annotate FrmNewUnit.cs @ 147:18c7b0b4bc30

* Try to fix Unicode build issues on Jenkins server by changing "invisible character" (which is only used on passwords anyway)
author IBBoard <dev@ibboard.co.uk>
date Sat, 26 Nov 2011 11:56:35 +0000
parents f23e5b40ca9d
children 354c1d2ad086
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1 // This file (FrmNewUnit.cs) is a part of the IBBoard.WarFoundry.GTK project and is copyright 2008, 2009 IBBoard.
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2 //
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
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5 using System;
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6 using System.Collections.Generic;
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7 using Gtk;
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8 using IBBoard.GtkSharp.Translatable;
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9 using IBBoard.WarFoundry.API.Objects;
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10 using log4net;
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11 using IBBoard.Lang;
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12 using IBBoard.WarFoundry.API.Objects.Requirement;
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13 using System.Text;
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14
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15 namespace IBBoard.WarFoundry.GUI.GTK
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16 {
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17 public partial class FrmNewUnit : TranslatableDialog
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18 {
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19 private ILog logger = LogManager.GetLogger(typeof(FrmNewUnit));
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20 private UnitType unitType;
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21 private Army unitArmy;
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22 private Category cat;
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24 public FrmNewUnit(Race race, Category category, Army army)
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25 {
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26 this.Build();
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27 unitArmy = army;
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28 cat = category;
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29
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30 TreeViewColumn unitTypeColumn = new TreeViewColumn();
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31 CellRendererText unitTypeCell = new CellRendererText();
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32 unitTypeColumn.PackStart(unitTypeCell, true);
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33 lstUnitTypes.AppendColumn(unitTypeColumn);
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34 unitTypeColumn.SetCellDataFunc(unitTypeCell, new TreeCellDataFunc(RenderUnitTypeName));
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35 ListStore store = new ListStore(typeof(UnitType));
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36 UnitType[] types = race.GetUnitTypes(cat);
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37 logger.DebugFormat("Listing {0} unit types in {1}", types.Length, cat.Name);
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39 foreach (UnitType type in types)
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40 {
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41 logger.DebugFormat("Adding unit type {0}", type.Name);
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42 store.AppendValues(type);
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43 }
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45 lstUnitTypes.Model = store;
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46 lstUnitTypes.Selection.Changed += new EventHandler(OnSelectionChanged);
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48 Translation.TranslationChanged += Retranslate;
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49 Translate();
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50 }
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51
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52 private void Retranslate()
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53 {
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54 Translate();
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55 }
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57 public override void Dispose()
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58 {
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59 Translation.TranslationChanged -= Retranslate;
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60 base.Dispose();
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61 }
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63 protected override void Translate()
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64 {
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65 base.Translate();
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66 lstUnitTypes.Columns[0].Title = Translation.GetTranslation("frmNewUnitNewUnitColumn", "unit type");
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67 Title = Translation.GetTranslation(Name, "Create new unit", cat.Name);
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68 }
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69
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70 private void RenderUnitTypeName(TreeViewColumn column, CellRenderer cell, TreeModel model, TreeIter iter)
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71 {
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72 UnitType type = (UnitType)model.GetValue(iter, 0);
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73 (cell as CellRendererText).Text = type.Name;
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74 }
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76 protected virtual void OnSelectionChanged(object o, EventArgs e)
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77 {
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78 SetSelectUnitEnabledVal();
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79 }
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80
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81 public UnitType SelectedUnit
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82 {
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83 get { return unitType; }
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84 }
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85
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86 private UnitType GetSelectedUnitType()
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87 {
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88 TreeModel model;
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89 TreeIter iter;
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90 lstUnitTypes.Selection.GetSelected(out model, out iter);
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91 UnitType toReturn = null;
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92
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93 if (model != null)
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94 {
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95 toReturn = (UnitType)model.GetValue(iter, 0);
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96 }
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97
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98 return toReturn;
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99 }
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100
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101 private void SetSelectUnitEnabledVal()
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102 {
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103 UnitType type = GetSelectedUnitType();
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104
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105 if (type != null)
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106 {
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107 bttnCreate.Sensitive = true;
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108 ICollection<string> failureMessages;
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109 Validation result = RequirementHandler.AllowsAdding(type, unitArmy, out failureMessages);
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110 bool validationFailed = !Validates.AsOkay(result);
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111 validationWidget.Visible = validationFailed;
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112
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113 if (validationFailed)
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114 {
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115 validationWidget.SetMessages(failureMessages);
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116 }
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117 }
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118 else
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119 {
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120 bttnCreate.Sensitive = false;
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121 validationWidget.Visible = false;
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122 }
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123 }
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124
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125 protected virtual void OnButtonCancelActivated(object sender, System.EventArgs e)
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126 {
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127 Respond(ResponseType.Cancel);
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128 }
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129
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130 protected virtual void OnRowActivated(object o, Gtk.RowActivatedArgs args)
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131 {
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132 unitType = GetSelectedUnitType();
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133 Respond(ResponseType.Ok);
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134 }
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135
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136 protected virtual void OnButtonOkClicked(object sender, System.EventArgs e)
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137 {
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138 unitType = GetSelectedUnitType();
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139 Respond(ResponseType.Ok);
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140 }
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141 }
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142 }