Mercurial > repos > IBBoard.WarFoundry.GUI.WinForms
view FrmMain.cs @ 191:70575ace029b
Re #340: fixes bug, adding test for selected race before running method.
Also "fixes" some spurious commented code from previous commit.
author | snowblizz |
---|---|
date | Tue, 25 Jan 2011 14:58:41 +0000 |
parents | 1ca23c47345a |
children | eaa7b639d390 |
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// This file (FrmMain.cs) is a part of the IBBoard.WarFoundry.GUI.WinForms project and is copyright 2007, 2008, 2009 IBBoard. // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; using System.Collections.Generic; using System.Drawing; using System.Drawing.Drawing2D; using System.ComponentModel; using System.Windows.Forms; using System.Data; using System.IO; using System.Threading; using log4net; using IBBoard; using IBBoard.CustomMath; using IBBoard.Commands; using IBBoard.IO; using IBBoard.Lang; using IBBoard.Windows.Forms; using IBBoard.Windows.Forms.I18N; using IBBoard.Xml; using IBBoard.WarFoundry.API; using IBBoard.WarFoundry.API.Commands; using IBBoard.WarFoundry.API.Exporters; using IBBoard.WarFoundry.API.Objects; using IBBoard.WarFoundry.API.Util; using IBBoard.WarFoundry.API.Savers; using IBBoard.WarFoundry.API.Factories; using IBBoard.WarFoundry.API.Factories.Xml; namespace IBBoard.WarFoundry.GUI.WinForms { /// <summary> /// Summary description for Form1. /// </summary> public class FrmMain : System.Windows.Forms.Form { private static readonly string AppTitle = "WarFoundry"; internal static readonly string VERSION = "0.1"; const string DefaultDataDir = "data"; /* public static string pointsAbbrevSingle; public static string pointsAbbrevPlural; public static string pointsAbbreviation; public static string pointsNameSingle; public static string pointsNamePlural; public static string pointsName;*/ private Preferences preferences; private readonly ILog log = LogManager.GetLogger(typeof(FrmMain)); private CommandStack commandStack; public ObjectAddDelegate UnitAddedMethod; public ObjectRemoveDelegate UnitRemovedMethod; public DoubleValChangedDelegate PointsValueChangedMethod; //public FailedUnitRequirementDelegate FailedUnitRequirementMethod; private FrmArmyTree armyTree; private string loadedFilePath; private Dictionary<string, FrmUnit> unitWindows; private System.ComponentModel.IContainer components; private System.Windows.Forms.OpenFileDialog openArmyDialog; private System.Windows.Forms.SaveFileDialog saveArmyDialog; private System.Windows.Forms.MainMenu mainMenu; private IBBoard.Windows.Forms.ColorableStatusBarPanel sbMainPanel; private IBBoard.Windows.Forms.ColorableStatusBarPanel sbErrorPanel; private IBBoard.Windows.Forms.ColorableStatusBarPanel sbPointsPanel; private System.Windows.Forms.ContextMenu undoMenu; private System.Windows.Forms.ContextMenu redoMenu; private IBBoard.Windows.Forms.ColorableStatusBar statusBar; private System.Windows.Forms.Timer statusBarTimer; private MenuStrip menuStrip; private IBBToolStripMenuItem menuFile; private IBBToolStripMenuItem miNewArmy; private IBBToolStripMenuItem miOpenArmy; private IBBToolStripMenuItem miSaveArmy; private IBBToolStripMenuItem miSaveArmyAs; private IBBToolStripMenuItem miExportArmyAs; private IBBToolStripMenuItem miExportArmyAsBasicHTML; private IBBToolStripMenuItem miCloseArmy; private ToolStripSeparator toolStripSeparator1; private IBBToolStripMenuItem miReloadFiles; private ToolStripSeparator toolStripSeparator2; private IBBToolStripMenuItem miExit; private IBBToolStripMenuItem menuEdit; private IBBToolStripMenuItem miUndo; private IBBToolStripMenuItem miRedo; private IBBToolStripMenuItem menuHelp; private ToolStrip mainToolStrip; private IBBToolStripButton bttnNewArmy; private IBBToolStripButton bttnOpenArmy; private IBBToolStripButton bttnSaveArmy; private ToolStripSeparator toolStripSeparator3; private IBBToolStripSplitButton bttnUndo; private IBBToolStripSplitButton bttnRedo; private ToolStrip catToolStrip; private ToolStripPanel toolStripPanel; private ToolStripSeparator toolStripSeparator4; private IBBToolStripMenuItem miPreferences; private IBBToolStripMenuItem miAbout; /// <summary> /// The main entry point for the application. /// </summary> [STAThread] static void Main(string[] args) { try { LogManager.GetLogger(typeof(FrmMain)).Info("Starting WarFoundry WinForms"); Application.EnableVisualStyles(); Application.Run(new FrmMain(args)); LogManager.GetLogger(typeof(FrmMain)).Info("Closing WarFoundry WinForms"); } catch (Exception ex) { LogManager.GetLogger(typeof(FrmMain)).Fatal(ex); MessageBox.Show(null, "A major, unexpected and fatal error ocurred while starting the application: \r\n\r\n" + ex.Message + "\r\n\r\n" + ex.StackTrace, "Fatal error", MessageBoxButtons.OK, MessageBoxIcon.Error); } } public FrmMain(string[] args) { this.Closing+=new CancelEventHandler(FrmMain_Closing); CommandStack.CommandStackUpdated += new