view api/Commands/ReplaceUnitEquipmentWithRatioAmountItemCommand.cs @ 231:d1c90159547a

Fixes #236: Race loading should fail cleanly if system doesn't exist * Exception if we get a null game system Also: * Remove unused variable
author IBBoard <dev@ibboard.co.uk>
date Thu, 24 Dec 2009 14:54:43 +0000
parents 2f3cafb69799
children
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//  This file (ReplaceUnitEquipmentWithRatioAmountItemCommand.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard
// 
// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
// 

using System;
using IBBoard.WarFoundry.API.Objects;

namespace IBBoard.WarFoundry.API.Commands
{
	/// <summary>
	/// A concrete implementation of an equipment replacing command that replaces a given equipment item with a different item that has a ratio/percentage amount.
	/// </summary>
	public class ReplaceUnitEquipmentWithRatioAmountItemCommand : AbstractReplaceUnitEquipmentCommand
	{	
		public ReplaceUnitEquipmentWithRatioAmountItemCommand(Unit unit, UnitEquipmentItem oldItem, UnitEquipmentItem newItem, double newItemRatio) : base(unit, oldItem, new SetUnitEquipmentRatioAmountCommand(unit, newItem, newItemRatio))
		{
			//Do nothing special
		}
	}
}