view AssemblyInfo.cs @ 59:c3415c6df551

Re #60: Add UI to add/remove/edit weapons in GTK * Handle updating of the equipment list on add/remove * Move to a ListStore so that we don't get indentation
author IBBoard <dev@ibboard.co.uk>
date Fri, 27 Aug 2010 10:55:58 +0000
parents 146b7a893a01
children cfd2d9f490bc
line wrap: on
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// This file (AssemblyInfo.cs) is a part of the IBBoard.WarFoundry.GTK project and is copyright 2008, 2009 IBBoard.
//
// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.

using System.Reflection;
using System.Runtime.CompilerServices;

// Information about this assembly is defined by the following
// attributes.
//
// change them to the information which is associated with the assembly
// you compile.

[assembly: AssemblyTitle("WarFoundry (GTK#)")]
[assembly: AssemblyDescription("The GTK# interface for WarFoundry, the army creator designed to cover a wide range of wargame systems")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("IBBoard.WarFoundry.GTK")]
[assembly: AssemblyCopyright("IBBoard 2009")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// The assembly version has following format :
//
// Major.Minor.Build.Revision
//
// You can specify all values by your own or you can build default build and revision
// numbers with the '*' character (the default):

[assembly: AssemblyVersion("1.0.0.*")]

// The following attributes specify the key for the sign of your assembly. See the
// .NET Framework documentation for more information about signing.
// This is not required, if you don't want signing let these attributes like they're.
[assembly: AssemblyDelaySign(false)]
[assembly: AssemblyKeyFile("")]


[assembly: log4net.Config.XmlConfigurator(ConfigFileExtension="log4net",Watch=true)]