changeset 5:65279b85446f

Re #1 - LGPL license all code * Add LGPL header to all files * Add COPYING.LGPL and COPYING.GPL with content of license Also * Moved all classes from IBBoard.WarFoundry to IBBoard.WarFoundry.GTK
author IBBoard <dev@ibboard.co.uk>
date Sun, 25 Jan 2009 14:52:18 +0000
parents 8208a0fde4c2
children cfc7683e73f9
files AssemblyInfo.cs COPYING.GPL COPYING.LGPL FrmChangeGameSystem.cs FrmMainWindow.cs FrmNewArmy.cs FrmNewUnit.cs WarFoundryGUI.mdp Widgets/UnitDisplayWidget.cs gtk-gui/IBBoard.WarFoundry.FrmChangeGameSystem.cs gtk-gui/IBBoard.WarFoundry.FrmMainWindow.cs gtk-gui/IBBoard.WarFoundry.FrmNewArmy.cs gtk-gui/IBBoard.WarFoundry.FrmNewUnit.cs gtk-gui/IBBoard.WarFoundry.GTK.FrmChangeGameSystem.cs gtk-gui/IBBoard.WarFoundry.GTK.FrmMainWindow.cs gtk-gui/IBBoard.WarFoundry.GTK.FrmNewArmy.cs gtk-gui/IBBoard.WarFoundry.GTK.FrmNewUnit.cs gtk-gui/IBBoard.WarFoundry.GTK.Widgets.UnitDisplayWidget.cs gtk-gui/IBBoard.WarFoundry.Widgets.UnitDisplayWidget.cs gtk-gui/gui.stetic gtk-gui/objects.xml
diffstat 21 files changed, 1878 insertions(+), 1125 deletions(-) [+]
line wrap: on
line diff
--- a/AssemblyInfo.cs	Fri Dec 26 12:33:04 2008 +0000
+++ b/AssemblyInfo.cs	Sun Jan 25 14:52:18 2009 +0000
@@ -7,13 +7,13 @@
 // change them to the information which is associated with the assembly
 // you compile.
 
-[assembly: AssemblyTitle("")]
-[assembly: AssemblyDescription("")]
-[assembly: AssemblyConfiguration("")]
-[assembly: AssemblyCompany("")]
-[assembly: AssemblyProduct("")]
-[assembly: AssemblyCopyright("")]
-[assembly: AssemblyTrademark("")]
+[assembly: AssemblyTitle("WarFoundry GTK#")]
+[assembly: AssemblyDescription("The GTK# interface for the WarFoundry army builder")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("IBBoard.WarFoundry.GTK")]
+[assembly: AssemblyCopyright("IBBoard 2009")]
+[assembly: AssemblyTrademark("")]
 [assembly: AssemblyCulture("")]
 
 // The assembly version has following format :
@@ -23,7 +23,7 @@
 // You can specify all values by your own or you can build default build and revision
 // numbers with the '*' character (the default):
 
-[assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.*")]
 
 // The following attributes specify the key for the sign of your assembly. See the
 // .NET Framework documentation for more information about signing.
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/COPYING.GPL	Sun Jan 25 14:52:18 2009 +0000
@@ -0,0 +1,674 @@
+                    GNU GENERAL PUBLIC LICENSE
+                       Version 3, 29 June 2007
+
+ Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
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+covered work so as to satisfy simultaneously your obligations under this
+License and any other pertinent obligations, then as a consequence you may
+not convey it at all.  For example, if you agree to terms that obligate you
+to collect a royalty for further conveying from those to whom you convey
+the Program, the only way you could satisfy both those terms and this
+License would be to refrain entirely from conveying the Program.
+
+  13. Use with the GNU Affero General Public License.
+
+  Notwithstanding any other provision of this License, you have
+permission to link or combine any covered work with a work licensed
+under version 3 of the GNU Affero General Public License into a single
+combined work, and to convey the resulting work.  The terms of this
+License will continue to apply to the part which is the covered work,
+but the special requirements of the GNU Affero General Public License,
+section 13, concerning interaction through a network will apply to the
+combination as such.
+
+  14. Revised Versions of this License.
+
+  The Free Software Foundation may publish revised and/or new versions of
+the GNU General Public License from time to time.  Such new versions will
+be similar in spirit to the present version, but may differ in detail to
+address new problems or concerns.
+
+  Each version is given a distinguishing version number.  If the
+Program specifies that a certain numbered version of the GNU General
+Public License "or any later version" applies to it, you have the
+option of following the terms and conditions either of that numbered
+version or of any later version published by the Free Software
+Foundation.  If the Program does not specify a version number of the
+GNU General Public License, you may choose any version ever published
+by the Free Software Foundation.
+
+  If the Program specifies that a proxy can decide which future
+versions of the GNU General Public License can be used, that proxy's
+public statement of acceptance of a version permanently authorizes you
+to choose that version for the Program.
+
+  Later license versions may give you additional or different
+permissions.  However, no additional obligations are imposed on any
+author or copyright holder as a result of your choosing to follow a
+later version.
+
+  15. Disclaimer of Warranty.
+
+  THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
+APPLICABLE LAW.  EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
+HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
+OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
+THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+PURPOSE.  THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
+IS WITH YOU.  SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
+ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
+
+  16. Limitation of Liability.
+
+  IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
+WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
+THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
+GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
+USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
+DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
+PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
+EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
+SUCH DAMAGES.
+
+  17. Interpretation of Sections 15 and 16.
+
+  If the disclaimer of warranty and limitation of liability provided
+above cannot be given local legal effect according to their terms,
+reviewing courts shall apply local law that most closely approximates
+an absolute waiver of all civil liability in connection with the
+Program, unless a warranty or assumption of liability accompanies a
+copy of the Program in return for a fee.
+
+                     END OF TERMS AND CONDITIONS
+
+            How to Apply These Terms to Your New Programs
+
+  If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+  To do so, attach the following notices to the program.  It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+    <one line to give the program's name and a brief idea of what it does.>
+    Copyright (C) <year>  <name of author>
+
+    This program is free software: you can redistribute it and/or modify
+    it under the terms of the GNU General Public License as published by
+    the Free Software Foundation, either version 3 of the License, or
+    (at your option) any later version.
+
+    This program is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+    GNU General Public License for more details.
+
+    You should have received a copy of the GNU General Public License
+    along with this program.  If not, see <http://www.gnu.org/licenses/>.
+
+Also add information on how to contact you by electronic and paper mail.
+
+  If the program does terminal interaction, make it output a short
+notice like this when it starts in an interactive mode:
+
+    <program>  Copyright (C) <year>  <name of author>
+    This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+    This is free software, and you are welcome to redistribute it
+    under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License.  Of course, your program's commands
+might be different; for a GUI interface, you would use an "about box".
+
+  You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU GPL, see
+<http://www.gnu.org/licenses/>.
+
+  The GNU General Public License does not permit incorporating your program
+into proprietary programs.  If your program is a subroutine library, you
+may consider it more useful to permit linking proprietary applications with
+the library.  If this is what you want to do, use the GNU Lesser General
+Public License instead of this License.  But first, please read
+<http://www.gnu.org/philosophy/why-not-lgpl.html>.
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/COPYING.LGPL	Sun Jan 25 14:52:18 2009 +0000
@@ -0,0 +1,165 @@
+		   GNU LESSER GENERAL PUBLIC LICENSE
+                       Version 3, 29 June 2007
+
+ Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+
+  This version of the GNU Lesser General Public License incorporates
+the terms and conditions of version 3 of the GNU General Public
+License, supplemented by the additional permissions listed below.
+
+  0. Additional Definitions. 
+
+  As used herein, "this License" refers to version 3 of the GNU Lesser
+General Public License, and the "GNU GPL" refers to version 3 of the GNU
+General Public License.
+
+  "The Library" refers to a covered work governed by this License,
+other than an Application or a Combined Work as defined below.
+
+  An "Application" is any work that makes use of an interface provided
+by the Library, but which is not otherwise based on the Library.
+Defining a subclass of a class defined by the Library is deemed a mode
+of using an interface provided by the Library.
+
+  A "Combined Work" is a work produced by combining or linking an
+Application with the Library.  The particular version of the Library
+with which the Combined Work was made is also called the "Linked
+Version".
+
+  The "Minimal Corresponding Source" for a Combined Work means the
+Corresponding Source for the Combined Work, excluding any source code
+for portions of the Combined Work that, considered in isolation, are
+based on the Application, and not on the Linked Version.
+
+  The "Corresponding Application Code" for a Combined Work means the
+object code and/or source code for the Application, including any data
+and utility programs needed for reproducing the Combined Work from the
+Application, but excluding the System Libraries of the Combined Work.
+
+  1. Exception to Section 3 of the GNU GPL.
+
+  You may convey a covered work under sections 3 and 4 of this License
+without being bound by section 3 of the GNU GPL.
+
+  2. Conveying Modified Versions.
+
+  If you modify a copy of the Library, and, in your modifications, a
+facility refers to a function or data to be supplied by an Application
+that uses the facility (other than as an argument passed when the
+facility is invoked), then you may convey a copy of the modified
+version:
+
+   a) under this License, provided that you make a good faith effort to
+   ensure that, in the event an Application does not supply the
+   function or data, the facility still operates, and performs
+   whatever part of its purpose remains meaningful, or
+
+   b) under the GNU GPL, with none of the additional permissions of
+   this License applicable to that copy.
+
+  3. Object Code Incorporating Material from Library Header Files.
+
+  The object code form of an Application may incorporate material from
+a header file that is part of the Library.  You may convey such object
+code under terms of your choice, provided that, if the incorporated
+material is not limited to numerical parameters, data structure
+layouts and accessors, or small macros, inline functions and templates
+(ten or fewer lines in length), you do both of the following:
+
+   a) Give prominent notice with each copy of the object code that the
+   Library is used in it and that the Library and its use are
+   covered by this License.
+
+   b) Accompany the object code with a copy of the GNU GPL and this license
+   document.
+
+  4. Combined Works.
+
+  You may convey a Combined Work under terms of your choice that,
+taken together, effectively do not restrict modification of the
+portions of the Library contained in the Combined Work and reverse
+engineering for debugging such modifications, if you also do each of
+the following:
+
+   a) Give prominent notice with each copy of the Combined Work that
+   the Library is used in it and that the Library and its use are
+   covered by this License.
+
+   b) Accompany the Combined Work with a copy of the GNU GPL and this license
+   document.
+
+   c) For a Combined Work that displays copyright notices during
+   execution, include the copyright notice for the Library among
+   these notices, as well as a reference directing the user to the
+   copies of the GNU GPL and this license document.
+
+   d) Do one of the following:
+
+       0) Convey the Minimal Corresponding Source under the terms of this
+       License, and the Corresponding Application Code in a form
+       suitable for, and under terms that permit, the user to
+       recombine or relink the Application with a modified version of
+       the Linked Version to produce a modified Combined Work, in the
+       manner specified by section 6 of the GNU GPL for conveying
+       Corresponding Source.
+
+       1) Use a suitable shared library mechanism for linking with the
+       Library.  A suitable mechanism is one that (a) uses at run time
+       a copy of the Library already present on the user's computer
+       system, and (b) will operate properly with a modified version
+       of the Library that is interface-compatible with the Linked
+       Version. 
+
+   e) Provide Installation Information, but only if you would otherwise
+   be required to provide such information under section 6 of the
+   GNU GPL, and only to the extent that such information is
+   necessary to install and execute a modified version of the
+   Combined Work produced by recombining or relinking the
+   Application with a modified version of the Linked Version. (If
+   you use option 4d0, the Installation Information must accompany
+   the Minimal Corresponding Source and Corresponding Application
+   Code. If you use option 4d1, you must provide the Installation
+   Information in the manner specified by section 6 of the GNU GPL
+   for conveying Corresponding Source.)
+
+  5. Combined Libraries.
+
+  You may place library facilities that are a work based on the
+Library side by side in a single library together with other library
+facilities that are not Applications and are not covered by this
+License, and convey such a combined library under terms of your
+choice, if you do both of the following:
+
+   a) Accompany the combined library with a copy of the same work based
+   on the Library, uncombined with any other library facilities,
+   conveyed under the terms of this License.
+
+   b) Give prominent notice with the combined library that part of it
+   is a work based on the Library, and explaining where to find the
+   accompanying uncombined form of the same work.
+
+  6. Revised Versions of the GNU Lesser General Public License.
+
+  The Free Software Foundation may publish revised and/or new versions
+of the GNU Lesser General Public License from time to time. Such new
+versions will be similar in spirit to the present version, but may
+differ in detail to address new problems or concerns.
+
+  Each version is given a distinguishing version number. If the
+Library as you received it specifies that a certain numbered version
+of the GNU Lesser General Public License "or any later version"
+applies to it, you have the option of following the terms and
+conditions either of that published version or of any later version
+published by the Free Software Foundation. If the Library as you
+received it does not specify a version number of the GNU Lesser
+General Public License, you may choose any version of the GNU Lesser
+General Public License ever published by the Free Software Foundation.
+
+  If the Library as you received it specifies that a proxy can decide
+whether future versions of the GNU Lesser General Public License shall
+apply, that proxy's public statement of acceptance of any version is
+permanent authorization for you to choose that version for the
+Library.
--- a/FrmChangeGameSystem.cs	Fri Dec 26 12:33:04 2008 +0000
+++ b/FrmChangeGameSystem.cs	Sun Jan 25 14:52:18 2009 +0000
@@ -1,22 +1,6 @@
-// FrmChangeGameSystem.cs
-//
-//  Copyright (C) 2007 IBBoard
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License version 2.1 of the License as published by the Free
-// Software Foundation.
+// This file (FrmChangeGameSystem.cs) is a part of the IBBoard.WarFoundry.GTK project and is copyright 2009 IBBoard.
 //
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 
-//
-//
+// The file and the library/program it is in are licensed under the GNU LGPL license, either version 3 of the License or (at your option) any later version. Please see COPYING.LGPL for more information and the full license.
 
 using System;
 using IBBoard.WarFoundry.API;
@@ -24,7 +8,7 @@
 using Gtk;
 using log4net;
 
-namespace IBBoard.WarFoundry
+namespace IBBoard.WarFoundry.GTK
 {
 	public partial class FrmChangeGameSystem : Dialog
 	{
--- a/FrmMainWindow.cs	Fri Dec 26 12:33:04 2008 +0000
+++ b/FrmMainWindow.cs	Sun Jan 25 14:52:18 2009 +0000
@@ -1,22 +1,6 @@
-// FrmMainWindow.cs
-//
-//  Copyright (C) 2007 IBBoard
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License version 2.1 of the License as published by the Free
-// Software Foundation.
+// This file (FrmMainWindow.cs) is a part of the IBBoard.WarFoundry.GTK project and is copyright 2009 IBBoard.
 //
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 
-//
-//
+// The file and the library/program it is in are licensed under the GNU LGPL license, either version 3 of the License or (at your option) any later version. Please see COPYING.LGPL for more information and the full license.
 
 using System;
 using System.IO;
@@ -42,7 +26,7 @@
 using IBBoard.Xml;
 using log4net;
 
-namespace IBBoard.WarFoundry
+namespace IBBoard.WarFoundry.GTK
 {	
 	public partial class FrmMainWindow: Gtk.Window
 	{
@@ -53,7 +37,6 @@
 		private ILog logger = LogManager.GetLogger(typeof(FrmMainWindow));
 
 		private CommandStack commandStack;
-		private Type factoryType = typeof(WarFoundryXmlFactory);
 		private Dictionary<ToolButton, Category> categoryMap = new Dictionary<ToolButton, Category>();
 		private Dictionary<IBBoard.WarFoundry.API.Objects.Unit, UnitDisplayWidget> unitToWidgetMap = new Dictionary<IBBoard.WarFoundry.API.Objects.Unit,UnitDisplayWidget>();
 
@@ -158,17 +141,25 @@
 				
 				try
 				{
-					//TODO: Try to load files
-					/*if (file.Extension.Equals("."+Factory.GetArmyFileExtension()))
+					ICollection<IWarFoundryObject> objects = WarFoundryLoader.GetDefault().LoadFile(file);
+
+					if (objects.Count == 1)
 					{
-						WarFoundryCore.CurrentArmy = Factory.CreateArmyFromFile(file);
-						logger.InfoFormat("Loaded army from {0}", file.FullName);
+						List<IWarFoundryObject> objectList = new List<IWarFoundryObject>();
+						objectList.AddRange(objects);
+						IWarFoundryObject loadedObject = objectList[0];
+						
+						if (loadedObject is Army)
+						{
+							WarFoundryCore.CurrentArmy = (Army)loadedObject;
+							logger.InfoFormat("Loaded army from {0}", file.FullName);
+						}
+						else if (loadedObject is GameSystem)
+						{
+							WarFoundryCore.CurrentGameSystem = (GameSystem)loadedObject;
+							logger.InfoFormat("Loaded game system from {0}", file.FullName);
+						}
 					}
-					else if (file.Extension.Equals("."+Factory.GetSystemFileExtension()))
-					{
-						WarFoundryCore.CurrentGameSystem = Factory.CreateGameSystemFromFile(file);
-						logger.InfoFormat("Loaded game system from {0}", file.FullName);
-					}*/
 				}
 				catch (InvalidFileException ex)
 				{
--- a/FrmNewArmy.cs	Fri Dec 26 12:33:04 2008 +0000
+++ b/FrmNewArmy.cs	Sun Jan 25 14:52:18 2009 +0000
@@ -1,22 +1,6 @@
-// FrmNewArmy.cs
-//
-//  Copyright (C) 2007 IBBoard
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License version 2.1 of the License as published by the Free
-// Software Foundation.
+// This file (FrmNewArmy.cs) is a part of the IBBoard.WarFoundry.GTK project and is copyright 2009 IBBoard.
 //
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 
-//
-//
+// The file and the library/program it is in are licensed under the GNU LGPL license, either version 3 of the License or (at your option) any later version. Please see COPYING.LGPL for more information and the full license.
 
