comparison gtk-gui/IBBoard.WarFoundry.GUI.GTK.FrmMainWindow.cs @ 81:3ff8e10de45a

Re #308: Make GTK# UI translatable * Make menu item/action names match WinForms for consistency * Add "_" to translations for keyboard shortcuts in menus
author IBBoard <dev@ibboard.co.uk>
date Tue, 28 Dec 2010 19:58:00 +0000
parents 68804784bf6f
children fb16ca1cb52b
comparison
equal deleted inserted replaced
80:9c9af2ce8c43 81:3ff8e10de45a
4 { 4 {
5 public partial class FrmMainWindow 5 public partial class FrmMainWindow
6 { 6 {
7 private global::Gtk.UIManager UIManager; 7 private global::Gtk.UIManager UIManager;
8 private global::Gtk.Action menuFile; 8 private global::Gtk.Action menuFile;
9 private global::Gtk.Action miCreateArmy; 9 private global::Gtk.Action miNewArmy;
10 private global::Gtk.Action miOpenArmy; 10 private global::Gtk.Action miOpenArmy;
11 private global::Gtk.Action miSaveArmy; 11 private global::Gtk.Action miSaveArmy;
12 private global::Gtk.Action miSaveArmyAs; 12 private global::Gtk.Action miSaveArmyAs;
13 private global::Gtk.Action miCloseArmy; 13 private global::Gtk.Action miCloseArmy;
14 private global::Gtk.Action refreshAction; 14 private global::Gtk.Action refreshAction;
24 private global::Gtk.Action saveArmyButton; 24 private global::Gtk.Action saveArmyButton;
25 private global::Gtk.Action undoActionButton; 25 private global::Gtk.Action undoActionButton;
26 private global::Gtk.Action redoActionButton; 26 private global::Gtk.Action redoActionButton;
27 private global::Gtk.Action goDown; 27 private global::Gtk.Action goDown;
28 private global::Gtk.Action add; 28 private global::Gtk.Action add;
29 private global::Gtk.Action miExportArmy; 29 private global::Gtk.Action miExportArmyAs;
30 private global::Gtk.Action miExportAsBasicHtml; 30 private global::Gtk.Action miExportAsBasicHtml;
31 private global::Gtk.VBox vbox1; 31 private global::Gtk.VBox vbox1;
32 private global::Gtk.MenuBar menubar1; 32 private global::Gtk.MenuBar menubar1;
33 private global::Gtk.Toolbar toolbar; 33 private global::Gtk.Toolbar toolbar;
34 private global::Gtk.HPaned hpaned2; 34 private global::Gtk.HPaned hpaned2;
43 this.UIManager = new global::Gtk.UIManager(); 43 this.UIManager = new global::Gtk.UIManager();
44 global::Gtk.ActionGroup w1 = new global::Gtk.ActionGroup("Default"); 44 global::Gtk.ActionGroup w1 = new global::Gtk.ActionGroup("Default");
45 this.menuFile = new global::Gtk.Action("menuFile", global::Mono.Unix.Catalog.GetString("File"), null, null); 45 this.menuFile = new global::Gtk.Action("menuFile", global::Mono.Unix.Catalog.GetString("File"), null, null);
46 this.menuFile.ShortLabel = global::Mono.Unix.Catalog.GetString("File"); 46 this.menuFile.ShortLabel = global::Mono.Unix.Catalog.GetString("File");
47 w1.Add(this.menuFile, null); 47 w1.Add(this.menuFile, null);
48 this.miCreateArmy = new global::Gtk.Action("miCreateArmy", global::Mono.Unix.Catalog.GetString("Create army"), null, "gtk-new"); 48 this.miNewArmy = new global::Gtk.Action("miNewArmy", global::Mono.Unix.Catalog.GetString("Create army"), null, "gtk-new");
49 this.miCreateArmy.ShortLabel = global::Mono.Unix.Catalog.GetString("Create army"); 49 this.miNewArmy.ShortLabel = global::Mono.Unix.Catalog.GetString("Create army");
50 w1.Add(this.miCreateArmy, null); 50 w1.Add(this.miNewArmy, null);
