Mercurial > repos > IBBoard.WarFoundry.GUI.GTK
changeset 3:6e6284a43843
Fixes #7
* Add translations and DTDs
* Don't deploy as MonoDevelop doesn't deploy folder structures and just puts the files in the root dir
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Tue, 23 Dec 2008 20:29:09 +0000 |
parents | 6d247d1a1cbb |
children | 8208a0fde4c2 |
files | WarFoundryGUI.mdp dtds/army.dtd dtds/race.dtd dtds/system.dtd dtds/translation.dtd translations/en.translation |
diffstat | 6 files changed, 177 insertions(+), 0 deletions(-) [+] |
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--- a/WarFoundryGUI.mdp Tue Dec 23 19:06:56 2008 +0000 +++ b/WarFoundryGUI.mdp Tue Dec 23 20:29:09 2008 +0000 @@ -34,6 +34,11 @@ <File name="Widgets/UnitDisplayWidget.cs" subtype="Code" buildaction="Compile" /> <File name="gtk-gui/objects.xml" subtype="Code" buildaction="EmbedAsResource" /> <File name="gtk-gui/IBBoard.WarFoundry.Widgets.UnitDisplayWidget.cs" subtype="Code" buildaction="Compile" /> + <File name="translations/en.translation" subtype="Code" buildaction="Nothing" /> + <File name="dtds/army.dtd" subtype="Code" buildaction="Nothing" /> + <File name="dtds/race.dtd" subtype="Code" buildaction="Nothing" /> + <File name="dtds/system.dtd" subtype="Code" buildaction="Nothing" /> + <File name="dtds/translation.dtd" subtype="Code" buildaction="Nothing" /> </Contents> <References> <ProjectReference type="Gac" localcopy="True" refto="System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/dtds/army.dtd Tue Dec 23 20:29:09 2008 +0000 @@ -0,0 +1,22 @@ +<!ELEMENT army (units,customEquipment)> +<!ELEMENT units (unit*)> +<!ELEMENT unit (equipment?)> +<!ELEMENT equipment (equipItem*)> +<!ELEMENT equipItem EMPTY> +<!ELEMENT customEquipment (customEquipment*)> +<!ELEMENT customEquip EMPTY> + +<!ATTLIST army id CDATA #REQUIRED> +<!ATTLIST army name CDATA #REQUIRED> +<!ATTLIST army system CDATA #REQUIRED> +<!ATTLIST army race CDATA #REQUIRED> +<!ATTLIST army maxPoints CDATA #REQUIRED> + +<!ATTLIST unit id CDATA #REQUIRED> +<!ATTLIST unit unitType CDATA #REQUIRED> +<!ATTLIST unit unitName CDATA #REQUIRED> +<!ATTLIST unit race CDATA ""> +<!ATTLIST unit size CDATA ""> + +<!ATTLIST equipItem id CDATA #REQUIRED> +<!ATTLIST equipItem amount CDATA #REQUIRED> \ No newline at end of file
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/dtds/race.dtd Tue Dec 23 20:29:09 2008 +0000 @@ -0,0 +1,77 @@ +<!ELEMENT race (units,categories?,equipment?, abilities?)> +<!ELEMENT categories (cat+)> +<!ELEMENT cat EMPTY> +<!ELEMENT units (unit+)> +<!ELEMENT unit (unitCats,stats,unitEquipment,requires?,exclusiveOf?,champions?,specialItems?,attachable?,additionalMembers?)> +<!ELEMENT unitCats (unitCat+)> +<!ELEMENT unitCat EMPTY> +<!ELEMENT stats (stat+)> +<!ELEMENT stat (#PCDATA)> +<!ELEMENT unitEquipment (unitEquipmentItem*)> +<!ELEMENT unitEquipmentItem EMPTY> +<!ELEMENT requires (required+)> +<!ELEMENT required EMPTY> +<!ELEMENT exclusiveOf (exclusive+)> +<!ELEMENT exclusive EMPTY> +<!ELEMENT champions (champion+)> +<!ELEMENT champion EMPTY> +<!ELEMENT specialItems (specialItem+)> +<!ELEMENT specialItem EMPTY> +<!ELEMENT attachable (attachableUnit+)> +<!ELEMENT attachableUnit EMPTY> +<!ELEMENT additionalMembers (additionalMember+)> +<!ELEMENT additionalMember EMPTY> +<!ELEMENT equipment (equipmentItem*)> +<!ELEMENT equipmentItem (stats?)