Mercurial > repos > IBBoard.WarFoundry.GUI.WinForms
annotate FrmUnit.cs @ 113:c1a3993297b1
Re #115: Typing number for equipment amount doesn't update Okay button
* Switch to using ControlTranslator for the EquipmentAmountControl to resolve issues with the VisualStudio form designer erroring out because the translations aren't initialised (they still won't be, but it seems to be happy now)
author | IBBoard <dev@ibboard.co.uk> |
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date | Thu, 24 Dec 2009 10:52:03 +0000 |
parents | f4d3e64bdb18 |
children | 18d607b0249b |
rev | line source |
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36 | 1 // This file (FrmUnit.cs) is a part of the IBBoard.WarFoundry.GUI.WinForms project and is copyright 2007, 2008, 2009 IBBoard. |
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2 // |
36 | 3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. |
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4 |
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5 using System; |
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6 using System.Drawing; |
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7 using System.Data; |
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8 using System.Collections.Generic; |
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9 using System.ComponentModel; |
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10 using System.Windows.Forms; |
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11 using IBBoard.Commands; |
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12 using IBBoard.Lang; |
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13 using IBBoard.Windows.Forms; |
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14 using IBBoard.Windows.Forms.I18N; |
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15 using IBBoard.WarFoundry.API; |
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16 using IBBoard.WarFoundry.API.Commands; |
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17 using IBBoard.WarFoundry.API.Objects; |
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18 using IBBoard.WarFoundry.GUI.WinForms.UI; |
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19 using IBBoard.WarFoundry.GUI.WinForms.Util; |
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20 |
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21 namespace IBBoard.WarFoundry.GUI.WinForms |
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22 { |
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23 /// <summary> |
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24 /// Summary description for FrmUnit. |
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25 /// </summary> |
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26 public class FrmUnit : IBBoard.Windows.Forms.IBBForm |
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27 { |
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28 private Unit unit; |
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29 private Dictionary<UnitEquipmentItem, UnitEquipmentChoice> equipmentChoices = new Dictionary<UnitEquipmentItem, UnitEquipmentChoice>(); |
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30 private CommandStack commandStack; |
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31 private System.Windows.Forms.DataGrid statsGrid; |
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32 private System.Windows.Forms.TextBox tbUnitName; |
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33 private System.Windows.Forms.NumericUpDown unitSize; |
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34 private IBBLabel lblUnitSize; |
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35 private IBBButton bttnAddWeapon; |
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36 private IBBButton bttnRemoveWeapon; |
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37 private IBBLabel lblEquip; |
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38 private System.Windows.Forms.ListBox equipmentList; |
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39 private IBBButton bttnReplaceWeapon; |
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40 private IBBButton bttnEditWeapon; |
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41 private Label lblPoints; |
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42 private IBBLabel lblNotes; |
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43 private TextBox notes; |
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44 private ListBox abilitiesList; |
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45 private IBBLabel lblAbilities; |
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46 /// <summary> |
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47 /// Required designer variable. |
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48 /// </summary> |
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49 private System.ComponentModel.Container components = null; |
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50 |
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51 public FrmUnit(Unit toDisplay, CommandStack cmdStack) |
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52 { |
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53 unit = toDisplay; |
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54 commandStack = cmdStack; |
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55 // |
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56 // Required for Windows Form Designer support |
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57 // |
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58 InitializeComponent(); |
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59 ControlTranslator.TranslateControl(this); |
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60 tbUnitName.Text = unit.Name; |
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61 Text = Translation.GetTranslation("FrmUnit", "{0}", unit.Name); |
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62 unit.NameChanged += new StringValChangedDelegate(unit_NameChanged); |
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63 unit.UnitSizeChanged += new IntValChangedDelegate(unit_UnitSizeChanged); |
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64 unit.UnitEquipmentAmountChanged += new DoubleValChangedDelegate(unit_UnitEquipmentAmountChanged); |
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65 unit.PointsValueChanged += new DoubleValChangedDelegate(unit_PointsValueChanged); |
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66 |
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67 unitSize.Value = unit.Size; |
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68 unitSize.Maximum = (unit.UnitType.MaxSize == WarFoundryCore.INFINITY ? int.MaxValue : unit.UnitType.MaxSize); |
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69 unitSize.Minimum = unit.UnitType.MinSize; |
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70 unitSize.Enabled = (unitSize.Maximum != unitSize.Minimum); |