51 this.miOpenArmy = new global::Gtk.Action("miOpenArmy", global::Mono.Unix.Catalog.GetString("Open army"), null, "gtk-open"); 51 this.miOpenArmy = new global::Gtk.Action("miOpenArmy", global::Mono.Unix.Catalog.GetString("Open army"), null, "gtk-open");
52 this.miOpenArmy.ShortLabel = global::Mono.Unix.Catalog.GetString("Open army"); 52 this.miOpenArmy.ShortLabel = global::Mono.Unix.Catalog.GetString("Open army");
53 w1.Add(this.miOpenArmy, null); 53 w1.Add(this.miOpenArmy, null);
54 this.miSaveArmy = new global::Gtk.Action("miSaveArmy", global::Mono.Unix.Catalog.GetString("Save army"), null, "gtk-save"); 54 this.miSaveArmy = new global::Gtk.Action("miSaveArmy", global::Mono.Unix.Catalog.GetString("Save army"), null, "gtk-save");
55 this.miSaveArmy.Sensitive = false; 55 this.miSaveArmy.Sensitive = false;
104 w1.Add(this.redoActionButton, null); 104 w1.Add(this.redoActionButton, null);
105 this.goDown = new global::Gtk.Action("goDown", null, null, null); 105 this.goDown = new global::Gtk.Action("goDown", null, null, null);
106 w1.Add(this.goDown, null); 106 w1.Add(this.goDown, null);
107 this.add = new global::Gtk.Action("add", null, null, "gtk-add"); 107 this.add = new global::Gtk.Action("add", null, null, "gtk-add");
108 w1.Add(this.add, null); 108 w1.Add(this.add, null);
109 this.miExportArmy = new global::Gtk.Action("miExportArmy", global::Mono.Unix.Catalog.GetString("Export army as..."), null, "gtk-convert"); 109 this.miExportArmyAs = new global::Gtk.Action("miExportArmyAs", global::Mono.Unix.Catalog.GetString("Export army as..."), null, "gtk-convert");
110 this.miExportArmy.Sensitive = false; 110 this.miExportArmyAs.Sensitive = false;
111 this.miExportArmy.ShortLabel = global::Mono.Unix.Catalog.GetString("Export army"); 111 this.miExportArmyAs.ShortLabel = global::Mono.Unix.Catalog.GetString("Export army");
112 w1.Add(this.miExportArmy, null); 112 w1.Add(this.miExportArmyAs, null);
113 this.miExportAsBasicHtml = new global::Gtk.Action("miExportAsBasicHtml", global::Mono.Unix.Catalog.GetString("Basic HTML"), null, null); 113 this.miExportAsBasicHtml = new global::Gtk.Action("miExportAsBasicHtml", global::Mono.Unix.Catalog.GetString("Basic HTML"), null, null);
114 this.miExportAsBasicHtml.ShortLabel = global::Mono.Unix.Catalog.GetString("Basic HTML"); 114 this.miExportAsBasicHtml.ShortLabel = global::Mono.Unix.Catalog.GetString("Basic HTML");
115 w1.Add(this.miExportAsBasicHtml, null); 115 w1.Add(this.miExportAsBasicHtml, null);
116 this.UIManager.InsertActionGroup(w1, 0); 116 this.UIManager.InsertActionGroup(w1, 0);
117 this.AddAccelGroup(this.UIManager.AccelGroup); 117 this.AddAccelGroup(this.UIManager.AccelGroup);
120 this.Icon = global::Gdk.Pixbuf.LoadFromResource("App.ico"); 120 this.Icon = global::Gdk.Pixbuf.LoadFromResource("App.ico");
121 // Container child IBBoard.WarFoundry.GUI.GTK.FrmMainWindow.Gtk.Container+ContainerChild 121 // Container child IBBoard.WarFoundry.GUI.GTK.FrmMainWindow.Gtk.Container+ContainerChild
122 this.vbox1 = new global::Gtk.VBox(); 122 this.vbox1 = new global::Gtk.VBox();
123 this.vbox1.Name = "vbox1"; 123 this.vbox1.Name = "vbox1";
124 // Container child vbox1.Gtk.Box+BoxChild 124 // Container child vbox1.Gtk.Box+BoxChild
