changeset 420:22561233df69

Code cleanup - remove warnings * Add some dummy code to use events that Visual Studio thinks aren't used but MonoDevelop didn't care about
author IBBoard <dev@ibboard.co.uk>
date Mon, 26 Sep 2011 20:17:37 +0100
parents 71fceea2725b
children b622937ac879
files API/Factories/DummyWarFoundryFactory.cs
diffstat 1 files changed, 5 insertions(+), 2 deletions(-) [+]
line wrap: on
line diff
--- a/API/Factories/DummyWarFoundryFactory.cs	Sun Sep 25 20:52:27 2011 +0100
+++ b/API/Factories/DummyWarFoundryFactory.cs	Mon Sep 26 20:17:37 2011 +0100
@@ -19,10 +19,13 @@
 		public event SingleArgMethodInvoker<Race> RaceLoaded;
 
 		public event SingleArgMethodInvoker<Army> ArmyLoaded;
-		
+
 		public DummyWarFoundryFactory()
 		{
-			//Public constructor
+			if (GameSystemLoaded != null && RaceLoaded != null && ArmyLoaded != null)
+			{
+				//Do nothing special - we're hiding "unused code" warnings for events our interface requires
+			}
 		}
 
 		public void CompleteLoading(IWarFoundryStagedLoadObject obj)