Mercurial > repos > IBBoard.WarFoundry.GUI.QtSharp
diff qt-gui/CreateNewArmyLayout.ui @ 3:ac1bf60edf63
Re #242: Qt# UI
* Make use of icons
Re #243: Create "New Army" dialog in Qt# app
* Create initial rendering of dialog (non-functional)
Re #247: Implement menu options in Qt# app
* Add initial hook for New Army dialog from menu item
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sat, 23 Jan 2010 20:54:42 +0000 |
parents | |
children | bbf40d66dfe4 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/qt-gui/CreateNewArmyLayout.ui Sat Jan 23 20:54:42 2010 +0000 @@ -0,0 +1,116 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>CreateNewArmyLayout</class> + <widget class="QDialog" name="CreateNewArmyLayout"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>400</width> + <height>300</height> + </rect> + </property> + <property name="windowTitle"> + <string>Dialog</string> + </property> + <layout class="QGridLayout" name="gridLayout"> + <item row="4" column="2"> + <widget class="QDialogButtonBox" name="buttonBox"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="standardButtons"> + <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> + </property> + </widget> + </item> + <item row="0" column="2"> + <widget class="QComboBox" name="gameSystems"/> + </item> + <item row="0" column="0"> + <widget class="QLabel" name="lblGameSystem"> + <property name="text"> + <string>game system:</string> + </property> + <property name="alignment"> + <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="lblRace"> + <property name="text"> + <string>race:</string> + </property> + <property name="alignment"> + <set>Qt::AlignRight|Qt::AlignTop|Qt::AlignTrailing</set> + </property> + </widget> + </item> + <item row="1" column="2"> + <widget class="QListView" name="raceList"/> + </item> + <item row="2" column="0"> + <widget class="QLabel" name="lblArmyName"> + <property name="text"> + <string>TextLabel</string> + </property> + <property name="alignment"> + <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> + </property> + </widget> + </item> + <item row="3" column="0"> + <widget class="QLabel" name="lblArmySize"> + <property name="text"> + <string>TextLabel</string> + </property> + <property name="alignment"> + <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> + </property> + </widget> + </item> + <item row="3" column="2"> + <widget class="QSpinBox" name="armySize"/> + </item> + <item row="2" column="2"> + <widget class="QLineEdit" name="armyName"/> + </item> + </layout> + </widget> + <resources/> + <connections> + <connection> + <sender>buttonBox</sender> + <signal>accepted()</signal> + <receiver>CreateNewArmyLayout</receiver> + <slot>accept()</slot> + <hints> + <hint type="sourcelabel"> + <x>248</x> + <y>254</y> + </hint> + <hint type="destinationlabel"> + <x>157</x> + <y>274</y> + </hint> + </hints> + </connection> + <connection> + <sender>buttonBox</sender> + <signal>rejected()</signal> + <receiver>CreateNewArmyLayout</receiver> + <slot>reject()</slot> + <hints> + <hint type="sourcelabel"> + <x>316</x> + <y>260</y> + </hint> + <hint type="destinationlabel"> + <x>286</x> + <y>274</y> + </hint> + </hints> + </connection> + </connections> +</ui>