Mercurial > repos > IBBoard.WarFoundry.GUI.GTK
annotate Util/GtkWarFoundryUtil.cs @ 52:4bad8cb3f889
Re #60: Add UI to add/remove/edit weapons in GTK
* Remove "not implemented" exceptions and add first implementation of setting equipment list
* Add widgets to add equipment form
* Subscribe to Clicked instead of Activated to hook on to correct event
* Extract tree rendering method into helper class
Also:
* Improve exception handling of unhandled exceptions (print full stack trace with "caused by" hierarchy)
author | IBBoard <dev@ibboard.co.uk> |
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date | Sun, 22 Aug 2010 14:32:16 +0000 |
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children | f9f6e9db5350 |
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52
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Re #60: Add UI to add/remove/edit weapons in GTK
IBBoard <dev@ibboard.co.uk>
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1 // This file (GtkWarFoundryUtil.cs) is a part of the IBBoard.WarFoundry.GUI.GTK project and is copyright 2010 IBBoard |
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Re #60: Add UI to add/remove/edit weapons in GTK
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2 // |
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. |
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Re #60: Add UI to add/remove/edit weapons in GTK
IBBoard <dev@ibboard.co.uk>
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4 using System; |
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5 using IBBoard.WarFoundry.API.Objects; |
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6 using Gtk; |
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7 namespace IBBoard.WarFoundry.GUI.GTK.Util |
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8 { |
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9 public class GtkWarFoundryUtil |
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10 { |
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11 public static void RenderWarFoundryObjectName(TreeViewColumn column, CellRenderer cell, TreeModel model, TreeIter iter) |
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12 { |
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13 WarFoundryObject equip = (WarFoundryObject)model.GetValue(iter, 0); |
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14 (cell as CellRendererText).Text = equip.Name; |
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15 } |
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16 } |
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17 } |
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18 |