Mercurial > repos > IBBoard.WarFoundry.GUI.GTK
comparison Widgets/UnitDisplayWidget.cs @ 0:1bb28f84d567
Initial commit of WarFoundry code
author | IBBoard <dev@ibboard.co.uk> |
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date | Fri, 19 Dec 2008 15:57:51 +0000 |
parents | |
children | 65279b85446f |
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-1:000000000000 | 0:1bb28f84d567 |
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1 // UnitDisplayWidget.cs | |
2 // | |
3 // Copyright (C) 2008 IBBoard | |
4 // | |
5 // This library is free software; you can redistribute it and/or | |
6 // modify it under the terms of the GNU Lesser General Public | |
7 // License version 2.1 of the License as published by the Free | |
8 // Software Foundation. | |
9 // | |
10 // This library is distributed in the hope that it will be useful, | |
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 // Lesser General Public License for more details. | |
14 // | |
15 // You should have received a copy of the GNU Lesser General Public | |
16 // License along with this library; if not, write to the Free Software | |
17 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 // | |
19 // | |
20 | |
21 using System; | |
22 using Gtk; | |
23 using IBBoard.Commands; | |
24 using IBBoard.Lang; | |
25 using IBBoard.WarFoundry.API; | |
26 using IBBoard.WarFoundry.API.Objects; | |
27 using IBBoard.WarFoundry.API.Commands; | |
28 | |
29 namespace IBBoard.WarFoundry.Widgets | |
30 { | |
31 public partial class UnitDisplayWidget : Gtk.Bin | |
32 { | |
33 private IBBoard.WarFoundry.API.Objects.Unit unit; | |
34 private CommandStack stack; | |
35 | |
36 public UnitDisplayWidget(IBBoard.WarFoundry.API.Objects.Unit sourceUnit, CommandStack commandStack) | |
37 { | |
38 this.Build(); | |
39 stack = commandStack; | |
40 unit = sourceUnit; | |
41 unitName.Text = unit.Name; | |
42 unitSize.Value = unit.Size; | |
43 double max = unit.UnitType.MaxSize; | |
44 | |
45 if (max == -1) | |
46 { | |
47 max = double.MaxValue; | |
48 } | |
49 | |
50 unitSize.SetRange(unit.UnitType.MinSize, max); | |
51 unit.NameChanged+= new StringValChangedDelegate(UnitNameChanged); | |
52 unit.UnitSizeChanged+= new IntValChangedDelegate(UnitSizeChanged); | |
53 SetStats(); | |
54 } | |
55 | |
56 private void SetStats() | |
57 { | |
58 //GameSystem system = unit.Army.GameSystem; | |
59 //SystemStats stats = system.StandardSystemStats; | |
60 Stats stats = unit.UnitType.UnitStats; | |
61 CellRendererText renderer = new CellRendererText(); | |
62 unitStats.AppendColumn(Translation.GetTranslation("UnitNameColumn", "Unit Type", null), renderer, new TreeCellDataFunc(RenderUnitName)); | |
63 | |
64 TreeCellDataFunc statFunc = new TreeCellDataFunc(RenderUnitStat); | |
65 | |
66 int length = stats.StatCount; | |
67 | |
68 for (int i = 0; i < length; i++) | |
69 { | |
70 unitStats.AppendColumn(stats[i].ParentSlot.Name, renderer, statFunc); | |
71 } | |
72 | |
73 TreeStore model = new TreeStore(typeof(IBBoard.WarFoundry.API.Objects.Unit)); | |
74 model.AppendValues(unit); | |
75 unitStats.Model = model; | |
76 } | |
77 | |
78 private void RenderUnitName(TreeViewColumn column, CellRenderer cell, TreeModel model, TreeIter iter) | |
79 { | |
80 object o = model.GetValue(iter, 0); | |
81 | |
82 if (o is IBBoard.WarFoundry.API.Objects.Unit) | |
83 { | |
84 IBBoard.WarFoundry.API.Objects.Unit u = (IBBoard.WarFoundry.API.Objects.Unit)o; | |
85 (cell as CellRendererText).Text = u.UnitType.Name; | |
86 } | |
87 } | |
88 | |
89 private void RenderUnitStat(TreeViewColumn column, CellRenderer cell, TreeModel model, TreeIter iter) | |
90 { | |
91 object o = model.GetValue(iter, 0); | |
92 | |
93 if (o is IBBoard.WarFoundry.API.Objects.Unit) | |
94 { | |
95 IBBoard.WarFoundry.API.Objects.Unit u = (IBBoard.WarFoundry.API.Objects.Unit)o; | |
96 //TODO Check for correct value based on the column | |
97 (cell as CellRendererText).Text = u.UnitStats[column.Title].SlotValueString; | |
98 } | |
99 } | |
100 | |
101 private void UnitNameChanged(WarFoundryObject obj, string oldValue, string newValue) | |
102 { | |
103 unitName.Text = newValue; | |
104 } | |
105 | |
106 private void UnitSizeChanged(WarFoundryObject obj, int oldValue, int newValue) | |
107 { | |
108 unitSize.Value = newValue; | |
109 } | |
110 | |
111 protected virtual void OnUnitSizeFocusOut (object o, Gtk.FocusOutEventArgs args) | |
112 { | |
113 SetNewUnitSize(); | |
114 } | |
115 | |
116 [GLib.ConnectBefore ()] | |
117 protected virtual void OnUnitSizeKeyPress (object o, Gtk.KeyPressEventArgs args) | |
118 { | |
119 if (args.Event.Key == Gdk.Key.Return) | |
120 { | |
121 SetNewUnitSize(); | |
122 } | |
123 } | |
124 | |
125 private void SetNewUnitSize() | |
126 { | |
127 if (unitSize.Value!=unit.Size) | |
128 { | |
129 SetUnitSizeCommand cmd = new SetUnitSizeCommand(unit, (int)Math.Round(unitSize.Value)); | |
130 stack.Execute(cmd); | |
131 } | |
132 } | |
133 | |
134 protected virtual void OnUnitNameFocusOut (object o, Gtk.FocusOutEventArgs args) | |
135 { | |
136 SetNewUnitName(); | |
137 } | |
138 | |
139 [GLib.ConnectBefore ()] | |
140 protected virtual void OnUnitNameKeyPress (object o, Gtk.KeyPressEventArgs args) | |
141 { | |
142 if (args.Event.Key == Gdk.Key.Return) | |
143 { | |
144 SetNewUnitName(); | |
145 } | |
146 } | |
147 | |
148 private void SetNewUnitName() | |
149 { | |
150 if (unitName.Text!=unit.Name) | |
151 { | |
152 SetNameCommand cmd = new SetNameCommand(unit, unitName.Text); | |
153 stack.Execute(cmd); | |
154 } | |
155 } | |
156 } | |
157 } |