Mercurial > repos > IBBoard.WarFoundry.API
changeset 256:958ecd7b2844
Re #270: Add multiple categories to API
* Add Categories property
* Add method to add Category
* Tie up Categories with MainCategory for default behaviour
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Mon, 17 May 2010 20:03:05 +0000 |
parents | 0db25d5d0992 |
children | 435eb28b4549 |
files | api/Objects/UnitType.cs |
diffstat | 1 files changed, 35 insertions(+), 2 deletions(-) [+] |
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line diff
--- a/api/Objects/UnitType.cs Wed May 12 20:01:34 2010 +0000 +++ b/api/Objects/UnitType.cs Mon May 17 20:03:05 2010 +0000 @@ -34,6 +34,8 @@ private Dictionary<string, string> extraData = new Dictionary<string, string>(); private Dictionary<string, AbstractLimit> slotLimits = new Dictionary<string, AbstractLimit>(); private Dictionary<string, UnitMemberType> unitMemberTypes = new Dictionary<string, UnitMemberType>(); + private List<Category> cats = new List<Category>(); + public UnitType(string id, string typeName, Race parentRace) : base(id, typeName) { @@ -72,17 +74,48 @@ } /// <value> - /// Gets or sets the <see cref=" Category"/> that this unit type is a member of. + /// Gets or sets the default <see cref=" Category"/> that this unit type is a member of. + /// If it is not already in the collection of categories then it will be added. /// </value> public virtual Category MainCategory { get - { + { return mainCat; } set { mainCat = value; + AddCategory(value); + } + } + /// <summary> + /// Gets the collection of <see cref="Category"/> objects that this UnitType can be a member of + /// </summary> + public Category[] Categories + { + get + { + return cats.ToArray(); + } + } + + /// <summary> + /// Adds a category to the set of categories that this unit can be taken from. The first category added will automatically become the MainCategory. + /// </summary> + /// <param name="cat"> + /// A <see cref="Category"/> that this unit can be taken from + /// </param> + public void AddCategory(Category cat) + { + if (!cats.Contains(cat)) + { + cats.Add(cat); + + if (cats.Count == 1) + { + MainCategory = cat; + } } }