 using System;
 using Gtk;
@@ -25,7 +9,7 @@
 using IBBoard.WarFoundry.API.Objects;
 using log4net;
 
-namespace IBBoard.WarFoundry
+namespace IBBoard.WarFoundry.GTK
 {	
 	public partial class FrmNewArmy : Dialog, ITranslatable
 	{
--- a/FrmNewUnit.cs	Fri Dec 26 12:33:04 2008 +0000
+++ b/FrmNewUnit.cs	Sun Jan 25 14:52:18 2009 +0000
@@ -1,22 +1,6 @@
-// FrmNewUnit.cs
-//
-//  Copyright (C) 2007 IBBoard
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License version 2.1 of the License as published by the Free
-// Software Foundation.
+// This file (FrmNewUnit.cs) is a part of the IBBoard.WarFoundry.GTK project and is copyright 2009 IBBoard.
 //
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 
-//
-//
+// The file and the library/program it is in are licensed under the GNU LGPL license, either version 3 of the License or (at your option) any later version. Please see COPYING.LGPL for more information and the full license.
 
 using System;
 using System.Collections.Generic;
@@ -25,7 +9,7 @@
 using Gtk;
 using log4net;
 
-namespace IBBoard.WarFoundry
+namespace IBBoard.WarFoundry.GTK
 {
 	public partial class FrmNewUnit : Gtk.Dialog
 	{
--- a/WarFoundryGUI.mdp	Fri Dec 26 12:33:04 2008 +0000
+++ b/WarFoundryGUI.mdp	Sun Jan 25 14:52:18 2009 +0000
@@ -1,9 +1,10 @@
-<Project name="WarFoundry GTK# GUI" fileversion="2.0" language="C#" DefaultNamespace="IBBoard.WarFoundry" clr-version="Net_2_0" Description="A GTK# GUI for the WarFoundry army builder application." ctype="DotNetProject">
+<Project name="WarFoundry GTK# GUI" fileversion="2.0" language="C#" DefaultNamespace="IBBoard.WarFoundry.GTK" clr-version="Net_2_0" Description="A GTK# GUI for the WarFoundry army builder application." ctype="DotNetProject">
   <Configurations active="Debug">
     <Configuration name="Debug" ctype="DotNetProjectConfiguration">
       <Output directory="bin/Debug" assemblyKeyFile="." assembly="WarFoundryGTK" />
       <Build debugmode="True" target="Exe" />
       <Execution runwithwarnings="True" consolepause="True" runtime="MsNet" clr-version="Net_2_0" />
+      <EnvironmentVariables />
       <CodeGeneration compiler="Mcs" warninglevel="4" optimize="True" unsafecodeallowed="False" generateoverflowchecks="True" mainclass="IBBoard.WarFoundry.FrmMainWindow" generatexmldocumentation="False" win32Icon="App.ico" ctype="CSharpCompilerParameters" />
     </Configuration>
     <Configuration name="Release" ctype="DotNetProjectConfiguration">
@@ -19,22 +20,24 @@
     <File name="FrmMainWindow.cs" subtype="Code" buildaction="Compile" />
     <File name="AssemblyInfo.cs" subtype="Code" buildaction="Compile" />
     <File name="FrmNewArmy.cs" subtype="Code" buildaction="Compile" />
-    <File name="gtk-gui/IBBoard.WarFoundry.FrmNewArmy.cs" subtype="Code" buildaction="Compile" />
     <File name="App.png" subtype="Code" buildaction="Nothing" />
     <File name="App.ico" subtype="Code" buildaction="EmbedAsResource" />
-    <File name="gtk-gui/IBBoard.WarFoundry.FrmMainWindow.cs" subtype="Code" buildaction="Compile" />
     <File name="libs/log4net.dll" subtype="Code" buildaction="Nothing" />
     <File name="libs/log4net.xml" subtype="Code" buildaction="Nothing" />
     <File name="WarFoundryGTK.exe.log4net" subtype="Code" buildaction="FileCopy" />
     <File name="FrmChangeGameSystem.cs" subtype="Code" buildaction="Compile" />
-    <File name="gtk-gui/IBBoard.WarFoundry.FrmChangeGameSystem.cs" subtype="Code" buildaction="Compile" />
     <File name="FrmNewUnit.cs" subtype="Code" buildaction="Compile" />
-    <File name="gtk-gui/IBBoard.WarFoundry.FrmNewUnit.cs" subtype="Code" buildaction="Compile" />
     <File name="Widgets" subtype="Directory" buildaction="Compile" />
     <File name="Widgets/UnitDisplayWidget.cs" subtype="Code" buildaction="Compile" />
     <File name="gtk-gui/objects.xml" subtype="Code" buildaction="EmbedAsResource" />
-    <File name="gtk-gui/IBBoard.WarFoundry.Widgets.UnitDisplayWidget.cs" subtype="Code" buildaction="Compile" />
     <File name="translations/en.translation" subtype="Code" buildaction="Nothing" />
+    <File name="COPYING.GPL" subtype="Code" buildaction="Nothing" />
+    <File name="COPYING.LGPL" subtype="Code" buildaction="Nothing" />
+    <File name="gtk-gui/IBBoard.WarFoundry.GTK.Widgets.UnitDisplayWidget.cs" subtype="Code" buildaction="Compile" />
+    <File name="gtk-gui/IBBoard.WarFoundry.GTK.FrmChangeGameSystem.cs" subtype="Code" buildaction="Compile" />
+    <File name="gtk-gui/IBBoard.WarFoundry.GTK.FrmMainWindow.cs" subtype="Code" buildaction="Compile" />
+    <File name="gtk-gui/IBBoard.WarFoundry.GTK.FrmNewArmy.cs" subtype="Code" buildaction="Compile" />
+    <File name="gtk-gui/IBBoard.WarFoundry.GTK.FrmNewUnit.cs" subtype="Code" buildaction="Compile" />
   </Contents>
   <References>
     <ProjectReference type="Gac" localcopy="True" refto="System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
@@ -48,9 +51,5 @@
     <ProjectReference type="Gac" localcopy="True" refto="gdk-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f" />
   </References>
   <Deployment.LinuxDeployData scriptName="warfoundry_gui" />
-  <GtkDesignInfo isWidgetLibrary="True" gtkVersion="2.12.1">
-    <ExportedWidgets>
-      <Widget>IBBoard.WarFoundry.Widgets.UnitDisplayWidget</Widget>
-    </ExportedWidgets>
-  </GtkDesignInfo>
+  <GtkDesignInfo />
 </Project>
\ No newline at end of file
--- a/Widgets/UnitDisplayWidget.cs	Fri Dec 26 12:33:04 2008 +0000
+++ b/Widgets/UnitDisplayWidget.cs	Sun Jan 25 14:52:18 2009 +0000
@@ -1,22 +1,6 @@
-// UnitDisplayWidget.cs
-//
-//  Copyright (C) 2008 IBBoard
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License version 2.1 of the License as published by the Free
-// Software Foundation.
+// This file (UnitDisplayWidget.cs) is a part of the IBBoard.WarFoundry.GTK project and is copyright 2009 IBBoard.
 //
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 
-//
-//
+// The file and the library/program it is in are licensed under the GNU LGPL license, either version 3 of the License or (at your option) any later version. Please see COPYING.LGPL for more information and the full license.
 
 using System;
 using Gtk;
@@ -26,8 +10,10 @@
 using IBBoard.WarFoundry.API.Objects;
 using IBBoard.WarFoundry.API.Commands;
 