> +<!ELEMENT abilities (ability?)> +<!ELEMENT ability (description,requirements)> +<!ELEMENT description (#PCDATA)> +<!ELEMENT requirements (requirement*)> +<!ELEMENT requirement (#PCDATA)> + +<!ATTLIST race id ID #REQUIRED> +<!ATTLIST race subid CDATA ""> +<!ATTLIST race system CDATA #REQUIRED> +<!ATTLIST race name CDATA #REQUIRED> + +<!ATTLIST cat id ID #REQUIRED> +<!ATTLIST cat name CDATA #REQUIRED> +<!ATTLIST cat minimum CDATA #REQUIRED> +<!ATTLIST cat maximum CDATA #REQUIRED> +<!ATTLIST cat baseValue CDATA #IMPLIED> +<!ATTLIST cat incValue CDATA #IMPLIED> +<!ATTLIST cat incAmount CDATA #IMPLIED> + +<!ATTLIST unit id ID #REQUIRED> +<!ATTLIST unit typeName CDATA #REQUIRED> +<!ATTLIST unit cat CDATA #REQUIRED> +<!ATTLIST unit unitPoints CDATA "0"> +<!ATTLIST unit points CDATA #REQUIRED> +<!ATTLIST unit race CDATA ""> +<!ATTLIST unit minNum CDATA "0"> +<!ATTLIST unit maxNum CDATA "-1"> +<!ATTLIST unit minSize CDATA "5"> +<!ATTLIST unit maxSize CDATA "-1"> +<!ATTLIST unit baseSize CDATA "0"> + +<!ATTLIST unitCat catID CDATA #REQUIRED> +<!ATTLIST unitCat catCost CDATA "1"> + +<!ATTLIST stats statSet CDATA ""> + +<!ATTLIST stat name CDATA #REQUIRED> + +<!ATTLIST unitEquipmentItem id CDATA #REQUIRED> +<!ATTLIST unitEquipmentItem required (true|false) "false"> +<!ATTLIST unitEquipmentItem exclusivityGroup CDATA ""> +<!ATTLIST unitEquipmentItem roundDirection (up|down) "up"> + +<!ATTLIST equipmentItem id ID #REQUIRED> +<!ATTLIST equipmentItem name CDATA #REQUIRED> +<!ATTLIST equipmentItem cost CDATA #REQUIRED> +<!ATTLIST equipmentItem min CDATA "-1"> +<!ATTLIST equipmentItem max CDATA "-1"> +<!ATTLIST equipmentItem armourType (None|Shield|LightArmour|LightArmourShield|HeavyArmour|HeavyArmourShield|Barding|BardingShield|BardingLightArmour|BardingLightArmourShield|BardingHeavyArmour|BardingHeavyArmourShield) "None"> + +<!ATTLIST ability id ID #REQUIRED> +<!ATTLIST ability name CDATA #REQUIRED>
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/dtds/system.dtd Tue Dec 23 20:29:09 2008 +0000 @@ -0,0 +1,30 @@ +<!ELEMENT system (categories,sysStatsList)> +<!ELEMENT categories (cat+)> +<!ELEMENT cat EMPTY> +<!ELEMENT sysStatsList (sysStats+)> +<!ELEMENT sysStats (sysStat+)> +<!ELEMENT sysStat EMPTY> + +<!ATTLIST system id ID #REQUIRED> +<!ATTLIST system name CDATA #REQUIRED> +<!ATTLIST system warn (true|false) "false"> +<!ATTLIST system allowAllies (true|false) "true"> +<!ATTLIST system isRosterBased (true|false) "false"> + +<!ATTLIST cat id ID #REQUIRED> +<!ATTLIST cat name CDATA #REQUIRED> +<!ATTLIST cat minPoints CDATA "0"> +<!ATTLIST cat maxPoints CDATA "-1"> +<!ATTLIST cat minPercentage CDATA "0"> +<!ATTLIST cat maxPercentage CDATA "100"> +<!ATTLIST cat minChoices CDATA "0"> +<!ATTLIST cat maxChoices CDATA "-1"> +<!ATTLIST cat baseValue CDATA "0"> +<!ATTLIST cat incValue CDATA "0"> +<!ATTLIST cat incAmount CDATA "0"> + +<!ATTLIST sysStatsList defaultStats CDATA #REQUIRED> + +<!ATTLIST sysStats id ID #REQUIRED> + +<!ATTLIST sysStat name CDATA #REQUIRED>