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71 |
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72 notes.Text = unit.UnitType.Notes; |
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73 abilitiesList.DataSource = new List<Ability>(unit.UnitType.GetRequiredAbilities()); |
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74 abilitiesList.DisplayMember = "Name"; |
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75 SetPointsValueText(); |
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76 SetStats(); |
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77 SetWeapons(); |
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78 } |
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79 |
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80 void unit_PointsValueChanged(WarFoundryObject obj, double oldValue, double newValue) |
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81 { |
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82 SetPointsValueText(); |
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83 } |
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84 |
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85 private void SetPointsValueText() |
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86 { |
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87 lblPoints.Text = "(" + unit.Points + " pts)"; |
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88 } |
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89 |
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90 private void SetStats() |
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91 { |
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92 DataTable dt = new DataTable(); |
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93 Stat[] stats = unit.UnitStatsArrayWithName; |
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94 int statsCount = stats.Length; |
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95 DataColumn[] dc = new DataColumn[statsCount]; |
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96 |
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97 DataGridTableStyle dgStyle = new DataGridTableStyle(); |
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98 dgStyle.RowHeadersVisible = false; |
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99 |
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100 Stat stat = stats[0]; |
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101 DataColumn tempCol = new DataColumn(stat.ParentSlotName); |
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102 tempCol.DataType = stat.GetType(); |
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103 |
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104 for (int i = 0; i < statsCount; i++) |
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105 { |
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106 stat = stats[i]; |
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107 tempCol = new DataColumn(stat.ParentSlotName); |
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108 tempCol.DataType = stat.GetType(); |
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109 dc[i] = tempCol; |
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110 DataGridColumnStyle colStyle = new StatColumnStyle(); |
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111 colStyle.Width = 40; |
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112 colStyle.MappingName = stat.ParentSlotName; |
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113 colStyle.HeaderText = stat.ParentSlotName; |
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114 colStyle.Alignment = HorizontalAlignment.Center; |
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115 colStyle.ReadOnly = true; |
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116 dgStyle.GridColumnStyles.Add(colStyle); |
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117 } |
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118 |
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119 DataGridColumnStyle nameColStyle = dgStyle.GridColumnStyles[0]; |
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120 nameColStyle.HeaderText = Translation.GetTranslation("UnitName", "Name"); |
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121 nameColStyle.Alignment = HorizontalAlignment.Left; |
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122 nameColStyle.Width = statsGrid.ClientSize.Width - ((stats.Length - 1) * 40) - 4; |
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123 |
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124 dt.Columns.AddRange(dc); |
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125 |
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126 DataRow dr = dt.NewRow(); |
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127 dr.ItemArray = stats; |
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128 dt.Rows.Add(dr); |
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129 statsGrid.DataSource = dt; |
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130 statsGrid.TableStyles.Add(dgStyle); |
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131 } |
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132 |
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133 private void SetWeapons() |
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134 { |
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135 foreach (UnitEquipmentItem item in unit.GetEquipment()) |
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136 { |
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137 equipmentList.Items.Add(GetEquipmentChoice(item)); |
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138 } |
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139 } |
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140 |
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141 private UnitEquipmentChoice GetEquipmentChoice(UnitEquipmentItem item) |
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142 { |
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143 UnitEquipmentChoice choice = null; |
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144 equipmentChoices.TryGetValue(item, out choice); |
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145 |
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146 if (choice == null) |
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147 { |
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148 choice = new UnitEquipmentChoice(Unit, item); |
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149 equipmentChoices[item] = choice; |
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150 } |
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151 |
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152 return choice; |
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153 } |
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154 |
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155 /// <summary> |