-namespace IBBoard.WarFoundry.Widgets
+namespace IBBoard.WarFoundry.GTK.Widgets
 {
+	[System.ComponentModel.Category("WarFoundry GTK# GUI")]
+	[System.ComponentModel.ToolboxItem(true)]
 	public partial class UnitDisplayWidget : Gtk.Bin
 	{		
 		private IBBoard.WarFoundry.API.Objects.Unit unit;
--- a/gtk-gui/IBBoard.WarFoundry.FrmChangeGameSystem.cs	Fri Dec 26 12:33:04 2008 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,122 +0,0 @@
-// ------------------------------------------------------------------------------
-//  <autogenerated>
-//      This code was generated by a tool.
-//      Mono Runtime Version: 2.0.50727.42
-// 
-//      Changes to this file may cause incorrect behavior and will be lost if 
-//      the code is regenerated.
-//  </autogenerated>
-// ------------------------------------------------------------------------------
-
-namespace IBBoard.WarFoundry {
-    
-    
-    public partial class FrmChangeGameSystem {
-        
-        private Gtk.HBox hbox1;
-        
-        private Gtk.Label lblGameSystem;
-        
-        private Gtk.ScrolledWindow GtkScrolledWindow;
-        
-        private Gtk.TreeView lstGameSystems;
-        
-        private Gtk.Button buttonCancel;
-        
-        private Gtk.Button buttonOk;
-        
-        protected virtual void Build() {
-            Stetic.Gui.Initialize(this);
-            // Widget IBBoard.WarFoundry.FrmChangeGameSystem
-            this.Name = "IBBoard.WarFoundry.FrmChangeGameSystem";
-            this.Title = Mono.Unix.Catalog.GetString("Change Game System");
-            this.Icon = Gdk.Pixbuf.LoadFromResource("App.ico");
-            this.TypeHint = ((Gdk.WindowTypeHint)(1));
-            this.WindowPosition = ((Gtk.WindowPosition)(4));
-            this.Modal = true;
-            this.Resizable = false;
-            this.AllowGrow = false;
-            this.DefaultWidth = 400;
-            this.DefaultHeight = 300;
-            this.SkipPagerHint = true;
-            this.SkipTaskbarHint = true;
-            this.HasSeparator = false;
-            // Internal child IBBoard.WarFoundry.FrmChangeGameSystem.VBox
-            Gtk.VBox w1 = this.VBox;
-            w1.Name = "dialog1_VBox";
-            w1.Spacing = 6;
-            w1.BorderWidth = ((uint)(2));
-            // Container child dialog1_VBox.Gtk.Box+BoxChild
-            this.hbox1 = new Gtk.HBox();
-            this.hbox1.Name = "hbox1";
-            this.hbox1.Spacing = 6;
-            // Container child hbox1.Gtk.Box+BoxChild
-            this.lblGameSystem = new Gtk.Label();
-            this.lblGameSystem.Name = "lblGameSystem";
-            this.lblGameSystem.LabelProp = Mono.Unix.Catalog.GetString("Game System");
-            this.hbox1.Add(this.lblGameSystem);
-            Gtk.Box.BoxChild w2 = ((Gtk.Box.BoxChild)(this.hbox1[this.lblGameSystem]));
-            w2.Position = 0;
-            w2.Expand = false;
-            w2.Fill = false;
-            // Container child hbox1.Gtk.Box+BoxChild
-            this.GtkScrolledWindow = new Gtk.ScrolledWindow();
-            this.GtkScrolledWindow.Name = "GtkScrolledWindow";
-            this.GtkScrolledWindow.ShadowType = ((Gtk.ShadowType)(1));
-            // Container child GtkScrolledWindow.Gtk.Container+ContainerChild
-            this.lstGameSystems = new Gtk.TreeView();
-            this.lstGameSystems.WidthRequest = 250;
-            this.lstGameSystems.HeightRequest = 125;
-            this.lstGameSystems.CanFocus = true;
-            this.lstGameSystems.Name = "lstGameSystems";
-            this.lstGameSystems.HeadersVisible = false;
-            this.lstGameSystems.HeadersClickable = true;
-            this.GtkScrolledWindow.Add(this.lstGameSystems);
-            this.hbox1.Add(this.GtkScrolledWindow);
-            Gtk.Box.BoxChild w4 = ((Gtk.Box.BoxChild)(this.hbox1[this.GtkScrolledWindow]));
-            w4.Position = 1;
-            w1.Add(this.hbox1);
-            Gtk.Box.BoxChild w5 = ((Gtk.Box.BoxChild)(w1[this.hbox1]));
-            w5.Position = 0;
-            // Internal child IBBoard.WarFoundry.FrmChangeGameSystem.ActionArea
-            Gtk.HButtonBox w6 = this.ActionArea;
-            w6.Name = "dialog1_ActionArea";
-            w6.Spacing = 6;
-            w6.BorderWidth = ((uint)(5));
-            w6.LayoutStyle = ((Gtk.ButtonBoxStyle)(4));
-            // Container child dialog1_ActionArea.Gtk.ButtonBox+ButtonBoxChild
-            this.buttonCancel = new Gtk.Button();
-            this.buttonCancel.CanDefault = true;
-            this.buttonCancel.CanFocus = true;
-            this.buttonCancel.Name = "buttonCancel";
-            this.buttonCancel.UseStock = true;
-            this.buttonCancel.UseUnderline = true;
-            this.buttonCancel.Label = "gtk-cancel";
-            this.AddActionWidget(this.buttonCancel, -6);
-            Gtk.ButtonBox.ButtonBoxChild w7 = ((Gtk.ButtonBox.ButtonBoxChild)(w6[this.buttonCancel]));
-            w7.Expand = false;
-            w7.Fill = false;
-            // Container child dialog1_ActionArea.Gtk.ButtonBox+ButtonBoxChild
-            this.buttonOk = new Gtk.Button();
-            this.buttonOk.Sensitive = false;
-            this.buttonOk.CanDefault = true;
-            this.buttonOk.CanFocus = true;
-            this.buttonOk.Name = "buttonOk";
-            this.buttonOk.UseStock = true;
-            this.buttonOk.UseUnderline = true;
-            this.buttonOk.Label = "gtk-ok";
-            this.AddActionWidget(this.buttonOk, -5);
-            Gtk.ButtonBox.ButtonBoxChild w8 = ((Gtk.ButtonBox.ButtonBoxChild)(w6[this.buttonOk]));
-            w8.Position = 1;
-            w8.Expand = false;
-            w8.Fill = false;
-            if ((this.Child != null)) {
-                this.Child.ShowAll();
-            }
-            this.Show();
-            this.lstGameSystems.RowActivated += new Gtk.RowActivatedHandler(this.lstGameSystemsRowActivated);
-            this.buttonCancel.Clicked += new System.EventHandler(this.OnCancel);
-            this.buttonOk.Clicked += new System.EventHandler(this.OnGameSystemOkayClicked);
-        }
-    }
-}
--- a/gtk-gui/IBBoard.WarFoundry.FrmMainWindow.cs	Fri Dec 26 12:33:04 2008 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,234 +0,0 @@
-// ------------------------------------------------------------------------------
-//  <autogenerated>
-//      This code was generated by a tool.
-//      Mono Runtime Version: 2.0.50727.42
-// 
-//      Changes to this file may cause incorrect behavior and will be lost if 
-//      the code is regenerated.
-//  </autogenerated>
-// ------------------------------------------------------------------------------
-
-namespace IBBoard.WarFoundry {
-    
-    
-    public partial class FrmMainWindow {
-        
-        private Gtk.Action menuFile;
-        
-        private Gtk.Action miCreateArmy;
-        
-        private Gtk.Action miOpenArmy;
-        
-        private Gtk.Action miSaveArmy;
-        
-        private Gtk.Action miSaveArmyAs;
-        
-        private Gtk.Action miCloseArmy;
-        
-        private Gtk.Action miChangeGameSystem;
-        
-        private Gtk.Action miReloadFiles;
-        
-        private Gtk.Action miExit;
-        
-        private Gtk.Action menuEdit;
-        
-        private Gtk.Action miUndo;
-        
-        private Gtk.Action miRedo;
-        
-        private Gtk.Action menuHelp;
-        
-        private Gtk.Action miAbout;
-        
-        private Gtk.Action miDebugInformation;
-        
-        private Gtk.Action newArmyButton;
-        
-        private Gtk.Action openArmyButton;
-        
-        private Gtk.Action saveArmyButton;
-        
-        private Gtk.Action undoActionButton;
-        
-        private Gtk.Action redoActionButton;
-        
-        private Gtk.Action goDown;
-        
-        private Gtk.Action add;
-        
-        private Gtk.VBox vbox1;
-        
-        private Gtk.MenuBar menubar1;
-        
-        private Gtk.Toolbar toolbar;
-        
-        private Gtk.HPaned hpaned2;
-        
-        private Gtk.TreeView treeUnits;
-        
-        private Gtk.Notebook unitsNotebook;
-        
-        private Gtk.Statusbar statusbar1;
-        
-        protected virtual void Build() {
-            Stetic.Gui.Initialize(this);
-            // Widget IBBoard.WarFoundry.FrmMainWindow
-            Gtk.UIManager w1 = new Gtk.UIManager();
-            Gtk.ActionGroup w2 = new Gtk.ActionGroup("Default");
-            this.menuFile = new Gtk.Action("menuFile", Mono.Unix.Catalog.GetString("File"), null, null);
-            this.menuFile.ShortLabel = Mono.Unix.Catalog.GetString("File");
-            w2.Add(this.menuFile, null);
-            this.miCreateArmy = new Gtk.Action("miCreateArmy", Mono.Unix.Catalog.GetString("Create army"), null, null);
-            this.miCreateArmy.Sensitive = false;
-            this.miCreateArmy.ShortLabel = Mono.Unix.Catalog.GetString("Create army");
-            w2.Add(this.miCreateArmy, null);
-            this.miOpenArmy = new Gtk.Action("miOpenArmy", Mono.Unix.Catalog.GetString("Open army"), null, null);
-            this.miOpenArmy.Sensitive = false;
-            this.miOpenArmy.ShortLabel = Mono.Unix.Catalog.GetString("Open army");
-            w2.Add(this.miOpenArmy, null);
-            this.miSaveArmy = new Gtk.Action("miSaveArmy", Mono.Unix.Catalog.GetString("Save army"), null, null);
-            this.miSaveArmy.Sensitive = false;
-            this.miSaveArmy.ShortLabel = Mono.Unix.Catalog.GetString("Save army");
-            w2.Add(this.miSaveArmy, null);
-            this.miSaveArmyAs = new Gtk.Action("miSaveArmyAs", Mono.Unix.Catalog.GetString("Save army as"), null, null);
-            this.miSaveArmyAs.Sensitive = false;
-            this.miSaveArmyAs.ShortLabel = Mono.Unix.Catalog.GetString("Save army as");
-            w2.Add(this.miSaveArmyAs, null);
-            this.miCloseArmy = new Gtk.Action("miCloseArmy", Mono.Unix.Catalog.GetString("Close army"), null, null);
-            this.miCloseArmy.Sensitive = false;
-            this.miCloseArmy.ShortLabel = Mono.Unix.Catalog.GetString("Close army");
-            w2.Add(this.miCloseArmy, null);
-            this.miChangeGameSystem = new Gtk.Action("miChangeGameSystem", Mono.Unix.Catalog.GetString("Change game system"), null, null);
-            this.miChangeGameSystem.ShortLabel = Mono.Unix.Catalog.GetString("Change game system");
-            w2.Add(this.miChangeGameSystem, null);
-            this.miReloadFiles = new Gtk.Action("miReloadFiles", Mono.Unix.Catalog.GetString("Reload files"), null, null);
-            this.miReloadFiles.Sensitive = false;
-            this.miReloadFiles.ShortLabel = Mono.Unix.Catalog.GetString("Reload files");
-            w2.Add(this.miReloadFiles, null);
-            this.miExit = new Gtk.Action("miExit", Mono.Unix.Catalog.GetString("Exit"), null, null);
-            this.miExit.ShortLabel = Mono.Unix.Catalog.GetString("Exit");
-            w2.Add(this.miExit, null);
-            this.menuEdit = new Gtk.Action("menuEdit", Mono.Unix.Catalog.GetString("Edit"), null, null);
-            this.menuEdit.ShortLabel = Mono.Unix.Catalog.GetString("Edit");
-            w2.Add(this.menuEdit, null);
-            this.miUndo = new Gtk.Action("miUndo", Mono.Unix.Catalog.GetString("Undo"), null, null);
-            this.miUndo.Sensitive = false;
-            this.miUndo.ShortLabel = Mono.Unix.Catalog.GetString("Undo");
-            w2.Add(this.miUndo, null);
-            this.miRedo = new Gtk.Action("miRedo", Mono.Unix.Catalog.GetString("Redo"), null, null);
-            this.miRedo.Sensitive = false;
-            this.miRedo.ShortLabel = Mono.Unix.Catalog.GetString("Redo");
-            w2.Add(this.miRedo, null);
-            this.menuHelp = new Gtk.Action("menuHelp", Mono.Unix.Catalog.GetString("Help"), null, null);
-            this.menuHelp.ShortLabel = Mono.Unix.Catalog.GetString("Help");
-            w2.Add(this.menuHelp, null);
-            this.miAbout = new Gtk.Action("miAbout", Mono.Unix.Catalog.GetString("About"), null, null);
-            this.miAbout.ShortLabel = Mono.Unix.Catalog.GetString("About");
-            w2.Add(this.miAbout, null);
-            this.miDebugInformation = new Gtk.Action("miDebugInformation", Mono.Unix.Catalog.GetString("Debug Information"), null, null);
-            this.miDebugInformation.ShortLabel = Mono.Unix.Catalog.GetString("Debug Information");
-            w2.Add(this.miDebugInformation, null);
-            this.newArmyButton = new Gtk.Action("newArmyButton", null, null, "gtk-new");
-            this.newArmyButton.Sensitive = false;
-            w2.Add(this.newArmyButton, null);
-            this.openArmyButton = new Gtk.Action("openArmyButton", null, null, "gtk-open");
-            this.openArmyButton.Sensitive = false;
-            w2.Add(this.openArmyButton, null);
-            this.saveArmyButton = new Gtk.Action("saveArmyButton", null, null, "gtk-save");
-            this.saveArmyButton.Sensitive = false;
-            w2.Add(this.saveArmyButton, null);
-            this.undoActionButton = new Gtk.Action("undoActionButton", null, null, "gtk-undo");
-            this.undoActionButton.Sensitive = false;
-            w2.Add(this.undoActionButton, null);
-            this.redoActionButton = new Gtk.Action("redoActionButton", null, null, "gtk-redo");
-            this.redoActionButton.Sensitive = false;
-            w2.Add(this.redoActionButton, null);
-            this.goDown = new Gtk.Action("goDown", null, null, null);
-            w2.Add(this.goDown, null);
-            this.add = new Gtk.Action("add", null, null, "gtk-add");
-            w2.Add(this.add, null);
-            w1.InsertActionGroup(w2, 0);
-            this.AddAccelGroup(w1.AccelGroup);
-            this.Name = "IBBoard.WarFoundry.FrmMainWindow";
-            this.Title = Mono.Unix.Catalog.GetString("MainWindow");
-            this.Icon = Gdk.Pixbuf.LoadFromResource("App.ico");
-            // Container child IBBoard.WarFoundry.FrmMainWindow.Gtk.Container+ContainerChild
-            this.vbox1 = new Gtk.VBox();
-            this.vbox1.Name = "vbox1";
-            // Container child vbox1.Gtk.Box+BoxChild
-            w1.AddUiFromString("<ui><menubar name='menubar1'><menu action='menuFile'><menuitem action='miCreateArmy'/><menuitem action='miOpenArmy'/><menuitem action='miSaveArmy'/><menuitem action='miSaveArmyAs'/><menuitem action='miCloseArmy'/><separator/><menuitem action='miChangeGameSystem'/><separator/><menuitem action='miReloadFiles'/><separator/><menuitem action='miExit'/></menu><menu action='menuEdit'><menuitem action='miUndo'/><menuitem action='miRedo'/></menu><menu action='menuHelp'><menuitem action='miAbout'/><menuitem action='miDebugInformation'/></menu></menubar></ui>");
-            this.menubar1 = ((Gtk.MenuBar)(w1.GetWidget("/menubar1")));
-            this.menubar1.Name = "menubar1";
-            this.vbox1.Add(this.menubar1);
-            Gtk.Box.BoxChild w3 = ((Gtk.Box.BoxChild)(this.vbox1[this.menubar1]));
-            w3.Position = 0;
-            w3.Expand = false;
-            w3.Fill = false;
-            // Container child vbox1.Gtk.Box+BoxChild
-            w1.AddUiFromString("<ui><toolbar name='toolbar'><toolitem action='newArmyButton'/><toolitem action='openArmyButton'/><toolitem action='saveArmyButton'/><separator/><toolitem action='undoActionButton'/><toolitem action='redoActionButton'/><separator/></toolbar></ui>");
-            this.toolbar = ((Gtk.Toolbar)(w1.GetWidget("/toolbar")));
-            this.toolbar.HeightRequest = 36;
-            this.toolbar.Name = "toolbar";
-            this.toolbar.ShowArrow = false;
-            this.toolbar.ToolbarStyle = ((Gtk.ToolbarStyle)(0));
-            this.vbox1.Add(this.toolbar);
-            Gtk.Box.BoxChild w4 = ((Gtk.Box.BoxChild)(this.vbox1[this.toolbar]));
-            w4.Position = 1;
-            w4.Expand = false;
-            w4.Fill = false;
-            // Container child vbox1.Gtk.Box+BoxChild
-            this.hpaned2 = new Gtk.HPaned();
-            this.hpaned2.CanFocus = true;
-            this.hpaned2.Name = "hpaned2";
-            this.hpaned2.Position = 178;
-            // Container child hpaned2.Gtk.Paned+PanedChild
-            this.treeUnits = new Gtk.TreeView();
-            this.treeUnits.CanFocus = true;
-            this.treeUnits.Name = "treeUnits";
-            this.treeUnits.HeadersClickable = true;
-            this.hpaned2.Add(this.treeUnits);
-            Gtk.Paned.PanedChild w5 = ((Gtk.Paned.PanedChild)(this.hpaned2[this.treeUnits]));
-            w5.Resize = false;
-            // Container child hpaned2.Gtk.Paned+PanedChild
-            this.unitsNotebook = new Gtk.Notebook();
-            this.unitsNotebook.CanFocus = true;
-            this.unitsNotebook.Name = "unitsNotebook";
-            this.unitsNotebook.CurrentPage = -1;
-            this.hpaned2.Add(this.unitsNotebook);
-            this.vbox1.Add(this.hpaned2);
-            Gtk.Box.BoxChild w7 = ((Gtk.Box.BoxChild)(this.vbox1[this.hpaned2]));
-            w7.Position = 2;
-            // Container child vbox1.Gtk.Box+BoxChild
-            this.statusbar1 = new Gtk.Statusbar();
-            this.statusbar1.Name = "statusbar1";
-            this.statusbar1.Spacing = 2;
-            this.vbox1.Add(this.statusbar1);
-            Gtk.Box.BoxChild w8 = ((Gtk.Box.BoxChild)(this.vbox1[this.statusbar1]));
-            w8.Position = 3;
-            w8.Expand = false;
-            w8.Fill = false;