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/dtds/translation.dtd Tue Dec 23 20:29:09 2008 +0000 @@ -0,0 +1,4 @@ +<!ELEMENT translations (translation*)> +<!ELEMENT translation (#PCDATA)> <!-- it's a damned ugly hack, but C# won't take "#CDATA" so use #PCDATA and always treat it as CDATA --> +<!ATTLIST translation id ID #REQUIRED> +<!ATTLIST translations lang CDATA #REQUIRED> \ No newline at end of file
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/translations/en.translation Tue Dec 23 20:29:09 2008 +0000 @@ -0,0 +1,39 @@ +<?xml version="1.0" encoding="ISO-8859-1"?> +<!DOCTYPE translations SYSTEM "dtds/translation.dtd"> +<translations lang="en"> +<translation id="menuFile">&File</translation> +<translation id="menuEdit">&Edit</translation> +<translation id="menuHelp">&Help</translation> +<translation id="miNewArmy">&Create army</translation> +<translation id="miOpenArmy">&Open army</translation> +<translation id="miExit">E&xit</translation> +<translation id="miAbout">&About</translation> +<translation id="miSaveArmy">&Save army</translation> +<translation id="miSaveArmyAs">Save army &as...</translation> +<translation id="miCloseArmy">&Close army</translation> +<translation id="miChangeSystem">Change &game system</translation> +<translation id="miUndo">&Undo</translation> +<translation id="miRedo">&Redo</translation> +<translation id="armyFileFilter">WarFoundry Army Files (*.army)</translation> +<translation id="bttnSelectRace">Create army</translation> +<translation id="bttnCancel">Cancel</translation> +<translation id="bttnSelectUnit">Create unit</translation> +<translation id="lblUnitList">Unit types:</translation> +<translation id="lblRaceList">Races:</translation> +<translation id="lblArmyName">Army name:</translation> +<translation id="bttnSelectSystem">Select system</translation> +<translation id="lblSystemList">Game systems:</translation> +<translation id="FrmSelectSystem">Game system selection</translation> +<translation id="ArmyTree">Army tree</translation> +<translation id="FrmNewArmy">Create new army</translation> +<translation id="saveArmyDialog">Save army</translation> +<translation id="lblArmySize">Army size:</translation> +<translation id="defaultUnitName">Unit of {0} {1}</translation> +<translation id="bttnNewArmy">Create army</translation> +<translation id="bttnOpenArmy">Open army</translation> +<translation id="bttnSaveArmy">Save army</translation> +<translation id="statusPanelPoints">{0} pts / {1} pts</translation> +<translation id="miReloadFiles">&Reload files</translation> +<translation id="miDebugWindow">&Debug information</translation> +<translation id="FrmNewUnit">Add New {0} Choice</translation> +</translations> \ No newline at end of file