Mercurial > repos > IBBoard.WarFoundry.GUI.GTK
view UIControl/Interfaces/ISelectableItemEquipmentUI.cs @ 95:ea4069bbe6e9
Re #309: Add initial preference dialog with language support
* Add first preference dialog
* Add French translations (based on WinForms file)
Re #308: Make GTK# UI translatable
* Add some missing English translations (API strings)
author | IBBoard <dev@ibboard.co.uk> |
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date | Sat, 01 Jan 2011 20:55:07 +0000 |
parents | 100626381159 |
children |
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// This file (ISelectableItemEquipmentUI.cs) is a part of the IBBoard.WarFoundry.GUI.GTK project and is copyright 2010 IBBoard // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; using IBBoard.WarFoundry.API.Objects; namespace IBBoard.WarFoundry.GUI.GTK.UIControl.Interfaces { /// <summary> /// /// </summary> public interface ISelectableItemEquipmentUI : IBaseEquipmentUI { /// <summary> /// Should be fired when unit equipment item choice changes. /// </summary> event SingleArgMethodInvoker<UnitEquipmentItem> UnitEquipmentItemChoiceChanged; /// <summary> /// Sets the equipment items that should be displayed on the form /// </summary> /// <param name='items'> /// The equipment items that should be displayed on the form /// </param> void SetUnitEquipmentItems(UnitEquipmentItem[] items); /// <summary> /// Gets the selected equipment item. /// </summary> /// <value> /// The selected equipment item. /// </value> UnitEquipmentItem SelectedUnitEquipmentItem { get; } } }