annotate gtk-gui/IBBoard.WarFoundry.GUI.GTK.FrmEditArmy.cs @ 153:87fda1e6d4d3

* Merge accidental new head
author IBBoard <dev@ibboard.co.uk>
date Tue, 08 May 2012 21:01:57 +0100
parents 18c7b0b4bc30
children
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33962c2ef550 Re #326: Make army names and sizes modifiable after creation
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1
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2 // This file has been generated by the GUI designer. Do not modify.
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3 namespace IBBoard.WarFoundry.GUI.GTK
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4 {
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5 public partial class FrmEditArmy
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6 {
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7 private global::Gtk.Table table1;
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8 private global::Gtk.HBox hbox2;
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9 private global::Gtk.SpinButton sbPointsValue;
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10 private global::IBBoard.GtkSharp.Translatable.TranslatableLabel lblArmyName;
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11 private global::IBBoard.GtkSharp.Translatable.TranslatableLabel lblArmySize;
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12 private global::Gtk.Entry txtArmyName;
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13 private global::Gtk.Button buttonCancel;
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14 private global::Gtk.Button buttonOk;
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15
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16 protected virtual void Build ()
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17 {
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18 global::Stetic.Gui.Initialize (this);
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19 // Widget IBBoard.WarFoundry.GUI.GTK.FrmEditArmy
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20 this.Name = "IBBoard.WarFoundry.GUI.GTK.FrmEditArmy";
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21 this.WindowPosition = ((global::Gtk.WindowPosition)(4));
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22 // Internal child IBBoard.WarFoundry.GUI.GTK.FrmEditArmy.VBox
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23 global::Gtk.VBox w1 = this.VBox;
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24 w1.Name = "dialog1_VBox";
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25 w1.BorderWidth = ((uint)(2));
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26 // Container child dialog1_VBox.Gtk.Box+BoxChild
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27 this.table1 = new global::Gtk.Table (((uint)(2)), ((uint)(2)), false);
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28 this.table1.Name = "table1";
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29 this.table1.RowSpacing = ((uint)(6));
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30 this.table1.ColumnSpacing = ((uint)(6));
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31 // Container child table1.Gtk.Table+TableChild
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32 this.hbox2 = new global::Gtk.HBox ();
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33 this.hbox2.Name = "hbox2";
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34 // Container child hbox2.Gtk.Box+BoxChild
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35 this.sbPointsValue = new global::Gtk.SpinButton (0, 2000000000, 100);
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36 this.sbPointsValue.WidthRequest = 150;
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37 this.sbPointsValue.CanFocus = true;
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38 this.sbPointsValue.Name = "sbPointsValue";
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39 this.sbPointsValue.Adjustment.PageIncrement = 1000;
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40 this.sbPointsValue.ClimbRate = 100;
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41 this.sbPointsValue.Numeric = true;
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42 this.sbPointsValue.Value = 1000;
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43 this.hbox2.Add (this.sbPointsValue);
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44 global::Gtk.Box.BoxChild w2 = ((global::Gtk.Box.BoxChild)(this.hbox2 [this.sbPointsValue]));
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45 w2.Position = 0;
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46 w2.Expand = false;
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47 w2.Fill = false;
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48 this.table1.Add (this.hbox2);
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49 global::Gtk.Table.TableChild w3 = ((global::Gtk.Table.TableChild)(this.table1 [this.hbox2]));
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50 w3.TopAttach = ((uint)(1));
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51 w3.BottomAttach = ((uint)(2));
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52 w3.LeftAttach = ((uint)(1));
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53 w3.RightAttach = ((uint)(2));
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54 w3.YOptions = ((global::Gtk.AttachOptions)(4));
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55 // Container child table1.Gtk.Table+TableChild
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56 this.lblArmyName = new global::IBBoard.GtkSharp.Translatable.TranslatableLabel ();
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57 this.lblArmyName.Name = "lblArmyName";
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58 this.lblArmyName.LabelProp = global::Mono.Unix.Catalog.GetString ("army name:");
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59 this.table1.Add (this.lblArmyName);
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60 global::Gtk.Table.TableChild w4 = ((global::Gtk.Table.TableChild)(this.table1 [this.lblArmyName]));
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61 w4.XOptions = ((global::Gtk.AttachOptions)(4));
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62 w4.YOptions = ((global::Gtk.AttachOptions)(4));
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63 // Container child table1.Gtk.Table+TableChild
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64 this.lblArmySize = new global::IBBoard.GtkSharp.Translatable.TranslatableLabel ();
