# HG changeset patch # User IBBoard # Date 1249819524 0 # Node ID 67c283ea77a76c8fe58f4f9b6eaeedad4925d9d8 # Parent e9786723667267fc377f46087d67b6efa0c0ad4a * Code cleanup (line endings) no-open-ticket diff -r e97867236672 -r 67c283ea77a7 FrmArmyTree.cs --- a/FrmArmyTree.cs Tue Aug 04 19:40:20 2009 +0000 +++ b/FrmArmyTree.cs Sun Aug 09 12:05:24 2009 +0000 @@ -1,383 +1,383 @@ -// This file (FrmArmyTree.cs) is a part of the IBBoard.WarFoundry.GUI.WinForms project and is copyright 2009 IBBoard. -// -// The file and the library/program it is in are licensed under the GNU LGPL license, either version 3 of the License or (at your option) any later version. Please see COPYING.LGPL for more information and the full license. - -using System; -using System.Drawing; -using System.Collections; -using System.ComponentModel; -using System.Windows.Forms; -using IBBoard.Commands; -using IBBoard.WarFoundry.API; -using IBBoard.WarFoundry.API.Commands; -using IBBoard.Windows.Forms; +// This file (FrmArmyTree.cs) is a part of the IBBoard.WarFoundry.GUI.WinForms project and is copyright 2009 IBBoard. +// +// The file and the library/program it is in are licensed under the GNU LGPL license, either version 3 of the License or (at your option) any later version. Please see COPYING.LGPL for more information and the full license. + +using System; +using System.Drawing; +using System.Collections; +using System.ComponentModel; +using System.Windows.Forms; +using IBBoard.Commands; +using IBBoard.WarFoundry.API; +using IBBoard.WarFoundry.API.Commands; +using IBBoard.Windows.Forms; using IBBoard.WarFoundry.API.Objects; -namespace IBBoard.WarFoundry.WinForms -{ - /// - /// Summary description for FrmArmyTree. - /// - public class FrmArmyTree : IBBoard.Windows.Forms.IBBForm - { - private System.Windows.Forms.TreeView treeView; - /// - /// Required designer variable. - /// - private System.ComponentModel.Container components = null; - private Hashtable htNodes; - private System.Windows.Forms.ContextMenu contextMenu; - private System.Windows.Forms.MenuItem miDelete; - private System.Windows.Forms.MenuItem miEdit; - private Hashtable htUnitWindows; - - private ObjectAddDelegate UnitAddedMethod; - private ObjectRemoveDelegate UnitRemovedMethod; - private StringValChangedDelegate UnitNameChangedMethod, ArmyNameChangedMethod, TreeNameChangedMethod; - private CommandStack commandStack; - - public FrmArmyTree(CommandStack cmdStack) - { - commandStack = cmdStack; - InitializeComponent(); - UnitAddedMethod = new ObjectAddDelegate(AddUnit); - UnitRemovedMethod = new ObjectRemoveDelegate(RemoveUnit); - UnitNameChangedMethod = new StringValChangedDelegate(UpdateUnitName); - ArmyNameChangedMethod = new StringValChangedDelegate(UpdateArmyName); - TreeNameChangedMethod = new StringValChangedDelegate(FrmArmyTree_TreeNameChanged); - htNodes = new Hashtable(); - htUnitWindows = new Hashtable(); - this.Name = "ArmyTree"; - WarFoundryCore.ArmyChanged+= new ArmyChangedDelegate(FrmArmyTree_ArmyChanged); - } - - public FrmArmyTree(Army army, CommandStack cmdStack) : this(cmdStack) - { - SetArmy(army); - } - - /// - /// Clean up any resources being used. - /// - protected override void Dispose( bool disposing ) - { - if( disposing ) - { - if(components != null) - { - components.Dispose(); - } - } - base.Dispose( disposing ); - } - - #region Windows Form Designer generated code - /// - /// Required method for Designer support - do not modify - /// the contents of this method with the code editor. - /// - private void InitializeComponent() - { - this.treeView = new System.Windows.Forms.TreeView(); - this.contextMenu = new System.Windows.Forms.ContextMenu(); - this.miEdit = new System.Windows.Forms.MenuItem(); - this.miDelete = new System.Windows.Forms.MenuItem(); - this.SuspendLayout(); - // - // treeView - // - this.treeView.