Mercurial > repos > IBBoard.WarFoundry.API
view API/Factories/Requirement/UnitRequiresNUnitsForMUnitsRequirementFactory.cs @ 450:8811737baebf
Fixes #352: Test/fix cyclic references in unit types
* Tell the Race it has a new UnitType earlier to resolve load loops
* Update example data file to one that uses all requirements, but caused cyclic issues
author | IBBoard <dev@ibboard.co.uk> |
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date | Sun, 22 Jan 2012 19:17:06 +0000 |
parents | 4fbb7f205f7e |
children | afc6410e4efc |
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// This file (UnitRequiresNUnitsForMUnitsRequirementFactory.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2011 IBBoard // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; using IBBoard.WarFoundry.API.Objects; using IBBoard.WarFoundry.API.Objects.Requirement; using System.Collections.Generic; namespace IBBoard.WarFoundry.API.Factories.Requirement { public class UnitRequiresNUnitsForMUnitsRequirementFactory : IRequirementFactory { public UnitRequiresNUnitsForMUnitsRequirementFactory() { //Do nothing special } public string AppliesToID { get { return RequiresNUnitsForMUnitsRequirement.REQUIREMENT_ID; } } public IRequirement CreateRequirement<SOURCE_FILE_TYPE, ENTRY_TYPE>(UnitType type, string data, IRaceFactory<SOURCE_FILE_TYPE, ENTRY_TYPE> raceFactory) { RequiresNUnitsForMUnitsRequirement req = new RequiresNUnitsForMUnitsRequirement(type); Race race = type.Race; AddRequirements(req, race, data, raceFactory); return req; } private void AddRequirements<SOURCE_FILE_TYPE, ENTRY_TYPE>(RequiresNUnitsForMUnitsRequirement req, Race race, string data, IRaceFactory<SOURCE_FILE_TYPE, ENTRY_TYPE> raceFactory) { foreach (string requirement in data.Split('|')) { string[] requirementParts = requirement.Split(':'); string unitIDs = requirementParts[0]; UnitType[] unitTypes = GetUnitTypes(unitIDs, race, raceFactory); if (requirementParts.Length == 2) { string[] amounts = requirementParts[1].Split(';'); int minCount; int allowedAmounts; if (amounts.Length == 1) { minCount = 1; allowedAmounts = ParseAllowedAmount(amounts[0], unitIDs); } else { minCount = ParseMinCount(amounts[0], unitIDs); allowedAmounts = ParseAllowedAmount(amounts[1], unitIDs); } req.AddUnitTypeRequirement(minCount, allowedAmounts, unitTypes); } else { req.AddUnitTypeRequirement(unitTypes); } } } private UnitType[] GetUnitTypes<SOURCE_FILE_TYPE, ENTRY_TYPE>(string data, Race race, IRaceFactory<SOURCE_FILE_TYPE, ENTRY_TYPE> raceFactory) { List<UnitType> unitTypes = new List<UnitType>(); foreach (string unitID in data.Split(';')) { UnitType unitType = raceFactory.GetUnitType(unitID, race); if (unitType == null) { throw new InvalidRequirementException(String.Format("Invalid unit type '{0}' for 'Requires N units for M units' requirement", unitID)); } unitTypes.Add(unitType); } return unitTypes.ToArray(); } private int ParseMinCount(string minCount, string unitID) { try { return Int32.Parse(minCount); } catch (FormatException) { throw new InvalidRequirementException(String.Format("Invalid minimum amount '{0}' for unit types '{1}' for 'Requires N units for M units' requirement", minCount, unitID)); } } private int ParseAllowedAmount(string allowedAmount, string unitID) { try { return Int32.Parse(allowedAmount); } catch (FormatException) { throw new InvalidRequirementException(String.Format("Invalid allowed amount '{0}' for unit types '{1}' for 'Requires N units for M units' requirement", allowedAmount, unitID)); } } } }