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156 /// Clean up any resources being used. |
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157 /// </summary> |
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158 protected override void Dispose(bool disposing) |
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159 { |
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160 //remove our leave events so that disposing doesn't trigger them |
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161 tbUnitName.Leave -= new System.EventHandler(this.tbUnitName_Leave); |
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162 unitSize.Leave -= new System.EventHandler(this.unitSize_Leave); |
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163 |
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164 if (disposing) |
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165 { |
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166 if (components != null) |
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167 { |
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168 components.Dispose(); |
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169 } |
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170 } |
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171 base.Dispose(disposing); |
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172 } |
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173 |
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174 #region Windows Form Designer generated code |
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175 /// <summary> |
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176 /// Required method for Designer support - do not modify |
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177 /// the contents of this method with the code editor. |
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178 /// </summary> |
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179 private void InitializeComponent() |
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180 { |
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181 this.statsGrid = new System.Windows.Forms.DataGrid(); |
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182 this.tbUnitName = new System.Windows.Forms.TextBox(); |
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183 this.unitSize = new System.Windows.Forms.NumericUpDown(); |
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184 this.lblUnitSize = new IBBoard.Windows.Forms.IBBLabel(); |
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185 this.lblEquip = new IBBoard.Windows.Forms.IBBLabel(); |
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186 this.bttnAddWeapon = new IBBoard.Windows.Forms.IBBButton(); |
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187 this.bttnRemoveWeapon = new IBBoard.Windows.Forms.IBBButton(); |
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188 this.equipmentList = new System.Windows.Forms.ListBox(); |
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189 this.bttnReplaceWeapon = new IBBoard.Windows.Forms.IBBButton(); |
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190 this.bttnEditWeapon = new IBBoard.Windows.Forms.IBBButton(); |
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191 this.lblPoints = new System.Windows.Forms.Label(); |
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192 this.lblNotes = new IBBoard.Windows.Forms.IBBLabel(); |
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193 this.notes = new System.Windows.Forms.TextBox(); |
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194 this.abilitiesList = new System.Windows.Forms.ListBox(); |
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195 this.lblAbilities = new IBBoard.Windows.Forms.IBBLabel(); |
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196 ((System.ComponentModel.ISupportInitialize) (this.statsGrid)).BeginInit(); |
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197 ((System.ComponentModel.ISupportInitialize) (this.unitSize)).BeginInit(); |
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198 this.SuspendLayout(); |
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199 // |
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200 // statsGrid |
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201 // |
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202 this.statsGrid.AllowNavigation = false; |
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203 this.statsGrid.AllowSorting = false; |
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204 this.statsGrid.AlternatingBackColor = System.Drawing.SystemColors.Control; |
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205 this.statsGrid.Anchor = ((System.Windows.Forms.AnchorStyles) (((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) |
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206 | System.Windows.Forms.AnchorStyles.Right))); |
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207 this.statsGrid.BackgroundColor = System.Drawing.SystemColors.Control; |
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208 this.statsGrid.CaptionVisible = false; |
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209 this.statsGrid.CausesValidation = false; |
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210 this.statsGrid.DataMember = ""; |
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211 this.statsGrid.GridLineColor = System.Drawing.SystemColors.ControlDarkDark; |
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212 this.statsGrid.HeaderForeColor = System.Drawing.SystemColors.ControlText; |
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213 this.statsGrid.Location = new System.Drawing.Point(8, 32); |
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214 this.statsGrid.Name = "statsGrid"; |
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215 this.statsGrid.PreferredColumnWidth = 40; |
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216 this.statsGrid.ReadOnly = true; |
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217 this.statsGrid.RowHeadersVisible = false; |
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218 this.statsGrid.SelectionBackColor = System.Drawing.SystemColors.Control; |
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219 this.statsGrid.SelectionForeColor = System.Drawing.SystemColors.WindowText; |
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220 this.statsGrid.Size = new System.Drawing.Size(600, 88); |
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221 this.statsGrid.TabIndex = 0; |
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222 this.statsGrid.TabStop = false; |
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223 // |
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224 // tbUnitName |
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225 // |
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226 this.tbUnitName.Location = new System.Drawing.Point(8, 8); |
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227 this.tbUnitName.Name = "tbUnitName"; |
