Mercurial > repos > IBBoard.WarFoundry.GUI.GTK
comparison FrmChangeGameSystem.cs @ 5:65279b85446f
Re #1 - LGPL license all code
* Add LGPL header to all files
* Add COPYING.LGPL and COPYING.GPL with content of license
Also
* Moved all classes from IBBoard.WarFoundry to IBBoard.WarFoundry.GTK
author | IBBoard <dev@ibboard.co.uk> |
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date | Sun, 25 Jan 2009 14:52:18 +0000 |
parents | 1bb28f84d567 |
children | a191d0655f55 |
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4:8208a0fde4c2 | 5:65279b85446f |
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1 // FrmChangeGameSystem.cs | 1 // This file (FrmChangeGameSystem.cs) is a part of the IBBoard.WarFoundry.GTK project and is copyright 2009 IBBoard. |
2 // | 2 // |
3 // Copyright (C) 2007 IBBoard | 3 // The file and the library/program it is in are licensed under the GNU LGPL license, either version 3 of the License or (at your option) any later version. Please see COPYING.LGPL for more information and the full license. |
4 // | |
5 // This library is free software; you can redistribute it and/or | |
6 // modify it under the terms of the GNU Lesser General Public | |
7 // License version 2.1 of the License as published by the Free | |
8 // Software Foundation. | |
9 // | |
10 // This library is distributed in the hope that it will be useful, | |
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 // Lesser General Public License for more details. | |
14 // | |
15 // You should have received a copy of the GNU Lesser General Public | |
16 // License along with this library; if not, write to the Free Software | |
17 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 // | |
19 // | |
20 | 4 |
21 using System; | 5 using System; |
22 using IBBoard.WarFoundry.API; | 6 using IBBoard.WarFoundry.API; |
23 using IBBoard.WarFoundry.API.Objects; | 7 using IBBoard.WarFoundry.API.Objects; |
24 using Gtk; | 8 using Gtk; |
25 using log4net; | 9 using log4net; |
26 | 10 |
27 namespace IBBoard.WarFoundry | 11 namespace IBBoard.WarFoundry.GTK |
28 { | 12 { |
29 public partial class FrmChangeGameSystem : Dialog | 13 public partial class FrmChangeGameSystem : Dialog |
30 { | 14 { |
31 private ILog logger = LogManager.GetLogger(typeof(FrmChangeGameSystem)); | 15 private ILog logger = LogManager.GetLogger(typeof(FrmChangeGameSystem)); |
32 //private AbstractNativeWarFoundryFactory factory; | 16 //private AbstractNativeWarFoundryFactory factory; |