MethodInvoker(commandStack_CommandStackUpdated); InitializeComponent(); toolStripPanel.Join(mainToolStrip, 0, 0); toolStripPanel.Join(catToolStrip, mainToolStrip.Right, 0); Preferences = new Preferences("WarFoundry"); try { Translation.InitialiseTranslations(Constants.ExecutablePath, Preferences["language"].ToString()); } catch (TranslationLoadException ex) { log.Error("Translation loading failed for language " + Preferences["language"].ToString(), ex); MessageBox.Show(this, "Translation loading failed for language " + Preferences["language"].ToString(), "Translation failure", MessageBoxButtons.OK, MessageBoxIcon.Error); } Translation.TranslationChanged += new MethodInvoker(TranslationChanged); TranslateControls(); unitWindows = new Dictionary<string, FrmUnit>(); WarFoundryCore.GameSystemChanged+= new GameSystemChangedDelegate(FrmMain_GameSystemChanged); WarFoundryCore.ArmyChanged += new ArmyChangedDelegate(FrmMain_ArmyChanged); UnitAddedMethod = new ObjectAddDelegate(FrmMain_UnitAddedMethod); UnitRemovedMethod = new ObjectRemoveDelegate(FrmMain_UnitRemovedMethod); PointsValueChangedMethod = new DoubleValChangedDelegate(FrmMain_PointsValueChangedMethod); //FailedUnitRequirementMethod = new FailedUnitRequirementDelegate(FrmMain_FailedUnitRequirement); sbErrorPanel.Color = Color.Red; SetPointsPanelToolTipText(); // hack to load default files WarFoundryLoader.GetDefault().AddLoadDirectory(new DirectoryInfo(Constants.ExecutablePath + Constants.DirectoryString + DefaultDataDir)); WarFoundryLoader.GetDefault().RegisterFactory(WarFoundryXmlFactory.GetFactory()); WarFoundryLoader.GetDefault().FileLoadingFinished += FileLoadingFinished; WarFoundrySaver.SetFileSaver(new WarFoundryXmlSaver()); } private FrmArmyTree GetArmyTree() { if (armyTree == null || armyTree.IsDisposed) { CreateArmyTree(); } return armyTree; } private void CreateArmyTree() { armyTree = new FrmArmyTree(CommandStack); armyTree.MdiParent = this; armyTree.StartPosition = FormStartPosition.Manual; armyTree.Location = new Point(this.DisplayRectangle.Width - armyTree.Width - 10, 10); } private void TranslateControls() { ControlTranslator.TranslateControls(Controls); ControlTranslator.TranslateComponents(components.Components); ControlTranslator.TranslateComponent(openArmyDialog); ControlTranslator.TranslateComponent(saveArmyDialog); //make sure translations exist for gamesystem pointsnames if (CurrentGameSystem != null) { CurrentGameSystem.LoadPointsSystemNames(); } //translate pointspanel and tooltip SetPointsPanelToolTipText(); SetPointsPanelText(); } void TranslationChanged() { TranslateControls(); } public static string DataPath { get { return Constants.ExecutablePath+Constants.DirectoryChar+"data"; } } public static String ArmiesPath { get { return Environment.GetFolderPath(Environment.SpecialFolder.Personal); } } public Preferences Preferences { get { return preferences; } set { preferences = value; } } public CommandStack CommandStack { get { if (commandStack == null) { commandStack = new CommandStack(); } return commandStack; } } /// <summary> /// Clean up any resources being used. /// </summary> protected override void Dispose( bool disposing ) { if( disposing ) { if (components != null) { components.Dispose(); } } base.Dispose( disposing ); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { this.components = new System.ComponentModel.Container(); System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FrmMain)); this.undoMenu = new System.Windows.Forms.ContextMenu(); this.redoMenu = new System.Windows.Forms.ContextMenu(); this.mainMenu = new System.Windows.Forms.MainMenu(this.components); this.openArmyDialog = new System.Windows.Forms.OpenFileDialog(); this.saveArmyDialog = new System.Windows.Forms.SaveFileDialog(); this.statusBarTimer = new System.Windows.Forms.Timer(this.components); this.menuStrip = new System.Windows.Forms.MenuStrip(); this.menuFile = new IBBoard.Windows.Forms.IBBToolStripMenuItem(); this.miNewArmy = new IBBoard.Windows.Forms.IBBToolStripMenuItem(); this.miOpenArmy = new IBBoard.Windows.Forms.IBBToolStripMenuItem(); this.miSaveArmy = new IBBoard.Windows.Forms.IBBToolStripMenuItem(); this.miSaveArmyAs = new IBBoard.Windows.Forms.IBBToolStripMenuItem(); this.miExportArmyAs = new IBBoard.Windows.Forms.IBBToolStripMenuItem(); this.miExportArmyAsBasicHTML = new IBBoard.Windows.Forms.IBBToolStripMenuItem(); this.miCloseArmy = new IBBoard.Windows.Forms.IBBToolStripMenuItem(); this.toolStripSeparator1 = new System.Windows.Forms.ToolStripSeparator(); this.miReloadFiles = new IBBoard.Windows.Forms.IBBToolStripMenuItem(); this.toolStripSeparator2 = new System.Windows.Forms.ToolStripSeparator(); this.miExit = new IBBoard.Windows.Forms.IBBToolStripMenuItem(); this.menuEdit = new IBBoard.Windows.Forms.IBBToolStripMenuItem(); this.miUndo = new IBBoard.Windows.Forms.IBBToolStripMenuItem(); this.miRedo = new IBBoard.Windows.Forms.IBBToolStripMenuItem(); this.menuHelp = new