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228 this.tbUnitName.Size = new System.Drawing.Size(344, 20); |
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229 this.tbUnitName.TabIndex = 1; |
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230 this.tbUnitName.Leave += new System.EventHandler(this.tbUnitName_Leave); |
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231 this.tbUnitName.KeyDown += new System.Windows.Forms.KeyEventHandler(this.tbUnitName_KeyDown); |
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232 // |
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233 // unitSize |
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234 // |
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235 this.unitSize.Anchor = ((System.Windows.Forms.AnchorStyles) ((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); |
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236 this.unitSize.Location = new System.Drawing.Point(528, 8); |
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237 this.unitSize.Name = "unitSize"; |
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238 this.unitSize.Size = new System.Drawing.Size(80, 20); |
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239 this.unitSize.TabIndex = 1; |
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240 this.unitSize.TextAlign = System.Windows.Forms.HorizontalAlignment.Right; |
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241 this.unitSize.Value = new decimal(new int[] { |
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242 1, |
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243 0, |
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244 0, |
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245 0}); |
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246 this.unitSize.Leave += new System.EventHandler(this.unitSize_Leave); |
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247 this.unitSize.KeyDown += new System.Windows.Forms.KeyEventHandler(this.unitSize_KeyDown); |
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248 // |
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249 // lblUnitSize |
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250 // |
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251 this.lblUnitSize.Anchor = ((System.Windows.Forms.AnchorStyles) ((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); |
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252 this.lblUnitSize.Location = new System.Drawing.Point(452, 8); |
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253 this.lblUnitSize.Name = "lblUnitSize"; |
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254 this.lblUnitSize.Size = new System.Drawing.Size(72, 23); |
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255 this.lblUnitSize.TabIndex = 0; |
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256 this.lblUnitSize.Text = "unit size"; |
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257 this.lblUnitSize.TextAlign = System.Drawing.ContentAlignment.TopRight; |
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258 // |
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259 // lblEquip |
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260 // |
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261 this.lblEquip.Location = new System.Drawing.Point(15, 126); |
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262 this.lblEquip.Name = "lblEquip"; |
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263 this.lblEquip.Size = new System.Drawing.Size(81, 108); |
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264 this.lblEquip.TabIndex = 3; |
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265 this.lblEquip.Text = "equipment"; |
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266 this.lblEquip.TextAlign = System.Drawing.ContentAlignment.TopRight; |
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267 // |
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268 // bttnAddWeapon |
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269 // |
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270 this.bttnAddWeapon.Anchor = ((System.Windows.Forms.AnchorStyles) ((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); |
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271 this.bttnAddWeapon.FlatStyle = System.Windows.Forms.FlatStyle.System; |
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272 this.bttnAddWeapon.Location = new System.Drawing.Point(516, 126); |
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273 this.bttnAddWeapon.Name = "bttnAddWeapon"; |
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274 this.bttnAddWeapon.Size = new System.Drawing.Size(88, 22); |
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275 this.bttnAddWeapon.TabIndex = 4; |
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276 this.bttnAddWeapon.Text = "add"; |
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277 this.bttnAddWeapon.Click += new System.EventHandler(this.bttnAddWeapon_Click); |
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278 // |
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279 // bttnRemoveWeapon |
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280 // |
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281 this.bttnRemoveWeapon.Anchor = ((System.Windows.Forms.AnchorStyles) ((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); |
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282 this.bttnRemoveWeapon.Enabled = false; |
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283 this.bttnRemoveWeapon.FlatStyle = System.Windows.Forms.FlatStyle.System; |
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284 this.bttnRemoveWeapon.Location = new System.Drawing.Point(516, 210); |
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285 this.bttnRemoveWeapon.Name = "bttnRemoveWeapon"; |
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286 this.bttnRemoveWeapon.Size = new System.Drawing.Size(88, 22); |
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287 this.bttnRemoveWeapon.TabIndex = 5; |
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288 this.bttnRemoveWeapon.Text = "remove"; |
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289 this.bttnRemoveWeapon.Click += new System.EventHandler(this.bttnRemoveWeapon_Click); |
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290 // |
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291 // equipmentList |
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292 // |
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293 this.equipmentList.Anchor = ((System.Windows.Forms.AnchorStyles) (((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) |
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294 | System.Windows.Forms.AnchorStyles.Right))); |
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295 this.equipmentList.Location = new System.Drawing.Point(102, 126); |
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296 this.equipmentList.Name = "equipmentList"; |
