Mercurial > repos > IBBoard.WarFoundry.GUI.WinForms
view translations/en.translation @ 101:3e78af88ceb3
Re #179: Make sure that translations are used throughout UI
* Intermediary fix for locations in the UI for amount translations
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sat, 21 Nov 2009 21:27:39 +0000 |
parents | acaea18ac0a1 |
children | 496e4fd66028 |
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<?xml version="1.0" encoding="ISO-8859-1"?> <translations xmlns="http://ibboard.co.uk/translation" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" lang="en"> <translation id="menuFile">&File</translation> <translation id="menuEdit">&Edit</translation> <translation id="menuHelp">&Help</translation> <translation id="miNewArmy">&Create army</translation> <translation id="miOpenArmy">&Open army</translation> <translation id="miSaveArmy">&Save army</translation> <translation id="miSaveArmyAs">Save army &as...</translation> <translation id="miExportArmyAs">&Export army</translation> <translation id="miExportArmyAsBasicHTML">Basic HTML</translation> <translation id="miCloseArmy">&Close army</translation> <translation id="miReloadFiles">&Reload files</translation> <translation id="miExit">E&xit</translation> <translation id="miUndo">&Undo</translation> <translation id="miRedo">&Redo</translation> <translation id="miAbout">&About</translation> <translation id="bttnOkay">OK</translation> <translation id="bttnCancel">Cancel</translation> <translation id="bttnNewArmy">Create army</translation> <translation id="bttnOpenArmy">Open army</translation> <translation id="bttnSaveArmy">Save army</translation> <translation id="ArmyTree">Army Tree</translation> <translation id="miDeleteUnit">&Delete unit</translation> <translation id="miEditUnit">&Edit unit</translation> <translation id="openArmyDialog">Open Army</translation> <translation id="saveArmyDialog">Save Army</translation> <translation id="armyFileFilter">WarFoundry Army Files (*.army)</translation> <translation id="statusPanelPoints">{0} pts / {1} pts</translation> <translation id="defaultUnitName">Unit of {0} {1}</translation> <translation id="FrmNewArmy">Create new army</translation> <translation id="lblGameSystem">Game systems:</translation> <translation id="lblRaceList">Races:</translation> <translation id="lblArmyName">Army name:</translation> <translation id="lblArmySize">Army size:</translation> <translation id="bttnSelectRace">Create army</translation> <translation id="FrmNewUnit">Add New {0} Choice</translation> <translation id="lblUnitList">Unit types:</translation> <translation id="bttnSelectUnit">Create unit</translation> <translation id="FrmNewUnitEquipment">New equipment for {0}</translation> <translation id="lblAmount">Amount:</translation> <translation id="lblItem">Equipment Item:</translation> <translation id="rbEquipAll">Equip All</translation> <translation id="equipPercentageTooLarge">The current percentage ({0}%) was larger than the maximum for the equipment item ({1}%). The maximum value will be used instead.</translation> <translation id="equipPercentageTooLargeTitle">Equipment percentage too large</translation> <translation id="equipPercentageTooSmall">The current percentage ({0}%) was smaller than the minimum for the equipment item ({1}%). The minimum value will be used instead.</translation> <translation id="equipPercentageTooSmallTitle">Equipment percentage too small</translation> <translation id="equipAmountTooLarge">The current amount ({0}) was larger than the maximum for the equipment item ({1}). The maximum value will be used instead.</translation> <translation id="equipAmountTooLargeTitle">Equipment amount too large</translation> <translation id="equipAmountTooSmall">The current amount ({0}) was smaller than the minimum for the equipment item ({1}). The minimum value will be used instead.</translation> <translation id="equipAmountTooSmallTitle">Equipment amount too small</translation> <translation id="FrmEditUnitEquipment">Edit {0} for {1}</translation> <translation id="FrmAbout">About WarFoundry</translation> <translation id="lblVersion">Version: {0}</translation> <translation id="lblDevelopers">Developers:</translation> <translation id="lblThanks">Thanks to:</translation> <translation id="FrmUnit">{0}</translation> <translation id="lblUnitSize">Unit size:</translation> <translation id="lblEquip">Equipment:</translation> <translation id="bttnAddWeapon">Add</translation> <translation id="lblAbilities">Abilities:</translation> <translation id="lblNotes">Notes:</translation> <translation id="bttnRemoveWeapon">Remove</translation> <translation id="bttnReplaceWeapon">Replace</translation> <translation id="bttnEditWeapon">Edit</translation> <translation id="equipmentAmountWithCost">{0} ({1} at {2}pts each)</translation> <translation id="equipmentAmountWithZeroCost">{0} ({1} for free)</translation> <translation id="equipmentChoiceAmountAll">For all ({1})</translation> <translation id="equipmentChoiceAmountPercentage">For {0}% ({1})</translation> <translation id="equipmentChoiceAmountNumber">{0}</translation> <translation id="InvalidRaceFileBoxTitle">Invalid race file</translation> <translation id="InvalidArmyFileBoxTitle">Invalid army file</translation> <translation id="SaveChangesQuestion">The army "{0}" has been modified. Save changes before closing army?</translation> <translation id="SaveChangesTitle">Unsaved changes</translation> <translation id="SaveFailed">WarFoundry was unable to save the file. Please check the log for more details</translation> <translation id="SaveFailedTitle">File save failed</translation> <translation id="armyHtmlExportEquipAmountAll">all ({1})</translation> <translation id="armyHtmlExportEquipAmountPercentage">{0}% ({1})</translation> <translation id="armyHtmlExportEquipAmountRatio">{0} for {1}</translation> <translation id="equipmentAmountAll">all ({1})</translation> <translation id="equipmentAmountPercentage">{0}% ({1})</translation> <translation id="equipmentAmountNumber">{0}</translation> <translation id="setEquipmentAmountCommandDescription">Set {0} amount for {1} to {2}</translation> <translation id="setEquipmentAmountCommandRemoveDescription">Remove {0} from {1}</translation> <translation id="setEquipmentAmountCommandUndoDescription">Set {0} amount for {1} to {2}</translation> </translations>