Mercurial > repos > IBDev-IBBoard.WarFoundry.API.Tests
comparison API/Objects/Requirement/UnitRequiresNUnitsForMUnitsRequirementTests.cs @ 210:649759343da5
Re #379: Fix validation of requirements to check for unit
* Tidy up tests to reduce replication and fix copy-and-paste inconsistencies
author | IBBoard <dev@ibboard.co.uk> |
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date | Sat, 25 Feb 2012 16:36:20 +0000 |
parents | fc9a90d29ae0 |
children | bc782a0d47bf |
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209:fc9a90d29ae0 | 210:649759343da5 |
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27 unitType3 = new MockUnitType("type3", "Unit Type 3"); | 27 unitType3 = new MockUnitType("type3", "Unit Type 3"); |
28 mockRace.AddUnitType(unitType3); | 28 mockRace.AddUnitType(unitType3); |
29 } | 29 } |
30 | 30 |
31 [Test()] | 31 [Test()] |
32 public void TestAddingUnitWithNoUnitsAndOneUnitTypeRequiredIsAllowed() | 32 public void TestAddingUnitWithNoUnitsAndOneUnitTypeRequiredFails() |
33 { | 33 { |
34 Army army = new Army(mockRace, "Test", 1000); | 34 Army army = new Army(mockRace, "Test", 1000); |
35 Unit unit = CreateUnitOfType(unitType1, army); | 35 Unit unit = CreateUnitOfType(unitType1, army); |
36 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | 36 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); |
37 req.AddUnitTypeRequirement(unitType2); | 37 req.AddUnitTypeRequirement(unitType2); |
38 Assert_That__FailsAdding(req, unit, army, "Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (would have 0 for 1)."); | |
39 } | |
40 | |
41 [Test()] | |
42 public void TestAddingUnitTypeWithNoUnitsAndOneUnitTypeRequiredFails() | |
43 { | |
44 Army army = new Army(mockRace, "Test", 1000); | |
45 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
46 req.AddUnitTypeRequirement(unitType2); | |
47 Assert_That__FailsAdding(req, unitType1, army, "Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (would have 0 for 1)."); | |
48 } | |
49 | |
50 [Test()] | |
51 public void TestAddingUnitWithOneUnitAndOneUnitTypeRequiredPasses() | |
52 { | |
53 Army army = new Army(mockRace, "Test", 1000); | |
54 AddUnitOfTypeToArmy(unitType2, army); | |
55 Unit unit = CreateUnitOfType(unitType1, army); | |
56 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
57 req.AddUnitTypeRequirement(unitType2); | |
58 Assert_That__PassesAdding(req, unit, army); | |
59 } | |
60 | |
61 [Test()] | |
62 public void TestAddingUnitTypeWithOneUnitAndOneUnitTypeRequiredPasses() | |
63 { | |
64 Army army = new Army(mockRace, "Test", 1000); | |
65 AddUnitOfTypeToArmy(unitType2, army); | |
66 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
67 req.AddUnitTypeRequirement(unitType2); | |
68 Assert_That__PassesAdding(req, unitType1, army); | |
69 } | |
70 | |
71 [Test()] | |
72 public void TestAddingUnitWithOneUnitAndOneUnitTypeRequiredPassesWhenAddingRequiredUnit() | |
73 { | |
74 Army army = new Army(mockRace, "Test", 1000); | |
75 AddUnitOfTypeToArmy(unitType1, army); | |
76 Unit unit = CreateUnitOfType(unitType2, army); | |
77 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
78 req.AddUnitTypeRequirement(unitType2); | |
79 Assert_That__PassesAdding(req, unit, army); | |
80 } | |
81 | |
82 [Test()] | |
83 public void TestAddingUnitTypeWithOneUnitAndOneUnitTypeRequiredPassesWhenAddingRequiredUnitType() | |
84 { | |
85 Army army = new Army(mockRace, "Test", 1000); | |
86 AddUnitOfTypeToArmy(unitType1, army); | |
87 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
88 req.AddUnitTypeRequirement(unitType2); | |