IBBoard.Windows.Forms.IBBToolStripMenuItem(); this.miAbout = new IBBoard.Windows.Forms.IBBToolStripMenuItem(); this.mainToolStrip = new System.Windows.Forms.ToolStrip(); this.bttnNewArmy = new IBBoard.Windows.Forms.IBBToolStripButton(); this.bttnOpenArmy = new IBBoard.Windows.Forms.IBBToolStripButton(); this.bttnSaveArmy = new IBBoard.Windows.Forms.IBBToolStripButton(); this.toolStripSeparator3 = new System.Windows.Forms.ToolStripSeparator(); this.bttnUndo = new IBBoard.Windows.Forms.IBBToolStripSplitButton(); this.bttnRedo = new IBBoard.Windows.Forms.IBBToolStripSplitButton(); this.catToolStrip = new System.Windows.Forms.ToolStrip(); this.statusBar = new IBBoard.Windows.Forms.ColorableStatusBar(); this.sbMainPanel = new IBBoard.Windows.Forms.ColorableStatusBarPanel(); this.sbErrorPanel = new IBBoard.Windows.Forms.ColorableStatusBarPanel(); this.sbPointsPanel = new IBBoard.Windows.Forms.ColorableStatusBarPanel(); this.toolStripPanel = new System.Windows.Forms.ToolStripPanel(); this.toolStripSeparator4 = new System.Windows.Forms.ToolStripSeparator(); this.miPreferences = new IBBoard.Windows.Forms.IBBToolStripMenuItem(); this.menuStrip.SuspendLayout(); this.mainToolStrip.SuspendLayout(); ((System.ComponentModel.ISupportInitialize) (this.sbMainPanel)).BeginInit(); ((System.ComponentModel.ISupportInitialize) (this.sbErrorPanel)).BeginInit(); ((System.ComponentModel.ISupportInitialize) (this.sbPointsPanel)).BeginInit(); this.SuspendLayout(); // // saveArmyDialog // this.saveArmyDialog.Title = "Translatable:saveArmyDialog"; // // statusBarTimer // this.statusBarTimer.Interval = 5000; this.statusBarTimer.Tick += new System.EventHandler(this.statusBarTimer_Tick); // // menuStrip // this.menuStrip.Items.AddRange(new System.Windows.Forms.ToolStripItem[] { this.menuFile, this.menuEdit, this.menuHelp}); this.menuStrip.Location = new System.Drawing.Point(0, 0); this.menuStrip.Name = "menuStrip"; this.menuStrip.Size = new System.Drawing.Size(790, 24); this.menuStrip.TabIndex = 6; this.menuStrip.Text = "menuStrip1"; // // menuFile // this.menuFile.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] { this.miNewArmy, this.miOpenArmy, this.miSaveArmy, this.miSaveArmyAs, this.miExportArmyAs, this.miCloseArmy, this.toolStripSeparator1, this.miReloadFiles, this.toolStripSeparator2, this.miExit}); this.menuFile.Name = "menuFile"; this.menuFile.Size = new System.Drawing.Size(33, 20); this.menuFile.Text = "&file"; // // miNewArmy // this.miNewArmy.Name = "miNewArmy"; this.miNewArmy.Size = new System.Drawing.Size(164, 22); this.miNewArmy.Text = "&new army"; this.miNewArmy.Click += new System.EventHandler(this.miNewArmy_Click); // // miOpenArmy // this.miOpenArmy.Name = "miOpenArmy"; this.miOpenArmy.Size = new System.Drawing.Size(164, 22); this.miOpenArmy.Text = "&open army"; this.miOpenArmy.Click += new System.EventHandler(this.miOpenArmy_Click); // // miSaveArmy // this.miSaveArmy.Enabled = false; this.miSaveArmy.Name = "miSaveArmy"; this.miSaveArmy.Size = new System.Drawing.Size(164, 22); this.miSaveArmy.Text = "&save army"; this.miSaveArmy.Click += new System.EventHandler(this.miSaveArmy_Click); // // miSaveArmyAs // this.miSaveArmyAs.Enabled = false; this.miSaveArmyAs.Name = "miSaveArmyAs"; this.miSaveArmyAs.Size = new System.Drawing.Size(164, 22); this.miSaveArmyAs.Text = "save army &as..."; this.miSaveArmyAs.Click += new System.EventHandler(this.miSaveArmyAs_Click); // // miExportArmyAs // this.miExportArmyAs.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] { this.miExportArmyAsBasicHTML}); this.miExportArmyAs.Enabled = false; this.miExportArmyAs.Name = "miExportArmyAs"; this.miExportArmyAs.Size = new System.Drawing.Size(164, 22); this.miExportArmyAs.Text = "export army as..."; // // miExportArmyAsBasicHTML // this.miExportArmyAsBasicHTML.Name = "miExportArmyAsBasicHTML"; this.miExportArmyAsBasicHTML.Size = new System.Drawing.Size(130, 22); this.miExportArmyAsBasicHTML.Text = "&basic html"; this.miExportArmyAsBasicHTML.Click += new System.EventHandler(this.miExportArmyAsBasicHTML_Click); // // miCloseArmy // this.miCloseArmy.Enabled = false; this.miCloseArmy.Name = "miCloseArmy"; this.miCloseArmy.Size = new System.Drawing.Size(164, 22); this.miCloseArmy.Text = "&close army"; this.miCloseArmy.Click += new System.EventHandler(this.miCloseArmy_Click); // // toolStripSeparator1 // this.toolStripSeparator1.Name = "toolStripSeparator1"; this.toolStripSeparator1.Size = new System.Drawing.Size(161, 6); // // miReloadFiles // this.miReloadFiles.Name = "miReloadFiles"; this.miReloadFiles.Size = new System.Drawing.Size(164, 22); this.miReloadFiles.Text = "&reload files"; this.miReloadFiles.Click += new System.EventHandler(this.miReloadFiles_Click); // // toolStripSeparator2 // this.toolStripSeparator2.Name = "toolStripSeparator2"; this.toolStripSeparator2.Size = new System.Drawing.Size(161, 6); // // miExit // this.miExit.Name = "miExit"; this.miExit.Size = new System.Drawing.Size(164, 22); this.miExit.Text = "e&xit"; this.miExit.Click += new System.EventHandler(this.miExit_Click); // // menuEdit // this.menuEdit.