Mercurial > repos > IBBoard.WarFoundry.API
view api/Commands/ReplaceUnitEquipmentWithRatioAmountItemCommand.cs @ 231:d1c90159547a
Fixes #236: Race loading should fail cleanly if system doesn't exist
* Exception if we get a null game system
Also:
* Remove unused variable
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Thu, 24 Dec 2009 14:54:43 +0000 |
parents | 2f3cafb69799 |
children |
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// This file (ReplaceUnitEquipmentWithRatioAmountItemCommand.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. // using System; using IBBoard.WarFoundry.API.Objects; namespace IBBoard.WarFoundry.API.Commands { /// <summary> /// A concrete implementation of an equipment replacing command that replaces a given equipment item with a different item that has a ratio/percentage amount. /// </summary> public class ReplaceUnitEquipmentWithRatioAmountItemCommand : AbstractReplaceUnitEquipmentCommand { public ReplaceUnitEquipmentWithRatioAmountItemCommand(Unit unit, UnitEquipmentItem oldItem, UnitEquipmentItem newItem, double newItemRatio) : base(unit, oldItem, new SetUnitEquipmentRatioAmountCommand(unit, newItem, newItemRatio)) { //Do nothing special } } }