89 Assert_That__PassesAdding(req, unitType2, army); | |
90 } | |
91 | |
92 [Test()] | |
93 public void TestAddingUnitTypeSetsLimit() | |
94 { | |
95 Army army = new Army(mockRace, "Test", 1000); | |
96 AddUnitOfTypeToArmy(unitType2, army); | |
97 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
98 req.AddUnitTypeRequirement(unitType2, 1); | |
99 Assert_That__PassesAdding(req, unitType1, army); | |
100 } | |
101 | |
102 [Test()] | |
103 public void TestAddingUnitTypeSetsLimitForFailure() | |
104 { | |
105 Army army = new Army(mockRace, "Test", 1000); | |
106 AddUnitOfTypeToArmy(unitType1, army); | |
107 AddUnitOfTypeToArmy(unitType2, army); | |
108 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
109 req.AddUnitTypeRequirement(unitType2, 1); | |
110 Assert_That__FailsAdding(req, unitType1, army, "Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (would have 1 for 2)."); | |
111 } | |
112 | |
113 [Test()] | |
114 public void TestAddingUnitTriggersPass() | |
115 { | |
116 Army army = new Army(mockRace, "Test", 1000); | |
117 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
118 req.AddUnitTypeRequirement(unitType2, 1); | |
119 Assert_That__FailsAdding(req, unitType1, army, "Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (would have 0 for 1)."); | |
120 AddUnitOfTypeToArmy(unitType2, army); | |
121 Assert_That__PassesAdding(req, unitType1, army); | |
122 } | |
123 | |
124 [Test()] | |
125 public void TestAddingUnitTypeDefaultsToOne() | |
126 { | |
127 Army army = new Army(mockRace, "Test", 1000); | |
128 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
129 req.AddUnitTypeRequirement(unitType2); | |
130 Assert_That__FailsAdding(req, unitType1, army, "Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (would have 0 for 1)."); | |
131 AddUnitOfTypeToArmy(unitType2, army); | |
132 Assert_That__PassesAdding(req, unitType1, army); | |
133 } | |
134 | |
135 [Test] | |
136 public void TestRequirementNotApplicableWhenCheckingAddForNonLimitedUnits() | |
137 { | |
138 Army army = new Army(mockRace, "Test", 1000); | |
139 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
140 req.AddUnitTypeRequirement(unitType2); | |
141 Assert_That__AddingNotApplicable(req, unitType3, army); | |
142 Assert_That__AddingNotApplicable(req, CreateUnitOfType(unitType3, army), army); | |
143 Assert_That__AddingNotApplicable(req, unitType2, army); | |
144 Assert_That__AddingNotApplicable(req, CreateUnitOfType(unitType2, army), army); | |
145 } | |
146 | |
147 [Test] | |
148 public void TestRequirementNotApplicableAfterAddingLimitedUnit() | |
149 { | |
150 Army army = new Army(mockRace, "Test", 1000); | |
151 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
152 req.AddUnitTypeRequirement(unitType2); | |
153 Assert_That__AddingNotApplicable(req, unitType3, army); | |
154 AddUnitOfTypeToArmy(unitType1, army); | |
155 Assert_That__AddingNotApplicable(req, unitType3, army); | |
156 } | |
157 | |
158 [Test] | |
159 public void TestRequirementNotApplicableBecomesPassAfterAddingLimitedUnit() | |
160 { | |
161 Army army = new Army(mockRace, "Test", 1000); | |
162 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
163 req.AddUnitTypeRequirement(unitType2); | |
164 Assert_That__AddingNotApplicable(req, unitType2, army); | |
165 AddUnitOfTypeToArmy(unitType1, army); | |
166 Assert_That__PassesAdding(req, unitType2, army); | |
167 } | |
168 | |
169 [Test] | |
170 public void TestRequirementNotApplicableBecomesFailAfterAddingLimitedUnit() | |
171 { | |
172 Army army = new Army(mockRace, "Test", 1000); | |
173 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