-            this.Add(this.vbox1);
-            if ((this.Child != null)) {
-                this.Child.ShowAll();
-            }
-            this.DefaultWidth = 832;
-            this.DefaultHeight = 659;
-            this.Show();
-            this.miCreateArmy.Activated += new System.EventHandler(this.OnCreateArmyActivated);
-            this.miOpenArmy.Activated += new System.EventHandler(this.OnOpenArmyActivated);
-            this.miSaveArmy.Activated += new System.EventHandler(this.OnSaveArmyActivated);
-            this.miSaveArmyAs.Activated += new System.EventHandler(this.OnSaveArmyAsActivated);
-            this.miCloseArmy.Activated += new System.EventHandler(this.OnCloseArmyActivated);
-            this.miChangeGameSystem.Activated += new System.EventHandler(this.OnChangeGameSystemActivated);
-            this.miReloadFiles.Activated += new System.EventHandler(this.OnReloadFilesActivated);
-            this.miExit.Activated += new System.EventHandler(this.OnExitActivated);
-            this.newArmyButton.Activated += new System.EventHandler(this.newTBButtonActivated);
-            this.openArmyButton.Activated += new System.EventHandler(this.openTBButtonActivated);
-            this.saveArmyButton.Activated += new System.EventHandler(this.saveTBButtonActivated);
-            this.undoActionButton.Activated += new System.EventHandler(this.undoTBButtonActivated);
-            this.redoActionButton.Activated += new System.EventHandler(this.redoTBButtonActivated);
-            this.treeUnits.RowActivated += new Gtk.RowActivatedHandler(this.ArmyRowActivated);
-        }
-    }
-}
--- a/gtk-gui/IBBoard.WarFoundry.FrmNewArmy.cs	Fri Dec 26 12:33:04 2008 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,210 +0,0 @@
-// ------------------------------------------------------------------------------
-//  <autogenerated>
-//      This code was generated by a tool.
-//      Mono Runtime Version: 2.0.50727.42
-// 
-//      Changes to this file may cause incorrect behavior and will be lost if 
-//      the code is regenerated.
-//  </autogenerated>
-// ------------------------------------------------------------------------------
-
-namespace IBBoard.WarFoundry {
-    
-    
-    public partial class FrmNewArmy {
-        
-        private Gtk.Table table1;
-        
-        private Gtk.ScrolledWindow GtkScrolledWindow;
-        
-        private Gtk.TreeView lstRaces;
-        
-        private Gtk.HBox hbox2;
-        
-        private Gtk.SpinButton sbPointsValue;
-        
-        private Gtk.Label label1;
-        
-        private Gtk.Label label2;
-        
-        private Gtk.Label label3;
-        
-        private Gtk.Entry txtArmyName;
-        
-        private Gtk.Button bttnCancel;
-        
-        private Gtk.Button bttnCreate;
-        
-        protected virtual void Build() {
-            Stetic.Gui.Initialize(this);
-            // Widget IBBoard.WarFoundry.FrmNewArmy
-            this.Events = ((Gdk.EventMask)(256));
-            this.Name = "IBBoard.WarFoundry.FrmNewArmy";
-            this.Title = Mono.Unix.Catalog.GetString("Create new army");
-            this.Icon = Stetic.IconLoader.LoadIcon(this, "gtk-new", Gtk.IconSize.Menu, 16);
-            this.WindowPosition = ((Gtk.WindowPosition)(4));
-            this.SkipPagerHint = true;
-            this.SkipTaskbarHint = true;
-            this.HasSeparator = false;
-            // Internal child IBBoard.WarFoundry.FrmNewArmy.VBox
-            Gtk.VBox w1 = this.VBox;
-            w1.CanFocus = true;
-            w1.Events = ((Gdk.EventMask)(256));
-            w1.Name = "dialog_VBox";
-            w1.BorderWidth = ((uint)(2));
-            // Container child dialog_VBox.Gtk.Box+BoxChild
-            this.table1 = new Gtk.Table(((uint)(3)), ((uint)(2)), false);
-            this.table1.Name = "table1";
-            this.table1.RowSpacing = ((uint)(6));
-            this.table1.ColumnSpacing = ((uint)(6));
-            // Container child table1.Gtk.Table+TableChild
-            this.GtkScrolledWindow = new Gtk.ScrolledWindow();
-            this.GtkScrolledWindow.Name = "GtkScrolledWindow";
-            this.GtkScrolledWindow.ShadowType = ((Gtk.ShadowType)(1));
-            // Container child GtkScrolledWindow.Gtk.Container+ContainerChild
-            this.lstRaces = new Gtk.TreeView();
-            this.lstRaces.HeightRequest = 150;
-            this.lstRaces.CanFocus = true;
-            this.lstRaces.Name = "lstRaces";
-            this.lstRaces.HeadersVisible = false;
-            this.lstRaces.RulesHint = true;
-            this.lstRaces.HeadersClickable = true;
-            this.GtkScrolledWindow.Add(this.lstRaces);
-            this.table1.Add(this.GtkScrolledWindow);
-            Gtk.Table.TableChild w3 = ((Gtk.Table.TableChild)(this.table1[this.GtkScrolledWindow]));
-            w3.LeftAttach = ((uint)(1));
-            w3.RightAttach = ((uint)(2));
-            w3.YOptions = ((Gtk.AttachOptions)(4));
-            // Container child table1.Gtk.Table+TableChild
-            this.hbox2 = new Gtk.HBox();
-            this.hbox2.Name = "hbox2";
-            // Container child hbox2.Gtk.Box+BoxChild
-            this.sbPointsValue = new Gtk.SpinButton(0, 2000000000, 100);
-            this.sbPointsValue.WidthRequest = 150;
-            this.sbPointsValue.CanFocus = true;
-            this.sbPointsValue.Name = "sbPointsValue";
-            this.sbPointsValue.Adjustment.PageIncrement = 1000;
-            this.sbPointsValue.ClimbRate = 100;
-            this.sbPointsValue.Numeric = true;
-            this.sbPointsValue.Value = 1000;
-            this.hbox2.Add(this.sbPointsValue);
-            Gtk.Box.BoxChild w4 = ((Gtk.Box.BoxChild)(this.hbox2[this.sbPointsValue]));
-            w4.Position = 0;
-            w4.Expand = false;
-            w4.Fill = false;
-            this.table1.Add(this.hbox2);
-            Gtk.Table.TableChild w5 = ((Gtk.Table.TableChild)(this.table1[this.hbox2]));
-            w5.TopAttach = ((uint)(2));
-            w5.BottomAttach = ((uint)(3));
-            w5.LeftAttach = ((uint)(1));
-            w5.RightAttach = ((uint)(2));
-            w5.YOptions = ((Gtk.AttachOptions)(4));
-            // Container child table1.Gtk.Table+TableChild
-            this.label1 = new Gtk.Label();
-            this.label1.Name = "label1";
-            this.label1.LabelProp = Mono.Unix.Catalog.GetString("Race");
-            this.table1.Add(this.label1);
-            Gtk.Table.TableChild w6 = ((Gtk.Table.TableChild)(this.table1[this.label1]));
-            w6.XOptions = ((Gtk.AttachOptions)(4));
-            w6.YOptions = ((Gtk.AttachOptions)(4));
-            // Container child table1.Gtk.Table+TableChild
-            this.label2 = new Gtk.Label();
-            this.label2.Name = "label2";
-            this.label2.LabelProp = Mono.Unix.Catalog.GetString("Army name");
-            this.table1.Add(this.label2);
-            Gtk.Table.TableChild w7 = ((Gtk.Table.TableChild)(this.table1[this.label2]));
-            w7.TopAttach = ((uint)(1));
-            w7.BottomAttach = ((uint)(2));
-            w7.XOptions = ((Gtk.AttachOptions)(4));
-            w7.YOptions = ((Gtk.AttachOptions)(4));
-            // Container child table1.Gtk.Table+TableChild
-            this.label3 = new Gtk.Label();
-            this.label3.Name = "label3";
-            this.label3.LabelProp = Mono.Unix.Catalog.GetString("Points value");
-            this.table1.Add(this.label3);
-            Gtk.Table.TableChild w8 = ((Gtk.Table.TableChild)(this.table1[this.label3]));
-            w8.TopAttach = ((uint)(2));
-            w8.BottomAttach = ((uint)(3));
-            w8.XOptions = ((Gtk.AttachOptions)(4));
-            w8.YOptions = ((Gtk.AttachOptions)(4));
-            // Container child table1.Gtk.Table+TableChild
-            this.txtArmyName = new Gtk.Entry();
-            this.txtArmyName.CanFocus = true;
-            this.txtArmyName.Name = "txtArmyName";
-            this.txtArmyName.IsEditable = true;
-            this.txtArmyName.InvisibleChar = '•';
-            this.table1.Add(this.txtArmyName);
-            Gtk.Table.TableChild w9 = ((Gtk.Table.TableChild)(this.table1[this.txtArmyName]));
-            w9.TopAttach = ((uint)(1));
-            w9.BottomAttach = ((uint)(2));
-            w9.LeftAttach = ((uint)(1));
-            w9.RightAttach = ((uint)(2));
-            w9.YOptions = ((Gtk.AttachOptions)(4));
-            w1.Add(this.table1);
-            Gtk.Box.BoxChild w10 = ((Gtk.Box.BoxChild)(w1[this.table1]));
-            w10.Position = 0;
-            w10.Expand = false;
-            w10.Fill = false;
-            w10.Padding = ((uint)(6));
-            // Internal child IBBoard.WarFoundry.FrmNewArmy.ActionArea
-            Gtk.HButtonBox w11 = this.ActionArea;
-            w11.CanFocus = true;
-            w11.Events = ((Gdk.EventMask)(256));
-            w11.Name = "WarFoundrySharp.FrmNewArmy_ActionArea";
-            w11.Spacing = 6;
-            w11.BorderWidth = ((uint)(5));
-            w11.LayoutStyle = ((Gtk.ButtonBoxStyle)(4));
-            // Container child WarFoundrySharp.FrmNewArmy_ActionArea.Gtk.ButtonBox+ButtonBoxChild
-            this.bttnCancel = new Gtk.Button();
-            this.bttnCancel.CanFocus = true;
-            this.bttnCancel.Name = "bttnCancel";
-            this.bttnCancel.UseStock = true;
-            this.bttnCancel.UseUnderline = true;
-            this.bttnCancel.Label = "gtk-cancel";
-            this.AddActionWidget(this.bttnCancel, -6);
-            Gtk.ButtonBox.ButtonBoxChild w12 = ((Gtk.ButtonBox.ButtonBoxChild)(w11[this.bttnCancel]));
-            w12.Expand = false;
-            w12.Fill = false;
-            // Container child WarFoundrySharp.FrmNewArmy_ActionArea.Gtk.ButtonBox+ButtonBoxChild
-            this.bttnCreate = new Gtk.Button();
-            this.bttnCreate.Sensitive = false;
-            this.bttnCreate.CanDefault = true;
-            this.bttnCreate.CanFocus = true;
-            this.bttnCreate.Name = "bttnCreate";
-            this.bttnCreate.UseUnderline = true;
-            // Container child bttnCreate.Gtk.Container+ContainerChild
-            Gtk.Alignment w13 = new Gtk.Alignment(0.5F, 0.5F, 0F, 0F);
-            // Container child GtkAlignment1.Gtk.Container+ContainerChild
-            Gtk.HBox w14 = new Gtk.HBox();
-            w14.Spacing = 2;
-            // Container child GtkHBox1.Gtk.Container+ContainerChild
-            Gtk.Image w15 = new Gtk.Image();
-            w15.Pixbuf = Stetic.IconLoader.LoadIcon(this, "gtk-ok", Gtk.IconSize.Menu, 16);
-            w14.Add(w15);
-            // Container child GtkHBox1.Gtk.Container+ContainerChild
-            Gtk.Label w17 = new Gtk.Label();
-            w17.LabelProp = Mono.Unix.Catalog.GetString("C_reate");
-            w17.UseUnderline = true;
-            w14.Add(w17);
-            w13.Add(w14);
-            this.bttnCreate.Add(w13);
-            this.AddActionWidget(this.bttnCreate, -5);
-            Gtk.ButtonBox.ButtonBoxChild w21 = ((Gtk.ButtonBox.ButtonBoxChild)(w11[this.bttnCreate]));
-            w21.Position = 1;
-            w21.Expand = false;
-            w21.Fill = false;
-            if ((this.Child != null)) {
-                this.Child.ShowAll();
-            }
-            this.DefaultWidth = 400;
-            this.DefaultHeight = 322;
-            this.Show();
-            this.txtArmyName.Changed += new System.EventHandler(this.OnTextChanged);
-            this.sbPointsValue.ChangeValue += new Gtk.ChangeValueHandler(this.OnSpinChangeValue);
-            this.sbPointsValue.ValueChanged += new System.EventHandler(this.OnSpinValueChanged);
-            this.sbPointsValue.Changed += new System.EventHandler(this.OnSpinValueChanged);
-            this.bttnCancel.Clicked += new System.EventHandler(this.OnCancelClicked);
-            this.bttnCreate.Clicked += new System.EventHandler(this.OnCreateClicked);
-        }
-    }
-}
--- a/gtk-gui/IBBoard.WarFoundry.FrmNewUnit.cs	Fri Dec 26 12:33:04 2008 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,143 +0,0 @@
-// ------------------------------------------------------------------------------
-//  <autogenerated>
-//      This code was generated by a tool.
-//      Mono Runtime Version: 2.0.50727.42
-// 
-//      Changes to this file may cause incorrect behavior and will be lost if 
-//      the code is regenerated.
-//  </autogenerated>
-// ------------------------------------------------------------------------------
-
-namespace IBBoard.WarFoundry {
-    
-    
-    public partial class FrmNewUnit {
-        
-        private Gtk.VBox vbox2;
-        
-        private Gtk.HBox hbox1;
-        
-        private Gtk.Label label1;
-        
-        private Gtk.ScrolledWindow GtkScrolledWindow;
-        
-        private Gtk.TreeView lstUnitTypes;
-        
-        private Gtk.Label lblNewUnitWarning;
-        
-        private Gtk.Button buttonCancel;
-        
-        private Gtk.Button buttonOk;
-        
-        protected virtual void Build() {
-            Stetic.Gui.Initialize(this);
-            // Widget IBBoard.WarFoundry.FrmNewUnit
-            this.Name = "IBBoard.WarFoundry.FrmNewUnit";
-            this.Title = Mono.Unix.Catalog.GetString("Add new unit");
-            this.Icon = Stetic.IconLoader.LoadIcon(this, "gtk-new", Gtk.IconSize.Menu, 16);
-            this.WindowPosition = ((Gtk.WindowPosition)(4));
-            this.Modal = true;
-            this.SkipPagerHint = true;
-            this.SkipTaskbarHint = true;
-            this.HasSeparator = false;
-            // Internal child IBBoard.WarFoundry.FrmNewUnit.VBox
-            Gtk.VBox w1 = this.VBox;
-            w1.Name = "dialog1_VBox";
-            w1.BorderWidth = ((uint)(2));
-            // Container child dialog1_VBox.Gtk.Box+BoxChild
-            this.vbox2 = new Gtk.VBox();
-            this.vbox2.Name = "vbox2";
-            this.vbox2.Spacing = 6;
-            // Container child vbox2.Gtk.Box+BoxChild
-            this.hbox1 = new Gtk.HBox();
-            this.hbox1.Name = "hbox1";
-            this.hbox1.Spacing = 6;
-            // Container child hbox1.Gtk.Box+BoxChild
-            this.label1 = new Gtk.Label();
-            this.label1.Name = "label1";
-            this.label1.LabelProp = Mono.Unix.Catalog.GetString("Unit Type:");
-            this.hbox1.Add(this.label1);
-            Gtk.Box.BoxChild w2 = ((Gtk.Box.BoxChild)(this.hbox1[this.label1]));
-            w2.Position = 0;
-            w2.Expand = false;
-            w2.Fill = false;
-            // Container child hbox1.Gtk.Box+BoxChild
-            this.GtkScrolledWindow = new Gtk.ScrolledWindow();
-            this.GtkScrolledWindow.Name = "GtkScrolledWindow";
-            this.GtkScrolledWindow.ShadowType = ((Gtk.ShadowType)(1));
-            // Container child GtkScrolledWindow.Gtk.Container+ContainerChild
-            this.lstUnitTypes = new Gtk.TreeView();
-            this.lstUnitTypes.HeightRequest = 150;
-            this.lstUnitTypes.CanFocus = true;
-            this.lstUnitTypes.Name = "lstUnitTypes";
-            this.lstUnitTypes.HeadersVisible = false;
-            this.lstUnitTypes.HeadersClickable = true;
-            this.GtkScrolledWindow.Add(this.lstUnitTypes);
-            this.hbox1.Add(this.GtkScrolledWindow);
-            Gtk.Box.BoxChild w4 = ((Gtk.Box.BoxChild)(this.hbox1[this.GtkScrolledWindow]));
-            w4.Position = 1;
-            this.vbox2.Add(this.hbox1);
-            Gtk.Box.BoxChild w5 = ((Gtk.Box.BoxChild)(this.vbox2[this.hbox1]));
-            w5.Position = 0;
-            w5.Expand = false;
-            w5.Fill = false;
-            // Container child vbox2.Gtk.Box+BoxChild
-            this.lblNewUnitWarning = new Gtk.Label();
-            this.lblNewUnitWarning.Name = "lblNewUnitWarning";
-            this.lblNewUnitWarning.Xalign = 0F;
-            this.lblNewUnitWarning.Yalign = 0F;
-            this.lblNewUnitWarning.LabelProp = "";
-            this.vbox2.Add(this.lblNewUnitWarning);
-            Gtk.Box.BoxChild w6 = ((Gtk.Box.BoxChild)(this.vbox2[this.lblNewUnitWarning]));
-            w6.Position = 1;
-            w6.Expand = false;
-            w6.Fill = false;
-            w1.Add(this.vbox2);
-            Gtk.Box.BoxChild w7 = ((Gtk.Box.BoxChild)(w1[this.vbox2]));
-            w7.Position = 0;
-            w7.Expand = false;
-            w7.Fill = false;
-            // Internal child IBBoard.WarFoundry.FrmNewUnit.ActionArea
-            Gtk.HButtonBox w8 = this.ActionArea;
-            w8.Name = "dialog1_ActionArea";
-            w8.Spacing = 6;
-            w8.BorderWidth = ((uint)(5));
-            w8.LayoutStyle = ((Gtk.ButtonBoxStyle)(4));
-            // Container child dialog1_ActionArea.Gtk.ButtonBox+ButtonBoxChild
-            this.buttonCancel = new Gtk.Button();
-            this.buttonCancel.CanDefault = true;
-            this.buttonCancel.CanFocus = true;
-            this.buttonCancel.Name = "buttonCancel";
-            this.buttonCancel.UseStock = true;
-            this.buttonCancel.UseUnderline = true;
-            this.buttonCancel.Label = "gtk-cancel";
-            this.AddActionWidget(this.buttonCancel, -6);
-            Gtk.ButtonBox.ButtonBoxChild w9 = ((Gtk.ButtonBox.ButtonBoxChild)(w8[this.buttonCancel]));
-            w9.Expand = false;
-            w9.Fill = false;
-            // Container child dialog1_ActionArea.Gtk.ButtonBox+ButtonBoxChild
-            this.buttonOk = new Gtk.Button();
