Mercurial > repos > IBDev-IBBoard.WarFoundry.API.Tests
comparison API/Objects/Requirement/UnitRequiresNUnitsForMUnitsRequirementTests.cs @ 211:bc782a0d47bf
Re #379: Fix validation of requirements to check for unit
* Finish off validation tests for "N units for M Units" requirement
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sat, 25 Feb 2012 17:02:38 +0000 |
parents | 649759343da5 |
children | 325943cb1db0 |
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210:649759343da5 | 211:bc782a0d47bf |
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120 AddUnitOfTypeToArmy(unitType2, army); | 120 AddUnitOfTypeToArmy(unitType2, army); |
121 Assert_That__PassesAdding(req, unitType1, army); | 121 Assert_That__PassesAdding(req, unitType1, army); |
122 } | 122 } |
123 | 123 |
124 [Test()] | 124 [Test()] |
125 public void TestAddingLimitedUnitTriggersFailure() | |
126 { | |
127 Army army = new Army(mockRace, "Test", 1000); | |
128 AddUnitOfTypeToArmy(unitType1, army); | |
129 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
130 req.AddUnitTypeRequirement(unitType2); | |
131 Assert_That__PassesAdding(req, unitType2, army); | |
132 AddUnitOfTypeToArmy(unitType1, army); | |
133 Assert_That__FailsAdding(req, unitType2, army, "Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (would have 1 for 2)."); | |
134 } | |
135 | |
136 [Test()] | |
125 public void TestAddingUnitTypeDefaultsToOne() | 137 public void TestAddingUnitTypeDefaultsToOne() |
126 { | 138 { |
127 Army army = new Army(mockRace, "Test", 1000); | 139 Army army = new Army(mockRace, "Test", 1000); |
128 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | 140 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); |
129 req.AddUnitTypeRequirement(unitType2); | 141 req.AddUnitTypeRequirement(unitType2); |
175 Assert_That__AddingNotApplicable(req, unitType2, army); | 187 Assert_That__AddingNotApplicable(req, unitType2, army); |
176 AddUnitOfTypeToArmy(unitType1, army); | 188 AddUnitOfTypeToArmy(unitType1, army); |
177 Assert_That__FailsAdding(req, unitType2, army, "Army must contain: 2 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (would have 1 for 1)."); | 189 Assert_That__FailsAdding(req, unitType2, army, "Army must contain: 2 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (would have 1 for 1)."); |
178 } | 190 } |
179 | 191 |
180 [Test()] | 192 [Test] |
181 public void TestAddingLimitedUnitTriggersFailure() | 193 public void TestRequirementFailsWhenLimitedUnitsChange() |
182 { | 194 { |
183 Army army = new Army(mockRace, "Test", 1000); | 195 Army army = new Army(mockRace, "Test", 1000); |
184 AddUnitOfTypeToArmy(unitType1, army); | 196 AddUnitOfTypeToArmy(unitType1, army); |
185 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | 197 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); |
186 req.AddUnitTypeRequirement(unitType2); | 198 req.AddUnitTypeRequirement(unitType2); |
188 AddUnitOfTypeToArmy(unitType1, army); | 200 AddUnitOfTypeToArmy(unitType1, army); |
189 Assert_That__FailsAdding(req, unitType2, army, "Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (would have 1 for 2)."); | 201 Assert_That__FailsAdding(req, unitType2, army, "Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (would have 1 for 2)."); |
190 } | 202 } |
191 | 203 |
192 [Test] | 204 [Test] |
193 public void TestRequirementFailsWhenLimitedUnitsChange() | |
194 { | |
195 Army army = new Army(mockRace, "Test", 1000); | |
196 AddUnitOfTypeToArmy(unitType1, army); | |
197 AddUnitOfTypeToArmy(unitType2, army); | |
198 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
199 req.AddUnitTypeRequirement(unitType2); | |