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) - | System.Windows.Forms.AnchorStyles.Left) - | System.Windows.Forms.AnchorStyles.Right))); - this.treeView.ContextMenu = this.contextMenu; - this.treeView.FullRowSelect = true; - this.treeView.ImageIndex = -1; - this.treeView.Location = new System.Drawing.Point(0, 0); - this.treeView.Name = "treeView"; - this.treeView.SelectedImageIndex = -1; - this.treeView.Size = new System.Drawing.Size(240, 278); - this.treeView.TabIndex = 0; - this.treeView.MouseDown += new System.Windows.Forms.MouseEventHandler(this.treeView_MouseDown); - this.treeView.DoubleClick += new System.EventHandler(this.treeView_DoubleClick); - // - // contextMenu - // - this.contextMenu.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] { - this.miEdit, - this.miDelete}); - this.contextMenu.Popup += new System.EventHandler(this.contextMenu_Popup); - // - // miEdit - // - this.miEdit.Index = 0; - this.miEdit.Text = "&Edit unit"; - this.miEdit.Click += new System.EventHandler(this.miEdit_Click); - // - // miDelete - // - this.miDelete.Index = 1; - this.miDelete.Text = "&Delete unit"; - this.miDelete.Click += new System.EventHandler(this.miDelete_Click); - // - // FrmArmyTree - // - this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); - this.ClientSize = new System.Drawing.Size(240, 277); - this.ControlBox = false; - this.Controls.Add(this.treeView); - this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.SizableToolWindow; - this.MaximizeBox = false; - this.MinimizeBox = false; - this.Name = "FrmArmyTree"; - this.Text = "FrmArmyTree"; - this.ResumeLayout(false); - - } - #endregion - - private void ClearArmy() - { - htNodes.Clear(); - treeView.Nodes.Clear(); - - foreach (FrmUnit window in htUnitWindows.Values) - { - window.Close(); - } - - htUnitWindows.Clear(); - } - - private void SetArmy(Army army) - { - ClearArmy(); - - if (army != null) - { - ArmyCategory[] cats = army.Categories; - TreeNode[] catNodes = new TreeNode[cats.Length]; - Unit[] units; - - for (int i = 0; i < cats.Length; i++) - { - units = army.GetUnits(cats[i]); - cats[i].NameChanged += TreeNameChangedMethod; - TreeNode[] unitNodes = new TreeNode[units.Length]; - TreeNode temp; - - for (int j = 0; j < units.Length; j++) - { - unitNodes[j] = createTreeNode(units[j]); - } - - temp = new TreeNode(cats[i].Name, unitNodes); - temp.Tag = cats[i]; - catNodes[i] = temp; - htNodes[cats[i].ID] = temp; - } - - TreeNode root = new TreeNode(army.Name, catNodes); - root.Tag = army; - treeView.Nodes.Add(root); - root.ExpandAll(); - } - } - - private TreeNode createTreeNode(Unit unit) - { - TreeNode temp = new TreeNode(unit.Name); - temp.Tag = unit; - unit.NameChanged+= UnitNameChangedMethod; - htNodes[unit.ID] = temp; - return temp; - } - - /*private void FrmArmyTree_Move(object sender, System.EventArgs e) - { - if (ParentForm is FrmMain) - { - FrmMain main = (FrmMain)ParentForm; - main.Invoke(new MethodInvoker(main.MdiChildMoved)); - } - }*/ - - public void FrmArmyTree_ArmyChanged(Army oldArmy, Army newArmy) - { - if (oldArmy != null) - { - oldArmy.UnitAdded -= UnitAddedMethod; - oldArmy.UnitRemoved -= UnitRemovedMethod; - } - - if (newArmy != null) - { - newArmy.UnitAdded += UnitAddedMethod; - newArmy.UnitRemoved += UnitRemovedMethod; - } - - SetArmy(newArmy); - } - - private void AddUnit(object obj) - { - if (obj is Unit) - { - Unit unit = (Unit)obj; - ArmyCategory cat = unit.Category; - TreeNode parent = (TreeNode)htNodes[cat.ID]; - TreeNode unitNode = createTreeNode(unit); - parent.Nodes.Add(unitNode); - parent.Expand(); //make sure it's expanded - } - } - - private void RemoveUnit(object obj) - { - if (obj is Unit) - { - Unit unit = (Unit)obj; - removeUnit(unit); - } - } - - private void removeUnit(Unit unit) - { - TreeNode unitNode = (TreeNode)htNodes[unit.ID]; - unit.NameChanged-= UnitNameChangedMethod; - - if (unitNode!=null) - { - unitNode.Remove(); - htNodes.Remove(unit.ID); - } - } - - - private void contextMenu_Popup(object sender, System.EventArgs e) - { - TreeNode node = treeView.SelectedNode; - if (node!=null && node.Tag is Unit) - { - foreach(MenuItem item in contextMenu.MenuItems) - { - item.Visible = true; - } - } - else - { - foreach(MenuItem item in contextMenu.MenuItems) - { - item.Visible = false; - } - } - } - - private void treeView_MouseDown(object sender, System.Windows.Forms.MouseEventArgs e) - { - if (e.Button == MouseButtons.Right) - { - TreeNode tn = treeView.GetNodeAt(e.X, e.Y); - - if (tn!=null) - { - treeView.SelectedNode = tn; - } - else - { - treeView.SelectedNode = null; - } - } - } - - private void miDelete_Click(object sender, System.EventArgs e) - { - TreeNode selected = treeView.SelectedNode; - - if (selected.Tag!=null && selected.Tag is Unit) - { - Unit unit = (Unit)selected.Tag; - commandStack.Execute(new RemoveUnitCommand(unit)); - } - } - - private void miEdit_Click(object sender, System.EventArgs e) - { - editUnit(); - } - - private void treeView_DoubleClick(object sender, System.EventArgs e) - { - editUnit(); - } - - private void editUnit() - { - TreeNode selected = treeView.SelectedNode; - - if (selected.Tag!=null && selected.Tag is Unit) - { - Unit unit = (Unit)selected.Tag; - - if (htUnitWindows.ContainsKey(unit.ID)) - { - ((FrmUnit)htUnitWindows[unit.ID]).Focus(); - } - else - { - FrmUnit unitForm = new FrmUnit(unit, commandStack); - htUnitWindows.Add(unit.ID, unitForm); - unitForm.MdiParent = this.MdiParent; - unitForm.Closing+=new CancelEventHandler(unitForm_Closing); - unitForm.Show(); - } - } - } - - private void UpdateUnitName(WarFoundryObject obj, string oldValue, string newValue) - { - if (obj is Unit) - { - Unit unit = (Unit)obj; - TreeNode node = (TreeNode)htNodes[unit.ID]; - - if (node!=null) - { - node.Text = unit.Name; - } - } - } - - private void UpdateArmyName(WarFoundryObject obj, string oldValue, string newValue) - { - if (obj is Army) - { - Army army = (Army)obj; - TreeNode node = treeView.Nodes[0]; - - if (node!=null) - { - node.Text = army.Name; - } - } - } - - private void unitForm_Closing(object sender, CancelEventArgs e) - { - if (sender is FrmUnit) - { - FrmUnit unitForm = (FrmUnit)sender; - htUnitWindows.Remove(unitForm.Unit.ID); - } - } - - private void FrmArmyTree_TreeNameChanged(WarFoundryObject obj, string oldValue, string newValue) - { - TreeNode node = (TreeNode)htNodes[obj.ID]; - - if (node!