Mercurial > repos > IBBoard.WarFoundry.GUI.WinForms
changeset 106:3fae39208d06
Fixes #179: Make sure that translations are used throughout UI
* Translate tooltip for "total points" panel
* Add translation for tooltip to English file
* Change some default messages to default capitalisation and sensible values
Also:
* Bump version to v0.1b6pre (looks like v0.1b5 is still showing itself as v0.1b4!)
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sat, 28 Nov 2009 16:29:03 +0000 |
parents | e598c0d2584d |
children | 775a34b78051 |
files | FrmMain.cs FrmNewArmy.cs translations/en.translation |
diffstat | 3 files changed, 6 insertions(+), 4 deletions(-) [+] |
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line diff
--- a/FrmMain.cs Sat Nov 28 15:22:57 2009 +0000 +++ b/FrmMain.cs Sat Nov 28 16:29:03 2009 +0000 @@ -36,7 +36,7 @@ public class FrmMain : System.Windows.Forms.Form { private static readonly string AppTitle = "WarFoundry"; - internal static readonly string VERSION = "0.1b4"; + internal static readonly string VERSION = "0.1b6pre"; const string DefaultDataDir = "data"; private Preferences preferences; @@ -148,6 +148,7 @@ //FailedUnitRequirementMethod = new FailedUnitRequirementDelegate(FrmMain_FailedUnitRequirement); sbErrorPanel.Color = Color.Red; + sbPointsPanel.ToolTipText = Translation.GetTranslation("statusPanelPointsToolTip", "total points value"); armyTree = new FrmArmyTree(CommandStack); armyTree.MdiParent = this; @@ -290,7 +291,7 @@ this.sbPointsPanel.Color = System.Drawing.SystemColors.WindowText; this.sbPointsPanel.Name = "sbPointsPanel"; this.sbPointsPanel.Style = System.Windows.Forms.StatusBarPanelStyle.OwnerDraw; - this.sbPointsPanel.ToolTipText = "Current Points Total"; + this.sbPointsPanel.ToolTipText = "current points total"; this.sbPointsPanel.Width = 150; // // toolBar
--- a/FrmNewArmy.cs Sat Nov 28 15:22:57 2009 +0000 +++ b/FrmNewArmy.cs Sat Nov 28 16:29:03 2009 +0000 @@ -122,7 +122,7 @@ this.bttnCancel.Name = "bttnCancel"; this.bttnCancel.Size = new System.Drawing.Size(80, 24); this.bttnCancel.TabIndex = 6; - this.bttnCancel.Text = "Cancel"; + this.bttnCancel.Text = "cancel"; this.bttnCancel.Click += new System.EventHandler(this.bttnCancel_Click); // // lblRaceList @@ -142,7 +142,7 @@ this.bttnSelectRace.Name = "bttnSelectRace"; this.bttnSelectRace.Size = new System.Drawing.Size(104, 24); this.bttnSelectRace.TabIndex = 4; - this.bttnSelectRace.Text = "create race"; + this.bttnSelectRace.Text = "create army"; this.bttnSelectRace.Click += new System.EventHandler(this.bttnSelectRace_Click); // // lblArmyName
--- a/translations/en.translation Sat Nov 28 15:22:57 2009 +0000 +++ b/translations/en.translation Sat Nov 28 16:29:03 2009 +0000 @@ -27,6 +27,7 @@ <translation id="saveArmyDialog">Save Army</translation> <translation id="armyFileFilter">WarFoundry Army Files (*.army)</translation> <translation id="statusPanelPoints">{0} pts / {1} pts</translation> + <translation id="statusPanelPointsToolTip">Current army points value</translation> <translation id="defaultUnitName">Unit of {0} {1}</translation> <translation id="FrmNewArmy">Create new army</translation> <translation id="lblGameSystem">Game systems:</translation>