changeset 37:8bc24ef82258

Re #182: Make GTK# more like WinForms UI * Commit cleaned up stetic file no-open-ticket
author IBBoard <dev@ibboard.co.uk>
date Sat, 16 Jan 2010 16:37:26 +0000
parents d68992a831df
children 0b7ffb4a76be
files gtk-gui/gui.stetic
diffstat 1 files changed, 0 insertions(+), 111 deletions(-) [+]
line wrap: on
line diff
--- a/gtk-gui/gui.stetic	Sat Jan 16 16:36:12 2010 +0000
+++ b/gtk-gui/gui.stetic	Sat Jan 16 16:37:26 2010 +0000
@@ -550,117 +550,6 @@
       </widget>
     </child>
   </widget>
-  <widget class="Gtk.Dialog" id="IBBoard.WarFoundry.GTK.FrmChangeGameSystem" design-size="527 257">
-    <property name="MemberName" />
-    <property name="Title" translatable="yes">Change Game System</property>
-    <property name="Icon">resource:App.ico</property>
-    <property name="TypeHint">Dialog</property>
-    <property name="WindowPosition">CenterOnParent</property>
-    <property name="Modal">True</property>
-    <property name="Resizable">False</property>
-    <property name="AllowGrow">False</property>
-    <property name="DefaultWidth">400</property>
-    <property name="DefaultHeight">300</property>
-    <property name="SkipPagerHint">True</property>
-    <property name="SkipTaskbarHint">True</property>
-    <property name="Buttons">2</property>
-    <property name="HelpButton">False</property>
-    <child internal-child="VBox">
-      <widget class="Gtk.VBox" id="dialog1_VBox">
-        <property name="MemberName" />
-        <property name="Spacing">6</property>
-        <property name="BorderWidth">2</property>
-        <child>
-          <widget class="Gtk.HBox" id="hbox1">
-            <property name="MemberName" />
-            <property name="Spacing">6</property>
-            <child>
-              <widget class="Gtk.Label" id="lblGameSystem">
-                <property name="MemberName" />
-                <property name="LabelProp" translatable="yes">Game System</property>
-              </widget>
-              <packing>
-                <property name="Position">0</property>
-                <property name="AutoSize">False</property>
-                <property name="Expand">False</property>
-                <property name="Fill">False</property>
-              </packing>
-            </child>
-            <child>
-              <widget class="Gtk.ScrolledWindow" id="GtkScrolledWindow">
-                <property name="MemberName" />
-                <property name="ShadowType">In</property>
-                <child>
-                  <widget class="Gtk.TreeView" id="lstGameSystems">
-                    <property name="MemberName" />
-                    <property name="WidthRequest">250</property>
-                    <property name="HeightRequest">125</property>
-                    <property name="CanFocus">True</property>
-                    <property name="ShowScrollbars">True</property>
-                    <property name="HeadersVisible">False</property>
-                    <signal name="RowActivated" handler="lstGameSystemsRowActivated" />
-                  </widget>
-                </child>
-              </widget>
-              <packing>
-                <property name="Position">1</property>
-                <property name="AutoSize">True</property>
-              </packing>
-            </child>
-          </widget>
-          <packing>
-            <property name="Position">0</property>
-            <property name="AutoSize">False</property>
-          </packing>
-        </child>
-      </widget>
-    </child>
-    <child internal-child="ActionArea">
-      <widget class="Gtk.HButtonBox" id="dialog1_ActionArea">
-        <property name="MemberName" />
-        <property name="Spacing">6</property>
-        <property name="BorderWidth">5</property>
-        <property name="Size">2</property>
-        <property name="LayoutStyle">End</property>
-        <child>
-          <widget class="Gtk.Button" id="buttonCancel">
-            <property name="MemberName" />
-            <property name="CanDefault">True</property>
-            <property name="CanFocus">True</property>
-            <property name="UseStock">True</property>
-            <property name="Type">StockItem</property>
-            <property name="StockId">gtk-cancel</property>
-            <property name="ResponseId">-6</property>
-            <signal name="Clicked" handler="OnCancel" />
-            <property name="label">gtk-cancel</property>
-          </widget>
-          <packing>
-            <property name="Expand">False</property>
-            <property name="Fill">False</property>
-          </packing>
-        </child>
-        <child>
-          <widget class="Gtk.Button" id="buttonOk">
-            <property name="MemberName" />
-            <property name="Sensitive">False</property>
-            <property name="CanDefault">True</property>
-            <property name="CanFocus">True</property>
-            <property name="UseStock">True</property>
-            <property name="Type">StockItem</property>
-            <property name="StockId">gtk-ok</property>
-            <property name="ResponseId">-5</property>
-            <signal name="Clicked" handler="OnGameSystemOkayClicked" />
-            <property name="label">gtk-ok</property>
-          </widget>
-          <packing>
-            <property name="Position">1</property>
-            <property name="Expand">False</property>
-            <property name="Fill">False</property>
-          </packing>
-        </child>
-      </widget>
-    </child>
-  </widget>
   <widget class="Gtk.Dialog" id="IBBoard.WarFoundry.GTK.FrmNewUnit" design-size="400 318">
     <property name="MemberName" />
     <property name="Title" translatable="yes">Add new unit</property>