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297 this.equipmentList.Size = new System.Drawing.Size(408, 108); |
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298 this.equipmentList.TabIndex = 6; |
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299 this.equipmentList.DoubleClick += new System.EventHandler(this.equipmentList_DoubleClick); |
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300 this.equipmentList.SelectedIndexChanged += new System.EventHandler(this.equipmentList_SelectedIndexChanged); |
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301 // |
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302 // bttnReplaceWeapon |
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303 // |
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304 this.bttnReplaceWeapon.Anchor = ((System.Windows.Forms.AnchorStyles) ((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); |
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305 this.bttnReplaceWeapon.Enabled = false; |
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306 this.bttnReplaceWeapon.FlatStyle = System.Windows.Forms.FlatStyle.System; |
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307 this.bttnReplaceWeapon.Location = new System.Drawing.Point(516, 182); |
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308 this.bttnReplaceWeapon.Name = "bttnReplaceWeapon"; |
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309 this.bttnReplaceWeapon.Size = new System.Drawing.Size(88, 22); |
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310 this.bttnReplaceWeapon.TabIndex = 10; |
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311 this.bttnReplaceWeapon.Text = "replace"; |
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312 this.bttnReplaceWeapon.Click += new System.EventHandler(this.bttnReplaceWeapon_Click); |
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313 // |
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314 // bttnEditWeapon |
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315 // |
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316 this.bttnEditWeapon.Anchor = ((System.Windows.Forms.AnchorStyles) ((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); |
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317 this.bttnEditWeapon.Enabled = false; |
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318 this.bttnEditWeapon.FlatStyle = System.Windows.Forms.FlatStyle.System; |
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319 this.bttnEditWeapon.Location = new System.Drawing.Point(516, 154); |
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320 this.bttnEditWeapon.Name = "bttnEditWeapon"; |
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321 this.bttnEditWeapon.Size = new System.Drawing.Size(88, 22); |
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322 this.bttnEditWeapon.TabIndex = 11; |
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323 this.bttnEditWeapon.Text = "edit"; |
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324 this.bttnEditWeapon.Click += new System.EventHandler(this.bttnEditWeapon_Click); |
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325 // |
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326 // lblPoints |
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327 // |
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328 this.lblPoints.Location = new System.Drawing.Point(358, 8); |
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329 this.lblPoints.Name = "lblPoints"; |
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330 this.lblPoints.Size = new System.Drawing.Size(88, 21); |
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331 this.lblPoints.TabIndex = 12; |
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332 this.lblPoints.Text = "(points)"; |
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333 // |
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334 // lblNotes |
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335 // |
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336 this.lblNotes.Location = new System.Drawing.Point(13, 317); |
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337 this.lblNotes.Name = "lblNotes"; |
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338 this.lblNotes.Size = new System.Drawing.Size(84, 62); |
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339 this.lblNotes.TabIndex = 13; |
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340 this.lblNotes.Text = "notes"; |
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341 this.lblNotes.TextAlign = System.Drawing.ContentAlignment.TopRight; |
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342 // |
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343 // notes |
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344 // |
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345 this.notes.Location = new System.Drawing.Point(102, 317); |
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346 this.notes.Multiline = true; |
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347 this.notes.Name = "notes"; |
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348 this.notes.ReadOnly = true; |
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349 this.notes.Size = new System.Drawing.Size(408, 62); |
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350 this.notes.TabIndex = 14; |
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351 // |
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352 // abilitiesList |
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353 // |
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354 this.abilitiesList.FormattingEnabled = true; |
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355 this.abilitiesList.Location = new System.Drawing.Point(102, 240); |
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356 this.abilitiesList.Name = "abilitiesList"; |
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357 this.abilitiesList.Size = new System.Drawing.Size(408, 69); |
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358 this.abilitiesList.TabIndex = 15; |
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359 // |
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360 // lblAbilities |
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361 // |
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362 this.lblAbilities.Location = new System.Drawing.Point(13, 240); |
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363 this.lblAbilities.Name = "lblAbilities"; |
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364 this.lblAbilities.Size = new System.Drawing.Size(84, 62); |
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365 this.lblAbilities.TabIndex = 16; |
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366 this.lblAbilities.Text = "abilities"; |
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367 this.lblAbilities.TextAlign = System.Drawing.ContentAlignment.TopRight; |
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368 // |
