diff FrmReplaceUnitEquipment.cs @ 34:3ceb0efd261f

Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts * Use new commands created in previous revision Re #122: Make usage of percentage or ratio common * Make sure all usage of percentages are correct Re #117: Add percentage and number boxes to equipment item dialogs * Fix some enable/disable inconsistencies for percentage amounts * Fix problems where fixed limits weren't honoured by widgets
author IBBoard <dev@ibboard.co.uk>
date Thu, 13 Aug 2009 21:16:21 +0000
parents 7c366fe55635
children 6ab7ddc038f9
line wrap: on
line diff
--- a/FrmReplaceUnitEquipment.cs	Sun Aug 09 12:05:24 2009 +0000
+++ b/FrmReplaceUnitEquipment.cs	Thu Aug 13 21:16:21 2009 +0000
@@ -194,17 +194,17 @@
 
 			if (cbEquipAll.Checked)
 			{
-                commandStack.Execute(new ReplaceUnitEquipmentCommand(unit, oldItem, equipItem, WarFoundryCore.INFINITY));
+                commandStack.Execute(new ReplaceUnitEquipmentWithNumericAmountItemCommand(unit, oldItem, equipItem, WarFoundryCore.INFINITY));
 			}
 			else
 			{
                 if (equipItem.IsRatioLimit)
 				{
-                    commandStack.Execute(new ReplaceUnitEquipmentCommand(unit, oldItem, equipItem, (double)numEquipAmount.Value / 100.0));
+                    commandStack.Execute(new ReplaceUnitEquipmentWithRatioAmountItemCommand(unit, oldItem, equipItem, (double)numEquipAmount.Value));
 				}
 				else
-				{
-                    commandStack.Execute(new ReplaceUnitEquipmentCommand(unit, oldItem, equipItem, (double)numEquipAmount.Value));
+				{
+					commandStack.Execute(new ReplaceUnitEquipmentWithNumericAmountItemCommand(unit, oldItem, equipItem, (int)numEquipAmount.Value));
 				}
 			}
 		}