174 req.AddUnitTypeRequirement(unitType2, 2, 1); | |
175 Assert_That__AddingNotApplicable(req, unitType2, army); | |
176 AddUnitOfTypeToArmy(unitType1, army); | |
177 Assert_That__FailsAdding(req, unitType2, army, "Army must contain: 2 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (would have 1 for 1)."); | |
178 } | |
179 | |
180 [Test()] | |
181 public void TestAddingLimitedUnitTriggersFailure() | |
182 { | |
183 Army army = new Army(mockRace, "Test", 1000); | |
184 AddUnitOfTypeToArmy(unitType1, army); | |
185 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
186 req.AddUnitTypeRequirement(unitType2); | |
187 Assert_That__PassesAdding(req, unitType2, army); | |
188 AddUnitOfTypeToArmy(unitType1, army); | |
189 Assert_That__FailsAdding(req, unitType2, army, "Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (would have 1 for 2)."); | |
190 } | |
191 | |
192 [Test] | |
193 public void TestRequirementFailsWhenLimitedUnitsChange() | |
194 { | |
195 Army army = new Army(mockRace, "Test", 1000); | |
196 AddUnitOfTypeToArmy(unitType1, army); | |
197 AddUnitOfTypeToArmy(unitType2, army); | |
198 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
199 req.AddUnitTypeRequirement(unitType2); | |
200 Assert_That__PassesAdding(req, unitType2, army); | |
201 AddUnitOfTypeToArmy(unitType1, army); | |
202 Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.Failed)); | |
203 } | |
204 | |
205 [Test] | |
206 public void TestValidationNotApplicableWithNoLimitedUnit() | |
207 { | |
208 Army army = new Army(mockRace, "Test", 1000); | |
209 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
210 req.AddUnitTypeRequirement(unitType2); | |
211 Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.NotApplicable)); | |
212 AddUnitOfTypeToArmy(unitType3, army); | |
213 Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.NotApplicable)); | |
214 AddUnitOfTypeToArmy(unitType2, army); | |
215 Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.NotApplicable)); | |
216 } | |
217 | |
218 [Test()] | |
219 public void TestValidationWithNoUnitsAndOneUnitTypeRequiredFails() | |
220 { | |
221 Army army = new Army(mockRace, "Test", 1000); | |
222 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
223 req.AddUnitTypeRequirement(unitType2); | |
224 AddUnitOfTypeToArmy(unitType1, army); | |
225 Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.Failed)); | |
226 } | |
227 | |
228 [Test()] | |
229 public void TestValidationWithOneUnitAndOneUnitTypeRequiredPasses() | |
230 { | |
231 Army army = new Army(mockRace, "Test", 1000); | |
232 AddUnitOfTypeToArmy(unitType1, army); | |
233 AddUnitOfTypeToArmy(unitType2, army); | |
234 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
235 req.AddUnitTypeRequirement(unitType2); | |
236 Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.Passed)); | |
237 } | |
238 | |
239 [Test] | |
240 public void TestValidationMessageIsBlankForNotApplicable() | |
241 { | |
242 Army army = new Army(mockRace, "Test", 1000); | |
243 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
244 req.AddUnitTypeRequirement(unitType2); | |
245 Assert.That(req.GetValidationMessage(army), Is.Empty); | |
246 } | |
247 | |
248 [Test] | |
249 public void TestValidationMessageIsCorrectForFailWithOneUnitRequired() | |
250 { | |
251 Army army = new Army(mockRace, "Test", 1000); | |
252 AddUnitOfTypeToArmy(unitType1, army); | |
253 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
254 req.AddUnitTypeRequirement(unitType2); | |
255 Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (have 0 for 1).")); | |