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65 this.lblArmySize.Name = "lblArmySize";
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66 this.lblArmySize.LabelProp = global::Mono.Unix.Catalog.GetString ("army size:");
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67 this.table1.Add (this.lblArmySize);
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68 global::Gtk.Table.TableChild w5 = ((global::Gtk.Table.TableChild)(this.table1 [this.lblArmySize]));
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69 w5.TopAttach = ((uint)(1));
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70 w5.BottomAttach = ((uint)(2));
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71 w5.XOptions = ((global::Gtk.AttachOptions)(4));
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72 w5.YOptions = ((global::Gtk.AttachOptions)(4));
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73 // Container child table1.Gtk.Table+TableChild
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74 this.txtArmyName = new global::Gtk.Entry ();
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75 this.txtArmyName.CanFocus = true;
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76 this.txtArmyName.Name = "txtArmyName";
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77 this.txtArmyName.IsEditable = true;
147
18c7b0b4bc30 * Try to fix Unicode build issues on Jenkins server by changing "invisible character" (which is only used on passwords anyway)
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78 this.txtArmyName.InvisibleChar = '#';
138
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79 this.table1.Add (this.txtArmyName);
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80 global::Gtk.Table.TableChild w6 = ((global::Gtk.Table.TableChild)(this.table1 [this.txtArmyName]));
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81 w6.LeftAttach = ((uint)(1));
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82 w6.RightAttach = ((uint)(2));
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83 w6.YOptions = ((global::Gtk.AttachOptions)(4));
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84 w1.Add (this.table1);
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85 global::Gtk.Box.BoxChild w7 = ((global::Gtk.Box.BoxChild)(w1 [this.table1]));
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86 w7.Position = 0;
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87 w7.Expand = false;
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88 w7.Fill = false;
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89 // Internal child IBBoard.WarFoundry.GUI.GTK.FrmEditArmy.ActionArea
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90 global::Gtk.HButtonBox w8 = this.ActionArea;
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91 w8.Name = "dialog1_ActionArea";
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92 w8.Spacing = 10;
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93 w8.BorderWidth = ((uint)(5));
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94 w8.LayoutStyle = ((global::Gtk.ButtonBoxStyle)(4));
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95 // Container child dialog1_ActionArea.Gtk.ButtonBox+ButtonBoxChild
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96 this.buttonCancel = new global::Gtk.Button ();
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97 this.buttonCancel.CanDefault = true;
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98 this.buttonCancel.CanFocus = true;
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99 this.buttonCancel.Name = "buttonCancel";
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100 this.buttonCancel.UseStock = true;
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101 this.buttonCancel.UseUnderline = true;
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102 this.buttonCancel.Label = "gtk-cancel";
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103 this.AddActionWidget (this.buttonCancel, -6);
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104 global::Gtk.ButtonBox.ButtonBoxChild w9 = ((global::Gtk.ButtonBox.ButtonBoxChild)(w8 [this.buttonCancel]));
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105 w9.Expand = false;
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106 w9.Fill = false;
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107 // Container child dialog1_ActionArea.Gtk.ButtonBox+ButtonBoxChild
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108 this.buttonOk = new global::Gtk.Button ();
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109 this.buttonOk.CanDefault = true;
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110 this.buttonOk.CanFocus = true;
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111 this.buttonOk.Name = "buttonOk";
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112 this.buttonOk.UseStock = true;
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113 this.buttonOk.UseUnderline = true;
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114 this.buttonOk.Label = "gtk-ok";
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115 this.AddActionWidget (this.buttonOk, -5);
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116 global::Gtk.ButtonBox.ButtonBoxChild w10 = ((global::Gtk.ButtonBox.ButtonBoxChild)(w8 [this.buttonOk]));
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117 w10.Position = 1;
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118 w10.Expand = false;
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119 w10.Fill = false;
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120 if ((this.Child != null)) {
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121 this.Child.ShowAll ();
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122 }
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123 this.DefaultWidth = 400;
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124 this.DefaultHeight = 135;
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125 this.Show ();
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126 this.buttonCancel.Clicked += new global::System.EventHandler (this.OnButtonCancelClicked);
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127 this.buttonOk.Clicked += new global::System.EventHandler (this.OnButtonOkClicked);
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128 }
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129 }
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130 }