-            this.buttonOk.Sensitive = false;
-            this.buttonOk.CanDefault = true;
-            this.buttonOk.CanFocus = true;
-            this.buttonOk.Name = "buttonOk";
-            this.buttonOk.UseStock = true;
-            this.buttonOk.UseUnderline = true;
-            this.buttonOk.Label = "gtk-ok";
-            this.AddActionWidget(this.buttonOk, -5);
-            Gtk.ButtonBox.ButtonBoxChild w10 = ((Gtk.ButtonBox.ButtonBoxChild)(w8[this.buttonOk]));
-            w10.Position = 1;
-            w10.Expand = false;
-            w10.Fill = false;
-            if ((this.Child != null)) {
-                this.Child.ShowAll();
-            }
-            this.DefaultWidth = 400;
-            this.DefaultHeight = 318;
-            this.Show();
-            this.lstUnitTypes.RowActivated += new Gtk.RowActivatedHandler(this.OnRowActivated);
-            this.buttonCancel.Activated += new System.EventHandler(this.OnButtonCancelActivated);
-            this.buttonOk.Clicked += new System.EventHandler(this.OnButtonOkClicked);
-        }
-    }
-}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/gtk-gui/IBBoard.WarFoundry.GTK.FrmChangeGameSystem.cs	Sun Jan 25 14:52:18 2009 +0000
@@ -0,0 +1,121 @@
+// ------------------------------------------------------------------------------
+//  <autogenerated>
+//      This code was generated by a tool.
+//      Mono Runtime Version: 2.0.50727.42
+// 
+//      Changes to this file may cause incorrect behavior and will be lost if 
+//      the code is regenerated.
+//  </autogenerated>
+// ------------------------------------------------------------------------------
+
+namespace IBBoard.WarFoundry {
+    
+    
+    public partial class FrmChangeGameSystem {
+        
+        private Gtk.HBox hbox1;
+        
+        private Gtk.Label lblGameSystem;
+        
+        private Gtk.ScrolledWindow GtkScrolledWindow;
+        
+        private Gtk.TreeView lstGameSystems;
+        
+        private Gtk.Button buttonCancel;
+        
+        private Gtk.Button buttonOk;
+        
+        protected virtual void Build() {
+            Stetic.Gui.Initialize(this);
+            // Widget IBBoard.WarFoundry.FrmChangeGameSystem
+            this.Name = "IBBoard.WarFoundry.FrmChangeGameSystem";
+            this.Title = Mono.Unix.Catalog.GetString("Change Game System");
+            this.Icon = Gdk.Pixbuf.LoadFromResource("App.ico");
+            this.TypeHint = ((Gdk.WindowTypeHint)(1));
+            this.WindowPosition = ((Gtk.WindowPosition)(4));
+            this.Modal = true;
+            this.Resizable = false;
+            this.AllowGrow = false;
+            this.DefaultWidth = 400;
+            this.DefaultHeight = 300;
+            this.SkipPagerHint = true;
+            this.SkipTaskbarHint = true;
+            this.HasSeparator = false;
+            // Internal child IBBoard.WarFoundry.FrmChangeGameSystem.VBox
+            Gtk.VBox w1 = this.VBox;
+            w1.Name = "dialog1_VBox";
+            w1.Spacing = 6;
+            w1.BorderWidth = ((uint)(2));
+            // Container child dialog1_VBox.Gtk.Box+BoxChild
+            this.hbox1 = new Gtk.HBox();
+            this.hbox1.Name = "hbox1";
+            this.hbox1.Spacing = 6;
+            // Container child hbox1.Gtk.Box+BoxChild
+            this.lblGameSystem = new Gtk.Label();
+            this.lblGameSystem.Name = "lblGameSystem";
+            this.lblGameSystem.LabelProp = Mono.Unix.Catalog.GetString("Game System");
+            this.hbox1.Add(this.lblGameSystem);
+            Gtk.Box.BoxChild w2 = ((Gtk.Box.BoxChild)(this.hbox1[this.lblGameSystem]));
+            w2.Position = 0;
+            w2.Expand = false;
+            w2.Fill = false;
+            // Container child hbox1.Gtk.Box+BoxChild
+            this.GtkScrolledWindow = new Gtk.ScrolledWindow();
+            this.GtkScrolledWindow.Name = "GtkScrolledWindow";
+            this.GtkScrolledWindow.ShadowType = ((Gtk.ShadowType)(1));
+            // Container child GtkScrolledWindow.Gtk.Container+ContainerChild
+            this.lstGameSystems = new Gtk.TreeView();
+            this.lstGameSystems.WidthRequest = 250;
+            this.lstGameSystems.HeightRequest = 125;
+            this.lstGameSystems.CanFocus = true;
+            this.lstGameSystems.Name = "lstGameSystems";
+            this.lstGameSystems.HeadersVisible = false;
+            this.GtkScrolledWindow.Add(this.lstGameSystems);
+            this.hbox1.Add(this.GtkScrolledWindow);
+            Gtk.Box.BoxChild w4 = ((Gtk.Box.BoxChild)(this.hbox1[this.GtkScrolledWindow]));
+            w4.Position = 1;
+            w1.Add(this.hbox1);
+            Gtk.Box.BoxChild w5 = ((Gtk.Box.BoxChild)(w1[this.hbox1]));
+            w5.Position = 0;
+            // Internal child IBBoard.WarFoundry.FrmChangeGameSystem.ActionArea
+            Gtk.HButtonBox w6 = this.ActionArea;
+            w6.Name = "dialog1_ActionArea";
+            w6.Spacing = 6;
+            w6.BorderWidth = ((uint)(5));
+            w6.LayoutStyle = ((Gtk.ButtonBoxStyle)(4));
+            // Container child dialog1_ActionArea.Gtk.ButtonBox+ButtonBoxChild
+            this.buttonCancel = new Gtk.Button();
+            this.buttonCancel.CanDefault = true;
+            this.buttonCancel.CanFocus = true;
+            this.buttonCancel.Name = "buttonCancel";
+            this.buttonCancel.UseStock = true;
+            this.buttonCancel.UseUnderline = true;
+            this.buttonCancel.Label = "gtk-cancel";
+            this.AddActionWidget(this.buttonCancel, -6);
+            Gtk.ButtonBox.ButtonBoxChild w7 = ((Gtk.ButtonBox.ButtonBoxChild)(w6[this.buttonCancel]));
+            w7.Expand = false;
+            w7.Fill = false;
+            // Container child dialog1_ActionArea.Gtk.ButtonBox+ButtonBoxChild
+            this.buttonOk = new Gtk.Button();
+            this.buttonOk.Sensitive = false;
+            this.buttonOk.CanDefault = true;
+            this.buttonOk.CanFocus = true;
+            this.buttonOk.Name = "buttonOk";
+            this.buttonOk.UseStock = true;
+            this.buttonOk.UseUnderline = true;
+            this.buttonOk.Label = "gtk-ok";
+            this.AddActionWidget(this.buttonOk, -5);
+            Gtk.ButtonBox.ButtonBoxChild w8 = ((Gtk.ButtonBox.ButtonBoxChild)(w6[this.buttonOk]));
+            w8.Position = 1;
+            w8.Expand = false;
+            w8.Fill = false;
+            if ((this.Child != null)) {
+                this.Child.ShowAll();
+            }
+            this.Show();
+            this.lstGameSystems.RowActivated += new Gtk.RowActivatedHandler(this.lstGameSystemsRowActivated);
+            this.buttonCancel.Clicked += new System.EventHandler(this.OnCancel);
+            this.buttonOk.Clicked += new System.EventHandler(this.OnGameSystemOkayClicked);
+        }
+    }
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/gtk-gui/IBBoard.WarFoundry.GTK.FrmMainWindow.cs	Sun Jan 25 14:52:18 2009 +0000
@@ -0,0 +1,235 @@
+// ------------------------------------------------------------------------------
+//  <autogenerated>
+//      This code was generated by a tool.
+//      Mono Runtime Version: 2.0.50727.42
+// 
+//      Changes to this file may cause incorrect behavior and will be lost if 
+//      the code is regenerated.
+//  </autogenerated>
+// ------------------------------------------------------------------------------
+
+namespace IBBoard.WarFoundry {
+    
+    
+    public partial class FrmMainWindow {
+        
+        private Gtk.UIManager UIManager;
+        
+        private Gtk.Action menuFile;
+        
+        private Gtk.Action miCreateArmy;
+        
+        private Gtk.Action miOpenArmy;
+        
+        private Gtk.Action miSaveArmy;
+        
+        private Gtk.Action miSaveArmyAs;
+        
+        private Gtk.Action miCloseArmy;
+        
+        private Gtk.Action miChangeGameSystem;
+        
+        private Gtk.Action miReloadFiles;
+        
+        private Gtk.Action miExit;
+        
+        private Gtk.Action menuEdit;
+        
+        private Gtk.Action miUndo;
+        
+        private Gtk.Action miRedo;
+        
+        private Gtk.Action menuHelp;
+        
+        private Gtk.Action miAbout;
+        
+        private Gtk.Action miDebugInformation;
+        
+        private Gtk.Action newArmyButton;
+        
+        private Gtk.Action openArmyButton;
+        
+        private Gtk.Action saveArmyButton;
+        
+        private Gtk.Action undoActionButton;
+        
+        private Gtk.Action redoActionButton;
+        
+        private Gtk.Action goDown;
+        
+        private Gtk.Action add;
+        
+        private Gtk.VBox vbox1;
+        
+        private Gtk.MenuBar menubar1;
+        
+        private Gtk.Toolbar toolbar;
+        
+        private Gtk.HPaned hpaned2;
+        
+        private Gtk.TreeView treeUnits;
+        
+        private Gtk.Notebook unitsNotebook;
+        
+        private Gtk.Statusbar statusbar1;
+        
+        protected virtual void Build() {
+            Stetic.Gui.Initialize(this);
+            // Widget IBBoard.WarFoundry.FrmMainWindow
+            this.UIManager = new Gtk.UIManager();
+            Gtk.ActionGroup w1 = new Gtk.ActionGroup("Default");
+            this.menuFile = new Gtk.Action("menuFile", Mono.Unix.Catalog.GetString("File"), null, null);
+            this.menuFile.ShortLabel = Mono.Unix.Catalog.GetString("File");
+            w1.Add(this.menuFile, null);
+            this.miCreateArmy = new Gtk.Action("miCreateArmy", Mono.Unix.Catalog.GetString("Create army"), null, null);
+            this.miCreateArmy.Sensitive = false;
+            this.miCreateArmy.ShortLabel = Mono.Unix.Catalog.GetString("Create army");
+            w1.Add(this.miCreateArmy, null);
+            this.miOpenArmy = new Gtk.Action("miOpenArmy", Mono.Unix.Catalog.GetString("Open army"), null, null);
+            this.miOpenArmy.Sensitive = false;
+            this.miOpenArmy.ShortLabel = Mono.Unix.Catalog.GetString("Open army");
+            w1.Add(this.miOpenArmy, null);
+            this.miSaveArmy = new Gtk.Action("miSaveArmy", Mono.Unix.Catalog.GetString("Save army"), null, null);
+            this.miSaveArmy.Sensitive = false;
+            this.miSaveArmy.ShortLabel = Mono.Unix.Catalog.GetString("Save army");
+            w1.Add(this.miSaveArmy, null);
+            this.miSaveArmyAs = new Gtk.Action("miSaveArmyAs", Mono.Unix.Catalog.GetString("Save army as"), null, null);
+            this.miSaveArmyAs.Sensitive = false;
+            this.miSaveArmyAs.ShortLabel = Mono.Unix.Catalog.GetString("Save army as");
+            w1.Add(this.miSaveArmyAs, null);
+            this.miCloseArmy = new Gtk.Action("miCloseArmy", Mono.Unix.Catalog.GetString("Close army"), null, null);
+            this.miCloseArmy.Sensitive = false;
+            this.miCloseArmy.ShortLabel = Mono.Unix.Catalog.GetString("Close army");
+            w1.Add(this.miCloseArmy, null);
+            this.miChangeGameSystem = new Gtk.Action("miChangeGameSystem", Mono.Unix.Catalog.GetString("Change game system"), null, null);
+            this.miChangeGameSystem.ShortLabel = Mono.Unix.Catalog.GetString("Change game system");
+            w1.Add(this.miChangeGameSystem, null);
+            this.miReloadFiles = new Gtk.Action("miReloadFiles", Mono.Unix.Catalog.GetString("Reload files"), null, null);
+            this.miReloadFiles.Sensitive = false;
+            this.miReloadFiles.ShortLabel = Mono.Unix.Catalog.GetString("Reload files");
+            w1.Add(this.miReloadFiles, null);
+            this.miExit = new Gtk.Action("miExit", Mono.Unix.Catalog.GetString("Exit"), null, null);
+            this.miExit.ShortLabel = Mono.Unix.Catalog.GetString("Exit");
+            w1.Add(this.miExit, null);
+            this.menuEdit = new Gtk.Action("menuEdit", Mono.Unix.Catalog.GetString("Edit"), null, null);
+            this.menuEdit.ShortLabel = Mono.Unix.Catalog.GetString("Edit");
+            w1.Add(this.menuEdit, null);
+            this.miUndo = new Gtk.Action("miUndo", Mono.Unix.Catalog.GetString("Undo"), null, null);
+            this.miUndo.Sensitive = false;
+            this.miUndo.ShortLabel = Mono.Unix.Catalog.GetString("Undo");
+            w1.Add(this.miUndo, null);
+            this.miRedo = new Gtk.Action("miRedo", Mono.Unix.Catalog.GetString("Redo"), null, null);
+            this.miRedo.Sensitive = false;
+            this.miRedo.ShortLabel = Mono.Unix.Catalog.GetString("Redo");
+            w1.Add(this.miRedo, null);
+            this.menuHelp = new Gtk.Action("menuHelp", Mono.Unix.Catalog.GetString("Help"), null, null);
+            this.menuHelp.ShortLabel = Mono.Unix.Catalog.GetString("Help");
+            w1.Add(this.menuHelp, null);
+            this.miAbout = new Gtk.Action("miAbout", Mono.Unix.Catalog.GetString("About"), null, null);
+            this.miAbout.ShortLabel = Mono.Unix.Catalog.GetString("About");
+            w1.Add(this.miAbout, null);
+            this.miDebugInformation = new Gtk.Action("miDebugInformation", Mono.Unix.Catalog.GetString("Debug Information"), null, null);
+            this.miDebugInformation.ShortLabel = Mono.Unix.Catalog.GetString("Debug Information");
+            w1.Add(this.miDebugInformation, null);
+            this.newArmyButton = new Gtk.Action("newArmyButton", null, null, "gtk-new");
+            this.newArmyButton.Sensitive = false;
+            w1.Add(this.newArmyButton, null);
+            this.openArmyButton = new Gtk.Action("openArmyButton", null, null, "gtk-open");
+            this.openArmyButton.Sensitive = false;
+            w1.Add(this.openArmyButton, null);
+            this.saveArmyButton = new Gtk.Action("saveArmyButton", null, null, "gtk-save");
+            this.saveArmyButton.Sensitive = false;
+            w1.Add(this.saveArmyButton, null);
+            this.undoActionButton = new Gtk.Action("undoActionButton", null, null, "gtk-undo");
+            this.undoActionButton.Sensitive = false;
+            w1.Add(this.undoActionButton, null);
+            this.redoActionButton = new Gtk.Action("redoActionButton", null, null, "gtk-redo");
+            this.redoActionButton.Sensitive = false;
+            w1.Add(this.redoActionButton, null);
+            this.goDown = new Gtk.Action("goDown", null, null, null);
+            w1.Add(this.goDown, null);
+            this.add = new Gtk.Action("add", null, null, "gtk-add");
+            w1.Add(this.add, null);
+            this.UIManager.InsertActionGroup(w1, 0);
+            this.AddAccelGroup(this.UIManager.AccelGroup);
+            this.Name = "IBBoard.WarFoundry.FrmMainWindow";
+            this.Title = Mono.Unix.Catalog.GetString("MainWindow");
+            this.Icon = Gdk.Pixbuf.LoadFromResource("App.ico");
+            // Container child IBBoard.WarFoundry.FrmMainWindow.Gtk.Container+ContainerChild
+            this.vbox1 = new Gtk.VBox();
+            this.vbox1.Name = "vbox1";
+            // Container child vbox1.Gtk.Box+BoxChild
+            this.UIManager.AddUiFromString("<ui><menubar name='menubar1'><menu name='menuFile' action='menuFile'><menuitem name='miCreateArmy' action='miCreateArmy'/><menuitem name='miOpenArmy' action='miOpenArmy'/><menuitem name='miSaveArmy' action='miSaveArmy'/><menuitem name='miSaveArmyAs' action='miSaveArmyAs'/><menuitem name='miCloseArmy' action='miCloseArmy'/><separator/><menuitem name='miChangeGameSystem' action='miChangeGameSystem'/><separator/><menuitem name='miReloadFiles' action='miReloadFiles'/><separator/><menuitem name='miExit' action='miExit'/></menu><menu name='menuEdit' action='menuEdit'><menuitem name='miUndo' action='miUndo'/><menuitem name='miRedo' action='miRedo'/></menu><menu name='menuHelp' action='menuHelp'><menuitem name='miAbout' action='miAbout'/><menuitem name='miDebugInformation' action='miDebugInformation'/></menu></menubar></ui>");
+            this.menubar1 = ((Gtk.MenuBar)(this.UIManager.GetWidget("/menubar1")));
+            this.menubar1.Name = "menubar1";
+            this.vbox1.Add(this.menubar1);
+            Gtk.Box.BoxChild w2 = ((Gtk.Box.BoxChild)(this.vbox1[this.menubar1]));
+            w2.Position = 0;
+            w2.Expand = false;
+            w2.Fill = false;
+            // Container child vbox1.Gtk.Box+BoxChild
+            this.UIManager.AddUiFromString("<ui><toolbar name='toolbar'><toolitem name='newArmyButton' action='newArmyButton'/><toolitem name='openArmyButton' action='openArmyButton'/><toolitem name='saveArmyButton' action='saveArmyButton'/><separator/><toolitem name='undoActionButton' action='undoActionButton'/><toolitem name='redoActionButton' action='redoActionButton'/><separator/></toolbar></ui>");
+            this.toolbar = ((Gtk.Toolbar)(this.UIManager.GetWidget("/toolbar")));
+            this.toolbar.HeightRequest = 36;
+            this.toolbar.Name = "toolbar";
+            this.toolbar.ShowArrow = false;
+            this.toolbar.ToolbarStyle = ((Gtk.ToolbarStyle)(0));
+            this.vbox1.Add(this.toolbar);
+            Gtk.Box.BoxChild w3 = ((Gtk.Box.BoxChild)(this.vbox1[this.toolbar]));
+            w3.Position = 1;
+            w3.Expand = false;
+            w3.Fill = false;
+            // Container child vbox1.Gtk.Box+BoxChild
+            this.hpaned2 = new Gtk.HPaned();
+            this.hpaned2.CanFocus = true;
+            this.hpaned2.Name = "hpaned2";
+            this.hpaned2.Position = 178;
+            // Container child hpaned2.Gtk.Paned+PanedChild
+            this.treeUnits = new Gtk.TreeView();
