Mercurial > repos > IBBoard.WarFoundry.API
view api/Commands/SetUnitSizeCommand.cs @ 67:e6200220ece3
Re #50 - Complete core loading of WarFoundry XML files
* Clean up stat loading for game systems and unit types
* Delete rogue character that stopped code compiling
author | IBBoard <dev@ibboard.co.uk> |
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date | Sat, 25 Apr 2009 14:59:23 +0000 |
parents | 306558904c2a |
children | 3ea0ab04352b |
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// This file (SetUnitSizeCommand.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard. // // The file and the library/program it is in are licensed under the GNU LGPL license, either version 3 of the License or (at your option) any later version. Please see COPYING.LGPL for more information and the full license. using System; using IBBoard.Commands; using IBBoard.WarFoundry.API.Objects; namespace IBBoard.WarFoundry.API.Commands { /// <summary> /// Summary description for SetNameCommand. /// </summary> public class SetUnitSizeCommand : Command { private Unit unit; private int newSize, oldSize; public SetUnitSizeCommand(Unit toResize, int size) { unit = toResize; newSize = size; oldSize = unit.Size; } public override bool CanExecute() { return (unit!=null && newSize >0 && oldSize > 0); } public override string Description { get { return "Change size of "+unit.Name; } } public override string UndoDescription { get { return "Revert size of "+unit.Name; } } public override bool Execute() { this.Redo(); return true; } public override void Redo() { unit.Size = newSize; } public override void Undo() { unit.Size = oldSize; } public override string Name { get { return "Change unit size"; } } } }