Mercurial > repos > IBBoard.WarFoundry.GUI.QtSharp
view MainWindow.cs @ 5:1bd8febee385
Re #242: Create Qt# UI for WarFoundry
* Add logging library
* Set up WarFoundry environment
* Log load errors
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Mon, 25 Jan 2010 20:54:33 +0000 |
parents | d8f82945a6ab |
children | bbf40d66dfe4 |
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// This file (MainWindow.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; using System.Collections.Generic; using Qyoto; namespace IBBoard.WarFoundry.GUI.QtSharp { public class MainWindow : QMainWindow { private Ui_MainWindowLayout layout; public MainWindow () { layout = new Ui_MainWindowLayout(); layout.SetupUi(this); WindowIcon = new QIcon("icons/App.png"); SetUpActionIcons(); ConnectMenuActions(); SetUpToolbar(); layout.unitTabs.Clear(); } private void SetUpActionIcons() { layout.actionCreateArmy.icon = new QIcon("icons/ui/filenew.png"); layout.actionOpenArmy.icon = new QIcon("icons/ui/fileopen.png"); layout.actionSaveArmy.icon = new QIcon("icons/ui/filesave.png"); layout.actionSaveArmyAs.icon = new QIcon("icons/ui/filesaveas.png"); layout.menuExportArmyAs.icon = new QIcon("icons/ui/export.png"); layout.actionCloseArmy.icon = new QIcon("icons/ui/window-close.png"); layout.actionExit.icon = new QIcon("icons/ui/exit.png"); layout.actionUndo.icon = new QIcon("icons/ui/edit-undo.png"); layout.actionRedo.icon = new QIcon("icons/ui/edit-redo.png"); layout.actionAbout.icon = new QIcon("icons/ui/help-about.png"); } private void ConnectMenuActions() { QObject.Connect(layout.actionCreateArmy, "triggered()", CreateNewArmy); } private void CreateNewArmy() { NewArmyDialog dialog = new NewArmyDialog(); dialog.Show(); } private void SetUpToolbar() { List<QAction> actions = new List<QAction>(){ layout.actionCreateArmy, layout.actionOpenArmy, layout.actionSaveArmy}; layout.toolBar.AddActions(actions); layout.toolBar.AddSeparator(); layout.toolBar.AddAction(layout.actionUndo); layout.toolBar.AddAction(layout.actionRedo); layout.toolBar.AddSeparator(); } } }