256 } | |
257 | |
258 [Test] | |
259 public void TestValidationMessageIsCorrectForFailWithTwoOfOneUnitLimit() | |
260 { | |
261 Army army = new Army(mockRace, "Test", 1000); | |
262 AddUnitOfTypeToArmy(unitType1, army); | |
263 AddUnitOfTypeToArmy(unitType1, army); | |
264 AddUnitOfTypeToArmy(unitType1, army); | |
265 AddUnitOfTypeToArmy(unitType2, army); | |
266 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
267 req.AddUnitTypeRequirement(unitType2, 2); | |
268 Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army must contain: 1 × " + unitType2.Name + " for every 2 × " + unitType1.Name + " (have 1 for 3).")); | |
269 } | |
270 | |
271 [Test] | |
272 public void TestValidationMessageIsCorrectForFailWithTwoUnitsRequiredAndOneOfOneUnit() | |
273 { | |
274 Army army = new Army(mockRace, "Test", 1000); | |
275 AddUnitOfTypeToArmy(unitType1, army); | |
276 AddUnitOfTypeToArmy(unitType2, army); | |
277 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
278 req.AddUnitTypeRequirement(unitType2); | |
279 req.AddUnitTypeRequirement(unitType3); | |
280 Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army must contain: 1 × " + unitType3.Name + " for every 1 × " + unitType1.Name + " (have 0 for 1).")); | |
281 } | |
282 | |
283 [Test] | |
284 public void TestValidationMessageIsCorrectForFailWithTwoUnitsRequiredAndOneOfOtherUnitInArmy() | |
285 { | |
286 Army army = new Army(mockRace, "Test", 1000); | |
287 AddUnitOfTypeToArmy(unitType1, army); | |
288 AddUnitOfTypeToArmy(unitType3, army); | |
289 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
290 req.AddUnitTypeRequirement(unitType2); | |
291 req.AddUnitTypeRequirement(unitType3); | |
292 Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (have 0 for 1).")); | |
293 } | |
294 | |
295 [Test] | |
296 public void TestValidationMessageIsCorrectForFailWithTwoRequiredUnitsAndNeitherInArmy() | |
297 { | |
298 Army army = new Army(mockRace, "Test", 1000); | |
299 AddUnitOfTypeToArmy(unitType1, army); | |
300 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
301 req.AddUnitTypeRequirement(unitType2); | |
302 req.AddUnitTypeRequirement(unitType3); | |
303 Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (have 0 for 1); 1 × " + unitType3.Name + " for every 1 × " + unitType1.Name + " (have 0 for 1).")); | |
304 } | |
305 | |
306 [Test] | |
307 public void TestAllowsAddMessageIsCorrectForFailWithTwoOfOneUnitLimit() | |
308 { | |
309 Army army = new Army(mockRace, "Test", 1000); | |
310 AddUnitOfTypeToArmy(unitType1, army); | |
311 AddUnitOfTypeToArmy(unitType1, army); | |
312 AddUnitOfTypeToArmy(unitType2, army); | |
313 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
314 req.AddUnitTypeRequirement(unitType2, 2); | |
315 Assert.That(req.GetAllowsAddingMessage(unitType1, army), Is.EqualTo("Army must contain: 1 × " + unitType2.Name + " for every 2 × " + unitType1.Name + " (would have 1 for 3).")); | |
316 } | |
317 | |
318 [Test] | |
319 public void TestAllowsAddMessageIsCorrectForFailWithTwoUnitsRequired() | |
320 { | |
321 Army army = new Army(mockRace, "Test", 1000); | |
322 AddUnitOfTypeToArmy(unitType1, army); | |
323 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
324 req.AddUnitTypeRequirement(unitType2); | |
325 req.AddUnitTypeRequirement(unitType3); | |
326 Assert.That(req.GetAllowsAddingMessage(unitType2, army), Is.EqualTo("Army must contain: 1 × " + unitType3.Name + " for every 1 × " + unitType1.Name + " (would have 0 for 1).")); | |
327 } | |
328 | |
329 [Test] | |
330 public void TestAllowsAddMessageIsCorrectForFailWithTwoUnitsRequiredAndOneUnitInArmy() | |
