diff gtk-gui/IBBoard.WarFoundry.GUI.GTK.FrmMainWindow.cs @ 139:d4b726cec12c

Fixes #326: Make army names and sizes modifiable after creation * Only invoke command on change * Make use of new "generate default name" function for consistency * Commit missed auto-generated code file
author IBBoard <dev@ibboard.co.uk>
date Wed, 12 Oct 2011 20:36:02 +0100
parents 560eb34acd17
children 2b9fabd65309
line wrap: on
line diff
--- a/gtk-gui/IBBoard.WarFoundry.GUI.GTK.FrmMainWindow.cs	Tue Oct 11 21:05:10 2011 +0100
+++ b/gtk-gui/IBBoard.WarFoundry.GUI.GTK.FrmMainWindow.cs	Wed Oct 12 20:36:02 2011 +0100
@@ -30,6 +30,7 @@
 		private global::Gtk.Action miExportArmyAsBasicHTML;
 		private global::Gtk.Action miPreferences;
 		private global::Gtk.Action miExportArmyAsTransformedXml;
+		private global::Gtk.Action miEditArmy;
 		private global::Gtk.VBox vbox1;
 		private global::Gtk.MenuBar menubar1;
 		private global::Gtk.Toolbar toolbar;
@@ -122,6 +123,10 @@
 			this.miExportArmyAsTransformedXml = new global::Gtk.Action ("miExportArmyAsTransformedXml", global::Mono.Unix.Catalog.GetString ("transformed xml"), null, null);
 			this.miExportArmyAsTransformedXml.ShortLabel = global::Mono.Unix.Catalog.GetString ("transformed xml");
 			w1.Add (this.miExportArmyAsTransformedXml, null);
+			this.miEditArmy = new global::Gtk.Action ("miEditArmy", global::Mono.Unix.Catalog.GetString ("_edit army"), null, "gtk-edit");
+			this.miEditArmy.Sensitive = false;
+			this.miEditArmy.ShortLabel = global::Mono.Unix.Catalog.GetString ("_edit army");
+			w1.Add (this.miEditArmy, null);
 			this.UIManager.InsertActionGroup (w1, 0);
 			this.AddAccelGroup (this.UIManager.AccelGroup);
 			this.Name = "IBBoard.WarFoundry.GUI.GTK.FrmMainWindow";
@@ -131,7 +136,7 @@
 			this.vbox1 = new global::Gtk.VBox ();
 			this.vbox1.Name = "vbox1";
 			// Container child vbox1.Gtk.Box+BoxChild
-			this.UIManager.AddUiFromString ("<ui><menubar name='menubar1'><menu name='menuFile' action='menuFile'><menuitem name='miNewArmy' action='miNewArmy'/><menuitem name='miOpenArmy' action='miOpenArmy'/><menuitem name='miSaveArmy' action='miSaveArmy'/><menuitem name='miSaveArmyAs' action='miSaveArmyAs'/><menu name='miExportArmyAs' action='miExportArmyAs'><menuitem name='miExportArmyAsBasicHTML' action='miExportArmyAsBasicHTML'/><menuitem name='miExportArmyAsTransformedXml' action='miExportArmyAsTransformedXml'/></menu><menuitem name='miCloseArmy' action='miCloseArmy'/><separator/><menuitem name='miReloadFiles' action='miReloadFiles'/><separator/><menuitem name='miExit' action='miExit'/></menu><menu name='menuEdit' action='menuEdit'><menuitem name='miUndo' action='miUndo'/><menuitem name='miRedo' action='miRedo'/><separator/><menuitem name='miPreferences' action='miPreferences'/></menu><menu name='menuHelp' action='menuHelp'><menuitem name='miAbout' action='miAbout'/></menu></menubar></ui>");
+			this.UIManager.AddUiFromString ("<ui><menubar name='menubar1'><menu name='menuFile' action='menuFile'><menuitem name='miNewArmy' action='miNewArmy'/><menuitem name='miOpenArmy' action='miOpenArmy'/><menuitem name='miSaveArmy' action='miSaveArmy'/><menuitem name='miSaveArmyAs' action='miSaveArmyAs'/><menu name='miExportArmyAs' action='miExportArmyAs'><menuitem name='miExportArmyAsBasicHTML' action='miExportArmyAsBasicHTML'/><menuitem name='miExportArmyAsTransformedXml' action='miExportArmyAsTransformedXml'/></menu><menuitem name='miCloseArmy' action='miCloseArmy'/><separator/><menuitem name='miReloadFiles' action='miReloadFiles'/><separator/><menuitem name='miExit' action='miExit'/></menu><menu name='menuEdit' action='menuEdit'><menuitem name='miUndo' action='miUndo'/><menuitem name='miRedo' action='miRedo'/><separator/><menuitem name='miEditArmy' action='miEditArmy'/><separator/><menuitem name='miPreferences' action='miPreferences'/></menu><menu name='menuHelp' action='menuHelp'><menuitem name='miAbout' action='miAbout'/></menu></menubar></ui>");
 			this.menubar1 = ((global::Gtk.MenuBar)(this.UIManager.GetWidget ("/menubar1")));
 			this.menubar1.Name = "menubar1";
 			this.vbox1.Add (this.menubar1);
@@ -217,6 +222,7 @@
 			this.miExportArmyAsBasicHTML.Activated += new global::System.EventHandler (this.OnMiExportAsBasicHtmlActivated);
 			this.miPreferences.Activated += new global::System.EventHandler (this.miPreferencesClicked);
 			this.miExportArmyAsTransformedXml.Activated += new global::System.EventHandler (this.OnTransformedXmlActionActivated);
+			this.miEditArmy.Activated += new global::System.EventHandler (this.OnMiEditArmyActivated);
 			this.treeUnits.RowActivated += new global::Gtk.RowActivatedHandler (this.ArmyRowActivated);
 			this.treeUnits.PopupMenu += new global::Gtk.PopupMenuHandler (this.OnTreeUnitsPopupMenu);
 			this.treeUnits.ButtonPressEvent += new global::Gtk.ButtonPressEventHandler (this.UnitTreeButtonPressed);