200 Assert_That__PassesAdding(req, unitType2, army); | |
201 AddUnitOfTypeToArmy(unitType1, army); | |
202 Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.Failed)); | |
203 } | |
204 | |
205 [Test] | |
206 public void TestValidationNotApplicableWithNoLimitedUnit() | 205 public void TestValidationNotApplicableWithNoLimitedUnit() |
207 { | 206 { |
208 Army army = new Army(mockRace, "Test", 1000); | 207 Army army = new Army(mockRace, "Test", 1000); |
209 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | 208 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); |
210 req.AddUnitTypeRequirement(unitType2); | 209 req.AddUnitTypeRequirement(unitType2); |
211 Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.NotApplicable)); | 210 Assert_That__NotApplicable(req, army); |
212 AddUnitOfTypeToArmy(unitType3, army); | 211 AddUnitOfTypeToArmy(unitType3, army); |
213 Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.NotApplicable)); | 212 Assert_That__NotApplicable(req, army); |
214 AddUnitOfTypeToArmy(unitType2, army); | 213 AddUnitOfTypeToArmy(unitType2, army); |
215 Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.NotApplicable)); | 214 Assert_That__NotApplicable(req, army); |
216 } | 215 } |
217 | 216 |
218 [Test()] | 217 [Test()] |
219 public void TestValidationWithNoUnitsAndOneUnitTypeRequiredFails() | 218 public void TestValidatingWithNoUnitsAndOneUnitTypeRequiredFails() |
220 { | 219 { |
221 Army army = new Army(mockRace, "Test", 1000); | 220 Army army = new Army(mockRace, "Test", 1000); |
222 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | 221 AddUnitOfTypeToArmy(unitType1, army); |
223 req.AddUnitTypeRequirement(unitType2); | 222 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); |
224 AddUnitOfTypeToArmy(unitType1, army); | 223 req.AddUnitTypeRequirement(unitType2); |
225 Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.Failed)); | 224 Assert_That__ValidationFails(req, army, "Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (have 0 for 1)."); |
226 } | 225 } |
227 | 226 |
228 [Test()] | 227 [Test()] |
229 public void TestValidationWithOneUnitAndOneUnitTypeRequiredPasses() | 228 public void TestValidatingUnitWithOneUnitAndOneUnitTypeRequiredPasses() |
230 { | 229 { |
231 Army army = new Army(mockRace, "Test", 1000); | 230 Army army = new Army(mockRace, "Test", 1000); |
232 AddUnitOfTypeToArmy(unitType1, army); | 231 AddUnitOfTypeToArmy(unitType2, army); |
233 AddUnitOfTypeToArmy(unitType2, army); | 232 AddUnitOfTypeToArmy(unitType1, army); |
234 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | 233 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); |
235 req.AddUnitTypeRequirement(unitType2); | 234 req.AddUnitTypeRequirement(unitType2); |
236 Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.Passed)); | 235 Assert_That__ValidationPasses(req, army); |
237 } | 236 } |
238 | 237 |
239 [Test] | 238 [Test()] |
240 public void TestValidationMessageIsBlankForNotApplicable() | 239 public void TestValidatingUnitTypeSetsLimit() |
241 { | 240 { |
242 Army army = new Army(mockRace, "Test", 1000); | 241 Army army = new Army(mockRace, "Test", 1000); |
243 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | 242 AddUnitOfTypeToArmy(unitType2, army); |
244 req.AddUnitTypeRequirement(unitType2); | 243 AddUnitOfTypeToArmy(unitType1, army); |
245 Assert.That(req.GetValidationMessage(army), Is.Empty); | 244 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); |
246 } | 245 req.AddUnitTypeRequirement(unitType2, 1); |
247 | 246 Assert_That__ValidationPasses(req, army); |
248 [Test] | 247 } |
249 public void TestValidationMessageIsCorrectForFailWithOneUnitRequired() | 248 |
