Mercurial > repos > IBDev-IBBoard.WarFoundry.API.Tests
annotate API/Savers/IWarFoundryFileSaverTests.cs @ 172:c026c02583ca
* Remove MockArmy.GetMockArmy as it only causes problems in unit tests
* Remove MockArmyCategory as MockArmy change would make it do nothing special
* Close streams as well as files to fix Windows unit test errors
author | IBBoard <dev@ibboard.co.uk> |
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date | Sat, 24 Sep 2011 11:46:20 +0100 |
parents | 08fd75eafb67 |
children | 9a1763af5fd2 |
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1 using System; |
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2 using System.Collections; |
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3 using System.Collections.Generic; |
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4 using System.IO; |
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5 using IBBoard.WarFoundry.API.Objects; |
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6 using IBBoard.WarFoundry.API.Objects.Mock; |
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7 using ICSharpCode.SharpZipLib.Zip; |
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8 using NUnit.Framework; |
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9 using NUnit.Framework.SyntaxHelpers; |
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10 using ICSharpCode.SharpZipLib.Core; |
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11 using IBBoard.IO; |
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12 using IBBoard.WarFoundry.API.Factories; |
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13 |
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14 namespace IBBoard.WarFoundry.API.Savers |
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15 { |
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16 public abstract class IWarFoundryFileSaverTests |
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17 { |
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18 [Test()] |
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19 public void TestSaverCreatesFile() |
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20 { |
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21 string tempFile = Path.GetTempFileName(); |
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22 |
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23 try |
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24 { |
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25 bool saved = GetSaver().Save(tempFile, new MockGameSystem()); |
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26 Assert.That(saved); |
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27 Assert.That(File.Exists(tempFile)); |
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28 } |
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29 finally |
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30 { |
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31 if (File.Exists(tempFile)) |
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32 { |
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33 File.Delete(tempFile); |
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34 } |
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35 } |
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36 } |
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37 |
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38 [Test()] |
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39 public void TestSaverCreatesZipFile() |
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40 { |
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41 string tempFile = Path.GetTempFileName(); |
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42 try |
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43 { |
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44 GetSaver().Save(tempFile, new MockGameSystem()); |
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45 ZipFile file = new ZipFile(tempFile); |
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46 file.Close(); |
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47 } |
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48 finally |
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49 { |
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50 if (File.Exists(tempFile)) |
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51 { |
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52 File.Delete(tempFile); |
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53 } |
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54 } |
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57 [Test()] |
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58 public void TestSaverCreatesSingleEntryForOneObject() |
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59 { |
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60 string tempFile = Path.GetTempFileName(); |
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61 try |
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62 { |
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63 GetSaver().Save(tempFile, new MockGameSystem()); |
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64 ZipFile file = new ZipFile(tempFile); |
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65 Assert.That(file.Count, Is.EqualTo(1)); |
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66 file.Close(); |
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67 } |
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68 finally |
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69 { |
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70 if (File.Exists(tempFile)) |
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71 { |
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72 File.Delete(tempFile); |
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73 } |
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75 } |
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76 |
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77 [Test()] |
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78 public void TestSaverCreatesSingleEntryWithCorrectNameForOneObject() |
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79 { |
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80 string tempFile = Path.GetTempFileName(); |
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81 try |
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82 { |
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83 MockGameSystem obj = new MockGameSystem(); |
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84 GetSaver().Save(tempFile, obj); |
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85 ZipFile file = new ZipFile(tempFile); |
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86 IEnumerator enumerator = file.GetEnumerator(); |
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87 enumerator.MoveNext(); |
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88 ZipEntry current = (ZipEntry)enumerator.Current; |
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89 Assert.That(current.Name, Is.EqualTo(GetEntryName(obj))); |
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90 Assert.That(current.Name, Text.EndsWith(GetFileExtensionForType(obj))); |
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91 file.Close(); |
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92 } |
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93 finally |
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94 { |
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95 if (File.Exists(tempFile)) |
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96 { |
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97 File.Delete(tempFile); |
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98 } |
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99 } |
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100 } |
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101 |
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102 [Test()] |
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103 public void TestSaverCreatesSingleEntryWithCorrectContentForOneSystem() |
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104 { |
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105 string tempFile = Path.GetTempFileName(); |
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106 try |
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107 { |
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108 MockGameSystem obj = new MockGameSystem(); |
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109 GetSaver().Save(tempFile, obj); |
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110 ZipFile file = new ZipFile(tempFile); |
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111 ZipEntry zipEntry = file.GetEntry(GetEntryName(obj)); |
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112 Stream stream = file.GetInputStream(zipEntry); |
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113 Assert.That(StreamUtil.ToBytes(stream), Is.EqualTo(GetGameSystemContentBytes())); |
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114 file.Close(); |
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115 } |
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116 finally |
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117 { |
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118 if (File.Exists(tempFile)) |
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119 { |
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120 File.Delete(tempFile); |
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121 } |
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122 } |
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123 } |
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124 |
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125 [Test()] |
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126 public void TestSaverCreatesSingleEntryWithCorrectContentForOneArmy() |
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127 { |
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128 string tempFile = Path.GetTempFileName(); |
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129 try |
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130 { |
172
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131 MockArmy obj = new MockArmy(); |
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132 GetSaver().Save(tempFile, obj); |
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133 ZipFile file = new ZipFile(tempFile); |
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134 ZipEntry zipEntry = file.GetEntry(GetEntryName(obj)); |
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135 Stream stream = file.GetInputStream(zipEntry); |
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136 Assert.That(StreamUtil.ToBytes(stream), Is.EqualTo(GetArmyContentBytes())); |
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137 stream.Close(); |
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138 file.Close(); |