+            this.treeUnits.CanFocus = true;
+            this.treeUnits.Name = "treeUnits";
+            this.hpaned2.Add(this.treeUnits);
+            Gtk.Paned.PanedChild w4 = ((Gtk.Paned.PanedChild)(this.hpaned2[this.treeUnits]));
+            w4.Resize = false;
+            // Container child hpaned2.Gtk.Paned+PanedChild
+            this.unitsNotebook = new Gtk.Notebook();
+            this.unitsNotebook.CanFocus = true;
+            this.unitsNotebook.Name = "unitsNotebook";
+            this.unitsNotebook.CurrentPage = -1;
+            this.hpaned2.Add(this.unitsNotebook);
+            this.vbox1.Add(this.hpaned2);
+            Gtk.Box.BoxChild w6 = ((Gtk.Box.BoxChild)(this.vbox1[this.hpaned2]));
+            w6.Position = 2;
+            // Container child vbox1.Gtk.Box+BoxChild
+            this.statusbar1 = new Gtk.Statusbar();
+            this.statusbar1.Name = "statusbar1";
+            this.statusbar1.Spacing = 2;
+            this.vbox1.Add(this.statusbar1);
+            Gtk.Box.BoxChild w7 = ((Gtk.Box.BoxChild)(this.vbox1[this.statusbar1]));
+            w7.Position = 3;
+            w7.Expand = false;
+            w7.Fill = false;
+            this.Add(this.vbox1);
+            if ((this.Child != null)) {
+                this.Child.ShowAll();
+            }
+            this.DefaultWidth = 832;
+            this.DefaultHeight = 659;
+            this.Show();
+            this.miCreateArmy.Activated += new System.EventHandler(this.OnCreateArmyActivated);
+            this.miOpenArmy.Activated += new System.EventHandler(this.OnOpenArmyActivated);
+            this.miSaveArmy.Activated += new System.EventHandler(this.OnSaveArmyActivated);
+            this.miSaveArmyAs.Activated += new System.EventHandler(this.OnSaveArmyAsActivated);
+            this.miCloseArmy.Activated += new System.EventHandler(this.OnCloseArmyActivated);
+            this.miChangeGameSystem.Activated += new System.EventHandler(this.OnChangeGameSystemActivated);
+            this.miReloadFiles.Activated += new System.EventHandler(this.OnReloadFilesActivated);
+            this.miExit.Activated += new System.EventHandler(this.OnExitActivated);
+            this.newArmyButton.Activated += new System.EventHandler(this.newTBButtonActivated);
+            this.openArmyButton.Activated += new System.EventHandler(this.openTBButtonActivated);
+            this.saveArmyButton.Activated += new System.EventHandler(this.saveTBButtonActivated);
+            this.undoActionButton.Activated += new System.EventHandler(this.undoTBButtonActivated);
+            this.redoActionButton.Activated += new System.EventHandler(this.redoTBButtonActivated);
+            this.treeUnits.RowActivated += new Gtk.RowActivatedHandler(this.ArmyRowActivated);
+        }
+    }
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/gtk-gui/IBBoard.WarFoundry.GTK.FrmNewArmy.cs	Sun Jan 25 14:52:18 2009 +0000
@@ -0,0 +1,209 @@
+// ------------------------------------------------------------------------------
+//  <autogenerated>
+//      This code was generated by a tool.
+//      Mono Runtime Version: 2.0.50727.42
+// 
+//      Changes to this file may cause incorrect behavior and will be lost if 
+//      the code is regenerated.
+//  </autogenerated>
+// ------------------------------------------------------------------------------
+
+namespace IBBoard.WarFoundry {
+    
+    
+    public partial class FrmNewArmy {
+        
+        private Gtk.Table table1;
+        
+        private Gtk.ScrolledWindow GtkScrolledWindow;
+        
+        private Gtk.TreeView lstRaces;
+        
+        private Gtk.HBox hbox2;
+        
+        private Gtk.SpinButton sbPointsValue;
+        
+        private Gtk.Label label1;
+        
+        private Gtk.Label label2;
+        
+        private Gtk.Label label3;
+        
+        private Gtk.Entry txtArmyName;
+        
+        private Gtk.Button bttnCancel;
+        
+        private Gtk.Button bttnCreate;
+        
+        protected virtual void Build() {
+            Stetic.Gui.Initialize(this);
+            // Widget IBBoard.WarFoundry.FrmNewArmy
+            this.Events = ((Gdk.EventMask)(256));
+            this.Name = "IBBoard.WarFoundry.FrmNewArmy";
+            this.Title = Mono.Unix.Catalog.GetString("Create new army");
+            this.Icon = Stetic.IconLoader.LoadIcon(this, "gtk-new", Gtk.IconSize.Menu, 16);
+            this.WindowPosition = ((Gtk.WindowPosition)(4));
+            this.SkipPagerHint = true;
+            this.SkipTaskbarHint = true;
+            this.HasSeparator = false;
+            // Internal child IBBoard.WarFoundry.FrmNewArmy.VBox
+            Gtk.VBox w1 = this.VBox;
+            w1.CanFocus = true;
+            w1.Events = ((Gdk.EventMask)(256));
+            w1.Name = "dialog_VBox";
+            w1.BorderWidth = ((uint)(2));
+            // Container child dialog_VBox.Gtk.Box+BoxChild
+            this.table1 = new Gtk.Table(((uint)(3)), ((uint)(2)), false);
+            this.table1.Name = "table1";
+            this.table1.RowSpacing = ((uint)(6));
+            this.table1.ColumnSpacing = ((uint)(6));
+            // Container child table1.Gtk.Table+TableChild
+            this.GtkScrolledWindow = new Gtk.ScrolledWindow();
+            this.GtkScrolledWindow.Name = "GtkScrolledWindow";
+            this.GtkScrolledWindow.ShadowType = ((Gtk.ShadowType)(1));
+            // Container child GtkScrolledWindow.Gtk.Container+ContainerChild
+            this.lstRaces = new Gtk.TreeView();
+            this.lstRaces.HeightRequest = 150;
+            this.lstRaces.CanFocus = true;
+            this.lstRaces.Name = "lstRaces";
+            this.lstRaces.HeadersVisible = false;
+            this.lstRaces.RulesHint = true;
+            this.GtkScrolledWindow.Add(this.lstRaces);
+            this.table1.Add(this.GtkScrolledWindow);
+            Gtk.Table.TableChild w3 = ((Gtk.Table.TableChild)(this.table1[this.GtkScrolledWindow]));
+            w3.LeftAttach = ((uint)(1));
+            w3.RightAttach = ((uint)(2));
+            w3.YOptions = ((Gtk.AttachOptions)(4));
+            // Container child table1.Gtk.Table+TableChild
+            this.hbox2 = new Gtk.HBox();
+            this.hbox2.Name = "hbox2";
+            // Container child hbox2.Gtk.Box+BoxChild
+            this.sbPointsValue = new Gtk.SpinButton(0, 2000000000, 100);
+            this.sbPointsValue.WidthRequest = 150;
+            this.sbPointsValue.CanFocus = true;
+            this.sbPointsValue.Name = "sbPointsValue";
+            this.sbPointsValue.Adjustment.PageIncrement = 1000;
+            this.sbPointsValue.ClimbRate = 100;
+            this.sbPointsValue.Numeric = true;
+            this.sbPointsValue.Value = 1000;
+            this.hbox2.Add(this.sbPointsValue);
+            Gtk.Box.BoxChild w4 = ((Gtk.Box.BoxChild)(this.hbox2[this.sbPointsValue]));
+            w4.Position = 0;
+            w4.Expand = false;
+            w4.Fill = false;
+            this.table1.Add(this.hbox2);
+            Gtk.Table.TableChild w5 = ((Gtk.Table.TableChild)(this.table1[this.hbox2]));
+            w5.TopAttach = ((uint)(2));
+            w5.BottomAttach = ((uint)(3));
+            w5.LeftAttach = ((uint)(1));
+            w5.RightAttach = ((uint)(2));
+            w5.YOptions = ((Gtk.AttachOptions)(4));
+            // Container child table1.Gtk.Table+TableChild
+            this.label1 = new Gtk.Label();
+            this.label1.Name = "label1";
+            this.label1.LabelProp = Mono.Unix.Catalog.GetString("Race");
+            this.table1.Add(this.label1);
+            Gtk.Table.TableChild w6 = ((Gtk.Table.TableChild)(this.table1[this.label1]));
+            w6.XOptions = ((Gtk.AttachOptions)(4));
+            w6.YOptions = ((Gtk.AttachOptions)(4));
+            // Container child table1.Gtk.Table+TableChild
+            this.label2 = new Gtk.Label();
+            this.label2.Name = "label2";
+            this.label2.LabelProp = Mono.Unix.Catalog.GetString("Army name");
+            this.table1.Add(this.label2);
+            Gtk.Table.TableChild w7 = ((Gtk.Table.TableChild)(this.table1[this.label2]));
+            w7.TopAttach = ((uint)(1));
+            w7.BottomAttach = ((uint)(2));
+            w7.XOptions = ((Gtk.AttachOptions)(4));
+            w7.YOptions = ((Gtk.AttachOptions)(4));
+            // Container child table1.Gtk.Table+TableChild
+            this.label3 = new Gtk.Label();
+            this.label3.Name = "label3";
+            this.label3.LabelProp = Mono.Unix.Catalog.GetString("Points value");
+            this.table1.Add(this.label3);
+            Gtk.Table.TableChild w8 = ((Gtk.Table.TableChild)(this.table1[this.label3]));
+            w8.TopAttach = ((uint)(2));
+            w8.BottomAttach = ((uint)(3));
+            w8.XOptions = ((Gtk.AttachOptions)(4));
+            w8.YOptions = ((Gtk.AttachOptions)(4));
+            // Container child table1.Gtk.Table+TableChild
+            this.txtArmyName = new Gtk.Entry();
+            this.txtArmyName.CanFocus = true;
+            this.txtArmyName.Name = "txtArmyName";
+            this.txtArmyName.IsEditable = true;
+            this.txtArmyName.InvisibleChar = '•';
+            this.table1.Add(this.txtArmyName);
+            Gtk.Table.TableChild w9 = ((Gtk.Table.TableChild)(this.table1[this.txtArmyName]));
+            w9.TopAttach = ((uint)(1));
+            w9.BottomAttach = ((uint)(2));
+            w9.LeftAttach = ((uint)(1));
+            w9.RightAttach = ((uint)(2));
+            w9.YOptions = ((Gtk.AttachOptions)(4));
+            w1.Add(this.table1);
+            Gtk.Box.BoxChild w10 = ((Gtk.Box.BoxChild)(w1[this.table1]));
+            w10.Position = 0;
+            w10.Expand = false;
+            w10.Fill = false;
+            w10.Padding = ((uint)(6));
+            // Internal child IBBoard.WarFoundry.FrmNewArmy.ActionArea
+            Gtk.HButtonBox w11 = this.ActionArea;
+            w11.CanFocus = true;
+            w11.Events = ((Gdk.EventMask)(256));
+            w11.Name = "WarFoundrySharp.FrmNewArmy_ActionArea";
+            w11.Spacing = 6;
+            w11.BorderWidth = ((uint)(5));
+            w11.LayoutStyle = ((Gtk.ButtonBoxStyle)(4));
+            // Container child WarFoundrySharp.FrmNewArmy_ActionArea.Gtk.ButtonBox+ButtonBoxChild
+            this.bttnCancel = new Gtk.Button();
+            this.bttnCancel.CanFocus = true;
+            this.bttnCancel.Name = "bttnCancel";
+            this.bttnCancel.UseStock = true;
+            this.bttnCancel.UseUnderline = true;
+            this.bttnCancel.Label = "gtk-cancel";
+            this.AddActionWidget(this.bttnCancel, -6);
+            Gtk.ButtonBox.ButtonBoxChild w12 = ((Gtk.ButtonBox.ButtonBoxChild)(w11[this.bttnCancel]));
+            w12.Expand = false;
+            w12.Fill = false;
+            // Container child WarFoundrySharp.FrmNewArmy_ActionArea.Gtk.ButtonBox+ButtonBoxChild
+            this.bttnCreate = new Gtk.Button();
+            this.bttnCreate.Sensitive = false;
+            this.bttnCreate.CanDefault = true;
+            this.bttnCreate.CanFocus = true;
+            this.bttnCreate.Name = "bttnCreate";
+            this.bttnCreate.UseUnderline = true;
+            // Container child bttnCreate.Gtk.Container+ContainerChild
+            Gtk.Alignment w13 = new Gtk.Alignment(0.5F, 0.5F, 0F, 0F);
+            // Container child GtkAlignment1.Gtk.Container+ContainerChild
+            Gtk.HBox w14 = new Gtk.HBox();
+            w14.Spacing = 2;
+            // Container child GtkHBox1.Gtk.Container+ContainerChild
+            Gtk.Image w15 = new Gtk.Image();
+            w15.Pixbuf = Stetic.IconLoader.LoadIcon(this, "gtk-ok", Gtk.IconSize.Menu, 16);
+            w14.Add(w15);
+            // Container child GtkHBox1.Gtk.Container+ContainerChild
+            Gtk.Label w17 = new Gtk.Label();
+            w17.LabelProp = Mono.Unix.Catalog.GetString("C_reate");
+            w17.UseUnderline = true;
+            w14.Add(w17);
+            w13.Add(w14);
+            this.bttnCreate.Add(w13);
+            this.AddActionWidget(this.bttnCreate, -5);
+            Gtk.ButtonBox.ButtonBoxChild w21 = ((Gtk.ButtonBox.ButtonBoxChild)(w11[this.bttnCreate]));
+            w21.Position = 1;
+            w21.Expand = false;
+            w21.Fill = false;
+            if ((this.Child != null)) {
+                this.Child.ShowAll();
+            }
+            this.DefaultWidth = 400;
+            this.DefaultHeight = 322;
+            this.Show();
+            this.txtArmyName.Changed += new System.EventHandler(this.OnTextChanged);
+            this.sbPointsValue.ChangeValue += new Gtk.ChangeValueHandler(this.OnSpinChangeValue);
+            this.sbPointsValue.ValueChanged += new System.EventHandler(this.OnSpinValueChanged);
+            this.sbPointsValue.Changed += new System.EventHandler(this.OnSpinValueChanged);
+            this.bttnCancel.Clicked += new System.EventHandler(this.OnCancelClicked);
+            this.bttnCreate.Clicked += new System.EventHandler(this.OnCreateClicked);
+        }
+    }
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/gtk-gui/IBBoard.WarFoundry.GTK.FrmNewUnit.cs	Sun Jan 25 14:52:18 2009 +0000
@@ -0,0 +1,141 @@
+// ------------------------------------------------------------------------------
+//  <autogenerated>
+//      This code was generated by a tool.
+//      Mono Runtime Version: 2.0.50727.42
+// 
+//      Changes to this file may cause incorrect behavior and will be lost if 
+//      the code is regenerated.
+//  </autogenerated>
+// ------------------------------------------------------------------------------
+
+namespace IBBoard.WarFoundry {
+    
+    
+    public partial class FrmNewUnit {
+        
+        private Gtk.VBox vbox2;
+        
+        private Gtk.HBox hbox1;
+        
+        private Gtk.Label label1;
+        
+        private Gtk.ScrolledWindow GtkScrolledWindow;
+        
+        private Gtk.TreeView lstUnitTypes;
+        
+        private Gtk.Label lblNewUnitWarning;
+        
+        private Gtk.Button buttonCancel;
+        
+        private Gtk.Button buttonOk;
+        
+        protected virtual void Build() {
+            Stetic.Gui.Initialize(this);
+            // Widget IBBoard.WarFoundry.FrmNewUnit
+            this.Name = "IBBoard.WarFoundry.FrmNewUnit";
+            this.Title = Mono.Unix.Catalog.GetString("Add new unit");
+            this.Icon = Stetic.IconLoader.LoadIcon(this, "gtk-new", Gtk.IconSize.Menu, 16);
+            this.WindowPosition = ((Gtk.WindowPosition)(4));
+            this.Modal = true;
+            this.SkipPagerHint = true;
+            this.SkipTaskbarHint = true;
+            this.HasSeparator = false;
+            // Internal child IBBoard.WarFoundry.FrmNewUnit.VBox
+            Gtk.VBox w1 = this.VBox;
+            w1.Name = "dialog1_VBox";
+            w1.BorderWidth = ((uint)(2));
+            // Container child dialog1_VBox.Gtk.Box+BoxChild
+            this.vbox2 = new Gtk.VBox();
+            this.vbox2.Name = "vbox2";
+            this.vbox2.Spacing = 6;
+            // Container child vbox2.Gtk.Box+BoxChild
+            this.hbox1 = new Gtk.HBox();
+            this.hbox1.Name = "hbox1";
+            this.hbox1.Spacing = 6;
+            // Container child hbox1.Gtk.Box+BoxChild
+            this.label1 = new Gtk.Label();
+            this.label1.Name = "label1";
+            this.label1.LabelProp = Mono.Unix.Catalog.GetString("Unit Type:");
+            this.hbox1.Add(this.label1);
+            Gtk.Box.BoxChild w2 = ((Gtk.Box.BoxChild)(this.hbox1[this.label1]));
+            w2.Position = 0;
+            w2.Expand = false;
+            w2.Fill = false;
+            // Container child hbox1.Gtk.Box+BoxChild
+            this.GtkScrolledWindow = new Gtk.ScrolledWindow();
+            this.GtkScrolledWindow.Name = "GtkScrolledWindow";
+            this.GtkScrolledWindow.ShadowType = ((Gtk.ShadowType)(1));
+            // Container child GtkScrolledWindow.Gtk.Container+ContainerChild
+            this.lstUnitTypes = new Gtk.TreeView();
+            this.lstUnitTypes.HeightRequest = 150;
+            this.lstUnitTypes.CanFocus = true;
+            this.lstUnitTypes.Name = "lstUnitTypes";
+            this.lstUnitTypes.HeadersVisible = false;
+            this.GtkScrolledWindow.Add(this.lstUnitTypes);
+            this.hbox1.Add(this.GtkScrolledWindow);
+            Gtk.Box.BoxChild w4 = ((Gtk.Box.BoxChild)(this.hbox1[this.GtkScrolledWindow]));
+            w4.Position = 1;
+            this.vbox2.Add(this.hbox1);
+            Gtk.Box.BoxChild w5 = ((Gtk.Box.BoxChild)(this.vbox2[this.hbox1]));
+            w5.Position = 0;
+            w5.Expand = false;
+            w5.Fill = false;
+            // Container child vbox2.Gtk.Box+BoxChild
+            this.lblNewUnitWarning = new Gtk.Label();
+            this.lblNewUnitWarning.Name = "lblNewUnitWarning";
+            this.lblNewUnitWarning.Xalign = 0F;
+            this.lblNewUnitWarning.Yalign = 0F;
+            this.vbox2.Add(this.lblNewUnitWarning);
+            Gtk.Box.BoxChild w6 = ((Gtk.Box.BoxChild)(this.vbox2[this.lblNewUnitWarning]));
+            w6.Position = 1;
+            w6.Expand = false;
+            w6.Fill = false;
+            w1.Add(this.vbox2);
+            Gtk.Box.BoxChild w7 = ((Gtk.Box.BoxChild)(w1[this.vbox2]));
+            w7.Position = 0;
+            w7.Expand = false;
+            w7.Fill = false;
+            // Internal child IBBoard.WarFoundry.FrmNewUnit.ActionArea