250 { | 249 [Test()] |
251 Army army = new Army(mockRace, "Test", 1000); | 250 public void TestValidatingUnitTypeSetsLimitForFailure() |
252 AddUnitOfTypeToArmy(unitType1, army); | 251 { |
253 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | 252 Army army = new Army(mockRace, "Test", 1000); |
254 req.AddUnitTypeRequirement(unitType2); | 253 AddUnitOfTypeToArmy(unitType1, army); |
255 Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (have 0 for 1).")); | 254 AddUnitOfTypeToArmy(unitType1, army); |
256 } | 255 AddUnitOfTypeToArmy(unitType2, army); |
257 | 256 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); |
258 [Test] | 257 req.AddUnitTypeRequirement(unitType2, 1); |
259 public void TestValidationMessageIsCorrectForFailWithTwoOfOneUnitLimit() | 258 Assert_That__ValidationFails(req, army, "Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (have 1 for 2)."); |
260 { | 259 } |
261 Army army = new Army(mockRace, "Test", 1000); | 260 |
262 AddUnitOfTypeToArmy(unitType1, army); | 261 [Test()] |
263 AddUnitOfTypeToArmy(unitType1, army); | 262 public void TestAddingUnitTriggersValidationPass() |
264 AddUnitOfTypeToArmy(unitType1, army); | 263 { |
265 AddUnitOfTypeToArmy(unitType2, army); | 264 Army army = new Army(mockRace, "Test", 1000); |
266 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | 265 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); |
267 req.AddUnitTypeRequirement(unitType2, 2); | 266 req.AddUnitTypeRequirement(unitType2, 1); |
268 Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army must contain: 1 × " + unitType2.Name + " for every 2 × " + unitType1.Name + " (have 1 for 3).")); | 267 AddUnitOfTypeToArmy(unitType1, army); |
269 } | 268 Assert_That__ValidationFails(req, army, "Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (have 0 for 1)."); |
270 | 269 AddUnitOfTypeToArmy(unitType2, army); |
271 [Test] | 270 Assert_That__ValidationPasses(req, army); |
272 public void TestValidationMessageIsCorrectForFailWithTwoUnitsRequiredAndOneOfOneUnit() | 271 } |
273 { | 272 |
274 Army army = new Army(mockRace, "Test", 1000); | 273 [Test()] |
275 AddUnitOfTypeToArmy(unitType1, army); | 274 public void TestAddingLimitedUnitTriggersValidationFailure() |
276 AddUnitOfTypeToArmy(unitType2, army); | 275 { |
277 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | 276 Army army = new Army(mockRace, "Test", 1000); |
278 req.AddUnitTypeRequirement(unitType2); | 277 AddUnitOfTypeToArmy(unitType1, army); |
279 req.AddUnitTypeRequirement(unitType3); | 278 AddUnitOfTypeToArmy(unitType2, army); |
280 Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army must contain: 1 × " + unitType3.Name + " for every 1 × " + unitType1.Name + " (have 0 for 1).")); | 279 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); |
281 } | 280 req.AddUnitTypeRequirement(unitType2); |
282 | 281 Assert_That__ValidationPasses(req, army); |
283 [Test] | 282 AddUnitOfTypeToArmy(unitType1, army); |
284 public void TestValidationMessageIsCorrectForFailWithTwoUnitsRequiredAndOneOfOtherUnitInArmy() | 283 Assert_That__ValidationFails(req, army, "Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (have 1 for 2)."); |
285 { | 284 } |
286 Army army = new Army(mockRace, "Test", 1000); | 285 |
287 AddUnitOfTypeToArmy(unitType1, army); | 286 [Test()] |
287 public void TestValidatingUnitTypeDefaultsToOne() | |
288 { | |
289 Army army = new Army(mockRace, "Test", 1000); | |
290 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
291 req.AddUnitTypeRequirement(unitType2); | |
292 AddUnitOfTypeToArmy(unitType1, army); | |
