Mercurial > repos > IBBoard.WarFoundry.GUI.WinForms
diff translations/en.translation @ 85:0bb9f40d44eb
Re #88: Complete initial WinForms UI
* Add basic initial "about" box
* Translations (below)
Re #179: Make sure that translations are used throughout UI
* Make all controls translatable
* Supply translations for all controls
Re #204: Use new limits in WinForms UI
* Warn the user and cap the number if we try to go out of range for equipment
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sat, 31 Oct 2009 20:54:42 +0000 |
parents | c243b043aa62 |
children | a9d80b4984bc |
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--- a/translations/en.translation Sat Oct 31 19:32:48 2009 +0000 +++ b/translations/en.translation Sat Oct 31 20:54:42 2009 +0000 @@ -5,35 +5,53 @@ <translation id="menuHelp">&Help</translation> <translation id="miNewArmy">&Create army</translation> <translation id="miOpenArmy">&Open army</translation> - <translation id="miExit">E&xit</translation> - <translation id="miAbout">&About</translation> <translation id="miSaveArmy">&Save army</translation> <translation id="miSaveArmyAs">Save army &as...</translation> <translation id="miExportArmyAs">&Export army</translation> <translation id="miExportArmyAsBasicHTML">Basic HTML</translation> <translation id="miCloseArmy">&Close army</translation> + <translation id="miReloadFiles">&Reload files</translation> + <translation id="miExit">E&xit</translation> <translation id="miUndo">&Undo</translation> <translation id="miRedo">&Redo</translation> - <translation id="armyFileFilter">WarFoundry Army Files (*.army)</translation> - <translation id="bttnSelectRace">Create army</translation> + <translation id="miAbout">&About</translation> <translation id="bttnOkay">OK</translation> <translation id="bttnCancel">Cancel</translation> - <translation id="bttnSelectUnit">Create unit</translation> - <translation id="lblUnitList">Unit types:</translation> - <translation id="lblRaceList">Races:</translation> - <translation id="lblArmyName">Army name:</translation> - <translation id="lblGameSystem">Game systems:</translation> - <translation id="ArmyTree">Army Tree</translation> - <translation id="FrmNewArmy">Create new army</translation> - <translation id="openArmyDialog">Open Army</translation> - <translation id="saveArmyDialog">Save army</translation> - <translation id="lblArmySize">Army size:</translation> - <translation id="defaultUnitName">Unit of {0} {1}</translation> <translation id="bttnNewArmy">Create army</translation> <translation id="bttnOpenArmy">Open army</translation> <translation id="bttnSaveArmy">Save army</translation> + <translation id="ArmyTree">Army Tree</translation> + <translation id="openArmyDialog">Open Army</translation> + <translation id="saveArmyDialog">Save Army</translation> + <translation id="armyFileFilter">WarFoundry Army Files (*.army)</translation> <translation id="statusPanelPoints">{0} pts / {1} pts</translation> - <translation id="miReloadFiles">&Reload files</translation> + <translation id="defaultUnitName">Unit of {0} {1}</translation> + <translation id="FrmNewArmy">Create new army</translation> + <translation id="lblGameSystem">Game systems:</translation> + <translation id="lblRaceList">Races:</translation> + <translation id="lblArmyName">Army name:</translation> + <translation id="lblArmySize">Army size:</translation> + <translation id="bttnSelectRace">Create army</translation> <translation id="FrmNewUnit">Add New {0} Choice</translation> + <translation id="lblUnitList">Unit types:</translation> + <translation id="bttnSelectUnit">Create unit</translation> + <translation id="FrmNewUnitEquipment">New equipment for {0}</translation> <translation id="lblAmount">Amount:</translation> + <translation id="lblItem">Equipment Item:</translation> + <translation id="equipPercentageTooLarge">The current percentage ({0}%) was larger than the maximum for the equipment item ({1}%). The maximum value will be used instead.</translation> + <translation id="equipPercentageTooLargeTitle">Equipment percentage too large</translation> + <translation id="equipPercentageTooSmall">The current percentage ({0}%) was smaller than the minimum for the equipment item ({1}%). The minimum value will be used instead.</translation> + <translation id="equipPercentageTooSmallTitle">Equipment percentage too small</translation> + <translation id="FrmEditUnitEquipment">Edit {0} for {1}</translation> + <translation id="FrmAbout">About WarFoundry</translation> + <translation id="lblVersion">Version: {0}</translation> + <translation id="lblDevelopers">Developers:</translation> + <translation id="lblThanks">Thanks to:</translation> + <translation id="FrmUnit">{0}</translation> + <translation id="lblUnitSize">Unit size:</translation> + <translation id="lblEquip">Equipment:</translation> + <translation id="bttnAddWeapon">Add</translation> + <translation id="bttnRemoveWeapon">Remove</translation> + <translation id="bttnReplaceWeapon">Replace</translation> + <translation id="bttnEditWeapon">Edit</translation> </translations> \ No newline at end of file