Mercurial > repos > IBBoard.WarFoundry.GUI.GTK
annotate FrmEditEquipment.cs @ 149:45c2485f37c0
* Initialise variable - xbuild is more picky than MonoDevelop
author | IBBoard <dev@ibboard.co.uk> |
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date | Sun, 27 Nov 2011 14:22:46 +0000 |
parents | 3ec818926241 |
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1 // This file (FrmEditEquipment.cs) is a part of the IBBoard.WarFoundry.GUI.GTK project and is copyright 2010 IBBoard |
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2 // |
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. |
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4 |
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5 using System; |
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6 using IBBoard.WarFoundry.GUI.GTK.UIControl.Interfaces; |
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7 using IBBoard.WarFoundry.API.Objects; |
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8 using Gtk; |
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9 using IBBoard.WarFoundry.GUI.GTK.Util; |
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10 using IBBoard.GtkSharp; |
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11 using log4net.Repository.Hierarchy; |
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12 using log4net; |
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13 using IBBoard.GtkSharp.Translatable; |
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14 using IBBoard.Lang; |
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15 |
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16 namespace IBBoard.WarFoundry.GUI.GTK |
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17 { |
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18 public partial class FrmEditEquipment : TranslatableDialog, IEditEquipmentUI |
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19 { |
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20 private static ILog log = LogManager.GetLogger(typeof(FrmAddEquipment)); |
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21 |
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22 public event MethodInvoker UnitEquipmentAmountTypeChanged; |
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23 public event MethodInvoker UnitEquipmentAmountChanged; |
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24 |
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25 private bool isRatioLimited; |
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26 |
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27 public FrmEditEquipment() |
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28 { |
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29 this.Build(); |
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30 Translation.TranslationChanged += Retranslate; |
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31 Translate(); |
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32 } |
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33 |
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34 private void Retranslate() |
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35 { |
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36 Translate(); |
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37 } |
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38 |
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39 public override void Dispose() |
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40 { |
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41 Translation.TranslationChanged -= Retranslate; |
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42 base.Dispose(); |
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43 } |
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44 |
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45 public void ListenToWidgets() |
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46 { |
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47 rbEquipAll.Clicked += RadioButtonClicked; |
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48 rbEquipNumeric.Clicked += RadioButtonClicked; |
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49 rbEquipPercent.Clicked += RadioButtonClicked; |
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50 numericAmount.ValueChanged += SpinButtonValueChanged; |
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51 percentageAmount.ValueChanged += SpinButtonValueChanged; |
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52 } |
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53 |
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54 public void IgnoreWidgets() |
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55 { |
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56 rbEquipAll.Clicked -= RadioButtonClicked; |
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57 rbEquipNumeric.Clicked -= RadioButtonClicked; |
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58 rbEquipPercent.Clicked -= RadioButtonClicked; |
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59 numericAmount.ValueChanged -= SpinButtonValueChanged; |
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60 percentageAmount.ValueChanged -= SpinButtonValueChanged; |
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61 } |
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62 |
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63 private void OnUnitEquipmentAmountChanged() |
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64 { |
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65 if (UnitEquipmentAmountChanged != null) |
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66 { |
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67 UnitEquipmentAmountChanged(); |
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68 } |
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69 } |
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70 |
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71 private void OnUnitEquipmentAmountTypeChanged() |
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72 { |
121 | 73 if (UnitEquipmentAmountTypeChanged != null) |
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74 { |
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75 UnitEquipmentAmountTypeChanged(); |
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76 } |
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77 } |
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78 |
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79 public void SetUnitEquipmentLimits(bool isRatioLimit, double minPercent, double maxPercent, int minNumber, int maxNumber) |
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80 { |
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81 log.DebugFormat("IsRatio? {0}. Limits: {1}->{2}, {3}%->{4}%", isRatioLimit, minNumber, maxNumber, minPercent, maxPercent); |
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82 numericAmount.SetRange(minNumber, maxNumber); |
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83 percentageAmount.SetRange(minPercent, maxPercent); |
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84 SetEquipmentAmountType(isRatioLimit); |
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85 isRatioLimited = isRatioLimit; |
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86 } |
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87 |
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88 public void SetEquipmentAmountType(bool isRatioAmount) |
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89 { |
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90 if (isRatioAmount) |
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91 { |
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92 if (percentageAmount.Value == 100) |
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93 { |
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94 rbEquipAll.Active = true; |
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95 } |
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96 else |
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97 { |
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98 rbEquipPercent.Active = true; |
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99 } |
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100 } |
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101 else |
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102 { |
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103 rbEquipNumeric.Active = true; |
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104 } |
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105 } |
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106 |
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107 public void SetUnitEquipmentLimitsEnabled(bool isEnabled) |
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108 { |
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109 SetNumericAmountEnabledState(isEnabled); |
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110 SetPercentageAmountEnabledState(isEnabled); |
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111 } |
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112 |
