view api/Delegates.cs @ 150:b36cc4af435b

Re #176: Bug when saving recently edited army * Try to make sure that we clear up more of our open streams Bug seems to be state related in some way since I can only trigger it when loading the file as the first action, but doesn't seem to be related to file loading of other data files since a diagnostic hard-coded "LoadFiles()" call in the FrmMain constructor doesn't change the behaviour
author IBBoard <dev@ibboard.co.uk>
date Sat, 26 Sep 2009 10:43:28 +0000
parents 2f3cafb69799
children
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// This file (Delegates.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2007, 2008, 2009 IBBoard.
//
// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.

using System;
using System.Collections.Generic;
using IBBoard.WarFoundry.API.Objects;

namespace IBBoard.WarFoundry.API
{
	public delegate void ObjectChangedDelegate(WarFoundryObject oldValue, WarFoundryObject newValue);
	public delegate void ArmyChangedDelegate(Army oldValue, Army newValue);
	public delegate void GameSystemChangedDelegate(GameSystem oldValue, GameSystem newValue);
	public delegate void ObjectAddDelegate(WarFoundryObject val);
	public delegate void ObjectRemoveDelegate(WarFoundryObject val);	
	public delegate void UnitAddDelegate(Unit val);
	public delegate void UnitRemoveDelegate(Unit val);
	public delegate void ObjectUpdatedDelegate(WarFoundryObject val, string updatedValName);
	public delegate void DoubleValChangedDelegate(WarFoundryObject obj, double oldValue, double newValue);
	public delegate void FloatValChangedDelegate(WarFoundryObject obj, float oldValue, float newValue);
	public delegate void StringValChangedDelegate(WarFoundryObject obj, string oldValue, string newValue);
	public delegate void IntValChangedDelegate(WarFoundryObject obj, int oldValue, int newValue);
}