Mercurial > repos > IBBoard.WarFoundry.GUI.WinForms
changeset 143:28105d9c2b25
Re #265: Add language preference UI
* Make unit form and army tree translate on translation language change
Army tree title translation still seems patchy
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Wed, 14 Apr 2010 19:59:35 +0000 |
parents | e0af96397e26 |
children | 4023a9bdcb8b |
files | FrmArmyTree.cs FrmUnit.cs |
diffstat | 2 files changed, 14 insertions(+), 3 deletions(-) [+] |
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--- a/FrmArmyTree.cs Wed Apr 14 19:42:45 2010 +0000 +++ b/FrmArmyTree.cs Wed Apr 14 19:59:35 2010 +0000 @@ -50,7 +50,12 @@ nodes = new Dictionary<string, TreeNode>(); this.Name = "ArmyTree"; WarFoundryCore.ArmyChanged+= new ArmyChangedDelegate(FrmArmyTree_ArmyChanged); + TranslateForm(); + Translation.TranslationChanged+=new MethodInvoker(TranslateForm); + } + private void TranslateForm() + { foreach (Control ctrl in Controls) { ControlTranslator.TranslateControl(ctrl);
--- a/FrmUnit.cs Wed Apr 14 19:42:45 2010 +0000 +++ b/FrmUnit.cs Wed Apr 14 19:59:35 2010 +0000 @@ -56,9 +56,8 @@ // Required for Windows Form Designer support // InitializeComponent(); - ControlTranslator.TranslateControl(this); - tbUnitName.Text = unit.Name; - Text = Translation.GetTranslation("FrmUnit", "{0}", unit.Name); + TranslateForm(); + Translation.TranslationChanged += new MethodInvoker(TranslateForm); unit.NameChanged += new StringValChangedDelegate(unit_NameChanged); unit.UnitSizeChanged += new IntValChangedDelegate(unit_UnitSizeChanged); unit.UnitEquipmentAmountChanged += new DoubleValChangedDelegate(unit_UnitEquipmentAmountChanged); @@ -77,6 +76,13 @@ SetWeapons(); } + private void TranslateForm() + { + ControlTranslator.TranslateControl(this); + tbUnitName.Text = unit.Name; + Text = Translation.GetTranslation("FrmUnit", "{0}", unit.Name); + } + void unit_PointsValueChanged(WarFoundryObject obj, double oldValue, double newValue) { SetPointsValueText();