changeset 15:76a15df10fa6

Re #88 - Complete initial WinForms UI * Disable "New Army" button on start up in case we don't have a game system
author IBBoard <dev@ibboard.co.uk>
date Mon, 25 May 2009 11:32:24 +0000
parents 8379fa964dd3
children e45af3c75b4e
files FrmMain.cs
diffstat 1 files changed, 11 insertions(+), 24 deletions(-) [+]
line wrap: on
line diff
--- a/FrmMain.cs	Mon May 25 10:30:42 2009 +0000
+++ b/FrmMain.cs	Mon May 25 11:32:24 2009 +0000
@@ -100,15 +100,15 @@
 
 			InitializeComponent();
 
-			Preferences = new Preferences("WarFoundry");
-			try
-			{
-				Translation.InitialiseTranslations(Constants.ExecutablePath, Preferences["language"].ToString());
-			}
-			catch (TranslationLoadException ex)
-			{
-				logger.Error(ex);
-				MessageBox.Show(this, "Translation loading failed for language " + Preferences["language"].ToString(), "Translation failure", MessageBoxButtons.OK, MessageBoxIcon.Error);
+			Preferences = new Preferences("WarFoundry");
+			try
+			{
+				Translation.InitialiseTranslations(Constants.ExecutablePath, Preferences["language"].ToString());
+			}
+			catch (TranslationLoadException ex)
+			{
+				logger.Error(ex);
+				MessageBox.Show(this, "Translation loading failed for language " + Preferences["language"].ToString(), "Translation failure", MessageBoxButtons.OK, MessageBoxIcon.Error);
 			}
 
 			//pnlRight.Left = ClientSize.Width - pnlRight.Width - 2;
@@ -373,6 +373,7 @@
 			// 
 			// bttnSep1
 			// 
+			this.bttnSep1.Name = "";
 			this.bttnSep1.Style = System.Windows.Forms.ToolBarButtonStyle.Separator;
 			// 
 			// bttnUndo
@@ -426,21 +427,19 @@
 			this.miSep3,
 			this.miExit});
 			this.menuFile.Text = "&file";
-			this.menuFile.Name = "menuFile";
 			// 
 			// miNewArmy
 			// 
+			this.miNewArmy.Enabled = false;
 			this.miNewArmy.Index = 0;
 			this.miNewArmy.Text = "&new army";
 			this.miNewArmy.Click += new System.EventHandler(this.miNewArmy_Click);
-			this.miNewArmy.Name = "miNewArmy";
 			// 
 			// miOpenArmy
 			// 
 			this.miOpenArmy.Index = 1;
 			this.miOpenArmy.Text = "&open army";
 			this.miOpenArmy.Click += new System.EventHandler(this.miOpenArmy_Click);
-			this.miOpenArmy.Name = "miOpenArmy";
 			// 
 			// miSaveArmy
 			// 
@@ -448,7 +447,6 @@
 			this.miSaveArmy.Index = 2;
 			this.miSaveArmy.Text = "&save army";
 			this.miSaveArmy.Click += new System.EventHandler(this.miSaveArmy_Click);
-			this.miSaveArmy.Name = "miSaveArmy";
 			// 
 			// miSaveArmyAs
 			// 
@@ -456,7 +454,6 @@
 			this.miSaveArmyAs.Index = 3;
 			this.miSaveArmyAs.Text = "save army &as...";
 			this.miSaveArmyAs.Click += new System.EventHandler(this.miSaveArmyAs_Click);
-			this.miSaveArmyAs.Name = "miSaveArmyAs";
 			// 
 			// miCloseArmy
 			// 
@@ -464,7 +461,6 @@
 			this.miCloseArmy.Index = 4;
 			this.miCloseArmy.Text = "&close army";
 			this.miCloseArmy.Click += new System.EventHandler(this.miCloseArmy_Click);
-			this.miCloseArmy.Name = "miCloseArmy";
 			// 
 			// miSep1
 			// 
@@ -476,7 +472,6 @@
 			this.miChangeSystem.Index = 6;
 			this.miChangeSystem.Text = "change &game system";
 			this.miChangeSystem.Click += new System.EventHandler(this.miChangeSystem_Click);
-			this.miChangeSystem.Name = "miChangeSystem";
 			// 
 			// miSep2
 			// 
@@ -488,7 +483,6 @@
 			this.miReloadFiles.Index = 8;
 			this.miReloadFiles.Text = "&reload files";
 			this.miReloadFiles.Click += new System.EventHandler(this.miReloadFiles_Click);
-			this.miReloadFiles.Name = "miReloadFiles";
 			// 
 			// miSep3
 			// 
@@ -500,7 +494,6 @@
 			this.miExit.Index = 10;
 			this.miExit.Text = "e&xit";
 			this.miExit.Click += new System.EventHandler(this.miExit_Click);
-			this.miExit.Name = "miExit";
 			// 
 			// menuEdit
 			// 
@@ -509,7 +502,6 @@
 			this.miUndo,
 			this.miRedo});
 			this.menuEdit.Text = "&edit";
-			this.menuEdit.Name = "menuEdit";
 			// 
 			// miUndo
 			// 
@@ -517,7 +509,6 @@
 			this.miUndo.Index = 0;
 			this.miUndo.Text = "&undo";
 			this.miUndo.Click += new System.EventHandler(this.miUndo_Click);
-			this.miUndo.Name = "miUndo";
 			// 
 			// miRedo
 			// 
@@ -525,7 +516,6 @@
 			this.miRedo.Index = 1;
 			this.miRedo.Text = "&redo";
 			this.miRedo.Click += new System.EventHandler(this.miRedo_Click);
-			this.miRedo.Name = "miRedo";
 			// 
 			// menuHelp
 			// 
@@ -534,21 +524,18 @@
 			this.miAbout,
 			this.miDebugWindow});
 			this.menuHelp.Text = "&help";
-			this.menuHelp.Name = "menuHelp";
 			// 
 			// miAbout
 			// 
 			this.miAbout.Enabled = false;
 			this.miAbout.Index = 0;
 			this.miAbout.Text = "&about";
-			this.miAbout.Name = "miAbout";
 			// 
 			// miDebugWindow
 			// 
 			this.miDebugWindow.Index = 1;
 			this.miDebugWindow.Text = "&debug";
 			this.miDebugWindow.Click += new System.EventHandler(this.miDebugWindow_Click);
-			this.miDebugWindow.Name = "miDebugWindow";
 			// 
 			// saveArmyDialog
 			//