+            Gtk.HButtonBox w8 = this.ActionArea;
+            w8.Name = "dialog1_ActionArea";
+            w8.Spacing = 6;
+            w8.BorderWidth = ((uint)(5));
+            w8.LayoutStyle = ((Gtk.ButtonBoxStyle)(4));
+            // Container child dialog1_ActionArea.Gtk.ButtonBox+ButtonBoxChild
+            this.buttonCancel = new Gtk.Button();
+            this.buttonCancel.CanDefault = true;
+            this.buttonCancel.CanFocus = true;
+            this.buttonCancel.Name = "buttonCancel";
+            this.buttonCancel.UseStock = true;
+            this.buttonCancel.UseUnderline = true;
+            this.buttonCancel.Label = "gtk-cancel";
+            this.AddActionWidget(this.buttonCancel, -6);
+            Gtk.ButtonBox.ButtonBoxChild w9 = ((Gtk.ButtonBox.ButtonBoxChild)(w8[this.buttonCancel]));
+            w9.Expand = false;
+            w9.Fill = false;
+            // Container child dialog1_ActionArea.Gtk.ButtonBox+ButtonBoxChild
+            this.buttonOk = new Gtk.Button();
+            this.buttonOk.Sensitive = false;
+            this.buttonOk.CanDefault = true;
+            this.buttonOk.CanFocus = true;
+            this.buttonOk.Name = "buttonOk";
+            this.buttonOk.UseStock = true;
+            this.buttonOk.UseUnderline = true;
+            this.buttonOk.Label = "gtk-ok";
+            this.AddActionWidget(this.buttonOk, -5);
+            Gtk.ButtonBox.ButtonBoxChild w10 = ((Gtk.ButtonBox.ButtonBoxChild)(w8[this.buttonOk]));
+            w10.Position = 1;
+            w10.Expand = false;
+            w10.Fill = false;
+            if ((this.Child != null)) {
+                this.Child.ShowAll();
+            }
+            this.DefaultWidth = 400;
+            this.DefaultHeight = 318;
+            this.Show();
+            this.lstUnitTypes.RowActivated += new Gtk.RowActivatedHandler(this.OnRowActivated);
+            this.buttonCancel.Activated += new System.EventHandler(this.OnButtonCancelActivated);
+            this.buttonOk.Clicked += new System.EventHandler(this.OnButtonOkClicked);
+        }
+    }
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/gtk-gui/IBBoard.WarFoundry.GTK.Widgets.UnitDisplayWidget.cs	Sun Jan 25 14:52:18 2009 +0000
@@ -0,0 +1,273 @@
+// ------------------------------------------------------------------------------
+//  <autogenerated>
+//      This code was generated by a tool.
+//      Mono Runtime Version: 2.0.50727.42
+// 
+//      Changes to this file may cause incorrect behavior and will be lost if 
+//      the code is regenerated.
+//  </autogenerated>
+// ------------------------------------------------------------------------------
+
+namespace IBBoard.WarFoundry.Widgets {
+    
+    
+    public partial class UnitDisplayWidget {
+        
+        private Gtk.VBox vbox1;
+        
+        private Gtk.HBox hbox1;
+        
+        private Gtk.Entry unitName;
+        
+        private Gtk.SpinButton unitSize;
+        
+        private Gtk.ScrolledWindow GtkScrolledWindow;
+        
+        private Gtk.NodeView unitStats;
+        
+        private Gtk.HSeparator hseparator1;
+        
+        private Gtk.Table table1;
+        
+        private Gtk.ScrolledWindow GtkScrolledWindow1;
+        
+        private Gtk.NodeView optionalEquipment;
+        
+        private Gtk.ScrolledWindow GtkScrolledWindow2;
+        
+        private Gtk.NodeView requiredEquipment;
+        
+        private Gtk.Label optionalEquipmentLabel;
+        
+        private Gtk.Label requiredEquipmentLabel;
+        
+        private Gtk.VBox vbox2;
+        
+        private Gtk.Button bttnReplaceRequired;
+        
+        private Gtk.Button bttnEditRequired;
+        
+        private Gtk.VBox vbox3;
+        
+        private Gtk.Button bttnAddOptional;
+        
+        private Gtk.Button bttnEditOptional;
+        
+        private Gtk.Button bttnRemove;
+        
+        private Gtk.HBox hbox2;
+        
+        protected virtual void Build() {
+            Stetic.Gui.Initialize(this);
+            // Widget IBBoard.WarFoundry.Widgets.UnitDisplayWidget
+            Stetic.BinContainer.Attach(this);
+            this.Name = "IBBoard.WarFoundry.Widgets.UnitDisplayWidget";
+            // Container child IBBoard.WarFoundry.Widgets.UnitDisplayWidget.Gtk.Container+ContainerChild
+            this.vbox1 = new Gtk.VBox();
+            this.vbox1.Name = "vbox1";
+            this.vbox1.Spacing = 6;
+            // Container child vbox1.Gtk.Box+BoxChild
+            this.hbox1 = new Gtk.HBox();
+            this.hbox1.Name = "hbox1";
+            this.hbox1.Spacing = 6;
+            // Container child hbox1.Gtk.Box+BoxChild
+            this.unitName = new Gtk.Entry();
+            this.unitName.CanFocus = true;
+            this.unitName.Name = "unitName";
+            this.unitName.IsEditable = true;
+            this.unitName.InvisibleChar = '•';
+            this.hbox1.Add(this.unitName);
+            Gtk.Box.BoxChild w1 = ((Gtk.Box.BoxChild)(this.hbox1[this.unitName]));
+            w1.Position = 0;
+            // Container child hbox1.Gtk.Box+BoxChild
+            this.unitSize = new Gtk.SpinButton(0, 100, 1);
+            this.unitSize.CanFocus = true;
+            this.unitSize.Name = "unitSize";
+            this.unitSize.Adjustment.PageIncrement = 10;
+            this.unitSize.ClimbRate = 1;
+            this.unitSize.Numeric = true;
+            this.hbox1.Add(this.unitSize);
+            Gtk.Box.BoxChild w2 = ((Gtk.Box.BoxChild)(this.hbox1[this.unitSize]));
+            w2.Position = 1;
+            w2.Expand = false;
+            w2.Fill = false;
+            this.vbox1.Add(this.hbox1);
+            Gtk.Box.BoxChild w3 = ((Gtk.Box.BoxChild)(this.vbox1[this.hbox1]));
+            w3.Position = 0;
+            w3.Expand = false;
+            w3.Fill = false;
+            // Container child vbox1.Gtk.Box+BoxChild
+            this.GtkScrolledWindow = new Gtk.ScrolledWindow();
+            this.GtkScrolledWindow.Name = "GtkScrolledWindow";
+            this.GtkScrolledWindow.ShadowType = ((Gtk.ShadowType)(1));
+            // Container child GtkScrolledWindow.Gtk.Container+ContainerChild
+            this.unitStats = new Gtk.NodeView();
+            this.unitStats.HeightRequest = 75;
+            this.unitStats.CanFocus = true;
+            this.unitStats.Name = "unitStats";
+            this.GtkScrolledWindow.Add(this.unitStats);
+            this.vbox1.Add(this.GtkScrolledWindow);
+            Gtk.Box.BoxChild w5 = ((Gtk.Box.BoxChild)(this.vbox1[this.GtkScrolledWindow]));
+            w5.Position = 1;
+            // Container child vbox1.Gtk.Box+BoxChild
+            this.hseparator1 = new Gtk.HSeparator();
+            this.hseparator1.Name = "hseparator1";
+            this.vbox1.Add(this.hseparator1);
+            Gtk.Box.BoxChild w6 = ((Gtk.Box.BoxChild)(this.vbox1[this.hseparator1]));
+            w6.Position = 2;
+            w6.Expand = false;
+            w6.Fill = false;
+            // Container child vbox1.Gtk.Box+BoxChild
+            this.table1 = new Gtk.Table(((uint)(2)), ((uint)(3)), false);
+            this.table1.Name = "table1";
+            this.table1.RowSpacing = ((uint)(6));
+            this.table1.ColumnSpacing = ((uint)(6));
+            // Container child table1.Gtk.Table+TableChild
+            this.GtkScrolledWindow1 = new Gtk.ScrolledWindow();
+            this.GtkScrolledWindow1.Name = "GtkScrolledWindow1";
+            this.GtkScrolledWindow1.ShadowType = ((Gtk.ShadowType)(1));
+            // Container child GtkScrolledWindow1.Gtk.Container+ContainerChild
+            this.optionalEquipment = new Gtk.NodeView();
+            this.optionalEquipment.CanFocus = true;
+            this.optionalEquipment.Name = "optionalEquipment";
+            this.GtkScrolledWindow1.Add(this.optionalEquipment);
+            this.table1.Add(this.GtkScrolledWindow1);
+            Gtk.Table.TableChild w8 = ((Gtk.Table.TableChild)(this.table1[this.GtkScrolledWindow1]));
+            w8.TopAttach = ((uint)(1));
+            w8.BottomAttach = ((uint)(2));
+            w8.LeftAttach = ((uint)(1));
+            w8.RightAttach = ((uint)(2));
+            w8.YOptions = ((Gtk.AttachOptions)(4));
+            // Container child table1.Gtk.Table+TableChild
+            this.GtkScrolledWindow2 = new Gtk.ScrolledWindow();
+            this.GtkScrolledWindow2.Name = "GtkScrolledWindow2";
+            this.GtkScrolledWindow2.ShadowType = ((Gtk.ShadowType)(1));
+            // Container child GtkScrolledWindow2.Gtk.Container+ContainerChild
+            this.requiredEquipment = new Gtk.NodeView();
+            this.requiredEquipment.CanFocus = true;
+            this.requiredEquipment.Name = "requiredEquipment";
+            this.GtkScrolledWindow2.Add(this.requiredEquipment);
+            this.table1.Add(this.GtkScrolledWindow2);
+            Gtk.Table.TableChild w10 = ((Gtk.Table.TableChild)(this.table1[this.GtkScrolledWindow2]));
+            w10.LeftAttach = ((uint)(1));
+            w10.RightAttach = ((uint)(2));
+            w10.YOptions = ((Gtk.AttachOptions)(4));
+            // Container child table1.Gtk.Table+TableChild
+            this.optionalEquipmentLabel = new Gtk.Label();
+            this.optionalEquipmentLabel.Name = "optionalEquipmentLabel";
+            this.optionalEquipmentLabel.LabelProp = Mono.Unix.Catalog.GetString("Optional Equipment:");
+            this.table1.Add(this.optionalEquipmentLabel);
+            Gtk.Table.TableChild w11 = ((Gtk.Table.TableChild)(this.table1[this.optionalEquipmentLabel]));
+            w11.TopAttach = ((uint)(1));
+            w11.BottomAttach = ((uint)(2));
+            w11.XOptions = ((Gtk.AttachOptions)(4));
+            w11.YOptions = ((Gtk.AttachOptions)(4));
+            // Container child table1.Gtk.Table+TableChild
+            this.requiredEquipmentLabel = new Gtk.Label();
+            this.requiredEquipmentLabel.Name = "requiredEquipmentLabel";
+            this.requiredEquipmentLabel.LabelProp = Mono.Unix.Catalog.GetString("Required Equipment:");
+            this.table1.Add(this.requiredEquipmentLabel);
+            Gtk.Table.TableChild w12 = ((Gtk.Table.TableChild)(this.table1[this.requiredEquipmentLabel]));
+            w12.XOptions = ((Gtk.AttachOptions)(4));
+            w12.YOptions = ((Gtk.AttachOptions)(4));
+            // Container child table1.Gtk.Table+TableChild
+            this.vbox2 = new Gtk.VBox();
+            this.vbox2.Name = "vbox2";
+            this.vbox2.Spacing = 6;
+            // Container child vbox2.Gtk.Box+BoxChild
+            this.bttnReplaceRequired = new Gtk.Button();
+            this.bttnReplaceRequired.CanFocus = true;
+            this.bttnReplaceRequired.Name = "bttnReplaceRequired";
+            this.bttnReplaceRequired.UseUnderline = true;
+            this.bttnReplaceRequired.Label = Mono.Unix.Catalog.GetString("Replace");
+            this.vbox2.Add(this.bttnReplaceRequired);
+            Gtk.Box.BoxChild w13 = ((Gtk.Box.BoxChild)(this.vbox2[this.bttnReplaceRequired]));
+            w13.Position = 0;
+            w13.Expand = false;
+            w13.Fill = false;
+            // Container child vbox2.Gtk.Box+BoxChild
+            this.bttnEditRequired = new Gtk.Button();
+            this.bttnEditRequired.CanFocus = true;
+            this.bttnEditRequired.Name = "bttnEditRequired";
+            this.bttnEditRequired.UseUnderline = true;
+            this.bttnEditRequired.Label = Mono.Unix.Catalog.GetString("Edit");
+            this.vbox2.Add(this.bttnEditRequired);
+            Gtk.Box.BoxChild w14 = ((Gtk.Box.BoxChild)(this.vbox2[this.bttnEditRequired]));
+            w14.Position = 1;
+            w14.Expand = false;
+            w14.Fill = false;
+            this.table1.Add(this.vbox2);
+            Gtk.Table.TableChild w15 = ((Gtk.Table.TableChild)(this.table1[this.vbox2]));
+            w15.LeftAttach = ((uint)(2));
+            w15.RightAttach = ((uint)(3));
+            w15.XOptions = ((Gtk.AttachOptions)(4));
+            w15.YOptions = ((Gtk.AttachOptions)(4));
+            // Container child table1.Gtk.Table+TableChild
+            this.vbox3 = new Gtk.VBox();
+            this.vbox3.Name = "vbox3";
+            this.vbox3.Spacing = 6;
+            // Container child vbox3.Gtk.Box+BoxChild
+            this.bttnAddOptional = new Gtk.Button();
+            this.bttnAddOptional.CanFocus = true;
+            this.bttnAddOptional.Name = "bttnAddOptional";
+            this.bttnAddOptional.UseUnderline = true;
+            this.bttnAddOptional.Label = Mono.Unix.Catalog.GetString("Add");
+            this.vbox3.Add(this.bttnAddOptional);
+            Gtk.Box.BoxChild w16 = ((Gtk.Box.BoxChild)(this.vbox3[this.bttnAddOptional]));
+            w16.Position = 0;
+            w16.Expand = false;
+            w16.Fill = false;
+            // Container child vbox3.Gtk.Box+BoxChild
+            this.bttnEditOptional = new Gtk.Button();
+            this.bttnEditOptional.CanFocus = true;
+            this.bttnEditOptional.Name = "bttnEditOptional";
+            this.bttnEditOptional.UseUnderline = true;
+            this.bttnEditOptional.Label = Mono.Unix.Catalog.GetString("Edit");
+            this.vbox3.Add(this.bttnEditOptional);
+            Gtk.Box.BoxChild w17 = ((Gtk.Box.BoxChild)(this.vbox3[this.bttnEditOptional]));
+            w17.Position = 1;
+            w17.Expand = false;
+            w17.Fill = false;
+            // Container child vbox3.Gtk.Box+BoxChild
+            this.bttnRemove = new Gtk.Button();
+            this.bttnRemove.CanFocus = true;
+            this.bttnRemove.Name = "bttnRemove";
+            this.bttnRemove.UseUnderline = true;
+            this.bttnRemove.Label = Mono.Unix.Catalog.GetString("Remove");
+            this.vbox3.Add(this.bttnRemove);
+            Gtk.Box.BoxChild w18 = ((Gtk.Box.BoxChild)(this.vbox3[this.bttnRemove]));
+            w18.Position = 2;
+            w18.Expand = false;
+            w18.Fill = false;
+            this.table1.Add(this.vbox3);
+            Gtk.Table.TableChild w19 = ((Gtk.Table.TableChild)(this.table1[this.vbox3]));
+            w19.TopAttach = ((uint)(1));
+            w19.BottomAttach = ((uint)(2));
+            w19.LeftAttach = ((uint)(2));
+            w19.RightAttach = ((uint)(3));
+            w19.XOptions = ((Gtk.AttachOptions)(4));
+            w19.YOptions = ((Gtk.AttachOptions)(4));
+            this.vbox1.Add(this.table1);
+            Gtk.Box.BoxChild w20 = ((Gtk.Box.BoxChild)(this.vbox1[this.table1]));
+            w20.Position = 3;
+            w20.Expand = false;
+            w20.Fill = false;
+            // Container child vbox1.Gtk.Box+BoxChild
+            this.hbox2 = new Gtk.HBox();
+            this.hbox2.Name = "hbox2";
+            this.hbox2.Spacing = 6;
+            this.vbox1.Add(this.hbox2);
+            Gtk.Box.BoxChild w21 = ((Gtk.Box.BoxChild)(this.vbox1[this.hbox2]));
+            w21.Position = 4;
+            this.Add(this.vbox1);
+            if ((this.Child != null)) {
+                this.Child.ShowAll();
+            }
+            this.Show();
+            this.unitName.FocusOutEvent += new Gtk.FocusOutEventHandler(this.OnUnitNameFocusOut);
+            this.unitName.KeyPressEvent += new Gtk.KeyPressEventHandler(this.OnUnitNameKeyPress);
+            this.unitSize.FocusOutEvent += new Gtk.FocusOutEventHandler(this.OnUnitSizeFocusOut);
+            this.unitSize.KeyPressEvent += new Gtk.KeyPressEventHandler(this.OnUnitSizeKeyPress);
+        }
+    }
+}
--- a/gtk-gui/IBBoard.WarFoundry.Widgets.UnitDisplayWidget.cs	Fri Dec 26 12:33:04 2008 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,276 +0,0 @@
-// ------------------------------------------------------------------------------
-//  <autogenerated>
-//      This code was generated by a tool.
-//      Mono Runtime Version: 2.0.50727.42
-// 
-//      Changes to this file may cause incorrect behavior and will be lost if 
-//      the code is regenerated.
-//  </autogenerated>
-// ------------------------------------------------------------------------------
-
-namespace IBBoard.WarFoundry.Widgets {
-    
-    
-    public partial class UnitDisplayWidget {
-        
-        private Gtk.VBox vbox1;
-        
-        private Gtk.HBox hbox1;
-        
-        private Gtk.Entry unitName;
-        
-        private Gtk.SpinButton unitSize;
-        
-        private Gtk.ScrolledWindow GtkScrolledWindow;
-        
-        private Gtk.NodeView unitStats;
-        
-        private Gtk.HSeparator hseparator1;
-        
-        private Gtk.Table table1;
-        
-        private Gtk.ScrolledWindow GtkScrolledWindow1;
-        
-        private Gtk.NodeView optionalEquipment;
-        
-        private Gtk.ScrolledWindow GtkScrolledWindow2;
-        
-        private Gtk.NodeView requiredEquipment;
-        
-        private Gtk.Label optionalEquipmentLabel;
-        
-        private Gtk.Label requiredEquipmentLabel;
-        
-        private Gtk.VBox vbox2;
-        
-        private Gtk.Button bttnReplaceRequired;
-        
-        private Gtk.Button bttnEditRequired;
-        
-        private Gtk.VBox vbox3;
-        
-        private Gtk.Button bttnAddOptional;
-        
-        private Gtk.Button bttnEditOptional;
-        
-        private Gtk.Button bttnRemove;
-        
-        private Gtk.HBox hbox2;
-        
-        protected virtual void Build() {
-            Stetic.Gui.Initialize(this);
-            // Widget IBBoard.WarFoundry.Widgets.UnitDisplayWidget
