Mercurial > repos > IBBoard.WarFoundry.GUI.GTK
view gtk-gui/IBBoard.WarFoundry.GUI.GTK.FrmAddEquipment.cs @ 51:dafbd432ca23
Re #60: Add UI to add/remove/edit weapons in GTK
* Start to implement Add functionality using a new abstraction concept that keeps the UI dumb and keeps the logic in a cross-toolkit controller
author | IBBoard <dev@ibboard.co.uk> |
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date | Sat, 21 Aug 2010 20:00:03 +0000 |
parents | |
children | 4bad8cb3f889 |
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// This file has been generated by the GUI designer. Do not modify. namespace IBBoard.WarFoundry.GUI.GTK { public partial class FrmAddEquipment { private global::Gtk.Button buttonCancel; private global::Gtk.Button buttonOk; protected virtual void Build() { global::Stetic.Gui.Initialize(this); // Widget IBBoard.WarFoundry.GUI.GTK.FrmAddEquipment this.Name = "IBBoard.WarFoundry.GUI.GTK.FrmAddEquipment"; this.WindowPosition = ((global::Gtk.WindowPosition)(4)); // Internal child IBBoard.WarFoundry.GUI.GTK.FrmAddEquipment.VBox global::Gtk.VBox w1 = this.VBox; w1.Name = "dialog1_VBox"; w1.BorderWidth = ((uint)(2)); // Internal child IBBoard.WarFoundry.GUI.GTK.FrmAddEquipment.ActionArea global::Gtk.HButtonBox w2 = this.ActionArea; w2.Name = "dialog1_ActionArea"; w2.Spacing = 10; w2.BorderWidth = ((uint)(5)); w2.LayoutStyle = ((global::Gtk.ButtonBoxStyle)(4)); // Container child dialog1_ActionArea.Gtk.ButtonBox+ButtonBoxChild this.buttonCancel = new global::Gtk.Button(); this.buttonCancel.CanDefault = true; this.buttonCancel.CanFocus = true; this.buttonCancel.Name = "buttonCancel"; this.buttonCancel.UseStock = true; this.buttonCancel.UseUnderline = true; this.buttonCancel.Label = "gtk-cancel"; this.AddActionWidget(this.buttonCancel, -6); global::Gtk.ButtonBox.ButtonBoxChild w3 = ((global::Gtk.ButtonBox.ButtonBoxChild)(w2[this.buttonCancel])); w3.Expand = false; w3.Fill = false; // Container child dialog1_ActionArea.Gtk.ButtonBox+ButtonBoxChild this.buttonOk = new global::Gtk.Button(); this.buttonOk.CanDefault = true; this.buttonOk.CanFocus = true; this.buttonOk.Name = "buttonOk"; this.buttonOk.UseStock = true; this.buttonOk.UseUnderline = true; this.buttonOk.Label = "gtk-ok"; this.AddActionWidget(this.buttonOk, -5); global::Gtk.ButtonBox.ButtonBoxChild w4 = ((global::Gtk.ButtonBox.ButtonBoxChild)(w2[this.buttonOk])); w4.Position = 1; w4.Expand = false; w4.Fill = false; if ((this.Child != null)) { this.Child.ShowAll(); } this.DefaultWidth = 400; this.DefaultHeight = 300; this.Show(); } } }