Mercurial > repos > IBBoard.WarFoundry.GUI.QtSharp
changeset 0:620c62ba4d07
Re #242: Qt# GUI
* Attempt to import to correct location
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sat, 23 Jan 2010 17:05:18 +0000 |
parents | |
children | 4ff09911ef64 |
files | AssemblyInfo.cs IBBoard.WarFoundry.GUI.QtSharp.mdp IBBoard.WarFoundry.GUI.QtSharp.pidb Main.cs MainWindow.cs compile-ui.sh icons/App.png qt-gui/MainWindowLayout.cs qt-gui/MainWindowLayout.ui |
diffstat | 9 files changed, 534 insertions(+), 0 deletions(-) [+] |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/AssemblyInfo.cs Sat Jan 23 17:05:18 2010 +0000 @@ -0,0 +1,29 @@ +// This file (AssemblyInfo.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard +// +// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. +using System.Reflection; +using System.Runtime.CompilerServices; + +// Information about this assembly is defined by the following attributes. +// Change them to the values specific to your project. + +[assembly: AssemblyTitle("IBBoard.WarFoundry.GUI.QtSharp")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("")] +[assembly: AssemblyProduct("")] +[assembly: AssemblyCopyright("")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}". +// The form "{Major}.{Minor}.*" will automatically update the build and revision, +// and "{Major}.{Minor}.{Build}.*" will update just the revision. + +[assembly: AssemblyVersion("1.0.*")] + +// The following attributes are used to specify the signing key for the assembly, +// if desired. See the Mono documentation for more information about signing. + +//[assembly: AssemblyDelaySign(false)] +//[assembly: AssemblyKeyFile("")]
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/IBBoard.WarFoundry.GUI.QtSharp.mdp Sat Jan 23 17:05:18 2010 +0000 @@ -0,0 +1,34 @@ +<Project name="IBBoard.WarFoundry.GUI.QtSharp" fileversion="2.0" DefaultNamespace="IBBoard.WarFoundry.GUI.QtSharp" language="C#" targetFramework="2.0" ctype="DotNetProject"> + <Configurations active="Debug"> + <Configuration name="Debug" ctype="DotNetProjectConfiguration"> + <CustomCommands> + <Command type="BeforeBuild" command="compile-ui.sh" workingdir="${ProjectDir}" /> + </CustomCommands> + <Output directory="bin/Debug" assembly="IBBoard.WarFoundry.GUI.QtSharp" /> + <Build debugmode="True" target="Exe" /> + <Execution consolepause="True" runwithwarnings="True" runtime="MsNet" /> + <CodeGeneration compiler="Mcs" warninglevel="4" optimize="False" unsafecodeallowed="False" generateoverflowchecks="False" definesymbols="DEBUG" generatexmldocumentation="False" ctype="CSharpCompilerParameters" /> + </Configuration> + <Configuration name="Release" ctype="DotNetProjectConfiguration"> + <Output directory="bin/Release" assembly="IBBoard.WarFoundry.GUI.QtSharp" /> + <Build debugmode="False" target="Exe" /> + <Execution consolepause="True" runwithwarnings="True" runtime="MsNet" /> + <CodeGeneration compiler="Mcs" warninglevel="4" optimize="False" unsafecodeallowed="False" generateoverflowchecks="False" generatexmldocumentation="False" ctype="CSharpCompilerParameters" /> + </Configuration> + </Configurations> + <Contents> + <File subtype="Code" buildaction="Compile" name="AssemblyInfo.cs" /> + <File subtype="Code" buildaction="Compile" name="MainWindow.cs" /> + <File subtype="Code" buildaction="Compile" name="Main.cs" /> + <File subtype="Code" buildaction="Nothing" name="compile-ui.sh" /> + <File subtype="Directory" buildaction="Compile" name="qt-gui" /> + <File subtype="Code" buildaction="Compile" name="qt-gui/MainWindowLayout.cs" /> + <File subtype="Code" buildaction="Nothing" name="qt-gui/MainWindowLayout.ui" /> + <File subtype="Directory" buildaction="Compile" name="icons" /> + <File subtype="Code" name="icons/App.png" buildaction="FileCopy" /> + </Contents> + <References> + <ProjectReference type="Gac" localcopy="True" refto="System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" /> + <ProjectReference type="Gac" localcopy="True" refto="qt-dotnet, Version=4.5.0.0, Culture=neutral, PublicKeyToken=194a23ba31c08164" /> + </References> +</Project> \ No newline at end of file