293 Assert_That__ValidationFails(req, army, "Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (have 0 for 1)."); | |
294 AddUnitOfTypeToArmy(unitType2, army); | |
295 Assert_That__ValidationPasses(req, army); | |
296 } | |
297 | |
298 [Test] | |
299 public void TestValidationRequirementNotApplicableWhenCheckingForNonLimitedUnits() | |
300 { | |
301 Army army = new Army(mockRace, "Test", 1000); | |
302 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
303 req.AddUnitTypeRequirement(unitType2); | |
288 AddUnitOfTypeToArmy(unitType3, army); | 304 AddUnitOfTypeToArmy(unitType3, army); |
289 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | 305 Assert_That__NotApplicable(req, army); |
290 req.AddUnitTypeRequirement(unitType2); | 306 AddUnitOfTypeToArmy(unitType2, army); |
291 req.AddUnitTypeRequirement(unitType3); | 307 Assert_That__NotApplicable(req, army); |
292 Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (have 0 for 1).")); | 308 } |
293 } | 309 |
294 | 310 [Test] |
295 [Test] | 311 public void TestValidationNotApplicableBecomesPassAfterAddingLimitedUnit() |
296 public void TestValidationMessageIsCorrectForFailWithTwoRequiredUnitsAndNeitherInArmy() | 312 { |
297 { | 313 Army army = new Army(mockRace, "Test", 1000); |
298 Army army = new Army(mockRace, "Test", 1000); | 314 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); |
299 AddUnitOfTypeToArmy(unitType1, army); | 315 req.AddUnitTypeRequirement(unitType2); |
300 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | 316 AddUnitOfTypeToArmy(unitType2, army); |
301 req.AddUnitTypeRequirement(unitType2); | 317 Assert_That__NotApplicable(req, army); |
302 req.AddUnitTypeRequirement(unitType3); | 318 AddUnitOfTypeToArmy(unitType1, army); |
303 Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (have 0 for 1); 1 × " + unitType3.Name + " for every 1 × " + unitType1.Name + " (have 0 for 1).")); | 319 Assert_That__ValidationPasses(req, army); |
304 } | 320 } |
305 | 321 |
306 [Test] | 322 [Test] |
307 public void TestAllowsAddMessageIsCorrectForFailWithTwoOfOneUnitLimit() | 323 public void TestValidationRequirementNotApplicableBecomesFailAfterAddingLimitedUnit() |
308 { | 324 { |
309 Army army = new Army(mockRace, "Test", 1000); | 325 Army army = new Army(mockRace, "Test", 1000); |
310 AddUnitOfTypeToArmy(unitType1, army); | 326 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); |
311 AddUnitOfTypeToArmy(unitType1, army); | 327 req.AddUnitTypeRequirement(unitType2, 2, 1); |
312 AddUnitOfTypeToArmy(unitType2, army); | 328 AddUnitOfTypeToArmy(unitType2, army); |
313 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | 329 Assert_That__NotApplicable(req, army); |
314 req.AddUnitTypeRequirement(unitType2, 2); | 330 AddUnitOfTypeToArmy(unitType1, army); |
315 Assert.That(req.GetAllowsAddingMessage(unitType1, army), Is.EqualTo("Army must contain: 1 × " + unitType2.Name + " for every 2 × " + unitType1.Name + " (would have 1 for 3).")); | 331 Assert_That__ValidationFails(req, army, "Army must contain: 2 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (have 1 for 1)."); |
316 } | 332 } |
317 | 333 |
318 [Test] | 334 [Test] |
319 public void TestAllowsAddMessageIsCorrectForFailWithTwoUnitsRequired() | 335 public void TestValidationRequirementFailsWhenLimitedUnitsChange() |
320 { | 336 { |
321 Army army = new Army(mockRace, "Test", 1000); | 337 Army army = new Army(mockRace, "Test", 1000); |
322 AddUnitOfTypeToArmy(unitType1, army); | 338 AddUnitOfTypeToArmy(unitType1, army); |
323 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | 339 AddUnitOfTypeToArmy(unitType2, army); |
324 req.AddUnitTypeRequirement(unitType2); | 340 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); |