125 this.UIManager.AddUiFromString("<ui><menubar name='menubar1'><menu name='menuFile' action='menuFile'><menuitem name='miCreateArmy' action='miCreateArmy'/><menuitem name='miOpenArmy' action='miOpenArmy'/><menuitem name='miSaveArmy' action='miSaveArmy'/><menuitem name='miSaveArmyAs' action='miSaveArmyAs'/><menu name='miExportArmy' action='miExportArmy'><menuitem name='miExportAsBasicHtml' action='miExportAsBasicHtml'/></menu><menuitem name='miCloseArmy' action='miCloseArmy'/><separator/><menuitem name='refreshAction' action='refreshAction'/><separator/><menuitem name='miExit' action='miExit'/></menu><menu name='menuEdit' action='menuEdit'><menuitem name='miUndo' action='miUndo'/><menuitem name='miRedo' action='miRedo'/></menu><menu name='menuHelp' action='menuHelp'><menuitem name='miAbout' action='miAbout'/></menu></menubar></ui>"); 125 this.UIManager.AddUiFromString("<ui><menubar name='menubar1'><menu name='menuFile' action='menuFile'><menuitem name='miNewArmy' action='miNewArmy'/><menuitem name='miOpenArmy' action='miOpenArmy'/><menuitem name='miSaveArmy' action='miSaveArmy'/><menuitem name='miSaveArmyAs' action='miSaveArmyAs'/><menu name='miExportArmyAs' action='miExportArmyAs'><menuitem name='miExportAsBasicHtml' action='miExportAsBasicHtml'/></menu><menuitem name='miCloseArmy' action='miCloseArmy'/><separator/><menuitem name='refreshAction' action='refreshAction'/><separator/><menuitem name='miExit' action='miExit'/></menu><menu name='menuEdit' action='menuEdit'><menuitem name='miUndo' action='miUndo'/><menuitem name='miRedo' action='miRedo'/></menu><menu name='menuHelp' action='menuHelp'><menuitem name='miAbout' action='miAbout'/></menu></menubar></ui>");
126 this.menubar1 = ((global::Gtk.MenuBar)(this.UIManager.GetWidget("/menubar1"))); 126 this.menubar1 = ((global::Gtk.MenuBar)(this.UIManager.GetWidget("/menubar1")));
127 this.menubar1.Name = "menubar1"; 127 this.menubar1.Name = "menubar1";
128 this.vbox1.Add(this.menubar1); 128 this.vbox1.Add(this.menubar1);
129 global::Gtk.Box.BoxChild w2 = ((global::Gtk.Box.BoxChild)(this.vbox1[this.menubar1])); 129 global::Gtk.Box.BoxChild w2 = ((global::Gtk.Box.BoxChild)(this.vbox1[this.menubar1]));
130 w2.Position = 0; 130 w2.Position = 0;
181 } 181 }
182 this.DefaultWidth = 832; 182 this.DefaultWidth = 832;
183 this.DefaultHeight = 659; 183 this.DefaultHeight = 659;
184 this.hpaned2.Hide(); 184 this.hpaned2.Hide();
185 this.Show(); 185 this.Show();
186 this.miCreateArmy.Activated += new global::System.EventHandler(this.OnCreateArmyActivated); 186 this.miNewArmy.Activated += new global::System.EventHandler(this.OnCreateArmyActivated);
187 this.miOpenArmy.Activated += new global::System.EventHandler(this.OnOpenArmyActivated); 187 this.miOpenArmy.Activated += new global::System.EventHandler(this.OnOpenArmyActivated);
188 this.miSaveArmy.Activated += new global::System.EventHandler(this.OnSaveArmyActivated); 188 this.miSaveArmy.Activated += new global::System.EventHandler(this.OnSaveArmyActivated);
189 this.miSaveArmyAs.Activated += new global::System.EventHandler(this.OnSaveArmyAsActivated); 189 this.miSaveArmyAs.Activated += new global::System.EventHandler(this.OnSaveArmyAsActivated);
190 this.miCloseArmy.Activated += new global::System.EventHandler(this.OnCloseArmyActivated); 190 this.miCloseArmy.Activated += new global::System.EventHandler(this.OnCloseArmyActivated);
191 this.refreshAction.Activated += new global::System.EventHandler(this.OnReloadFilesActivated); 191 this.refreshAction.Activated += new global::System.EventHandler(this.OnReloadFilesActivated);