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] { this.miUndo, this.miRedo, this.toolStripSeparator4, this.miPreferences}); this.menuEdit.Name = "menuEdit"; this.menuEdit.Size = new System.Drawing.Size(36, 20); this.menuEdit.Text = "&edit"; // // miUndo // this.miUndo.Enabled = false; this.miUndo.Name = "miUndo"; this.miUndo.Size = new System.Drawing.Size(152, 22); this.miUndo.Text = "&undo"; this.miUndo.Click += new System.EventHandler(this.miUndo_Click); // // miRedo // this.miRedo.Enabled = false; this.miRedo.Name = "miRedo"; this.miRedo.Size = new System.Drawing.Size(152, 22); this.miRedo.Text = "&redo"; this.miRedo.Click += new System.EventHandler(this.miRedo_Click); // // menuHelp // this.menuHelp.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] { this.miAbout}); this.menuHelp.Name = "menuHelp"; this.menuHelp.Size = new System.Drawing.Size(39, 20); this.menuHelp.Text = "&help"; // // miAbout // this.miAbout.Name = "miAbout"; this.miAbout.Size = new System.Drawing.Size(109, 22); this.miAbout.Text = "&about"; this.miAbout.Click += new System.EventHandler(this.miAbout_Click); // // mainToolStrip // this.mainToolStrip.Dock = System.Windows.Forms.DockStyle.None; this.mainToolStrip.Items.AddRange(new System.Windows.Forms.ToolStripItem[] { this.bttnNewArmy, this.bttnOpenArmy, this.bttnSaveArmy, this.toolStripSeparator3, this.bttnUndo, this.bttnRedo}); this.mainToolStrip.Location = new System.Drawing.Point(0, 24); this.mainToolStrip.Name = "mainToolStrip"; this.mainToolStrip.Size = new System.Drawing.Size(151, 25); this.mainToolStrip.TabIndex = 8; // // bttnNewArmy // this.bttnNewArmy.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image; this.bttnNewArmy.Image = global::IBBoard.WarFoundry.GUI.WinForms.Properties.Resources.document_new; this.bttnNewArmy.ImageTransparentColor = System.Drawing.Color.Magenta; this.bttnNewArmy.Name = "bttnNewArmy"; this.bttnNewArmy.Size = new System.Drawing.Size(23, 22); this.bttnNewArmy.Text = "new army"; this.bttnNewArmy.Click += new System.EventHandler(this.miNewArmy_Click); // // bttnOpenArmy // this.bttnOpenArmy.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image; this.bttnOpenArmy.Image = global::IBBoard.WarFoundry.GUI.WinForms.Properties.Resources.document_open; this.bttnOpenArmy.ImageTransparentColor = System.Drawing.Color.Magenta; this.bttnOpenArmy.Name = "bttnOpenArmy"; this.bttnOpenArmy.Size = new System.Drawing.Size(23, 22); this.bttnOpenArmy.Text = "open army"; this.bttnOpenArmy.Click += new System.EventHandler(this.miOpenArmy_Click); // // bttnSaveArmy // this.bttnSaveArmy.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image; this.bttnSaveArmy.Enabled = false; this.bttnSaveArmy.Image = global::IBBoard.WarFoundry.GUI.WinForms.Properties.Resources.document_save; this.bttnSaveArmy.ImageTransparentColor = System.Drawing.Color.Magenta; this.bttnSaveArmy.Name = "bttnSaveArmy"; this.bttnSaveArmy.Size = new System.Drawing.Size(23, 22); this.bttnSaveArmy.Text = "save army"; this.bttnSaveArmy.Click += new System.EventHandler(this.miSaveArmy_Click); // // toolStripSeparator3 // this.toolStripSeparator3.Name = "toolStripSeparator3"; this.toolStripSeparator3.Size = new System.Drawing.Size(6, 25); // // bttnUndo // this.bttnUndo.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image; this.bttnUndo.Enabled = false; this.bttnUndo.Image = global::IBBoard.WarFoundry.GUI.WinForms.Properties.Resources.edit_undo; this.bttnUndo.ImageTransparentColor = System.Drawing.Color.Magenta; this.bttnUndo.Name = "bttnUndo"; this.bttnUndo.Size = new System.Drawing.Size(32, 22); this.bttnUndo.Text = "undo"; this.bttnUndo.ButtonClick += new System.EventHandler(this.miUndo_Click); // // bttnRedo // this.bttnRedo.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image; this.bttnRedo.Enabled = false; this.bttnRedo.Image = global::IBBoard.WarFoundry.GUI.WinForms.Properties.Resources.edit_redo; this.bttnRedo.ImageTransparentColor = System.Drawing.Color.Magenta; this.bttnRedo.Name = "bttnRedo"; this.bttnRedo.Size = new System.Drawing.Size(32, 22); this.bttnRedo.Text = "redo"; this.bttnRedo.ButtonClick += new System.EventHandler(this.miRedo_Click); // // catToolStrip // this.catToolStrip.Dock = System.Windows.Forms.DockStyle.None; this.catToolStrip.Location = new System.Drawing.Point(161, 24); this.catToolStrip.Name = "catToolStrip"; this.catToolStrip.Size = new System.Drawing.Size(111, 25); this.catToolStrip.TabIndex = 9; this.catToolStrip.Visible = false; // // statusBar // this.statusBar.Location = new System.Drawing.Point(0, 586); this.statusBar.Name = "statusBar"; this.statusBar.Panels.AddRange(new System.Windows.Forms.StatusBarPanel[] { this.sbMainPanel, this.sbErrorPanel, this.sbPointsPanel}); this.statusBar.ShowPanels = true; this.statusBar.Size = new System.Drawing.Size(790, 22); this.statusBar.TabIndex = 1; this.statusBar.PanelClick += new System.Windows.Forms.StatusBarPanelClickEventHandler(this.statusBar_PanelClick); this.statusBar.DrawItem += new System.Windows.Forms.StatusBarDrawItemEventHandler(this.statusBar_DrawItem); // // sbMainPanel // this.sbMainPanel.AutoSize = System.Windows.Forms.StatusBarPanelAutoSize.Spring; this.sbMainPanel.Color = System.Drawing.SystemColors.WindowText; this.sbMainPanel.Name = "sbMainPanel"; this.sbMainPanel.Style = System.Windows.Forms.StatusBarPanelStyle.OwnerDraw; this.sbMainPanel.Width = 473; // // sbErrorPanel // this.sbErrorPanel.Color = System.Drawing.SystemColors.WindowText; this.sbErrorPanel.Name = "sbErrorPanel"; this.sbErrorPanel.Style = System.Windows.Forms.StatusBarPanelStyle.OwnerDraw; this.sbErrorPanel.Width = 150; // // sbPointsPanel // this.sbPointsPanel.Color = System.Drawing.SystemColors.WindowText; this.sbPointsPanel.Name = "sbPointsPanel"; this.sbPointsPanel.Style = System.Windows.Forms.StatusBarPanelStyle.OwnerDraw; this.sbPointsPanel.ToolTipText = "current points total"; this.sbPointsPanel.Width = 150; // // toolStripPanel // this.toolStripPanel.Dock = System.Windows.Forms.DockStyle.Top; this.toolStripPanel.Location = new System.Drawing.Point(0, 24); this.toolStripPanel.Name = "toolStripPanel"; this.toolStripPanel.Orientation = System.Windows.Forms.Orientation.Horizontal; this.toolStripPanel.RowMargin = new System.Windows.Forms.Padding(3, 0, 0, 0); this.toolStripPanel.Size = new System.Drawing.Size(790, 0); // // toolStripSeparator4 // this.toolStripSeparator4.Name = "toolStripSeparator4"; this.toolStripSeparator4.Size = new System.Drawing.Size(149, 6); // // miPreferences // this.miPreferences.Name = "miPreferences"; this.miPreferences.Size = new System.Drawing.Size(152, 22); this.miPreferences.Text = "&preferences"; this.miPreferences.Click += new System.EventHandler(this.miPreferences_Click); // // FrmMain // this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); this.ClientSize = new System.Drawing.Size(790, 608); this.Controls.Add(this.mainToolStrip); this.Controls.Add(this.toolStripPanel); this.Controls.Add(this.statusBar); this.Controls.Add(this.catToolStrip); this.Controls.Add(this.menuStrip); this.Icon = ((System.Drawing.Icon) (resources.GetObject("$this.Icon"))); this.IsMdiContainer = true; this.MainMenuStrip = this.menuStrip; this.Menu = this.mainMenu; this.Name = "FrmMain"; this.Text = "WarFoundry"; this.Load += new System.EventHandler(this.FrmMain_Load); this.menuStrip.ResumeLayout(false); this.menuStrip.PerformLayout(); this.mainToolStrip.ResumeLayout(false); this.mainToolStrip.PerformLayout(); ((System.ComponentModel.ISupportInitialize) (this.sbMainPanel)).EndInit(); ((System.ComponentModel.ISupportInitialize) (this.sbErrorPanel)).EndInit(); ((System.ComponentModel.ISupportInitialize) (this.sbPointsPanel)).EndInit(); this.ResumeLayout(false); this.PerformLayout(); } #endregion private void FileLoadingFinished(List<FileLoadFailure> failures) { foreach (FileLoadFailure failure in failures) { log.Warn("Failed to load " + failure.FailedFile.FullName + ": " + failure.Message); } } private void miExit_Click(object sender, System.EventArgs e) { Application.Exit(); } private void miNewArmy_Click(object sender, System.EventArgs e) { CreateNewArmy(); } private void CreateNewArmy() { if (CloseCurrentArmy()) { FrmNewArmy newArmy = new FrmNewArmy(CurrentGameSystem); DialogResult dr = newArmy.ShowDialog(); if (dr == DialogResult.OK) { try { CurrentArmy = new Army(newArmy.SelectedRace, newArmy.ArmyName, newArmy.ArmySize); } catch (RequiredDataMissingException ex) { log.Error("Required data missing from race file", ex); MessageBox.Show(this, ex.Message, Translation.GetTranslation("InvalidRaceFileBoxTitle", "invalid race file"), MessageBoxButtons.OK, MessageBoxIcon.Error); } catch (InvalidFileException ex) { log.Error("Race file was invalid", ex); MessageBox.Show(this, ex.Message, Translation.GetTranslation("InvalidRaceFileBoxTitle", "invalid race file"), MessageBoxButtons.OK, MessageBoxIcon.Error); } } } } private bool OpenArmy() { if (openArmyDialog.Filter=="") { string savePath = ArmiesPath; if (!Directory.Exists(savePath)) { Directory.CreateDirectory(savePath); } openArmyDialog.InitialDirectory = savePath; openArmyDialog.Filter = Translation.GetTranslation("armyFileFilter")+"|*.army"; openArmyDialog.Title = Translation.GetTranslation("openArmyDialog"); } DialogResult dr = openArmyDialog.ShowDialog(this); if (dr == DialogResult.OK) { if (CloseCurrentArmy()) { try { string newFilePath = openArmyDialog.FileName; CurrentArmy = WarFoundryLoader.GetDefault().LoadArmy(new FileInfo(newFilePath)); loadedFilePath = newFilePath; return true; } catch (RequiredDataMissingException ex) { log.Error(ex); MessageBox.Show(this, ex.Message, Translation.GetTranslation("InvalidArmyFileBoxTitle", "invalid army file"), MessageBoxButtons.OK, MessageBoxIcon.Error); return false; } catch (InvalidFileException ex) { log.Error(ex); MessageBox.Show(this, ex.Message, Translation.GetTranslation("InvalidArmyFileBoxTitle", "invalid army file"), MessageBoxButtons.OK, MessageBoxIcon.Error); return false; } } else { return false; } } else { return false; } } private bool CloseCurrentArmy() { if (CurrentArmy!