Mercurial > repos > IBBoard.WarFoundry.API
view api/Requirements/RequirementAND.cs @ 112:863518044d38
Re #54: Add Army support to WarFoundryFactory
* Stop "custom equipment" node being mandatory
* Remove unused "ratio" definition
* Change "integer or ratio" definition to "integer or percentage"
* Use "integer or percentage" definition in army XSD
* Add exception to say that required objects were missing (Game System and Race)
* Throw exceptions on creating army if game system or race is missing
Re #53: Add saving of Army to XML file
* Add namespace attributes to XML root node
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sat, 22 Aug 2009 18:18:20 +0000 |
parents | 2f3cafb69799 |
children | 6083010a005c |
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// This file (RequirementAND.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2008, 2009 IBBoard. // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; using System.Collections.Generic; using IBBoard.Lang; using IBBoard.WarFoundry.API.Objects; namespace IBBoard.WarFoundry.API.Requirements { /// <summary> /// Summary description for RequirementAND. /// </summary> public class RequirementAND : AbstractRequirement { private static string and; static RequirementAND() { and = Translation.GetTranslation("requirement_and", true); if (and == null) { and = "{0}; and {1}"; } } private AbstractRequirement reqA, reqB; public RequirementAND(AbstractRequirement requirementA, AbstractRequirement requirementB) { reqA = requirementA; reqB = requirementB; } public override AbstractFailedRequirement CanAddToWarFoundryObject(WarFoundryObject obj) { FailedRequirement failed = null; if (reqA.CanAddToWarFoundryObject(obj) !=null || reqB.CanAddToWarFoundryObject(obj)!=null) { failed = new FailedRequirement(this); } return failed; } public override AbstractFailedRequirement CanRemoveFromWarFoundryObject(WarFoundryObject obj) { FailedRequirement failed = null; if (reqA.CanRemoveFromWarFoundryObject(obj) !=null || reqB.CanRemoveFromWarFoundryObject(obj)!=null) { failed = new FailedRequirement(this); } return failed; } public override string Description { get { return String.Format(and, reqA.Description, reqB.Description); } } } }