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Main.cs Sat Jan 23 17:05:18 2010 +0000 @@ -0,0 +1,20 @@ +// This file (Main.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard +// +// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. +using System; +using Qyoto; +namespace IBBoard.WarFoundry.GUI.QtSharp +{ + class MainClass + { + public static void Main (string[] args) + { + new QApplication (args); + + MainWindow win = new MainWindow (); + win.Show (); + + QApplication.Exec (); + } + } +}
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/MainWindow.cs Sat Jan 23 17:05:18 2010 +0000 @@ -0,0 +1,38 @@ +// This file (MainWindow.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard +// +// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. +using System; +using System.Collections.Generic; +using Qyoto; + +public partial class MainWindow : QMainWindow +{ + private Ui_MainWindowLayout layout; + + public MainWindow () + { + layout = new Ui_MainWindowLayout(); + layout.SetupUi(this); + WindowIcon = new QIcon("icons/App.png"); + AddMenuActions(); + SetUpToolbar(); + } + + private void AddMenuActions() + { + layout.unitTabs.Clear(); + } + + private void SetUpToolbar() + { + List<QAction> actions = new List<QAction>(){ + layout.actionCreateArmy, + layout.actionOpenArmy, + layout.actionSaveArmy}; + layout.toolBar.AddActions(actions); + layout.toolBar.AddSeparator(); + layout.toolBar.AddAction(layout.actionUndo); + layout.toolBar.AddAction(layout.actionRedo); + layout.toolBar.AddSeparator(); + } +}
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/compile-ui.sh Sat Jan 23 17:05:18 2010 +0000 @@ -0,0 +1,12 @@ +#! /bin/bash + +echo "Compiling .ui files to C#" + +for f in qt-gui/*.ui +do + echo -ne " * Compiling $f..." + uics -o ${f/.ui/.cs} $f + echo "...compiled." +done + +echo
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/qt-gui/MainWindowLayout.cs Sat Jan 23 17:05:18 2010 +0000 @@ -0,0 +1,181 @@ +/******************************************************************************** +** Form generated from reading ui file 'MainWindowLayout.ui' +** +** Created: Sat Jan 23 16:57:44 2010 +** by: Qt User Interface Compiler for C# version 4.5.3 +** +** WARNING! All changes made in this file will be lost when recompiling ui file! +********************************************************************************/ + + +using Qyoto; + +public class Ui_MainWindowLayout +{ + public QAction actionCreateArmy; + public QAction actionOpenArmy; + public QAction actionSaveArmy; + public QAction actionSaveArmyAs; + public QAction actionExportBasicHtml; + public QAction actionCloseArmy; + public QAction actionReloadFiles; + public QAction actionExit; + public QAction actionAbout; + public QAction actionUndo; + public QAction actionRedo; + public QWidget mainContent; + public QGridLayout gridLayout; + public QSplitter splitter; + public QTreeView armyTree; + public QTabWidget unitTabs; + public QWidget tab; + public QWidget tab_2; + public QMenuBar menubar; + public QMenu menuFile; + public QMenu menuExportArmyAs; + public QMenu menuEdit; + public QMenu menuHelp; + public QStatusBar statusbar; + public QToolBar toolBar; + + public void SetupUi(QMainWindow MainWindowLayout) + { + if (MainWindowLayout.ObjectName == "") + MainWindowLayout.ObjectName = "MainWindowLayout"; + QSize Size = new QSize(696, 595); + Size = Size.ExpandedTo(MainWindowLayout.MinimumSizeHint()); + MainWindowLayout.Size = Size; + MainWindowLayout.WindowIcon = new QIcon("../App.png"); + actionCreateArmy = new QAction(MainWindowLayout); + actionCreateArmy.ObjectName = "actionCreateArmy"; + actionOpenArmy = new QAction(MainWindowLayout); + actionOpenArmy.ObjectName = "actionOpenArmy"; + actionSaveArmy = new QAction(MainWindowLayout); + actionSaveArmy.ObjectName = "actionSaveArmy"; + actionSaveArmy.Enabled = false; + actionSaveArmyAs = new QAction(MainWindowLayout); + actionSaveArmyAs.ObjectName = "actionSaveArmyAs"; + actionSaveArmyAs.Enabled = false; + actionExportBasicHtml = new QAction(MainWindowLayout); + actionExportBasicHtml.ObjectName = "actionExportBasicHtml"; + actionExportBasicHtml.Enabled = false; + actionCloseArmy = new QAction(MainWindowLayout); + actionCloseArmy.ObjectName = "actionCloseArmy"; + actionCloseArmy.Enabled = false; + actionReloadFiles = new QAction(MainWindowLayout); + actionReloadFiles.ObjectName = "actionReloadFiles"; + actionReloadFiles.Enabled = false; + actionExit = new QAction(MainWindowLayout); + actionExit.ObjectName = "actionExit"; + actionAbout = new QAction(MainWindowLayout); + actionAbout.ObjectName = "actionAbout"; + actionAbout.Enabled = false; + actionUndo = new QAction(MainWindowLayout); + actionUndo.ObjectName = "actionUndo"; + actionUndo.Enabled = false; + actionRedo = new QAction(MainWindowLayout); + actionRedo.ObjectName = "actionRedo"; + actionRedo.Enabled = false; + mainContent = new QWidget(MainWindowLayout); + mainContent.ObjectName = "mainContent"; + gridLayout = new QGridLayout(mainContent); + gridLayout.ObjectName = "gridLayout"; + splitter = new QSplitter(mainContent); + splitter.ObjectName = "splitter"; + splitter.Orientation = Qt.Orientation.Horizontal; + splitter.HandleWidth = 6; + armyTree = new QTreeView(splitter); + armyTree.ObjectName = "armyTree"; + splitter.AddWidget(armyTree); + unitTabs = new QTabWidget(splitter); + unitTabs.ObjectName = "unitTabs"; + unitTabs.MinimumSize = new QSize(500, 0); + tab = new QWidget(); + tab.ObjectName = "tab"; + unitTabs.AddTab(tab, QApplication.Translate("MainWindowLayout", "Tab 1", null, QApplication.Encoding.UnicodeUTF8)); + tab_2 = new QWidget(); + tab_2.ObjectName = "tab_2"; + unitTabs.AddTab(tab_2, QApplication.Translate("MainWindowLayout", "Tab 2", null, QApplication.Encoding.UnicodeUTF8)); + splitter.AddWidget(unitTabs); + + gridLayout.AddWidget(splitter, 0, 0, 1, 1); + + MainWindowLayout.SetCentralWidget(mainContent); + menubar = new QMenuBar(MainWindowLayout); + menubar.ObjectName = "menubar"; + menubar.Geometry = new QRect(0, 0, 696, 20); + menuFile = new QMenu(menubar); + menuFile.ObjectName = "menuFile"; + menuExportArmyAs = new QMenu(menuFile); + menuExportArmyAs.ObjectName = "menuExportArmyAs"; + menuExportArmyAs.Enabled = false; + menuEdit = new QMenu(menubar); + menuEdit.ObjectName = "menuEdit"; + menuHelp = new QMenu(menubar); + menuHelp.ObjectName = "menuHelp"; + MainWindowLayout.SetMenuBar(menubar); + statusbar = new QStatusBar(MainWindowLayout); + statusbar.ObjectName = "statusbar"; + MainWindowLayout.SetStatusBar(statusbar); + toolBar = new QToolBar(MainWindowLayout); + toolBar.ObjectName = "toolBar"; + toolBar.ToolButtonStyle = Qt.ToolButtonStyle.ToolButtonIconOnly; + MainWindowLayout.AddToolBar(Qt.ToolBarArea.TopToolBarArea, toolBar); + MainWindowLayout.InsertToolBarBreak(toolBar); + + menubar.AddAction(menuFile.MenuAction()); + menubar.AddAction(menuEdit.MenuAction()); + menubar.AddAction(menuHelp.MenuAction()); + menuFile.AddAction(actionCreateArmy); + menuFile.AddAction(actionOpenArmy); + menuFile.AddAction(actionSaveArmy); + menuFile.AddAction(actionSaveArmyAs); + menuFile.AddAction(menuExportArmyAs.MenuAction()); + menuFile.AddAction(actionCloseArmy); + menuFile.AddSeparator(); + menuFile.AddAction(actionReloadFiles); + menuFile.AddSeparator(); + menuFile.AddAction(actionExit); + menuExportArmyAs.AddAction(actionExportBasicHtml); + menuEdit.AddAction(actionUndo); + menuEdit.AddAction(actionRedo); + menuHelp.AddAction(actionAbout); + + RetranslateUi(MainWindowLayout); + QObject.Connect(actionExit, Qt.SIGNAL("triggered()"), MainWindowLayout, Qt.SLOT("close()")); + + unitTabs.CurrentIndex = 0; + + + QMetaObject.ConnectSlotsByName(MainWindowLayout); + } // SetupUi + + public void RetranslateUi(QMainWindow MainWindowLayout) + { + MainWindowLayout.WindowTitle = QApplication.Translate("MainWindowLayout", "MainWindow", null, QApplication.Encoding.UnicodeUTF8); + actionCreateArmy.Text = QApplication.Translate("MainWindowLayout", "&create army", null, QApplication.Encoding.UnicodeUTF8); + actionOpenArmy.Text = QApplication.Translate("MainWindowLayout", "&open army", null, QApplication.Encoding.UnicodeUTF8); + actionSaveArmy.Text = QApplication.Translate("MainWindowLayout", "&save army", null, QApplication.Encoding.UnicodeUTF8); + actionSaveArmyAs.Text = QApplication.Translate("MainWindowLayout", "save army as", null, QApplication.Encoding.UnicodeUTF8); + actionExportBasicHtml.Text = QApplication.Translate("MainWindowLayout", "&basic html", null, QApplication.Encoding.UnicodeUTF8); + actionCloseArmy.Text = QApplication.Translate("MainWindowLayout", "close army", null, QApplication.Encoding.UnicodeUTF8); + actionReloadFiles.Text = QApplication.Translate("MainWindowLayout", "reload files", null, QApplication.Encoding.UnicodeUTF8); + actionExit.Text = QApplication.Translate("MainWindowLayout", "exit", null, QApplication.Encoding.UnicodeUTF8); + actionAbout.Text = QApplication.Translate("MainWindowLayout", "&about", null, QApplication.Encoding.UnicodeUTF8); + actionUndo.Text = QApplication.Translate("MainWindowLayout", "&undo", null, QApplication.Encoding.UnicodeUTF8); + actionRedo.Text = QApplication.Translate("MainWindowLayout", "&redo", null, QApplication.Encoding.UnicodeUTF8); + unitTabs.SetTabText(unitTabs.IndexOf(tab), QApplication.Translate("MainWindowLayout", "Tab 1", null, QApplication.Encoding.UnicodeUTF8)); + unitTabs.SetTabText(unitTabs.IndexOf(tab_2), QApplication.Translate("MainWindowLayout", "Tab 2", null, QApplication.Encoding.UnicodeUTF8)); + menuFile.Title = QApplication.Translate("MainWindowLayout", "&file", null, QApplication.Encoding.UnicodeUTF8); + menuExportArmyAs.Title = QApplication.Translate("MainWindowLayout", "export army as", null, QApplication.Encoding.UnicodeUTF8); + menuEdit.Title = QApplication.Translate("MainWindowLayout", "&edit", null, QApplication.Encoding.UnicodeUTF8); + menuHelp.Title = QApplication.Translate("MainWindowLayout", "&help", null, QApplication.Encoding.UnicodeUTF8); + toolBar.WindowTitle = QApplication.Translate("MainWindowLayout", "toolBar", null, QApplication.Encoding.UnicodeUTF8); + } // RetranslateUi + +} + +namespace Ui { + public class MainWindowLayout : Ui_MainWindowLayout {} +} // namespace Ui +
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/qt-gui/MainWindowLayout.ui Sat Jan 23 17:05:18 2010 +0000 @@ -0,0 +1,220 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>MainWindowLayout</class> + <widget class="QMainWindow" name="MainWindowLayout"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>696</width> + <height>595</height> + </rect> + </property> + <property name="windowTitle"> + <string>MainWindow</string> + </property> + <property name="windowIcon"> + <iconset> + <normaloff>../App.png</normaloff>../App.png</iconset> + </property> + <widget class="QWidget" name="mainContent"> + <layout class="QGridLayout" name="_2"> + <item row="0" column="0"> + <widget class="QSplitter" name="splitter"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="handleWidth"> + <number>6</number> + </property> + <widget class="QTreeView" name="armyTree"/> + <widget class="QTabWidget" name="unitTabs"> + <property name="minimumSize"> + <size> + <width>500</width> + <height>0</height> + </size> + </property> + <property name="currentIndex"> + <number>0</number> + </property> + <widget