=null) - { - node.Text = obj.Name; - } - } - } -} +namespace IBBoard.WarFoundry.WinForms +{ + /// + /// Summary description for FrmArmyTree. + /// + public class FrmArmyTree : IBBoard.Windows.Forms.IBBForm + { + private System.Windows.Forms.TreeView treeView; + /// + /// Required designer variable. + /// + private System.ComponentModel.Container components = null; + private Hashtable htNodes; + private System.Windows.Forms.ContextMenu contextMenu; + private System.Windows.Forms.MenuItem miDelete; + private System.Windows.Forms.MenuItem miEdit; + private Hashtable htUnitWindows; + + private ObjectAddDelegate UnitAddedMethod; + private ObjectRemoveDelegate UnitRemovedMethod; + private StringValChangedDelegate UnitNameChangedMethod, ArmyNameChangedMethod, TreeNameChangedMethod; + private CommandStack commandStack; + + public FrmArmyTree(CommandStack cmdStack) + { + commandStack = cmdStack; + InitializeComponent(); + UnitAddedMethod = new ObjectAddDelegate(AddUnit); + UnitRemovedMethod = new ObjectRemoveDelegate(RemoveUnit); + UnitNameChangedMethod = new StringValChangedDelegate(UpdateUnitName); + ArmyNameChangedMethod = new StringValChangedDelegate(UpdateArmyName); + TreeNameChangedMethod = new StringValChangedDelegate(FrmArmyTree_TreeNameChanged); + htNodes = new Hashtable(); + htUnitWindows = new Hashtable(); + this.Name = "ArmyTree"; + WarFoundryCore.ArmyChanged+= new ArmyChangedDelegate(FrmArmyTree_ArmyChanged); + } + + public FrmArmyTree(Army army, CommandStack cmdStack) : this(cmdStack) + { + SetArmy(army); + } + + /// + /// Clean up any resources being used. + /// + protected override void Dispose( bool disposing ) + { + if( disposing ) + { + if(components != null) + { + components.Dispose(); + } + } + base.Dispose( disposing ); + } + + #region Windows Form Designer generated code + /// + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// + private void InitializeComponent() + { + this.treeView = new System.Windows.Forms.TreeView(); + this.contextMenu = new System.Windows.Forms.ContextMenu(); + this.miEdit = new System.Windows.Forms.MenuItem(); + this.miDelete = new System.Windows.Forms.MenuItem(); + this.SuspendLayout(); + // + // treeView + // + this.treeView.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) + | System.Windows.Forms.AnchorStyles.Left) + | System.Windows.Forms.AnchorStyles.Right))); + this.treeView.ContextMenu = this.contextMenu; + this.treeView.FullRowSelect = true; + this.treeView.ImageIndex = -1; + this.treeView.Location = new System.Drawing.Point(0, 0); + this.treeView.Name = "treeView"; + this.treeView.SelectedImageIndex = -1; + this.treeView.Size = new System.Drawing.Size(240, 278); + this.treeView.TabIndex = 0; + this.treeView.MouseDown += new System.Windows.Forms.MouseEventHandler(this.treeView_MouseDown); + this.treeView.DoubleClick += new System.EventHandler(this.treeView_DoubleClick); + // + // contextMenu + // + this.contextMenu.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] { + this.miEdit, + this.miDelete}); + this.contextMenu.Popup += new System.EventHandler(this.contextMenu_Popup); + // + // miEdit + // + this.miEdit.Index = 0; + this.miEdit.Text = "&Edit unit"; + this.miEdit.Click += new System.EventHandler(this.miEdit_Click); + // + // miDelete + // + this.miDelete.Index = 1; + this.miDelete.Text = "&Delete unit"; + this.miDelete.Click += new System.EventHandler(this.miDelete_Click); + // + // FrmArmyTree + // + this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); + this.ClientSize = new System.Drawing.Size(240, 277); + this.ControlBox = false; + this.Controls.Add(this.treeView); + this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.SizableToolWindow; + this.MaximizeBox = false; + this.MinimizeBox = false; + this.Name = "FrmArmyTree"; + this.Text = "FrmArmyTree"; + this.ResumeLayout(false); + + } + #endregion + + private void ClearArmy() + { + htNodes.Clear(); + treeView.Nodes.Clear(); + + foreach (FrmUnit window in htUnitWindows.Values) + { + window.Close(); + } + + htUnitWindows.Clear(); + } + + private void SetArmy(Army army) + { + ClearArmy(); + + if (army != null) + { + ArmyCategory[] cats = army.Categories; + TreeNode[] catNodes = new TreeNode[cats.Length]; + Unit[] units; + + for (int i = 0; i < cats.Length; i++) + { + units = army.GetUnits(cats[i]); + cats[i].NameChanged += TreeNameChangedMethod; + TreeNode[] unitNodes = new TreeNode[units.Length]; + TreeNode temp; + + for (int j = 0; j < units.Length; j++) + { + unitNodes[j] = createTreeNode(units[j]); + } + + temp = new TreeNode(cats[i].Name, unitNodes); + temp.Tag = cats[i]; + catNodes[i] = temp; + htNodes[cats[i].ID] = temp; + } + + TreeNode root = new TreeNode(army.Name, catNodes); + root.Tag = army; + treeView.Nodes.Add(root); + root.ExpandAll(); + } + } + + private TreeNode createTreeNode(Unit unit) + { + TreeNode temp = new TreeNode(unit.Name); + temp.Tag = unit; + unit.NameChanged+= UnitNameChangedMethod; + htNodes[unit.ID] = temp; + return temp; + } + + /*private void FrmArmyTree_Move(object sender, System.EventArgs e) + { + if (ParentForm is FrmMain) + { + FrmMain main = (FrmMain)ParentForm; + main.Invoke(new MethodInvoker(main.MdiChildMoved)); + } + }*/ + + public void FrmArmyTree_ArmyChanged(Army oldArmy, Army newArmy) + { + if (oldArmy != null) + { + oldArmy.UnitAdded -= UnitAddedMethod; + oldArmy.UnitRemoved -= UnitRemovedMethod; + } + + if (newArmy != null) + { + newArmy.UnitAdded += UnitAddedMethod; + newArmy.UnitRemoved += UnitRemovedMethod; + } + + SetArmy(newArmy); + } + + private void AddUnit(object obj) + { + if (obj is Unit) + { + Unit unit = (Unit)obj; + ArmyCategory cat = unit.Category; + TreeNode parent = (TreeNode)htNodes[cat.ID]; + TreeNode unitNode = createTreeNode(unit); + parent.Nodes.Add(unitNode); + parent.Expand(); //make sure it's expanded + } + } + + private void RemoveUnit(object obj) + { + if (obj is Unit) + { + Unit unit = (Unit)obj; + removeUnit(unit); + } + } + + private void removeUnit(Unit unit) + { + TreeNode unitNode = (TreeNode)htNodes[unit.ID]; + unit.NameChanged-= UnitNameChangedMethod; + + if (unitNode!=null) + { + unitNode.Remove(); + htNodes.Remove(unit.ID); + } + } + + + private void contextMenu_Popup(object sender, System.EventArgs e) + { + TreeNode node = treeView.SelectedNode; + if (node!=null && node.Tag is Unit) + { + foreach(MenuItem item in contextMenu.MenuItems) + { + item.Visible = true; + } + } + else + { + foreach(MenuItem item in contextMenu.MenuItems) + { + item.Visible = false; + } + } + } + + private void treeView_MouseDown(object sender, System.Windows.Forms.MouseEventArgs e) + { + if (e.Button == MouseButtons.Right) + { + TreeNode tn = treeView.GetNodeAt(e.X, e.Y); + + if (tn!=null) + { + treeView.SelectedNode = tn; + } + else + { + treeView.SelectedNode = null; + } + } + } + + private void miDelete_Click(object sender, System.EventArgs e) + { + TreeNode selected = treeView.SelectedNode; + + if (selected.Tag!=null && selected.Tag is Unit) + { + Unit unit = (Unit)selected.Tag; + commandStack.Execute(new RemoveUnitCommand(unit)); + } + } + + private void miEdit_Click(object sender, System.EventArgs e) + { + editUnit(); + } + + private void treeView_DoubleClick(object sender, System.EventArgs e) + { + editUnit(); + } + + private void editUnit() + { + TreeNode selected = treeView.SelectedNode; + + if (selected.Tag!