Mercurial > repos > IBBoard.WarFoundry.GUI.WinForms
view FrmNewUnitFromTree.Designer.cs @ 247:53d79e1be712
Re #354: Single-button Add Unit
* Start creating new form
author | IBBoard <dev@ibboard.co.uk> |
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date | Tue, 16 Aug 2011 21:01:45 +0100 |
parents | |
children | 19a88383dfa7 |
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namespace IBBoard.WarFoundry.GUI.WinForms { partial class FrmNewUnitFromTree { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { this.unitTypeTree = new System.Windows.Forms.TreeView(); this.SuspendLayout(); // // unitTypeTree // this.unitTypeTree.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.unitTypeTree.Location = new System.Drawing.Point(0, 0); this.unitTypeTree.Name = "unitTypeTree"; this.unitTypeTree.Size = new System.Drawing.Size(292, 267); this.unitTypeTree.TabIndex = 0; // // FrmNewUnitFromTree // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(292, 266); this.Controls.Add(this.unitTypeTree); this.Name = "FrmNewUnitFromTree"; this.Text = "FrmNewUnitFromTree"; this.ResumeLayout(false); } #endregion private System.Windows.Forms.TreeView unitTypeTree; } }