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139 } |
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140 finally |
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141 { |
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142 if (File.Exists(tempFile)) |
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143 { |
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144 File.Delete(tempFile); |
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145 } |
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146 } |
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147 } |
100
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148 |
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149 [Test()] |
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150 public void TestSaverCreatesTwoEntriesForOneSystemOneArmy() |
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151 { |
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152 string tempFile = Path.GetTempFileName(); |
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153 try |
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154 { |
172
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155 GetSaver().Save(tempFile, new MockGameSystem(), new MockArmy()); |
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156 ZipFile file = new ZipFile(tempFile); |
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157 Assert.That(file.Count, Is.EqualTo(2)); |
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158 file.Close(); |
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159 } |
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160 finally |
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161 { |
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162 if (File.Exists(tempFile)) |
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163 { |
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164 File.Delete(tempFile); |
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165 } |
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166 } |
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167 } |
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168 |
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169 [Test()] |
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170 public void TestSaverCreatesTwoEntriesWithCorrectContentForOneSystemOneArmy() |
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171 { |
101
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172 //This doesn't make much sense (system and army in one file) but at the time of writing then Race saving isn't implemented |
100
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173 string tempFile = Path.GetTempFileName(); |
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174 try |
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175 { |
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176 MockGameSystem system = new MockGameSystem(); |
172
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177 MockArmy army = new MockArmy(); |
100
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178 GetSaver().Save(tempFile, system, army); |
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179 ZipFile file = new ZipFile(tempFile); |
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180 ZipEntry zipEntry = file.GetEntry(GetEntryName(system)); |
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181 Stream stream = file.GetInputStream(zipEntry); |
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182 Assert.That(StreamUtil.ToBytes(stream), Is.EqualTo(GetGameSystemContentBytes())); |
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183 zipEntry = file.GetEntry(GetEntryName(army)); |
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184 stream = file.GetInputStream(zipEntry); |
172
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185 Assert.That(StreamUtil.ToBytes(stream), Is.EqualTo(GetArmyContentBytes())); |
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186 stream.Close(); |
100
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187 file.Close(); |
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188 } |
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189 finally |
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190 { |
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191 if (File.Exists(tempFile)) |
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192 { |
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193 File.Delete(tempFile); |
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194 } |
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195 } |
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196 } |
101
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197 |
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198 [Test()] |
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199 public void TestSaverCreatesTwoEntriesForTwoSystems() |
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200 { |
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201 string tempFile = Path.GetTempFileName(); |
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202 try |
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203 { |
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204 GetSaver().Save(tempFile, new MockGameSystem(), new GameSystem("otherSystem", "Other System", new DummyWarFoundryFactory())); |
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205 ZipFile file = new ZipFile(tempFile); |
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206 Assert.That(file.Count, Is.EqualTo(2)); |
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207 file.Close(); |
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208 } |
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209 finally |
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210 { |
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211 if (File.Exists(tempFile)) |
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212 { |
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213 File.Delete(tempFile); |
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214 } |
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215 } |
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216 } |
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217 |
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218 [Test()] |
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219 public void TestSaverCreatesTwoEntriesWithCorrectContentForTwoSystems() |
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220 { |
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221 string tempFile = Path.GetTempFileName(); |
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222 try |
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223 { |
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224 MockGameSystem system1 = new MockGameSystem(); |
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225 GameSystem system2 = new GameSystem("otherSystem", "Other System", new DummyWarFoundryFactory()); |
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226 GetSaver().Save(tempFile, system1, system2); |
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227 ZipFile file = new ZipFile(tempFile); |
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228 ZipEntry zipEntry = file.GetEntry(GetEntryName(system1)); |
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229 Stream stream = file.GetInputStream(zipEntry); |
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230 Assert.That(StreamUtil.ToBytes(stream), Is.EqualTo(GetGameSystemContentBytes())); |
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231 zipEntry = file.GetEntry(GetEntryName(system2)); |
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232 stream = file.GetInputStream(zipEntry); |
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233 Assert.That(StreamUtil.ToBytes(stream), Is.EqualTo(GetOtherGameSystemContentBytes())); |
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234 file.Close(); |
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235 } |
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236 finally |
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237 { |
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238 if (File.Exists(tempFile)) |
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239 { |
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240 File.Delete(tempFile); |
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241 } |
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242 } |
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243 } |
97
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244 |
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245 [Test()] |
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246 public void TestFileExtensionsAreCorrectForType() |
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247 { |
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248 Assert.That(GetSaver().GetFileExtension(new MockArmy()), Is.EqualTo(GetArmyExtension())); |
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249 Assert.That(GetSaver().GetFileExtension(new MockRace()), Is.EqualTo(GetRaceExtension())); |
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250 Assert.That(GetSaver().GetFileExtension(new MockGameSystem()), Is.EqualTo(GetGameSystemExtension())); |
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251 } |
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252 |
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253 protected abstract IWarFoundryFileSaver GetSaver(); |
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254 |
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255 protected abstract string GetEntryName(WarFoundryLoadedObject obj); |
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256 |
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257 protected abstract string GetFileExtensionForType(WarFoundryLoadedObject obj); |
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258 |
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259 protected abstract string GetArmyExtension(); |
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260 |
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261 protected abstract string GetRaceExtension(); |
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262 |
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263 protected abstract string GetGameSystemExtension(); |
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264 |
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265 protected abstract byte[] GetGameSystemContentBytes(); |
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266 |
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267 protected abstract byte[] GetOtherGameSystemContentBytes(); |
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268 |
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269 protected abstract byte[] GetArmyContentBytes(); |
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270 } |
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271 } |