=null && selected.Tag is Unit) + { + Unit unit = (Unit)selected.Tag; + + if (htUnitWindows.ContainsKey(unit.ID)) + { + ((FrmUnit)htUnitWindows[unit.ID]).Focus(); + } + else + { + FrmUnit unitForm = new FrmUnit(unit, commandStack); + htUnitWindows.Add(unit.ID, unitForm); + unitForm.MdiParent = this.MdiParent; + unitForm.Closing+=new CancelEventHandler(unitForm_Closing); + unitForm.Show(); + } + } + } + + private void UpdateUnitName(WarFoundryObject obj, string oldValue, string newValue) + { + if (obj is Unit) + { + Unit unit = (Unit)obj; + TreeNode node = (TreeNode)htNodes[unit.ID]; + + if (node!=null) + { + node.Text = unit.Name; + } + } + } + + private void UpdateArmyName(WarFoundryObject obj, string oldValue, string newValue) + { + if (obj is Army) + { + Army army = (Army)obj; + TreeNode node = treeView.Nodes[0]; + + if (node!=null) + { + node.Text = army.Name; + } + } + } + + private void unitForm_Closing(object sender, CancelEventArgs e) + { + if (sender is FrmUnit) + { + FrmUnit unitForm = (FrmUnit)sender; + htUnitWindows.Remove(unitForm.Unit.ID); + } + } + + private void FrmArmyTree_TreeNameChanged(WarFoundryObject obj, string oldValue, string newValue) + { + TreeNode node = (TreeNode)htNodes[obj.ID]; + + if (node!=null) + { + node.Text = obj.Name; + } + } + } +} diff -r e97867236672 -r 67c283ea77a7 FrmSelectSystem.cs --- a/FrmSelectSystem.cs Tue Aug 04 19:40:20 2009 +0000 +++ b/FrmSelectSystem.cs Sun Aug 09 12:05:24 2009 +0000 @@ -1,74 +1,74 @@ -// This file (FrmSelectSystem.cs) is a part of the IBBoard.WarFoundry.GUI.WinForms project and is copyright 2009 IBBoard. -// -// The file and the library/program it is in are licensed under the GNU LGPL license, either version 3 of the License or (at your option) any later version. Please see COPYING.LGPL for more information and the full license. - -using System; -using System.IO; -using System.Drawing; -using System.Collections; -using System.ComponentModel; -using System.Windows.Forms; -using IBBoard; -using IBBoard.Lang; -using IBBoard.WarFoundry.API; -using IBBoard.Windows.Forms; -using IBBoard.WarFoundry.API.Objects; -using IBBoard.Windows.Forms.I18N; - -namespace IBBoard.WarFoundry -{ - /// - /// Summary description for FrmSelectSystem. - /// - public class FrmSelectSystem : IBBoard.Windows.Forms.IBBForm - { - private System.Windows.Forms.ListBox lstSystems; - private IBBoard.Windows.Forms.IBBLabel lblSystemList; - /// - /// Required designer variable. - /// - private System.ComponentModel.Container components = null; - private IBBoard.Windows.Forms.IBBButton bttnCancel; - private IBBoard.Windows.Forms.IBBButton bttnSelectSystem; - private GameSystem selectedSystem; - - - public FrmSelectSystem() - { - // - // Required for Windows Form Designer support - // - InitializeComponent(); - - ControlTranslator.TranslateControl(this); - - lstSystems.Items.Clear(); - GameSystem[] systems = WarFoundryLoader.GetDefault().GetGameSystems(); - lstSystems.DataSource = systems; - lstSystems.DisplayMember = "Name"; - } - - /// - /// Clean up any resources being used. - /// - protected override void Dispose( bool disposing ) - { - if( disposing ) - { - if(components != null) - { - components.Dispose(); - } - } - base.Dispose( disposing ); - } - - #region Windows Form Designer generated code - /// - /// Required method for Designer support - do not