view dtds/warfoundry-cats.xsd @ 112:863518044d38

Re #54: Add Army support to WarFoundryFactory * Stop "custom equipment" node being mandatory * Remove unused "ratio" definition * Change "integer or ratio" definition to "integer or percentage" * Use "integer or percentage" definition in army XSD * Add exception to say that required objects were missing (Game System and Race) * Throw exceptions on creating army if game system or race is missing Re #53: Add saving of Army to XML file * Add namespace attributes to XML root node
author IBBoard <dev@ibboard.co.uk>
date Sat, 22 Aug 2009 18:18:20 +0000
parents 76d274df9f28
children 7b98e71b8511
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<?xml version="1.0"?>
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:core="http://ibboard.co.uk/warfoundry/core" targetNamespace="http://ibboard.co.uk/warfoundry/cats"
xmlns="http://ibboard.co.uk/warfoundry/cats" elementFormDefault="qualified">
<xs:complexType name="categoriestype">
	<xs:sequence>
		<xs:element name="cat" minOccurs="1" maxOccurs="unbounded">
			<xs:complexType>
				<xs:attribute name="id" type="xs:ID" />
				<xs:attribute name="name" type="xs:string" use="required"/>
				<xs:attribute name="minPoints" type="core:nonNegativeDouble" default="0"/>
				<xs:attribute name="maxPoints" type="core:nonNegativeOrInfiniteInteger" default="-1"/>
				<xs:attribute name="minPercentage" type="core:percentage" default="0"/>
				<xs:attribute name="maxPercentage" type="core:percentage" default="100"/>
			</xs:complexType>
		</xs:element>
	</xs:sequence>
</xs:complexType>
</xs:schema>