# HG changeset patch # User IBBoard # Date 1292269795 0 # Node ID b90db11edc6411450bbb439dd2b3ecab967a3c6c # Parent db6713d5b35f06d8a98842831e3b1862da7f0dab Re #97: Default army size * Merge accidental commit into "default name" branch into "default size" branch diff -r db6713d5b35f -r b90db11edc64 api/Objects/GameSystem.cs --- a/api/Objects/GameSystem.cs Wed Dec 01 20:00:58 2010 +0000 +++ b/api/Objects/GameSystem.cs Mon Dec 13 19:49:55 2010 +0000 @@ -17,7 +17,7 @@ /// public class GameSystem : WarFoundryStagedLoadingObject { - + private static int SYSTEM_DEFAULT_ARMY_SIZE = 1000; private bool warnOnError; private bool allowAllies; private Dictionary categories = new Dictionary(); @@ -38,12 +38,12 @@ { if (value == 0) { - defaultArmySize = 1; - throw new ArgumentException("No default system army size"); - + defaultArmySize = SYSTEM_DEFAULT_ARMY_SIZE; } - - defaultArmySize = value; + else + { + defaultArmySize = value; + } } } diff -r db6713d5b35f -r b90db11edc64 schemas/system.xsd --- a/schemas/system.xsd Wed Dec 01 20:00:58 2010 +0000 +++ b/schemas/system.xsd Mon Dec 13 19:49:55 2010 +0000 @@ -39,7 +39,7 @@ - +