comparison UIControl/AddEquipmentUIControl.cs @ 55:eb7db8495bb5

Re #60: Add UI to add/remove/edit weapons in GTK * Make some manual changes to the Steic-generated file until MonoDevelop bug 634447 is resolved * Add logging to UI * Make control close once we're done with it * Set values for equipment controls
author IBBoard <dev@ibboard.co.uk>
date Wed, 25 Aug 2010 19:51:23 +0000
parents 28b242612ad7
children 0c5fbb54bfb0
comparison
equal deleted inserted replaced
54:f9f6e9db5350 55:eb7db8495bb5
45 int maxNumber = UnitEquipmentUtil.GetMaxEquipmentCount(unit, equip); 45 int maxNumber = UnitEquipmentUtil.GetMaxEquipmentCount(unit, equip);
46 maxNumber = Math.Max(0, maxNumber); 46 maxNumber = Math.Max(0, maxNumber);
47 int minNumber = UnitEquipmentUtil.GetMinEquipmentCount(unit, equip); 47 int minNumber = UnitEquipmentUtil.GetMinEquipmentCount(unit, equip);
48 minNumber = Math.Max(0, minNumber); 48 minNumber = Math.Max(0, minNumber);
49 49
50 ui.SetUnitEquipmentLimits(equipIsRatioLimit, minPercent, maxPercent, minNumber, maxNumber);
51
50 } 52 }
51 53
52 private double RoundPercentage(double percent) 54 private double RoundPercentage(double percent)
53 { 55 {
54 return Math.Round(percent, 1); 56 return Math.Round(percent, 1);
55 } 57 }
56 58
57 //TODO Make abstract
58 public void Show() 59 public void Show()
59 { 60 {
60 ui.ShowControl(); 61 ui.ShowControl();
61 } 62 }
62 } 63 }