-            Stetic.BinContainer.Attach(this);
-            this.Name = "IBBoard.WarFoundry.Widgets.UnitDisplayWidget";
-            // Container child IBBoard.WarFoundry.Widgets.UnitDisplayWidget.Gtk.Container+ContainerChild
-            this.vbox1 = new Gtk.VBox();
-            this.vbox1.Name = "vbox1";
-            this.vbox1.Spacing = 6;
-            // Container child vbox1.Gtk.Box+BoxChild
-            this.hbox1 = new Gtk.HBox();
-            this.hbox1.Name = "hbox1";
-            this.hbox1.Spacing = 6;
-            // Container child hbox1.Gtk.Box+BoxChild
-            this.unitName = new Gtk.Entry();
-            this.unitName.CanFocus = true;
-            this.unitName.Name = "unitName";
-            this.unitName.IsEditable = true;
-            this.unitName.InvisibleChar = '•';
-            this.hbox1.Add(this.unitName);
-            Gtk.Box.BoxChild w1 = ((Gtk.Box.BoxChild)(this.hbox1[this.unitName]));
-            w1.Position = 0;
-            // Container child hbox1.Gtk.Box+BoxChild
-            this.unitSize = new Gtk.SpinButton(0, 100, 1);
-            this.unitSize.CanFocus = true;
-            this.unitSize.Name = "unitSize";
-            this.unitSize.Adjustment.PageIncrement = 10;
-            this.unitSize.ClimbRate = 1;
-            this.unitSize.Numeric = true;
-            this.hbox1.Add(this.unitSize);
-            Gtk.Box.BoxChild w2 = ((Gtk.Box.BoxChild)(this.hbox1[this.unitSize]));
-            w2.Position = 1;
-            w2.Expand = false;
-            w2.Fill = false;
-            this.vbox1.Add(this.hbox1);
-            Gtk.Box.BoxChild w3 = ((Gtk.Box.BoxChild)(this.vbox1[this.hbox1]));
-            w3.Position = 0;
-            w3.Expand = false;
-            w3.Fill = false;
-            // Container child vbox1.Gtk.Box+BoxChild
-            this.GtkScrolledWindow = new Gtk.ScrolledWindow();
-            this.GtkScrolledWindow.Name = "GtkScrolledWindow";
-            this.GtkScrolledWindow.ShadowType = ((Gtk.ShadowType)(1));
-            // Container child GtkScrolledWindow.Gtk.Container+ContainerChild
-            this.unitStats = new Gtk.NodeView();
-            this.unitStats.HeightRequest = 75;
-            this.unitStats.CanFocus = true;
-            this.unitStats.Name = "unitStats";
-            this.unitStats.HeadersClickable = true;
-            this.GtkScrolledWindow.Add(this.unitStats);
-            this.vbox1.Add(this.GtkScrolledWindow);
-            Gtk.Box.BoxChild w5 = ((Gtk.Box.BoxChild)(this.vbox1[this.GtkScrolledWindow]));
-            w5.Position = 1;
-            // Container child vbox1.Gtk.Box+BoxChild
-            this.hseparator1 = new Gtk.HSeparator();
-            this.hseparator1.Name = "hseparator1";
-            this.vbox1.Add(this.hseparator1);
-            Gtk.Box.BoxChild w6 = ((Gtk.Box.BoxChild)(this.vbox1[this.hseparator1]));
-            w6.Position = 2;
-            w6.Expand = false;
-            w6.Fill = false;
-            // Container child vbox1.Gtk.Box+BoxChild
-            this.table1 = new Gtk.Table(((uint)(2)), ((uint)(3)), false);
-            this.table1.Name = "table1";
-            this.table1.RowSpacing = ((uint)(6));
-            this.table1.ColumnSpacing = ((uint)(6));
-            // Container child table1.Gtk.Table+TableChild
-            this.GtkScrolledWindow1 = new Gtk.ScrolledWindow();
-            this.GtkScrolledWindow1.Name = "GtkScrolledWindow1";
-            this.GtkScrolledWindow1.ShadowType = ((Gtk.ShadowType)(1));
-            // Container child GtkScrolledWindow1.Gtk.Container+ContainerChild
-            this.optionalEquipment = new Gtk.NodeView();
-            this.optionalEquipment.CanFocus = true;
-            this.optionalEquipment.Name = "optionalEquipment";
-            this.optionalEquipment.HeadersClickable = true;
-            this.GtkScrolledWindow1.Add(this.optionalEquipment);
-            this.table1.Add(this.GtkScrolledWindow1);
-            Gtk.Table.TableChild w8 = ((Gtk.Table.TableChild)(this.table1[this.GtkScrolledWindow1]));
-            w8.TopAttach = ((uint)(1));
-            w8.BottomAttach = ((uint)(2));
-            w8.LeftAttach = ((uint)(1));
-            w8.RightAttach = ((uint)(2));
-            w8.YOptions = ((Gtk.AttachOptions)(4));
-            // Container child table1.Gtk.Table+TableChild
-            this.GtkScrolledWindow2 = new Gtk.ScrolledWindow();
-            this.GtkScrolledWindow2.Name = "GtkScrolledWindow2";
-            this.GtkScrolledWindow2.ShadowType = ((Gtk.ShadowType)(1));
-            // Container child GtkScrolledWindow2.Gtk.Container+ContainerChild
-            this.requiredEquipment = new Gtk.NodeView();
-            this.requiredEquipment.CanFocus = true;
-            this.requiredEquipment.Name = "requiredEquipment";
-            this.requiredEquipment.HeadersClickable = true;
-            this.GtkScrolledWindow2.Add(this.requiredEquipment);
-            this.table1.Add(this.GtkScrolledWindow2);
-            Gtk.Table.TableChild w10 = ((Gtk.Table.TableChild)(this.table1[this.GtkScrolledWindow2]));
-            w10.LeftAttach = ((uint)(1));
-            w10.RightAttach = ((uint)(2));
-            w10.YOptions = ((Gtk.AttachOptions)(4));
-            // Container child table1.Gtk.Table+TableChild
-            this.optionalEquipmentLabel = new Gtk.Label();
-            this.optionalEquipmentLabel.Name = "optionalEquipmentLabel";
-            this.optionalEquipmentLabel.LabelProp = Mono.Unix.Catalog.GetString("Optional Equipment:");
-            this.table1.Add(this.optionalEquipmentLabel);
-            Gtk.Table.TableChild w11 = ((Gtk.Table.TableChild)(this.table1[this.optionalEquipmentLabel]));
-            w11.TopAttach = ((uint)(1));
-            w11.BottomAttach = ((uint)(2));
-            w11.XOptions = ((Gtk.AttachOptions)(4));
-            w11.YOptions = ((Gtk.AttachOptions)(4));
-            // Container child table1.Gtk.Table+TableChild
-            this.requiredEquipmentLabel = new Gtk.Label();
-            this.requiredEquipmentLabel.Name = "requiredEquipmentLabel";
-            this.requiredEquipmentLabel.LabelProp = Mono.Unix.Catalog.GetString("Required Equipment:");
-            this.table1.Add(this.requiredEquipmentLabel);
-            Gtk.Table.TableChild w12 = ((Gtk.Table.TableChild)(this.table1[this.requiredEquipmentLabel]));
-            w12.XOptions = ((Gtk.AttachOptions)(4));
-            w12.YOptions = ((Gtk.AttachOptions)(4));
-            // Container child table1.Gtk.Table+TableChild
-            this.vbox2 = new Gtk.VBox();
-            this.vbox2.Name = "vbox2";
-            this.vbox2.Spacing = 6;
-            // Container child vbox2.Gtk.Box+BoxChild
-            this.bttnReplaceRequired = new Gtk.Button();
-            this.bttnReplaceRequired.CanFocus = true;
-            this.bttnReplaceRequired.Name = "bttnReplaceRequired";
-            this.bttnReplaceRequired.UseUnderline = true;
-            this.bttnReplaceRequired.Label = Mono.Unix.Catalog.GetString("Replace");
-            this.vbox2.Add(this.bttnReplaceRequired);
-            Gtk.Box.BoxChild w13 = ((Gtk.Box.BoxChild)(this.vbox2[this.bttnReplaceRequired]));
-            w13.Position = 0;
-            w13.Expand = false;
-            w13.Fill = false;
-            // Container child vbox2.Gtk.Box+BoxChild
-            this.bttnEditRequired = new Gtk.Button();
-            this.bttnEditRequired.CanFocus = true;
-            this.bttnEditRequired.Name = "bttnEditRequired";
-            this.bttnEditRequired.UseUnderline = true;
-            this.bttnEditRequired.Label = Mono.Unix.Catalog.GetString("Edit");
-            this.vbox2.Add(this.bttnEditRequired);
-            Gtk.Box.BoxChild w14 = ((Gtk.Box.BoxChild)(this.vbox2[this.bttnEditRequired]));
-            w14.Position = 1;
-            w14.Expand = false;
-            w14.Fill = false;
-            this.table1.Add(this.vbox2);
-            Gtk.Table.TableChild w15 = ((Gtk.Table.TableChild)(this.table1[this.vbox2]));
-            w15.LeftAttach = ((uint)(2));
-            w15.RightAttach = ((uint)(3));
-            w15.XOptions = ((Gtk.AttachOptions)(4));
-            w15.YOptions = ((Gtk.AttachOptions)(4));
-            // Container child table1.Gtk.Table+TableChild
-            this.vbox3 = new Gtk.VBox();
-            this.vbox3.Name = "vbox3";
-            this.vbox3.Spacing = 6;
-            // Container child vbox3.Gtk.Box+BoxChild
-            this.bttnAddOptional = new Gtk.Button();
-            this.bttnAddOptional.CanFocus = true;
-            this.bttnAddOptional.Name = "bttnAddOptional";
-            this.bttnAddOptional.UseUnderline = true;
-            this.bttnAddOptional.Label = Mono.Unix.Catalog.GetString("Add");
-            this.vbox3.Add(this.bttnAddOptional);
-            Gtk.Box.BoxChild w16 = ((Gtk.Box.BoxChild)(this.vbox3[this.bttnAddOptional]));
-            w16.Position = 0;
-            w16.Expand = false;
-            w16.Fill = false;
-            // Container child vbox3.Gtk.Box+BoxChild
-            this.bttnEditOptional = new Gtk.Button();
-            this.bttnEditOptional.CanFocus = true;
-            this.bttnEditOptional.Name = "bttnEditOptional";
-            this.bttnEditOptional.UseUnderline = true;
-            this.bttnEditOptional.Label = Mono.Unix.Catalog.GetString("Edit");
-            this.vbox3.Add(this.bttnEditOptional);
-            Gtk.Box.BoxChild w17 = ((Gtk.Box.BoxChild)(this.vbox3[this.bttnEditOptional]));
-            w17.Position = 1;
-            w17.Expand = false;
-            w17.Fill = false;
-            // Container child vbox3.Gtk.Box+BoxChild
-            this.bttnRemove = new Gtk.Button();
-            this.bttnRemove.CanFocus = true;
-            this.bttnRemove.Name = "bttnRemove";
-            this.bttnRemove.UseUnderline = true;
-            this.bttnRemove.Label = Mono.Unix.Catalog.GetString("Remove");
-            this.vbox3.Add(this.bttnRemove);
-            Gtk.Box.BoxChild w18 = ((Gtk.Box.BoxChild)(this.vbox3[this.bttnRemove]));
-            w18.Position = 2;
-            w18.Expand = false;
-            w18.Fill = false;
-            this.table1.Add(this.vbox3);
-            Gtk.Table.TableChild w19 = ((Gtk.Table.TableChild)(this.table1[this.vbox3]));
-            w19.TopAttach = ((uint)(1));
-            w19.BottomAttach = ((uint)(2));
-            w19.LeftAttach = ((uint)(2));
-            w19.RightAttach = ((uint)(3));
-            w19.XOptions = ((Gtk.AttachOptions)(4));
-            w19.YOptions = ((Gtk.AttachOptions)(4));
-            this.vbox1.Add(this.table1);
-            Gtk.Box.BoxChild w20 = ((Gtk.Box.BoxChild)(this.vbox1[this.table1]));
-            w20.Position = 3;
-            w20.Expand = false;
-            w20.Fill = false;
-            // Container child vbox1.Gtk.Box+BoxChild
-            this.hbox2 = new Gtk.HBox();
-            this.hbox2.Name = "hbox2";
-            this.hbox2.Spacing = 6;
-            this.vbox1.Add(this.hbox2);
-            Gtk.Box.BoxChild w21 = ((Gtk.Box.BoxChild)(this.vbox1[this.hbox2]));
-            w21.Position = 4;
-            this.Add(this.vbox1);
-            if ((this.Child != null)) {
-                this.Child.ShowAll();
-            }
-            this.Show();
-            this.unitName.FocusOutEvent += new Gtk.FocusOutEventHandler(this.OnUnitNameFocusOut);
-            this.unitName.KeyPressEvent += new Gtk.KeyPressEventHandler(this.OnUnitNameKeyPress);
-            this.unitSize.FocusOutEvent += new Gtk.FocusOutEventHandler(this.OnUnitSizeFocusOut);
-            this.unitSize.KeyPressEvent += new Gtk.KeyPressEventHandler(this.OnUnitSizeKeyPress);
-        }
-    }
-}
--- a/gtk-gui/gui.stetic	Fri Dec 26 12:33:04 2008 +0000
+++ b/gtk-gui/gui.stetic	Sun Jan 25 14:52:18 2009 +0000
@@ -2,12 +2,12 @@
 <stetic-interface>
   <configuration>
     <images-root-path>..</images-root-path>
-    <target-gtk-version>2.12.1</target-gtk-version>
+    <target-gtk-version>2.12</target-gtk-version>
   </configuration>
   <import>
     <widget-library name="../bin/Debug/WarFoundryGTK.exe" internal="true" />
   </import>
-  <widget class="Gtk.Window" id="IBBoard.WarFoundry.FrmMainWindow" design-size="832 659">
+  <widget class="Gtk.Window" id="IBBoard.WarFoundry.GTK.FrmMainWindow" design-size="832 659">
     <action-group name="Default">
       <action id="menuFile">
         <property name="Type">Action</property>
@@ -217,7 +217,6 @@
               <widget class="Gtk.TreeView" id="treeUnits">
                 <property name="MemberName" />
                 <property name="CanFocus">True</property>
-                <property name="HeadersClickable">True</property>
                 <signal name="RowActivated" handler="ArmyRowActivated" />
               </widget>
               <packing>
@@ -258,7 +257,7 @@
       </widget>
     </child>
   </widget>
-  <widget class="Gtk.Dialog" id="IBBoard.WarFoundry.FrmNewArmy" design-size="400 322">
+  <widget class="Gtk.Dialog" id="IBBoard.WarFoundry.GTK.FrmNewArmy" design-size="400 322">
     <property name="MemberName" />
     <property name="Events">ButtonPressMask</property>
     <property name="Title" translatable="yes">Create new army</property>
@@ -294,7 +293,6 @@
                     <property name="ShowScrollbars">True</property>
                     <property name="HeadersVisible">False</property>
                     <property name="RulesHint">True</property>
-                    <property name="HeadersClickable">True</property>
                   </widget>
                 </child>
               </widget>
@@ -491,7 +489,7 @@
       </widget>
     </child>
   </widget>
-  <widget class="Gtk.Dialog" id="IBBoard.WarFoundry.FrmChangeGameSystem" design-size="527 257">
+  <widget class="Gtk.Dialog" id="IBBoard.WarFoundry.GTK.FrmChangeGameSystem" design-size="527 257">
     <property name="MemberName" />
     <property name="Title" translatable="yes">Change Game System</property>
     <property name="Icon">resource:App.ico</property>
@@ -540,7 +538,6 @@
                     <property name="CanFocus">True</property>
                     <property name="ShowScrollbars">True</property>
                     <property name="HeadersVisible">False</property>
-                    <property name="HeadersClickable">True</property>
                     <signal name="RowActivated" handler="lstGameSystemsRowActivated" />
                   </widget>
                 </child>
@@ -604,7 +601,7 @@
       </widget>
     </child>
   </widget>
-  <widget class="Gtk.Dialog" id="IBBoard.WarFoundry.FrmNewUnit" design-size="400 318">
+  <widget class="Gtk.Dialog" id="IBBoard.WarFoundry.GTK.FrmNewUnit" design-size="400 318">
     <property name="MemberName" />
     <property name="Title" translatable="yes">Add new unit</property>
     <property name="Icon">stock:gtk-new Menu</property>
@@ -650,7 +647,6 @@
                         <property name="CanFocus">True</property>
                         <property name="ShowScrollbars">True</property>
                         <property name="HeadersVisible">False</property>
-                        <property name="HeadersClickable">True</property>
                         <signal name="RowActivated" handler="OnRowActivated" />
                       </widget>
                     </child>
@@ -673,7 +669,6 @@
                 <property name="MemberName" />
                 <property name="Xalign">0</property>
                 <property name="Yalign">0</property>
-                <property name="LabelProp" translatable="yes" />
               </widget>
               <packing>
                 <property name="Position">1</property>
@@ -738,7 +733,7 @@
       </widget>
     </child>
   </widget>
-  <widget class="Gtk.Bin" id="IBBoard.WarFoundry.Widgets.UnitDisplayWidget" design-size="649 422">
+  <widget class="Gtk.Bin" id="IBBoard.WarFoundry.GTK.Widgets.UnitDisplayWidget" design-size="649 422">
     <property name="MemberName" />
     <child>
       <widget class="Gtk.VBox" id="vbox1">
@@ -799,7 +794,6 @@
                 <property name="HeightRequest">75</property>
                 <property name="CanFocus">True</property>
                 <property name="ShowScrollbars">True</property>
-                <property name="HeadersClickable">True</property>
               </widget>
             </child>
           </widget>
@@ -835,7 +829,6 @@
                     <property name="MemberName" />
                     <property name="CanFocus">True</property>
                     <property name="ShowScrollbars">True</property>
-                    <property name="HeadersClickable">True</property>
                   </widget>
                 </child>
               </widget>
@@ -863,7 +856,6 @@
                     <property name="MemberName" />
                     <property name="CanFocus">True</property>
                     <property name="ShowScrollbars">True</property>
-                    <property name="HeadersClickable">True</property>
                   </widget>
                 </child>
               </widget>
--- a/gtk-gui/objects.xml	Fri Dec 26 12:33:04 2008 +0000
+++ b/gtk-gui/objects.xml	Sun Jan 25 14:52:18 2009 +0000
@@ -1,5 +1,5 @@
-<objects>
-  <object type="IBBoard.WarFoundry.Widgets.UnitDisplayWidget" palette-category="WarFoundry GTK# GUI" allow-children="false" base-type="Gtk.Bin">
+<objects attr-sync="on">
+  <object type="IBBoard.WarFoundry.GTK.Widgets.UnitDisplayWidget" palette-category="WarFoundry GTK# GUI" allow-children="false" base-type="Gtk.Bin">
     <itemgroups />
     <signals />
   </object>