=null) { bool canClose = false; if (CommandStack.IsDirty()) { string saveChanges = Translation.GetTranslation("SaveChangesQuestion", "the army \"{0}\" has been modified\r\nsave changes before closing army?", CurrentArmy.Name); string saveChangesTitle = Translation.GetTranslation("SaveChangesTitle", "unsaved changes"); DialogResult dr = MessageBox.Show(this, saveChanges, saveChangesTitle, MessageBoxButtons.YesNoCancel, MessageBoxIcon.Warning, MessageBoxDefaultButton.Button3); if (dr == DialogResult.Yes) { canClose = SaveCurrentArmy(); } else if (dr == DialogResult.No) { canClose = true; } //else they said cancel and we default to "canClose = false" so do nothing } else { canClose = true; } if (canClose) { //do close DisableCategoryButtons(); CurrentArmy = null; return true; } else { return false; } } else { DisableCategoryButtons(); //pretend we succeeded return true; } } private void UndoLastAction() { if (commandStack.CanUndo()) { commandStack.Undo(); } } private void RedoAction() { if (commandStack.CanRedo()) { commandStack.Redo(); } } private bool SaveCurrentArmy() { bool saved = false; string filePath = loadedFilePath; if (filePath == null) { filePath = PromptForArmyFilePath(); } if (filePath != null) { saved = SaveCurrentArmyToFile(filePath); } return saved; } private bool SaveCurrentArmyAs() { bool saved = false; string filePath = PromptForArmyFilePath(); if (filePath != null) { saved = SaveCurrentArmyToFile(filePath); } return saved; } private bool SaveCurrentArmyToFile(string filePath) { if (WarFoundrySaver.GetSaver().Save(CurrentArmy, filePath)) { loadedFilePath = filePath; miSaveArmy.Enabled = false; bttnSaveArmy.Enabled = false; CommandStack.setCleanMark(); return true; } else { MessageBox.Show(this, Translation.GetTranslation("SaveFailed", "file save failed - check log for details"), Translation.GetTranslation("SaveFailedTitle", "file save failed"), MessageBoxButtons.OK, MessageBoxIcon.Error); return false; } } private string PromptForArmyFilePath() { if (saveArmyDialog.Filter == "") { string savePath = ArmiesPath; if (!Directory.Exists(savePath)) { Directory.CreateDirectory(savePath); } saveArmyDialog.InitialDirectory = savePath; saveArmyDialog.Filter = Translation.GetTranslation("armyFileFilter")+"|*.army"; saveArmyDialog.Title = Translation.GetTranslation("saveArmyDialog"); } DialogResult dr = saveArmyDialog.ShowDialog(this); if (dr == DialogResult.OK) { return saveArmyDialog.FileName; } else { return null; } } public GameSystem CurrentGameSystem { get { return WarFoundryCore.CurrentGameSystem; } set { WarFoundryCore.CurrentGameSystem = value; } } public Army CurrentArmy { get { return WarFoundryCore.CurrentArmy; } set { SetArmy(value); } } private void FrmMain_GameSystemChanged(GameSystem oldSystem, GameSystem newSystem) { SetAppTitle(); RemoveCategoryButtons(); newSystem.LoadPointsSystemNames(); } private void FrmMain_ArmyChanged(Army oldArmy, Army newArmy) { CommandStack.Reset(); loadedFilePath = null; miSaveArmy.Enabled = false; bttnSaveArmy.Enabled = false; SetPointsPanelText(); SetAppTitle(); } private void SetArmy(Army newArmy) { IgnoreArmy(CurrentArmy); CloseAllUnitWindows(); if (newArmy == null) { SetNullArmyState(); } else { WarFoundryCore.CurrentGameSystem = newArmy.GameSystem; ListenToArmy(newArmy); SetNonNullArmyState(newArmy); } WarFoundryCore.CurrentArmy = newArmy; } private void IgnoreArmy(Army oldArmy) { if (oldArmy != null) { oldArmy.UnitAdded -= UnitAddedMethod; oldArmy.UnitRemoved -= UnitRemovedMethod; oldArmy.PointsValueChanged -= PointsValueChangedMethod; } } private void CloseAllUnitWindows() { FrmUnit[] unitForms = DictionaryUtils.ToArray(unitWindows); foreach (FrmUnit window in unitForms) { window.Close(); } unitWindows.Clear(); } private void ListenToArmy(Army newArmy) { if (newArmy != null) { newArmy.UnitAdded += UnitAddedMethod; newArmy.UnitRemoved += UnitRemovedMethod; newArmy.PointsValueChanged += PointsValueChangedMethod; } } private void SetNullArmyState() { miSaveArmyAs.Enabled = false; miCloseArmy.Enabled = false; miExportArmyAs.Enabled = false; DisableCategoryButtons(); GetArmyTree().Hide(); } private void SetNonNullArmyState(Army newArmy) { SetCategoryButtons(newArmy.Race.Categories); EnableCategoryButtons(); miSaveArmyAs.Enabled = true; miCloseArmy.Enabled = true; miExportArmyAs.Enabled = true; GetArmyTree().Show(); } private void SetCategoryButtons(Category[] cats) { if (CategoryButtonsHaveChanged(cats)) { RemoveCategoryButtons(); AddCategoryButtons(cats); } } private bool CategoryButtonsHaveChanged(Category[] cats) { int