Mercurial > repos > IBBoard.WarFoundry.GUI.WinForms
view FrmNewArmy.cs @ 25:041f05e56496
Re #90: Stop new units showing up twice
* Pass ArmyCategory to CreateAndAddUnitCommand
author | IBBoard <dev@ibboard.co.uk> |
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date | Sat, 27 Jun 2009 19:40:29 +0000 |
parents | 7c366fe55635 |
children | 6ab7ddc038f9 |
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// This file (FrmNewArmy.cs) is a part of the IBBoard.WarFoundry.GUI.WinForms project and is copyright 2009 IBBoard. // // The file and the library/program it is in are licensed under the GNU LGPL license, either version 3 of the License or (at your option) any later version. Please see COPYING.LGPL for more information and the full license. using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using IBBoard; using IBBoard.Lang; using IBBoard.Windows.Forms; using IBBoard.WarFoundry.API; using IBBoard.WarFoundry.API.Objects; using IBBoard.Windows.Forms.I18N; namespace IBBoard.WarFoundry { /// <summary> /// Summary description for FrmNewArmy. /// </summary> public class FrmNewArmy : IBBForm { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.Container components = null; private IBBoard.Windows.Forms.IBBButton bttnCancel; private IBBoard.Windows.Forms.IBBLabel lblRaceList; private IBBoard.Windows.Forms.IBBButton bttnSelectRace; private System.Windows.Forms.ListBox lstRaces; private Race[] races; private IBBoard.Windows.Forms.IBBLabel lblArmyName; private IBBoard.Windows.Forms.IBBLabel lblArmySize; private System.Windows.Forms.NumericUpDown armySize; private System.Windows.Forms.TextBox txtArmyName; public FrmNewArmy(GameSystem system) { InitializeComponent(); ControlTranslator.TranslateControl(this); races = WarFoundryLoader.GetDefault().GetRaces(system); for (int i = 0; i<races.Length; i++) { lstRaces.Items.Add(races[i].Name); } } /// <summary> /// Clean up any resources being used. /// </summary> protected override void Dispose( bool disposing ) { if( disposing ) { if(components != null) { components.Dispose(); } } base.Dispose( disposing ); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { System.Resources.ResourceManager resources = new System.Resources.ResourceManager(typeof(FrmNewArmy)); this.lstRaces = new System.Windows.Forms.ListBox(); this.bttnCancel = new IBBoard.Windows.Forms.IBBButton(); this.lblRaceList = new IBBoard.Windows.Forms.IBBLabel(); this.bttnSelectRace = new IBBoard.Windows.Forms.IBBButton(); this.lblArmyName = new IBBoard.Windows.Forms.IBBLabel(); this.txtArmyName = new System.Windows.Forms.TextBox(); this.lblArmySize = new IBBoard.Windows.Forms.IBBLabel(); this.armySize = new System.Windows.Forms.NumericUpDown(); ((System.ComponentModel.ISupportInitialize)(this.armySize)).BeginInit(); this.SuspendLayout(); // // lstRaces // this.lstRaces.Location = new System.Drawing.Point(88, 8); this.lstRaces.Name = "lstRaces"; this.lstRaces.Size = new System.Drawing.Size(272, 121); this.lstRaces.TabIndex = 7; this.lstRaces.SelectedIndexChanged += new System.EventHandler(this.lstRaces_SelectedIndexChanged); // // bttnCancel // this.bttnCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel; this.bttnCancel.FlatStyle = System.Windows.Forms.FlatStyle.System; this.bttnCancel.Location = new System.Drawing.Point(8, 200); this.bttnCancel.Name = "bttnCancel"; this.bttnCancel.Size = new System.Drawing.Size(80, 24); this.bttnCancel.TabIndex = 6; this.bttnCancel.Text = "Cancel"; this.bttnCancel.Click += new System.EventHandler(this.bttnCancel_Click); // // lblRaceList // this.lblRaceList.Location = new System.Drawing.Point(0, 8); this.lblRaceList.Name = "lblRaceList"; this.lblRaceList.Size = new System.Drawing.Size(88, 