view translations/en.translation @ 138:33962c2ef550

Re #326: Make army names and sizes modifiable after creation * Add army editing form * Hook up to events to update main window * Add edit army option to Edit menu
author IBBoard <dev@ibboard.co.uk>
date Tue, 11 Oct 2011 21:05:10 +0100
parents fda46380dd68
children
line source
1 <?xml version="1.0" encoding="utf-8"?>
2 <translations xmlns="http://ibboard.co.uk/translation" lang="en">
3 <!-- Common -->
4 <translation id="bttnCancel">Cancel</translation>
5 <translation id="bttnOkay">OK</translation>
6 <translation id="bttnClose">Close</translation>
7 <translation id="bttnCreate">Create</translation>
8 <!-- Main Window -->
9 <translation id="statusPanelPoints">{0}{2} / {1}{3}</translation>
10 <!-- Main Window / Menus -->
11 <translation id="menuFile">_File</translation>
12 <translation id="menuEdit">_Edit</translation>
13 <translation id="menuHelp">_Help</translation>
14 <!-- Main Window / Menus / File Menu -->
15 <translation id="miNewArmy">Create _new army</translation>
16 <translation id="miOpenArmy">_Open army</translation>
17 <translation id="miSaveArmy">_Save army</translation>
18 <translation id="miSaveArmyAs">Save _army as...</translation>
19 <translation id="miExportArmyAs">_Export army as...</translation>
20 <translation id="miExportArmyAsBasicHTML">Basic HTML</translation>
21 <translation id="miExportArmyAsTransformedXml">Transformable XML</translation>
22 <translation id="miCloseArmy">_Close army</translation>
23 <translation id="miReloadFiles">_Reload files</translation>
24 <translation id="miExit">_Quit</translation>
25 <!-- Main Window / Menus / Edit Menu -->
26 <translation id="miUndo">_Undo</translation>
27 <translation id="miRedo">_Redo</translation>
28 <translation id="miEditArmy">_Edit Army</translation>
29 <translation id="miPreferences">_Preferences</translation>
30 <!-- Main Window / Menus / Help Menu -->
31 <translation id="miAbout">_About</translation>
32 <!-- Main Window / Toolbar buttons -->
33 <translation id="bttnNewArmy">Create new army</translation>
34 <translation id="bttnOpenArmy">Open army</translation>
35 <translation id="bttnSaveArmy">Save army</translation>
36 <translation id="bttnUndo">Undo</translation>
37 <translation id="bttnRedo">Redo</translation>
38 <translation id="bttnCreateFromCat">Add unit from {0}</translation>
39 <!-- Main Window / Army Tree -->
40 <translation id="armyCategoryColumnTitle">Army Categories</translation>
41 <translation id="menuRemoveUnit">Remove Unit</translation>
42 <!-- Main Window / Dialogs -->
43 <translation id="armyFileFilter">WarFoundry Army Files (*.army)</translation>
44 <!-- Main Window / Dialogs / Open -->
45 <translation id="openArmyDialog">Open army</translation>
46 <translation id="bttnOpen">Open</translation>
47 <translation id="OpenFailed">WarFoundry could not open the specified file. Please check the log for more information.</translation>
48 <translation id="OpenFailedTitle">File load failed</translation>
49 <!-- Main Window / Dialogs / Save -->
50 <translation id="saveArmyDialog">Save army</translation>
51 <translation id="bttnSave">Save</translation>
52 <translation id="SaveFailed">WarFoundry was unable to save the file. Please check the log for more details</translation>
53 <translation id="SaveFailedTitle">File save failed</translation>
54 <!-- Main Window / Dialogs / Save changes -->
55 <translation id="SaveChangesQuestion">The army "{0}" has been modified.
56 Save changes before closing army?</translation>
57 <translation id="SaveChangesTitle">Unsaved changes</translation>
58 <translation id="bttnDiscard">Close without saving</translation>
59 <!-- UnitDisplayForm -->
60 <translation id="bttnAddWeapon">Add</translation>
61 <translation id="bttnEditWeapon">Edit</translation>
62 <translation id="bttnRemoveWeapon">Remove</translation>
63 <translation id="bttnReplaceWeapon">Replace</translation>
64 <translation id="lblEquip">Equipment:</translation>
65 <translation id="lblAbilities">Abilities:</translation>
66 <translation id="lblNotes">Notes:</translation>
67 <!-- New Army form -->
68 <translation id="IBBoard.WarFoundry.GUI.GTK.FrmNewArmy">Create Army</translation>
69 <translation id="lblGameSystem">Game systems:</translation>
70 <translation id="lblRaceList">Races:</translation>
71 <translation id="lblArmyName">Army name:</translation>
72 <translation id="lblArmySize">Army size:</translation>
73 <translation id="frmNewArmyRaceColumn">Race</translation>
74 <!-- New Unit form -->
75 <translation id="IBBoard.WarFoundry.GUI.GTK.FrmNewUnit">Add New {0} Choice</translation>
76 <translation id="frmNewUnitNewUnitColumn">Unit Type</translation>
77 <translation id="lblUnitList">Unit Type:</translation>
78 <!-- Equipment Dialogs (Common) -->
79 <translation id="equipPercentageTooLarge">The current percentage ({0}%) was larger than the maximum for the equipment item ({1}%). The maximum value will be used instead.</translation>
80 <translation id="equipPercentageTooLargeTitle">Equipment percentage too large</translation>
81 <translation id="equipPercentageTooSmall">The current percentage ({0}%) was smaller than the minimum for the equipment item ({1}%). The minimum value will be used instead.</translation>