331 { | |
332 Army army = new Army(mockRace, "Test", 1000); | |
333 AddUnitOfTypeToArmy(unitType2, army); | |
334 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
335 req.AddUnitTypeRequirement(unitType2); | |
336 req.AddUnitTypeRequirement(unitType3); | |
337 Assert.That(req.GetAllowsAddingMessage(unitType1, army), Is.EqualTo("Army must contain: 1 × " + unitType3.Name + " for every 1 × " + unitType1.Name + " (would have 0 for 1).")); | |
338 } | |
339 | |
340 [Test] | |
341 public void TestAllowsAddMessageIsCorrectForFailWithTwoUnitsRequiredAndOtherUnitInArmy() | |
342 { | |
343 Army army = new Army(mockRace, "Test", 1000); | |
344 AddUnitOfTypeToArmy(unitType3, army); | |
345 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
346 req.AddUnitTypeRequirement(unitType2); | |
347 req.AddUnitTypeRequirement(unitType3); | |
348 Assert.That(req.GetAllowsAddingMessage(unitType1, army), Is.EqualTo("Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (would have 0 for 1).")); | |
349 } | |
350 | |
351 private static void Assert_That__PassesAdding(UnitRequiresNUnitsForMUnitsRequirement req, UnitType unitType, Army army) | |
352 { | |
353 Assert.That(req.AllowsAdding(unitType, army), Is.EqualTo(Validation.Passed)); | |
354 Assert.That(req.GetAllowsAddingMessage(unitType, army), Is.Empty); | |
355 } | |
356 | |
357 private static void Assert_That__PassesAdding(UnitRequiresNUnitsForMUnitsRequirement req, Unit unit, Army army) | |
358 { | |
38 Assert.That(req.AllowsAdding(unit, army), Is.EqualTo(Validation.Passed)); | 359 Assert.That(req.AllowsAdding(unit, army), Is.EqualTo(Validation.Passed)); |
39 } | 360 Assert.That(req.GetAllowsAddingMessage(unit, army), Is.Empty); |
40 | 361 } |
41 [Test()] | 362 |
42 public void TestAddingUnitWithOneUnitAndOneUnitTypeRequiredIsNotAllowed() | 363 private static void Assert_That__AddingNotApplicable(UnitRequiresNUnitsForMUnitsRequirement req, UnitType unitType, Army army) |
43 { | 364 { |
44 Army army = new Army(mockRace, "Test", 1000); | 365 Assert.That(req.AllowsAdding(unitType, army), Is.EqualTo(Validation.NotApplicable)); |
45 AddUnitOfTypeToArmy(unitType2, army); | 366 Assert.That(req.GetAllowsAddingMessage(unitType, army), Is.Empty); |
46 Unit unit = CreateUnitOfType(unitType1, army); | 367 } |
47 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | 368 |
48 req.AddUnitTypeRequirement(unitType2); | 369 private static void Assert_That__AddingNotApplicable(UnitRequiresNUnitsForMUnitsRequirement req, Unit unit, Army army) |
370 { | |
371 Assert.That(req.AllowsAdding(unit, army), Is.EqualTo(Validation.NotApplicable)); | |
372 Assert.That(req.GetAllowsAddingMessage(unit, army), Is.Empty); | |
373 } | |
374 | |
375 private static void Assert_That__FailsAdding(UnitRequiresNUnitsForMUnitsRequirement req, UnitType unitType, Army army, string message) | |
376 { | |
377 Assert.That(req.AllowsAdding(unitType, army), Is.EqualTo(Validation.Failed)); | |
378 Assert.That(req.GetAllowsAddingMessage(unitType, army), Is.EqualTo(message)); | |
379 } | |
380 | |
381 private static void Assert_That__FailsAdding(UnitRequiresNUnitsForMUnitsRequirement req, Unit unit, Army army, string message) | |
382 { | |
49 Assert.That(req.AllowsAdding(unit, army), Is.EqualTo(Validation.Failed)); | 383 Assert.That(req.AllowsAdding(unit, army), Is.EqualTo(Validation.Failed)); |
50 } | 384 Assert.That(req.GetAllowsAddingMessage(unit, army), Is.EqualTo(message)); |
51 | |
52 [Test()] | |
53 public void TestAddingUnitTypeWithNoUnitsAndOneUnitTypeRequiredIsAllowed() | |