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113 public bool ShowControl() |
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114 { |
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115 int result = Run(); |
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116 bool okayClicked = (result == (int)ResponseType.Ok); |
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117 this.Hide(); |
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118 return okayClicked; |
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119 } |
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120 |
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121 protected virtual void CancelButtonClicked(object sender, System.EventArgs e) |
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122 { |
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123 log.Debug("Cancel clicked"); |
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124 Respond(ResponseType.Cancel); |
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125 } |
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126 |
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127 protected virtual void OkayButtonClicked(object sender, System.EventArgs e) |
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128 { |
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129 log.Debug("Okay clicked"); |
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130 Respond(ResponseType.Ok); |
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131 } |
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132 |
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133 public void SetOkayEnabledState(bool enabled) |
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134 { |
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135 bttnOkay.Sensitive = enabled; |
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136 } |
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137 |
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138 protected virtual void SpinButtonValueChanged(object sender, System.EventArgs e) |
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139 { |
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140 OnUnitEquipmentAmountChanged(); |
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141 } |
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142 |
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143 protected virtual void RadioButtonClicked(object sender, System.EventArgs e) |
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144 { |
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145 OnUnitEquipmentAmountTypeChanged(); |
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146 } |
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147 |
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148 public void SetNumericAmountEnabledState(bool enabled) |
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149 { |
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150 double minPercent = GetMinPercentage(); |
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151 rbEquipNumeric.Sensitive = enabled && !(isRatioLimited && minPercent == 100); |
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152 numericAmount.Sensitive = rbEquipNumeric.Sensitive; |
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153 } |
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154 |
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155 public void SetPercentageAmountEnabledState(bool enabled) |
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156 { |
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157 if (enabled) |
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158 { |
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159 double minPercentage = GetMinPercentage(); |
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160 rbEquipPercent.Sensitive = isRatioLimited && minPercentage != 100; |
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161 percentageAmount.Sensitive = rbEquipPercent.Sensitive; |
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162 double maxPercentage = GetMaxPercentage(); |
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163 rbEquipAll.Sensitive = isRatioLimited && maxPercentage == 100; |
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164 lblEquipAll.Sensitive = rbEquipAll.Sensitive; |
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165 } |
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166 else |
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167 { |
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168 rbEquipPercent.Sensitive = false; |
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169 percentageAmount.Sensitive = false; |
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170 rbEquipAll.Sensitive = false; |
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171 lblEquipAll.Sensitive = false; |
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172 } |
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173 } |
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174 |
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175 private double GetMaxPercentage() |
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176 { |
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177 double min, max; |
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178 percentageAmount.GetRange(out min, out max); |
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179 return max; |
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180 } |
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181 |
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182 private double GetMinPercentage() |
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183 { |
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184 double min, max; |
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185 percentageAmount.GetRange(out min, out max); |
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186 return min; |
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187 } |
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188 |
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189 public bool IsRatioEquipmentAmount |
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190 { |
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191 get |
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192 { |
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193 return !rbEquipNumeric.Active; |
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194 } |
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195 } |
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196 |
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197 public int EquipmentNumericAmount |
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198 { |
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199 get |
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200 { |
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201 return (int)numericAmount.Value; |
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202 } |
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203 |
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204 set |
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205 { |
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206 numericAmount.Value = value; |
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207 } |
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208 } |
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209 |
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210 public double EquipmentPercentageAmount |
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211 { |
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212 get |
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213 { |
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214 double percent; |
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215 |
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216 if (rbEquipAll.Active) |
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217 { |
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218 percent = 100; |
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219 } |
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220 else |
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221 { |
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222 percent = percentageAmount.Value; |
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223 } |
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224 |
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225 return percent; |
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226 } |
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227 |
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228 set |
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229 { |
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230 percentageAmount.Value = value; |
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231 } |
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232 } |
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233 } |
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234 } |
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235 |