82 <translation id="equipPercentageTooSmallTitle">Equipment percentage too small</translation>
83 <translation id="equipNumberTooLarge">The current amount ({0}) was larger than the maximum for the equipment item ({1}). The maximum value will be used instead.</translation>
84 <translation id="equipNumberTooLargeTitle">Equipment amount too large</translation>
85 <translation id="equipNumberTooSmall">The current amount ({0}) was smaller than the minimum for the equipment item ({1}). The minimum value will be used instead.</translation>
86 <translation id="equipNumberTooSmallTitle">Equipment amount too small</translation>
87 <translation id="lblEquipAll">Equip All</translation>
88 <translation id="lblPercent">%</translation>
89 <translation id="lblAmount">Amount:</translation>
90 <translation id="lblItem">Equipment:</translation>
91 <!-- Equipment Dialogs / Add -->
92 <translation id="IBBoard.WarFoundry.GUI.GTK.FrmAddEquipment">Add Equipment</translation>
93 <translation id="frmAddEquipmentColumnTitle">Equipment</translation>
94 <!-- Equipment Dialogs / Edit -->
95 <translation id="IBBoard.WarFoundry.GUI.GTK.FrmEditEquipment">Edit Equipment</translation>
96 <translation id="frmEditEquipmentColumnTitle">Equipment</translation>
97 <!-- Equipment Dialogs / Replace -->
98 <translation id="IBBoard.WarFoundry.GUI.GTK.FrmReplaceEquipment">Replace Equipment</translation>
99 <!-- Preferences -->
100 <translation id="IBBoard.WarFoundry.GUI.GTK.FrmPreferences">Preferences</translation>
101 <translation id="languagePrefSection">Language</translation>
102 <translation id="lblLanguage">Language:</translation>
103 <translation id="languagesGroup">Language</translation>
104 <!-- About dialog -->
105 <translation id="IBBoard.WarFoundry.GUI.GTK.FrmAbout">About WarFoundry</translation>
106 <translation id="lblWarFoundryCopyright">© 2007-2010, IBBoard and others</translation>
107 <translation id="lblWarFoundryDesc">WarFoundry is an open-source army creation tool that lets you create rosters for multiple game systems.</translation>
108 <translation id="bttnCredits">Credits</translation>
109 <!-- About dialog / credits -->
110 <translation id="IBBoard.WarFoundry.GUI.GTK.FrmAboutCredits">Credits</translation>
111 <translation id="lblDevelopers">Developers:</translation>
112 <translation id="lblTestersCommon">Testers (General WarFoundry):</translation>
113 <translation id="lblTestersGtk">Testers (GTK UI):</translation>
114 <!-- Export / HTML -->
115 <translation id="exportBasicHtmlDialogTitle">Export army</translation>
116 <translation id="exportBasicHtmlCancel">Cancel</translation>
117 <translation id="exportBasicHtmlExport">Export</translation>
118 <translation id="exportBasicHtmlHtmlFilter">HTML pages (*.html)</translation>
119 <translation id="armyHtmlOutputBodyHeader">{0} - {1}pts</translation>
120 <translation id="armyHtmlOutputTableHeaderUnitName">Name</translation>
121 <translation id="armyHtmlOutputTableHeaderUnitNotes">Notes</translation>
122 <translation id="armyHtmlOutputTableHeaderUnitPoints">Points</translation>
123 <translation id="armyHtmlExportEquipAmountAll">all ({1})</translation>
124 <translation id="armyHtmlExportEquipAmountPercentage">{0}% ({1})</translation>
125 <translation id="armyHtmlExportEquipAmountNumber">{0}</translation>
126 <translation id="armyHtmlExportEquipAmountRatio">{0} for {1}</translation>
127 <!-- Export / XML -->
128 <translation id="lblTransform">Transformation:</translation>
129 <translation id="doTransformWidget">Transform Output</translation>
130 <!-- Edit Army -->
131 <translation id="IBBoard.WarFoundry.GUI.GTK.FrmEditArmy">Edit Army</translation>
132 <!-- API -->
133 <translation id="defaultUnitName">Unit of {0} {1}</translation>
134 <translation id="setEquipmentAmountCommandDescription">Set {0} amount for {1} to {2}</translation>
135 <translation id="setEquipmentAmountCommandUndoDescription">Set {0} amount for {1} to {2}</translation>
136 <translation id="replaceUnitEquipmentCommandDescription">Replace {0} with {1} for {2}</translation>
137 <translation id="replaceUnitEquipmentCommandUndoDescription">Replace {0} with {1} for {2}</translation>
138 <translation id="createAndAddUnitCommandDescription">Add unit of {0}</translation>
139 <translation id="createAndAddUnitCommandUndoDescription">Remove unit of {0}</translation>
140 <translation id="removeUnitCommandDescription">Remove {0}</translation>
141 <translation id="removeUnitCommandUndoDescription">Re-add {0}</translation>
142 <translation id="setUnitNameCommandDescription">Rename "{0}" to "{1}"</translation>
143 <translation id="setUnitNameCommandUndoDescription">Rename "{0}" to "{1}"</translation>
144 <translation id="setUnitSizeCommandDescription">Set size of {0} to {1}</translation>
145 <translation id="setUnitSizeCommandUndoDescription">Set size of {0} to {1}</translation>
146 <translation id="equipmentAmountAll">all ({1})</translation>
147 <translation id="equipmentAmountPercentage">{0}% ({1})</translation>
148 <translation id="equipmentAmountNumber">{0}</translation>
149 </translations>