325 req.AddUnitTypeRequirement(unitType3); | 341 req.AddUnitTypeRequirement(unitType2); |
326 Assert.That(req.GetAllowsAddingMessage(unitType2, army), Is.EqualTo("Army must contain: 1 × " + unitType3.Name + " for every 1 × " + unitType1.Name + " (would have 0 for 1).")); | 342 Assert_That__ValidationPasses(req, army); |
327 } | 343 AddUnitOfTypeToArmy(unitType1, army); |
328 | 344 Assert_That__ValidationFails(req, army, "Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (have 1 for 2)."); |
329 [Test] | |
330 public void TestAllowsAddMessageIsCorrectForFailWithTwoUnitsRequiredAndOneUnitInArmy() | |
331 { | |
332 Army army = new Army(mockRace, "Test", 1000); | |
333 AddUnitOfTypeToArmy(unitType2, army); | |
334 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
335 req.AddUnitTypeRequirement(unitType2); | |
336 req.AddUnitTypeRequirement(unitType3); | |
337 Assert.That(req.GetAllowsAddingMessage(unitType1, army), Is.EqualTo("Army must contain: 1 × " + unitType3.Name + " for every 1 × " + unitType1.Name + " (would have 0 for 1).")); | |
338 } | |
339 | |
340 [Test] | |
341 public void TestAllowsAddMessageIsCorrectForFailWithTwoUnitsRequiredAndOtherUnitInArmy() | |
342 { | |
343 Army army = new Army(mockRace, "Test", 1000); | |
344 AddUnitOfTypeToArmy(unitType3, army); | |
345 UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); | |
346 req.AddUnitTypeRequirement(unitType2); | |
347 req.AddUnitTypeRequirement(unitType3); | |
348 Assert.That(req.GetAllowsAddingMessage(unitType1, army), Is.EqualTo("Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (would have 0 for 1).")); | |
349 } | 345 } |
350 | 346 |
351 private static void Assert_That__PassesAdding(UnitRequiresNUnitsForMUnitsRequirement req, UnitType unitType, Army army) | 347 private static void Assert_That__PassesAdding(UnitRequiresNUnitsForMUnitsRequirement req, UnitType unitType, Army army) |
352 { | 348 { |
353 Assert.That(req.AllowsAdding(unitType, army), Is.EqualTo(Validation.Passed)); | 349 Assert.That(req.AllowsAdding(unitType, army), Is.EqualTo(Validation.Passed)); |
382 { | 378 { |
383 Assert.That(req.AllowsAdding(unit, army), Is.EqualTo(Validation.Failed)); | 379 Assert.That(req.AllowsAdding(unit, army), Is.EqualTo(Validation.Failed)); |
384 Assert.That(req.GetAllowsAddingMessage(unit, army), Is.EqualTo(message)); | 380 Assert.That(req.GetAllowsAddingMessage(unit, army), Is.EqualTo(message)); |
385 } | 381 } |
386 | 382 |
383 private static void Assert_That__ValidationPasses(UnitRequiresNUnitsForMUnitsRequirement req, Army army) | |
384 { | |
385 Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.Passed)); | |
386 Assert.That(req.GetValidationMessage(army), Is.Empty); | |
387 } | |
388 | |
389 private static void Assert_That__NotApplicable(UnitRequiresNUnitsForMUnitsRequirement req, Army army) | |
390 { | |
391 Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.NotApplicable)); | |
392 Assert.That(req.GetValidationMessage(army), Is.Empty); | |
393 } | |
394 | |
395 private static void Assert_That__ValidationFails(UnitRequiresNUnitsForMUnitsRequirement req, Army army, string message) | |
396 { | |
397 Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.Failed)); | |
398 Assert.That(req.GetValidationMessage(army), Is.EqualTo(message)); | |
399 } | |
400 | |
387 private static void AddUnitOfTypeToArmy(UnitType unitType, Army army) | 401 private static void AddUnitOfTypeToArmy(UnitType unitType, Army army) |
388 { | 402 { |
389 army.AddUnit(CreateUnitOfType(unitType, army)); | 403 army.AddUnit(CreateUnitOfType(unitType, army)); |
390 } | 404 } |
391 | 405 |