54 { | |
55 Army army = new Army(mockRace, "Test", 1000); | |
56 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
57 req.AddUnitTypeRequirement(unitType2); | |
58 Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Passed)); | |
59 } | |
60 | |
61 [Test()] | |
62 public void TestAddingUnitTypeWithOneUnitAndOneUnitTypeRequiredIsNotAllowed() | |
63 { | |
64 Army army = new Army(mockRace, "Test", 1000); | |
65 AddUnitOfTypeToArmy(unitType2, army); | |
66 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
67 req.AddUnitTypeRequirement(unitType2); | |
68 Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Failed)); | |
69 } | |
70 | |
71 [Test()] | |
72 public void TestAddingUnitTypeSetsLimit() | |
73 { | |
74 Army army = new Army(mockRace, "Test", 1000); | |
75 AddUnitOfTypeToArmy(unitType2, army); | |
76 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
77 req.AddUnitTypeRequirement(unitType2, 1); | |
78 Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Passed)); | |
79 } | |
80 | |
81 [Test()] | |
82 public void TestAddingUnitTypeSetsLimitForFailure() | |
83 { | |
84 Army army = new Army(mockRace, "Test", 1000); | |
85 AddUnitOfTypeToArmy(unitType2, army); | |
86 AddUnitOfTypeToArmy(unitType2, army); | |
87 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
88 req.AddUnitTypeRequirement(unitType2, 1); | |
89 Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Failed)); | |
90 } | |
91 | |
92 [Test()] | |
93 public void TestAddingUnitTriggersFailure() | |
94 { | |
95 Army army = new Army(mockRace, "Test", 1000); | |
96 AddUnitOfTypeToArmy(unitType1, army); | |
97 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
98 req.AddUnitTypeRequirement(unitType2, 1); | |
99 Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Failed)); | |
100 AddUnitOfTypeToArmy(unitType2, army); | |
101 Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Passed)); | |
102 } | |
103 | |
104 [Test()] | |
105 public void TestAddingUnitTypeDefaultsToOne() | |
106 { | |
107 Army army = new Army(mockRace, "Test", 1000); | |
108 AddUnitOfTypeToArmy(unitType1, army); | |
109 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
110 req.AddUnitTypeRequirement(unitType2); | |
111 Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Failed)); | |
112 AddUnitOfTypeToArmy(unitType2, army); | |
113 Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Passed)); | |
114 } | |
115 | |
116 [Test] | |
117 public void TestRequirementNotApplicableWhenLimitedUnitNotIncluded() | |
118 { | |
119 Army army = new Army(mockRace, "Test", 1000); | |
120 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
121 req.AddUnitTypeRequirement(unitType2); | |
122 Assert.That(req.AllowsAdding(unitType3, army), Is.EqualTo(Validation.NotApplicable)); | |
123 Assert.That(req.AllowsAdding(unitType2, army), Is.EqualTo(Validation.NotApplicable)); | |
124 } | |
125 | |
126 [Test] | |
127 public void TestRequirementBecomesInvalidWhenProhibitedUnitsChange() | |
128 { | |
129 Army army = new Army(mockRace, "Test", 1000); | |
130 AddUnitOfTypeToArmy(unitType1, army); | |
131 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
132 req.AddUnitTypeRequirement(unitType2); | |
133 Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.Passed)); | |
134 AddUnitOfTypeToArmy(unitType2, army); | |
135 Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.Failed)); | |
136 } | |
137 | |
138 [Test()] | |
139 public void TestAddingLimitedUnitTriggersFailure() | |
140 { | |
141 Army army = new Army(mockRace, "Test", 1000); | |
142 AddUnitOfTypeToArmy(unitType1, army); | |