catCount = cats.Length; ToolStripItemCollection items = catToolStrip.Items; bool haveChanged = (!catToolStrip.Visible || catCount != items.Count); if (!haveChanged) { for (int i = 0; i < catCount; i++) { if (cats[i].Equals(items[i+1].Tag)) { haveChanged = true; break; } } } return haveChanged; } private void RemoveCategoryButtons() { this.Invoke(new MethodInvoker(catToolStrip.Items.Clear)); } private void AddCategoryButtons(Category[] cats) { int catCount = cats.Length; Category cat; IBBToolStripButton[] categoryButtons = new IBBToolStripButton[catCount]; for (int i = 0; i < catCount; i++) { cat = cats[i]; IBBToolStripButton button = new IBBToolStripButton(); button.Text = cat.Name; button.Tag = cat; button.Image = global::IBBoard.WarFoundry.GUI.WinForms.Properties.Resources.list_add; button.Enabled = false; button.Click += new EventHandler(CreateUnitForCategoryButtonClick); categoryButtons[i] = button; } this.Invoke(new ArrayMethodInvoker<IBBToolStripButton>(AddCatToolStripButtons), new object[] { categoryButtons }); } private void AddCatToolStripButtons(IBBToolStripButton[] buttons) { log.Debug("Toolstrip width: " + catToolStrip.Width); catToolStrip.Items.AddRange(buttons); catToolStrip.Refresh(); int buttonWidths = 0; foreach (IBBToolStripButton button in buttons) { buttonWidths += button.Width; } catToolStrip.Width = buttonWidths; log.Debug("Button widths: " + buttonWidths); log.Debug("Toolstrip width: " + catToolStrip.Width); } private void CreateUnitForCategoryButtonClick(object sender, EventArgs e) { if (sender is IBBToolStripButton) { IBBToolStripButton button = (IBBToolStripButton)sender; object tag = button.Tag; if (tag is Category) { AddUnitFromCategory((Category)tag); } } } private void EnableCategoryButtons() { catToolStrip.Visible = true; SetCategoryButtonState(true); } private void DisableCategoryButtons() { catToolStrip.Visible = false; SetCategoryButtonState(false); } private void SetCategoryButtonState(bool state) { foreach (IBBToolStripButton button in catToolStrip.Items) { button.Enabled = state; } } private void miSaveArmyAs_Click(object sender, System.EventArgs e) { SaveCurrentArmyAs(); } private void commandStack_CommandStackUpdated() { bttnUndo.Enabled = commandStack.CanUndo(); miUndo.Enabled = bttnUndo.Enabled; bttnRedo.Enabled = commandStack.CanRedo(); miRedo.Enabled = bttnRedo.Enabled; PopulateRedoMenu(); PopulateUndoMenu(); bttnSaveArmy.Enabled = commandStack.IsDirty() && CurrentArmy!=null; miSaveArmy.Enabled = commandStack.IsDirty() && CurrentArmy!=null; } private void PopulateRedoMenu() { int redoLength = commandStack.RedoLength; int maxRedo = Math.Min(10, redoLength); ToolStripItemCollection dropDownItems = bttnRedo.DropDownItems; dropDownItems.Clear(); for (int i = 1; i <= maxRedo; i++) { Command cmd = commandStack.PeekRedoCommand(i); if (cmd == null) { break; } dropDownItems.Add(cmd.Description, null, redoMenu_Click); } if (redoLength > 0) { bttnRedo.Text = commandStack.PeekRedoCommand(1).Description; } else { bttnRedo.Text = Translation.GetTranslation("bttnRedo"); } } private void PopulateUndoMenu() { int undoLength = commandStack.UndoLength; int maxUndo = Math.Min(10, undoLength); ToolStripItemCollection dropDownItems = bttnUndo.DropDownItems; dropDownItems.Clear(); for (int i = 1; i <= maxUndo; i++) { Command cmd = commandStack.PeekUndoCommand(i); if (cmd == null) { break; } dropDownItems.Add(cmd.UndoDescription, null, undoMenu_Click); } if (undoLength > 0) { bttnUndo.Text = commandStack.PeekUndoCommand(1).UndoDescription; } else { bttnUndo.Text = Translation.GetTranslation("bttnUndo"); } } private void miSaveArmy_Click(object sender, System.EventArgs e) { SaveCurrentArmy(); } private void SetAppTitle() { string str = AppTitle; if (CurrentGameSystem!=null) { str+= " - "+CurrentGameSystem.Name; } if (CurrentArmy!=null) { str+= " - "+CurrentArmy.Name; } this.Text = str; } private void AddUnitFromCategory(Category cat) { FrmNewUnit newUnit = new FrmNewUnit(CurrentArmy.Race, cat, CurrentArmy); DialogResult dr = newUnit.ShowDialog(this); if (dr == DialogResult.OK) { CreateAndAddUnitCommand cmd = new CreateAndAddUnitCommand(newUnit.SelectedUnit, CurrentArmy.GetCategory(cat)); commandStack.Execute(cmd); OpenUnitDialog(cmd.Unit); } } internal void OpenUnitDialog(Unit unit) { string unitID = unit.ID; if (unitWindows.ContainsKey(unitID)) { unitWindows[unitID].Focus(); } else { FrmUnit unitForm = new FrmUnit(unit, commandStack); unitWindows.Add(unitID, unitForm); unitForm.MdiParent = this; unitForm.Closing += new CancelEventHandler(unitForm_Closing); unitForm.Show(); } } private void unitForm_Closing(object sender, CancelEventArgs e) { if (sender is FrmUnit) { FrmUnit unitForm = (FrmUnit) sender; unitWindows.Remove(unitForm.Unit.ID); } } private void FrmMain_UnitAddedMethod(object unitObj) { if (unitObj is Unit) { Unit unit = (Unit)unitObj; sbErrorPanel.Text = ""; } } private void