modify - /// the contents of this method with the code editor. - /// - private void InitializeComponent() +// This file (FrmSelectSystem.cs) is a part of the IBBoard.WarFoundry.GUI.WinForms project and is copyright 2009 IBBoard. +// +// The file and the library/program it is in are licensed under the GNU LGPL license, either version 3 of the License or (at your option) any later version. Please see COPYING.LGPL for more information and the full license. + +using System; +using System.IO; +using System.Drawing; +using System.Collections; +using System.ComponentModel; +using System.Windows.Forms; +using IBBoard; +using IBBoard.Lang; +using IBBoard.WarFoundry.API; +using IBBoard.Windows.Forms; +using IBBoard.WarFoundry.API.Objects; +using IBBoard.Windows.Forms.I18N; + +namespace IBBoard.WarFoundry +{ + /// + /// Summary description for FrmSelectSystem. + /// + public class FrmSelectSystem : IBBoard.Windows.Forms.IBBForm + { + private System.Windows.Forms.ListBox lstSystems; + private IBBoard.Windows.Forms.IBBLabel lblSystemList; + /// + /// Required designer variable. + /// + private System.ComponentModel.Container components = null; + private IBBoard.Windows.Forms.IBBButton bttnCancel; + private IBBoard.Windows.Forms.IBBButton bttnSelectSystem; + private GameSystem selectedSystem; + + + public FrmSelectSystem() + { + // + // Required for Windows Form Designer support + // + InitializeComponent(); + + ControlTranslator.TranslateControl(this); + + lstSystems.Items.Clear(); + GameSystem[] systems = WarFoundryLoader.GetDefault().GetGameSystems(); + lstSystems.DataSource = systems; + lstSystems.DisplayMember = "Name"; + } + + /// + /// Clean up any resources being used. + /// + protected override void Dispose( bool disposing ) + { + if( disposing ) + { + if(components != null) + { + components.Dispose(); + } + } + base.Dispose( disposing ); + } + + #region Windows Form Designer generated code + /// + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// + private void InitializeComponent() { this.lstSystems = new System.Windows.Forms.ListBox(); this.bttnSelectSystem = new IBBoard.Windows.Forms.IBBButton(); @@ -134,35 +134,35 @@ this.Text = "FrmSelectSystem"; this.ResumeLayout(false); - } - #endregion - - private void lstSystems_SelectedIndexChanged(object sender, System.EventArgs e) - { - bttnSelectSystem.Enabled = (lstSystems.SelectedIndex>-1); - } - - private void bttnSelectSystem_Click(object sender, System.EventArgs e) - { - selectedSystem = (GameSystem) lstSystems.SelectedItem; - this.DialogResult = DialogResult.OK; - this.Close(); - } - - private void bttnCancel_Click(object sender, System.EventArgs e) - { - this.DialogResult = DialogResult.Cancel; - this.Close(); - } - - public GameSystem GameSystem - { - get { return selectedSystem; } + } + #endregion + + private void lstSystems_SelectedIndexChanged(object sender, System.EventArgs e) + { + bttnSelectSystem.Enabled = (lstSystems.SelectedIndex>-1); + } + + private void bttnSelectSystem_Click(object sender, System.EventArgs e) + { + selectedSystem = (GameSystem) lstSystems.SelectedItem; + this.DialogResult = DialogResult.OK; + this.Close(); + } + + private void bttnCancel_Click(object sender, System.EventArgs e) + { + this.DialogResult = DialogResult.Cancel; + this.Close(); + } + + public GameSystem GameSystem + { + get { return selectedSystem; } } private void lstSystems_DoubleClick(object sender, EventArgs e) { bttnSelectSystem_Click(null, null); - } - } -} + } + } +}