80); this.lblRaceList.TabIndex = 5; this.lblRaceList.Text = "race list"; this.lblRaceList.TextAlign = System.Drawing.ContentAlignment.TopRight; // // bttnSelectRace // this.bttnSelectRace.Enabled = false; this.bttnSelectRace.FlatStyle = System.Windows.Forms.FlatStyle.System; this.bttnSelectRace.Location = new System.Drawing.Point(256, 200); this.bttnSelectRace.Name = "bttnSelectRace"; this.bttnSelectRace.Size = new System.Drawing.Size(104, 24); this.bttnSelectRace.TabIndex = 4; this.bttnSelectRace.Text = "create race"; this.bttnSelectRace.Click += new System.EventHandler(this.bttnSelectRace_Click); // // lblArmyName // this.lblArmyName.Location = new System.Drawing.Point(0, 136); this.lblArmyName.Name = "lblArmyName"; this.lblArmyName.Size = new System.Drawing.Size(88, 32); this.lblArmyName.TabIndex = 8; this.lblArmyName.Text = "army name"; this.lblArmyName.TextAlign = System.Drawing.ContentAlignment.TopRight; // // txtArmyName // this.txtArmyName.Location = new System.Drawing.Point(88, 136); this.txtArmyName.Name = "txtArmyName"; this.txtArmyName.Size = new System.Drawing.Size(272, 20); this.txtArmyName.TabIndex = 9; this.txtArmyName.Text = ""; this.txtArmyName.TextChanged += new System.EventHandler(this.txtArmyName_TextChanged); // // lblArmySize // this.lblArmySize.Location = new System.Drawing.Point(0, 168); this.lblArmySize.Name = "lblArmySize"; this.lblArmySize.Size = new System.Drawing.Size(88, 32); this.lblArmySize.TabIndex = 10; this.lblArmySize.Text = "army size"; this.lblArmySize.TextAlign = System.Drawing.ContentAlignment.TopRight; // // armySize // this.armySize.Increment = new System.Decimal(new int[] { 50, 0, 0, 0}); this.armySize.Location = new System.Drawing.Point(88, 168); this.armySize.Maximum = new System.Decimal(new int[] { 1000000, 0, 0, 0}); this.armySize.Name = "armySize"; this.armySize.TabIndex = 11; this.armySize.ThousandsSeparator = true; this.armySize.Value = new System.Decimal(new int[] { 2000, 0, 0, 0}); // // FrmNewArmy // this.AcceptButton = this.bttnSelectRace; this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); this.CancelButton = this.bttnCancel; this.ClientSize = new System.Drawing.Size(370, 228); this.Controls.Add(this.armySize); this.Controls.Add(this.lblArmySize); this.Controls.Add(this.txtArmyName); this.Controls.Add(this.lblArmyName); this.Controls.Add(this.bttnCancel); this.Controls.Add(this.lblRaceList); this.Controls.Add(this.bttnSelectRace); this.Controls.Add(this.lstRaces); this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog; this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon"))); this.MaximizeBox = false; this.MinimizeBox = false; this.Name = "FrmNewArmy"; this.ShowInTaskbar = false; this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent; this.Text = "FrmNewArmy"; ((System.ComponentModel.ISupportInitialize)(this.armySize)).EndInit(); this.ResumeLayout(false); } #endregion public Race SelectedRace { get { return races[lstRaces.SelectedIndex]; } } public string ArmyName { get { return txtArmyName.Text; } } public int ArmySize { get { return (int)armySize.Value; } } private void bttnCancel_Click(object sender, System.EventArgs e) { DialogResult = DialogResult.Cancel; this.Close(); } private void bttnSelectRace_Click(object sender, System.EventArgs e) { DialogResult = DialogResult.OK; this.Close(); } private void txtArmyName_TextChanged(object sender, System.EventArgs e) { setSelectRaceEnabledVal(); } private void setSelectRaceEnabledVal() { bttnSelectRace.Enabled = (lstRaces.SelectedIndex>-1 && txtArmyName.Text.Trim()!="" && armySize.Value > 0); } private void lstRaces_SelectedIndexChanged(object sender, System.EventArgs e) { setSelectRaceEnabledVal(); } } }