143 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
144 req.AddUnitTypeRequirement(unitType2); | |
145 Assert.That(req.AllowsAdding(unitType2, army), Is.EqualTo(Validation.Passed)); | |
146 } | |
147 | |
148 [Test] | |
149 public void TestValidationMessageIsBlankForPass() | |
150 { | |
151 Army army = new Army(mockRace, "Test", 1000); | |
152 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
153 req.AddUnitTypeRequirement(unitType2); | |
154 Assert.That(req.GetValidationMessage(army), Is.Empty); | |
155 } | |
156 | |
157 [Test] | |
158 public void TestValidationMessageIsCorrectForFailWithOneUnitProhibited() | |
159 { | |
160 Army army = new Army(mockRace, "Test", 1000); | |
161 AddUnitOfTypeToArmy(unitType1, army); | |
162 AddUnitOfTypeToArmy(unitType2, army); | |
163 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
164 req.AddUnitTypeRequirement(unitType2); | |
165 Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army must contain: 0 × " + unitType2.Name + " for every " + unitType1.Name + " (have 1).")); | |
166 } | |
167 | |
168 [Test] | |
169 public void TestValidationMessageIsCorrectForFailWithTwoOfOneUnitLimit() | |
170 { | |
171 Army army = new Army(mockRace, "Test", 1000); | |
172 AddUnitOfTypeToArmy(unitType1, army); | |
173 AddUnitOfTypeToArmy(unitType2, army); | |
174 AddUnitOfTypeToArmy(unitType2, army); | |
175 AddUnitOfTypeToArmy(unitType2, army); | |
176 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
177 req.AddUnitTypeRequirement(unitType2, 2); | |
178 Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army must contain: 2 × " + unitType2.Name + " for every " + unitType1.Name + " (have 3).")); | |
179 } | |
180 | |
181 [Test] | |
182 public void TestValidationMessageIsCorrectForFailWithTwoUnitsProhibited() | |
183 { | |
184 Army army = new Army(mockRace, "Test", 1000); | |
185 AddUnitOfTypeToArmy(unitType1, army); | |
186 AddUnitOfTypeToArmy(unitType2, army); | |
187 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
188 req.AddUnitTypeRequirement(unitType2); | |
189 req.AddUnitTypeRequirement(unitType3); | |
190 Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army must contain: 1 × " + unitType3.Name + " for every 1 × " + unitType1.Name + " (have 0 for 1).")); | |
191 } | |
192 | |
193 [Test] | |
194 public void TestValidationMessageIsCorrectForFailWithTwoUnitsProhibitedAndOtherUnitInArmy() | |
195 { | |
196 Army army = new Army(mockRace, "Test", 1000); | |
197 AddUnitOfTypeToArmy(unitType1, army); | |
198 AddUnitOfTypeToArmy(unitType3, army); | |
199 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
200 req.AddUnitTypeRequirement(unitType2); | |
201 req.AddUnitTypeRequirement(unitType3); | |
202 Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (have 0 for 1).")); | |
203 } | |
204 | |
205 [Test] | |
206 public void TestValidationMessageIsCorrectForFailWithTwoUnitsProhibitedAndBothUnitsInArmy() | |
207 { | |
208 Army army = new Army(mockRace, "Test", 1000); | |
209 AddUnitOfTypeToArmy(unitType1, army); | |
210 AddUnitOfTypeToArmy(unitType2, army); | |
211 AddUnitOfTypeToArmy(unitType3, army); | |
212 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
213 req.AddUnitTypeRequirement(unitType2); | |
214 req.AddUnitTypeRequirement(unitType3); | |
215 Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army must contain: 0 × " + unitType2.Name + " for every " + unitType1.Name + " (have 1); 0 × " + unitType3.Name + " for every " + unitType1.Name + " (have 1).")); | |
216 } | |
217 | |
218 [Test] | |
219 public void TestAllowsAddMessageIsBlankForPass() | |
220 { | |
