Mercurial > repos > IBBoard.WarFoundry.API
view api/Objects/EquipmentItem.cs @ 330:8ca5dd75d5b8
Re #27: Define unit requirements
* Rename class to match behaviour (no longer just units)
* Move to correct package
author | IBBoard <dev@ibboard.co.uk> |
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date | Sun, 27 Mar 2011 19:36:54 +0000 |
parents | 886d28c1b6e5 |
children |
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// This file (EquipmentItem.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2007, 2008, 2009 IBBoard. // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; using System.Xml; namespace IBBoard.WarFoundry.API.Objects { /// <summary> /// Summary description for EquipmentItem. /// </summary> public class EquipmentItem : WarFoundryObject { private double cost; private string description; private Race equipForRace; public EquipmentItem(string id, string name, Race race) : base(id, name) { equipForRace = race; description = ""; } public double Cost { get { return cost; } set { if (value >= 0) { cost = value; } } } public string Description { get { return description; } set { description = (value == null ? "" : value); } } public Race EquipmentForRace { get { return equipForRace; } } public GameSystem GameSystem { get { return equipForRace.GameSystem; } } public bool CanBeUsedWithItem(EquipmentItem item) { return true; } } }