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369 // FrmUnit |
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370 // |
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371 this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); |
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372 this.ClientSize = new System.Drawing.Size(616, 391); |
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373 this.Controls.Add(this.lblAbilities); |
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374 this.Controls.Add(this.abilitiesList); |
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375 this.Controls.Add(this.notes); |
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376 this.Controls.Add(this.lblNotes); |
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377 this.Controls.Add(this.lblPoints); |
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378 this.Controls.Add(this.bttnEditWeapon); |
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379 this.Controls.Add(this.bttnReplaceWeapon); |
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380 this.Controls.Add(this.equipmentList); |
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381 this.Controls.Add(this.bttnRemoveWeapon); |
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382 this.Controls.Add(this.bttnAddWeapon); |
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383 this.Controls.Add(this.lblEquip); |
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384 this.Controls.Add(this.lblUnitSize); |
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385 this.Controls.Add(this.unitSize); |
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386 this.Controls.Add(this.tbUnitName); |
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387 this.Controls.Add(this.statsGrid); |
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388 this.Name = "FrmUnit"; |
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389 this.ShowIcon = false; |
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390 this.ShowInTaskbar = false; |
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391 this.Text = "FrmUnit"; |
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392 this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.FrmUnit_FormClosing); |
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393 ((System.ComponentModel.ISupportInitialize) (this.statsGrid)).EndInit(); |
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394 ((System.ComponentModel.ISupportInitialize) (this.unitSize)).EndInit(); |
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395 this.ResumeLayout(false); |
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396 this.PerformLayout(); |
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397 |
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398 } |
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399 #endregion |
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400 |
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401 public Unit Unit |
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402 { |
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403 get { return unit; } |
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404 } |
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405 |
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406 private void tbUnitName_Leave(object sender, System.EventArgs e) |
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407 { |
52
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408 UpdateUnitName(); |
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409 } |
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410 |
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411 private void tbUnitName_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e) |
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412 { |
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413 if (e.KeyCode == Keys.Enter) |
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414 { |
52
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415 UpdateUnitName(); |
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416 } |
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417 } |
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418 |
52
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419 private void UpdateUnitName() |
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420 { |
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421 if (unit.Name != tbUnitName.Text) |
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422 { |
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423 commandStack.Execute(new SetNameCommand(unit, tbUnitName.Text)); |
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424 } |
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425 } |
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426 |
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427 private void unitSize_Leave(object sender, System.EventArgs e) |
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428 { |
52
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429 UpdateUnitSize(); |
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430 } |
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431 |
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432 private void unitSize_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e) |
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433 { |
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434 if (e.KeyCode == Keys.Enter) |
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435 { |
52
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436 UpdateUnitSize(); |
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437 } |
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438 } |
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439 |
52
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440 private void UpdateUnitSize() |
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441 { |
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442 if (unit.Size != unitSize.Value) |
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443 { |
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444 commandStack.Execute(new SetUnitSizeCommand(unit, (int) unitSize.Value)); |
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445 } |
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446 } |
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447 |
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448 private void unit_NameChanged(WarFoundryObject obj, string oldValue, string newValue) |
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449 { |
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450 if (obj is Unit && obj.Equals(unit)) |
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451 { |
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452 Unit u = (Unit) obj; |
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453 tbUnitName.Text = obj.Name; |
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454 Text = obj.Name; |
