# HG changeset patch # User IBBoard # Date 1254253892 0 # Node ID bdd10c56a917cfcef7764d499c3df31231f324d7 # Parent f1b7a08a8f6f4183b541ee1655eefb114694614c Re #190: Mutex groups aren't honoured when adding equipment * Change to use new method name (since equipment is no longer split into "required" and "optional") no-open-ticket diff -r f1b7a08a8f6f -r bdd10c56a917 FrmNewUnitEquipment.cs --- a/FrmNewUnitEquipment.cs Mon Sep 28 19:56:50 2009 +0000 +++ b/FrmNewUnitEquipment.cs Tue Sep 29 19:51:32 2009 +0000 @@ -40,7 +40,7 @@ this.unit = unit; InitializeComponent(); this.Text = "New equipment for " + unit.Name; - object[] items = Arrays.Subtract(unit.GetAllowedOptionalEquipment(), unit.GetEquipment()); + object[] items = Arrays.Subtract(unit.GetAllowedAdditionalEquipment(), unit.GetEquipment()); listItems.Items.AddRange(items); equipmentAmount.SetUnit(unit); }