221 Army army = new Army(mockRace, "Test", 1000); | |
222 AddUnitOfTypeToArmy(unitType1, army); | |
223 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
224 Assert.That(req.GetAllowsAddingMessage(unitType2, army), Is.Empty); | |
225 } | |
226 | |
227 [Test] | |
228 public void TestAllowsAddMessageIsCorrectForFailWithOneUnitProhibited() | |
229 { | |
230 Army army = new Army(mockRace, "Test", 1000); | |
231 AddUnitOfTypeToArmy(unitType1, army); | |
232 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
233 req.AddUnitTypeRequirement(unitType2); | |
234 Assert.That(req.GetAllowsAddingMessage(unitType2, army), Is.EqualTo("Army must contain: 0 × " + unitType2.Name + " for every " + unitType1.Name + " (would have 1).")); | |
235 } | |
236 | |
237 [Test] | |
238 public void TestAllowsAddMessageIsCorrectForFailWithTwoOfOneUnitLimit() | |
239 { | |
240 Army army = new Army(mockRace, "Test", 1000); | |
241 AddUnitOfTypeToArmy(unitType1, army); | |
242 AddUnitOfTypeToArmy(unitType2, army); | |
243 AddUnitOfTypeToArmy(unitType2, army); | |
244 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
245 req.AddUnitTypeRequirement(unitType2, 2); | |
246 Assert.That(req.GetAllowsAddingMessage(unitType2, army), Is.EqualTo("Army must contain: 2 × " + unitType2.Name + " for every " + unitType1.Name + " (would have 3).")); | |
247 } | |
248 | |
249 [Test] | |
250 public void TestAllowsAddMessageIsCorrectForFailWithTwoUnitsProhibited() | |
251 { | |
252 Army army = new Army(mockRace, "Test", 1000); | |
253 AddUnitOfTypeToArmy(unitType1, army); | |
254 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
255 req.AddUnitTypeRequirement(unitType2); | |
256 req.AddUnitTypeRequirement(unitType3); | |
257 Assert.That(req.GetAllowsAddingMessage(unitType2, army), Is.EqualTo("Army must contain: 1 × " + unitType3.Name + " for every 1 × " + unitType1.Name + " (would have 0 for 1).")); | |
258 } | |
259 | |
260 [Test] | |
261 public void TestAllowsAddMessageIsCorrectForFailWithTwoUnitsProhibitedAndOneUnitInArmy() | |
262 { | |
263 Army army = new Army(mockRace, "Test", 1000); | |
264 AddUnitOfTypeToArmy(unitType1, army); | |
265 AddUnitOfTypeToArmy(unitType2, army); | |
266 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
267 req.AddUnitTypeRequirement(unitType2); | |
268 req.AddUnitTypeRequirement(unitType3); | |
269 Assert.That(req.GetAllowsAddingMessage(unitType3, army), Is.EqualTo("Army must contain: 0 × " + unitType2.Name + " for every " + unitType1.Name + " (would have 1); 0 × " + unitType3.Name + " for every " + unitType1.Name + " (would have 1).")); | |
270 } | |
271 | |
272 [Test] | |
273 public void TestAllowsAddMessageIsCorrectForFailWithTwoUnitsProhibitedAndOtherUnitInArmy() | |
274 { | |
275 Army army = new Army(mockRace, "Test", 1000); | |
276 AddUnitOfTypeToArmy(unitType1, army); | |
277 AddUnitOfTypeToArmy(unitType3, army); | |
278 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
279 req.AddUnitTypeRequirement(unitType2); | |
280 req.AddUnitTypeRequirement(unitType3); | |
281 Assert.That(req.GetAllowsAddingMessage(unitType2, army), Is.EqualTo("Army must contain: 0 × " + unitType2.Name + " for every " + unitType1.Name + " (would have 1); 0 × " + unitType3.Name + " for every " + unitType1.Name + " (would have 1).")); | |
282 } | 385 } |
283 | 386 |
284 private static void AddUnitOfTypeToArmy(UnitType unitType, Army army) | 387 private static void AddUnitOfTypeToArmy(UnitType unitType, Army army) |
285 { | 388 { |
286 army.AddUnit(CreateUnitOfType(unitType, army)); | 389 army.AddUnit(CreateUnitOfType(unitType, army)); |