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455 } |
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456 } |
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457 |
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458 private void unit_UnitSizeChanged(WarFoundryObject obj, int oldValue, int newValue) |
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459 { |
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460 if (obj is Unit && obj.Equals(unit)) |
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461 { |
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462 unitSize.Value = newValue; |
109
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463 |
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464 foreach (UnitEquipmentChoice choice in equipmentChoices.Values) |
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465 { |
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466 SetEquipmentListValue(choice); |
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467 } |
27
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468 } |
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469 } |
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470 |
60
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471 private void equipmentList_SelectedIndexChanged(object sender, System.EventArgs e) |
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472 { |
60
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
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473 SetButtonsEnabledState(); |
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474 } |
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475 |
60
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476 private void SetButtonsEnabledState() |
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477 { |
60
c283545d2d0b
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|
478 |
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|
479 UnitEquipmentItem equipItem = GetSelectedUnitEquipmentItem(); |
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
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55
diff
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|
480 bttnReplaceWeapon.Enabled = (equipItem != null && equipItem.HasAlternatives()); |
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
481 bttnEditWeapon.Enabled = (equipItem != null); |
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
482 bttnRemoveWeapon.Enabled = (equipItem != null && !equipItem.IsRequired); |
27
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
483 } |
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Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
484 |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
485 private void unit_UnitEquipmentAmountChanged(WarFoundryObject obj, double oldValue, double newValue) |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
486 { |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
487 if (obj is UnitEquipmentItem) |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
488 { |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
489 UnitEquipmentItem equip = (UnitEquipmentItem) obj; |
60
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
490 UnitEquipmentChoice equipChoice = GetEquipmentChoice(equip); |
27
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
491 |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
492 if (newValue == 0) |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
493 { |
60
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
494 equipmentList.Items.Remove(equipChoice); |
27
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Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
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24
diff
changeset
|
495 } |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
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24
diff
changeset
|
496 else |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
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24
diff
changeset
|
497 { |
109
f4d3e64bdb18
Fixes #221: Changing unit size doesn't update text of equipment items
IBBoard <dev@ibboard.co.uk>
parents:
95
diff
changeset
|
498 SetEquipmentListValue(equipChoice); |
f4d3e64bdb18
Fixes #221: Changing unit size doesn't update text of equipment items
IBBoard <dev@ibboard.co.uk>
parents:
95
diff
changeset
|
499 } |
f4d3e64bdb18
Fixes #221: Changing unit size doesn't update text of equipment items
IBBoard <dev@ibboard.co.uk>
parents:
95
diff
changeset
|
500 } |
f4d3e64bdb18
Fixes #221: Changing unit size doesn't update text of equipment items
IBBoard <dev@ibboard.co.uk>
parents:
95
diff
changeset
|
501 } |
27
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
502 |
109
f4d3e64bdb18
Fixes #221: Changing unit size doesn't update text of equipment items
IBBoard <dev@ibboard.co.uk>
parents:
95
diff
changeset
|
503 private void SetEquipmentListValue(UnitEquipmentChoice equipChoice) |
f4d3e64bdb18
Fixes #221: Changing unit size doesn't update text of equipment items
IBBoard <dev@ibboard.co.uk>
parents:
95
diff
changeset
|
504 { |
f4d3e64bdb18
Fixes #221: Changing unit size doesn't update text of equipment items
IBBoard <dev@ibboard.co.uk>
parents:
95
diff
changeset
|
505 int idx = equipmentList.Items.IndexOf(equipChoice); |
f4d3e64bdb18
Fixes #221: Changing unit size doesn't update text of equipment items
IBBoard <dev@ibboard.co.uk>
parents:
95
diff
changeset
|
506 |
f4d3e64bdb18
Fixes #221: Changing unit size doesn't update text of equipment items
IBBoard <dev@ibboard.co.uk>
parents:
95
diff
changeset
|
507 if (idx > -1) |
f4d3e64bdb18
Fixes #221: Changing unit size doesn't update text of equipment items
IBBoard <dev@ibboard.co.uk>
parents:
95
diff
changeset
|
508 { |
f4d3e64bdb18
Fixes #221: Changing unit size doesn't update text of equipment items
IBBoard <dev@ibboard.co.uk>
parents:
95
diff
changeset
|
509 equipmentList.Items[idx] = equipChoice; |
f4d3e64bdb18
Fixes #221: Changing unit size doesn't update text of equipment items
IBBoard <dev@ibboard.co.uk>
parents:
95
diff
changeset
|
510 } |
f4d3e64bdb18
Fixes #221: Changing unit size doesn't update text of equipment items
IBBoard <dev@ibboard.co.uk>
parents:
95
diff
changeset
|
511 else |
f4d3e64bdb18
Fixes #221: Changing unit size doesn't update text of equipment items
IBBoard <dev@ibboard.co.uk>
parents:
95
diff
changeset
|
512 { |
f4d3e64bdb18
Fixes #221: Changing unit size doesn't update text of equipment items
IBBoard <dev@ibboard.co.uk>
parents:
95
diff
changeset
|
513 equipmentList.Items.Add(equipChoice); |
27
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Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
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24
diff
changeset
|
514 } |
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Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
515 } |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
516 |
60
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
517 private void EditWeapon() |
