annotate API/Objects/Mock/MockRace.cs @ 16:74346d5c17fe

Re #198: Add slots with counts to units * Add tests for equipment slot amount storage and retrieval * Add extra constructors to some mocks for constructing other objects of same type
author IBBoard <dev@ibboard.co.uk>
date Sat, 24 Oct 2009 14:02:50 +0000
parents a4e7e938d065
children a3bc8174299f
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a4e7e938d065 Re #195: Setting max equipment without min may not function correctly
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1 // This file (MockRace.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2009 IBBoard
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2 //
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
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4
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5 using System;
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6 using IBBoard.WarFoundry.API.Factories.Mock;
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7 using IBBoard.WarFoundry.API.Objects;
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8
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9 namespace IBBoard.WarFoundry.API.Objects.Mock
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10 {
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11 public class MockRace: Race
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12 {
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13 private static MockRace mock;
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15 public static MockRace GetMockRace()
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16 {
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17 if (mock == null)
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18 {
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19 mock = new MockRace();
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20 }
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21
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22 return mock;
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23 }
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25 public MockRace () : base("mockrace", "Mock Race", MockGameSystem.GetMockSystem(), MockSystemFactory.GetMockFactory())
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26 {
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27 }
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28 }
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29 }