class="QWidget" name="tab"> + <attribute name="title"> + <string>Tab 1</string> + </attribute> + </widget> + <widget class="QWidget" name="tab_2"> + <attribute name="title"> + <string>Tab 2</string> + </attribute> + </widget> + </widget> + </widget> + </item> + </layout> + </widget> + <widget class="QMenuBar" name="menubar"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>696</width> + <height>20</height> + </rect> + </property> + <widget class="QMenu" name="menuFile"> + <property name="title"> + <string>&file</string> + </property> + <widget class="QMenu" name="menuExportArmyAs"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="title"> + <string>export army as</string> + </property> + <addaction name="actionExportBasicHtml"/> + </widget> + <addaction name="actionCreateArmy"/> + <addaction name="actionOpenArmy"/> + <addaction name="actionSaveArmy"/> + <addaction name="actionSaveArmyAs"/> + <addaction name="menuExportArmyAs"/> + <addaction name="actionCloseArmy"/> + <addaction name="separator"/> + <addaction name="actionReloadFiles"/> + <addaction name="separator"/> + <addaction name="actionExit"/> + </widget> + <widget class="QMenu" name="menuEdit"> + <property name="title"> + <string>&edit</string> + </property> + <addaction name="actionUndo"/> + <addaction name="actionRedo"/> + </widget> + <widget class="QMenu" name="menuHelp"> + <property name="title"> + <string>&help</string> + </property> + <addaction name="actionAbout"/> + </widget> + <addaction name="menuFile"/> + <addaction name="menuEdit"/> + <addaction name="menuHelp"/> + </widget> + <widget class="QStatusBar" name="statusbar"/> + <widget class="QToolBar" name="toolBar"> + <property name="windowTitle"> + <string>toolBar</string> + </property> + <property name="toolButtonStyle"> + <enum>Qt::ToolButtonIconOnly</enum> + </property> + <attribute name="toolBarArea"> + <enum>TopToolBarArea</enum> + </attribute> + <attribute name="toolBarBreak"> + <bool>true</bool> + </attribute> + </widget> + <action name="actionCreateArmy"> + <property name="text"> + <string>&create army</string> + </property> + </action> + <action name="actionOpenArmy"> + <property name="text"> + <string>&open army</string> + </property> + </action> + <action name="actionSaveArmy"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="text"> + <string>&save army</string> + </property> + </action> + <action name="actionSaveArmyAs"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="text"> + <string>save army as</string> + </property> + </action> + <action name="actionExportBasicHtml"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="text"> + <string>&basic html</string> + </property> + </action> + <action name="actionCloseArmy"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="text"> + <string>close army</string> + </property> + </action> + <action name="actionReloadFiles"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="text"> + <string>reload files</string> + </property> + </action> + <action name="actionExit"> + <property name="text"> + <string>exit</string> + </property> + </action> + <action name="actionAbout"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="text"> + <string>&about</string> + </property> + </action> + <action name="actionUndo"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="text"> + <string>&undo</string> + </property> + </action> + <action name="actionRedo"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="text"> + <string>&redo</string> + </property> + </action> + </widget> + <resources/> + <connections> + <connection> + <sender>actionExit</sender> + <signal>triggered()</signal> + <receiver>MainWindowLayout</receiver> + <slot>close()</slot> + <hints> + <hint type="sourcelabel"> + <x>-1</x> + <y>-1</y> + </hint> + <hint type="destinationlabel"> + <x>399</x> + <y>299</y> + </hint> + </hints> + </connection> + </connections> +</ui>