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
518 { |
72
9a215113c84c
Re #184: Unhandled exception in the unit form
IBBoard <dev@ibboard.co.uk>
parents:
62
diff
changeset
|
519 UnitEquipmentItem item = GetSelectedUnitEquipmentItem(); |
9a215113c84c
Re #184: Unhandled exception in the unit form
IBBoard <dev@ibboard.co.uk>
parents:
62
diff
changeset
|
520 |
9a215113c84c
Re #184: Unhandled exception in the unit form
IBBoard <dev@ibboard.co.uk>
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62
diff
changeset
|
521 if (item != null) |
9a215113c84c
Re #184: Unhandled exception in the unit form
IBBoard <dev@ibboard.co.uk>
parents:
62
diff
changeset
|
522 { |
9a215113c84c
Re #184: Unhandled exception in the unit form
IBBoard <dev@ibboard.co.uk>
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62
diff
changeset
|
523 FrmEditUnitEquipment editEquip = new FrmEditUnitEquipment(Unit, item, commandStack); |
9a215113c84c
Re #184: Unhandled exception in the unit form
IBBoard <dev@ibboard.co.uk>
parents:
62
diff
changeset
|
524 editEquip.ShowDialog(this); |
9a215113c84c
Re #184: Unhandled exception in the unit form
IBBoard <dev@ibboard.co.uk>
parents:
62
diff
changeset
|
525 } |
60
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
526 } |
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
527 |
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
528 private UnitEquipmentItem GetSelectedUnitEquipmentItem() |
27
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
529 { |
60
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
530 UnitEquipmentChoice selectedItem = GetSelectedUnitEquipmentChoice(); |
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
531 UnitEquipmentItem equipItem = null; |
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
532 |
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
533 if (selectedItem!=null) |
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
534 { |
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
535 equipItem = selectedItem.Item; |
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
536 } |
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
537 |
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
538 return equipItem; |
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
539 } |
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
540 |
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
541 private UnitEquipmentChoice GetSelectedUnitEquipmentChoice() |
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
542 { |
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
543 return (UnitEquipmentChoice) equipmentList.SelectedItem; |
27
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
544 } |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
545 |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
546 private void bttnEditWeapon_Click(object sender, System.EventArgs e) |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
547 { |
60
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
548 EditWeapon(); |
27
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
549 } |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
550 |
60
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
551 private void equipmentList_DoubleClick(object sender, System.EventArgs e) |
27
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
552 { |
60
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
553 EditWeapon(); |
27
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
554 } |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
555 |
60
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
556 private void AddWeapon() |
27
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
557 { |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
558 FrmNewUnitEquipment newEquip = new FrmNewUnitEquipment(Unit, commandStack); |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
559 newEquip.ShowDialog(this); |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
560 } |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
561 |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
562 private void bttnAddWeapon_Click(object sender, System.EventArgs e) |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
563 { |
60
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
564 AddWeapon(); |
27
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
565 } |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
566 |
60
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
567 private void RemoveWeapon() |
27
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
568 { |
60
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
569 commandStack.Execute(new SetUnitEquipmentNumericAmountCommand(unit, GetSelectedUnitEquipmentItem(), 0)); |
27
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
570 } |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
571 |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
572 private void bttnRemoveWeapon_Click(object sender, System.EventArgs e) |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
573 { |
60
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
574 RemoveWeapon(); |
27
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
575 } |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
576 |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
577 private void bttnReplaceWeapon_Click(object sender, System.EventArgs e) |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
578 { |
60
c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
IBBoard <dev@ibboard.co.uk>
parents:
55
diff
changeset
|
579 FrmReplaceUnitEquipment replace = new FrmReplaceUnitEquipment(unit, GetSelectedUnitEquipmentItem(), commandStack); |
27
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
580 replace.ShowDialog(this); |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
581 } |
52
4a56900936aa
Fixes #165: Closing unit dialog that has unit name/size changes loses the changes
IBBoard <dev@ibboard.co.uk>
parents:
51
diff
changeset
|
582 |
4a56900936aa
Fixes #165: Closing unit dialog that has unit name/size changes loses the changes
IBBoard <dev@ibboard.co.uk>
parents:
51
diff
changeset
|
583 private void FrmUnit_FormClosing(object sender, FormClosingEventArgs e) |
4a56900936aa
Fixes #165: Closing unit dialog that has unit name/size changes loses the changes
IBBoard <dev@ibboard.co.uk>
parents:
51
diff
changeset
|
584 { |
4a56900936aa
Fixes #165: Closing unit dialog that has unit name/size changes loses the changes
IBBoard <dev@ibboard.co.uk>
parents:
51
diff
changeset
|
585 UpdateUnitName(); |
4a56900936aa
Fixes #165: Closing unit dialog that has unit name/size changes loses the changes
IBBoard <dev@ibboard.co.uk>
parents:
51
diff
changeset
|
586 UpdateUnitSize(); |
4a56900936aa
Fixes #165: Closing unit dialog that has unit name/size changes loses the changes
IBBoard <dev@ibboard.co.uk>
parents:
51
diff
changeset
|
587 } |
27
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
588 } |
526fefefb16b
Fixes #91: Fix WinForms rendering of unit stats
IBBoard <dev@ibboard.co.uk>
parents:
24
diff
changeset
|
589 } |