# HG changeset patch # User IBBoard # Date 1258833996 0 # Node ID c6713a1b4c0d002f7d722e3c9b3c15931fde2aab # Parent dce340f9cedc20ebb22f08cd47b90721bb346c06 * Line ending changes no-open-ticket diff -r dce340f9cedc -r c6713a1b4c0d api/Objects/AbstractUnitEquipmentItemSelection.cs --- a/api/Objects/AbstractUnitEquipmentItemSelection.cs Sat Nov 21 16:40:54 2009 +0000 +++ b/api/Objects/AbstractUnitEquipmentItemSelection.cs Sat Nov 21 20:06:36 2009 +0000 @@ -87,8 +87,8 @@ public abstract int NumberTaken { get; - } - + } + [Obsolete("Implementation is down to the UI")] public abstract string GetEquipmentAmountString(); } diff -r dce340f9cedc -r c6713a1b4c0d api/Objects/Unit.cs --- a/api/Objects/Unit.cs Sat Nov 21 16:40:54 2009 +0000 +++ b/api/Objects/Unit.cs Sat Nov 21 20:06:36 2009 +0000 @@ -248,32 +248,32 @@ } } - return list.ToArray(); - } - - internal AbstractUnitEquipmentItemSelection GetEquipmentSelection(UnitEquipmentItem item) - { - return DictionaryUtils.GetValue(equipment, item); + return list.ToArray(); + } + + internal AbstractUnitEquipmentItemSelection GetEquipmentSelection(UnitEquipmentItem item) + { + return DictionaryUtils.GetValue(equipment, item); } [Obsolete("Use UnitEquipmentUtil method instead")] public double GetEquipmentAmount(UnitEquipmentItem item) - { + { return UnitEquipmentUtil.GetEquipmentAmount(this, item); - } - + } + [Obsolete("Use UnitEquipmentUtil method instead")] public double GetEquipmentAmount(string equipID) { return GetEquipmentAmount(UnitType.GetEquipmentItem(equipID)); - } - + } + [Obsolete("Use UnitEquipmentUtil method instead")] public bool GetEquipmentAmountIsRatio(UnitEquipmentItem item) - { + { return UnitEquipmentUtil.GetEquipmentAmountIsRatio(this, item); - } - + } + [Obsolete("Use UnitEquipmentUtil method instead")] public bool GetEquipmentAmountIsRatio(string itemID) { @@ -284,11 +284,11 @@ public string GetEquipmentAmountString(string equipID) { return ""; - } - + } + [Obsolete("Implementation is down to the UI")] public string GetEquipmentAmountString(UnitEquipmentItem item) - { + { return ""; } @@ -489,8 +489,8 @@ public int GetEquipmentAmountInSlot (string slotName) { - int amount = 0; - + int amount = 0; + List selections = GetEquipmentSlotSelections(slotName); if (selections != null) @@ -499,11 +499,11 @@ } return amount; - } - - internal List GetEquipmentSlotSelections(string slotName) - { - return DictionaryUtils.GetValue(equipmentSlots, slotName); + } + + internal List GetEquipmentSlotSelections(string slotName) + { + return DictionaryUtils.GetValue(equipmentSlots, slotName); } ///