FrmMain_UnitRemovedMethod(object unitObj) { if (unitObj is Unit) { Unit unit = (Unit)unitObj; sbErrorPanel.Text = ""; //check if window is open, and close it if it is foreach (Form frm in this.MdiChildren) { if (frm is FrmUnit) { if (((FrmUnit)frm).Unit == unit) { frm.Close(); break; } } } } } /*private void FrmMain_FailedUnitRequirement(FailedUnitRequirement failedRequirement) { sbErrorPanel.Text = Translation.GetTranslation("UnitRequirementFailed", "Unit Requirement Failed"); sbErrorPanel.Tag = failedRequirement.Description; }*/ /*public void MdiChildMoved() { Point mouseAt = PointToClient(ActiveMdiChild.Location); if (Comparisons.ValueWithinAmount(pnlRight.Right, ActiveMdiChild.Right, 10)) { pnlRight.Visible = true; //pnlRight.Container.Add(ActiveMdiChild); } else { pnlRight.Visible = false; } }*/ private void miUndo_Click(object sender, System.EventArgs e) { UndoLastAction(); } private void miRedo_Click(object sender, System.EventArgs e) { RedoAction(); } private void miCloseArmy_Click(object sender, EventArgs e) { CloseCurrentArmy(); } private void miOpenArmy_Click(object sender, EventArgs e) { OpenArmy(); } private void FrmMain_PointsValueChangedMethod(WarFoundryObject obj, double oldVal, double newVal) { if (obj is Army) { SetPointsPanelText(); } } private void SetPointsPanelText() { if (CurrentArmy==null) { sbPointsPanel.Text = ""; sbPointsPanel.ResetColor(); } else { string pointsPanelText = String.Format(Translation.GetTranslation("statusPanelPoints"), CurrentArmy.Points, CurrentGameSystem.UsePointsName(CurrentArmy.Points), CurrentArmy.MaxPoints, CurrentGameSystem.UsePointsName(CurrentArmy.MaxPoints)); sbPointsPanel.Text = pointsPanelText; if (CurrentArmy.Points>CurrentArmy.MaxPoints) { sbPointsPanel.Color = Color.Red; } else { sbPointsPanel.ResetColor(); } } } private void SetPointsPanelToolTipText() { sbPointsPanel.ToolTipText = Translation.GetTranslation("statusPanelPointsToolTip", "total points value"); } private void redoMenu_Click(object sender, EventArgs e) { if (sender is ToolStripDropDownItem) { ToolStripDropDownItem item = (ToolStripDropDownItem)sender; //we know it's an redo menu item so find it's index and redo everything int max = bttnRedo.DropDownItems.IndexOf(item); if (max >= 0) { for (int i = 0; i <= max; i++) { commandStack.Redo(); } } } } private void undoMenu_Click(object sender, EventArgs e) { if (sender is ToolStripDropDownItem) { ToolStripDropDownItem item = (ToolStripDropDownItem)sender; //we know it's an redo menu item so find it's index and redo everything int max = bttnUndo.DropDownItems.IndexOf(item); if (max >= 0) { for (int i = 0; i <= max; i++) { commandStack.Undo(); } } } } private void statusBar_DrawItem(object sender, System.Windows.Forms.StatusBarDrawItemEventArgs sbdevent) { statusBar.ColorableStatusBarDrawItem(sender, sbdevent); } private void FrmMain_Closing(object sender, CancelEventArgs e) { if (!CloseCurrentArmy()) { e.Cancel = true; } } private void miReloadFiles_Click(object sender, System.EventArgs e) { WarFoundryLoader.GetDefault().LoadFiles(); sbMainPanel.Text = Translation.GetTranslation("GameSystemFilesReloaded", "Game system and race files reloaded"); statusBarTimer.Enabled = true; } private void statusBarTimer_Tick(object sender, System.EventArgs e) { sbMainPanel.Text = ""; statusBarTimer.Enabled = false; } private void statusBar_PanelClick(object sender, StatusBarPanelClickEventArgs e) { if (e.StatusBarPanel == sbErrorPanel && sbErrorPanel.Text!="") { MessageBox.Show(this, sbErrorPanel.TagString, Translation.GetTranslation("FailedRequirementMessage"), MessageBoxButtons.OK, MessageBoxIcon.Warning); } } private void miExportArmyAsBasicHTML_Click(object sender, EventArgs e) { SaveFileDialog dialog = new SaveFileDialog(); dialog.Filter = Translation.GetTranslation("armyExportBasicHtmlFilter", "HTML pages") + "|*.html"; dialog.Title = Translation.GetTranslation("exportArmyDialog", "Export army"); DialogResult dr = dialog.ShowDialog(this); if (dr == DialogResult.OK) { Army army = CurrentArmy; string filePath = dialog.FileName; log.DebugFormat("Exporting {0} to {1} as basic HTML", army.Name, filePath); WarFoundryHtmlExporter.GetDefault().ExportArmy(army, filePath); } } private void FrmMain_Load(object sender, EventArgs e) { string gameSystemID = Preferences.GetStringProperty("currSystem"); if (gameSystemID != null && !"".Equals(gameSystemID)) { log.Debug("Attempting to load current game system from properties"); GameSystem sys = WarFoundryLoader.GetDefault().GetGameSystem(gameSystemID); if (sys != null) { WarFoundryCore.CurrentGameSystem = sys; log.InfoFormat("Loaded game system {0} from properties", gameSystemID); } } } private void miAbout_Click(object sender, EventArgs e) { FrmAbout about = new FrmAbout(); about.ShowDialog(this); } private void miPreferences_Click(object sender, EventArgs e) { FrmPreferences prefsForm = new FrmPreferences(Preferences); prefsForm.Show(this); } } }