Mercurial > repos > IBDev-IBBoard.WarFoundry.API.Tests
comparison API/Util/UnitEquipmentUtilTest.cs @ 18:e8e7554fb7f3
Re #198: Add slots with count
* Add initial unit equipment util tests
author | IBBoard <dev@ibboard.co.uk> |
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date | Sat, 24 Oct 2009 18:59:30 +0000 |
parents | |
children | 9b23e72ba3cf |
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17:4480d7151d35 | 18:e8e7554fb7f3 |
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1 // This file (UnitEquipmentItemUtilTest.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2009 IBBoard | |
2 // | |
3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. | |
4 | |
5 using System; | |
6 using NUnit.Framework; | |
7 using IBBoard.Limits; | |
8 using IBBoard.WarFoundry.API.Objects; | |
9 using IBBoard.WarFoundry.API.Objects.Mock; | |
10 | |
11 namespace IBBoard.WarFoundry.API.Util | |
12 { | |
13 [TestFixture()] | |
14 public class UnitEquipmentUtilTest | |
15 { | |
16 [Test()] | |
17 public void TestGetMaxEquipmentCountForFixedLimitItemOnDefaultSlot() | |
18 { | |
19 UnitEquipmentItem equip = new MockNumericAmountUnitEquipmentItem(); | |
20 equip.MaxNumber = 3; | |
21 UnitType unitType = equip.EquipmentForUnit; | |
22 Unit unit = new MockUnit(unitType, new MockArmyCategory(unitType.MainCategory)); | |
23 Assert.AreEqual(3, UnitEquipmentUtil.GetMaxEquipmentCount(unit, equip)); | |
24 } | |
25 | |
26 [Test()] | |
27 public void TestGetMaxEquipmentCountForFixedLimitItemOnNumberLimitedSlot() | |
28 { | |
29 UnitEquipmentItem equip = new MockNumericAmountUnitEquipmentItem(); | |
30 equip.MaxNumber = 3; | |
31 UnitType unitType = equip.EquipmentForUnit; | |
32 unitType.AddEquipmentSlot("slot", new AbsoluteNumericLimit(2)); | |
33 Unit unit = new MockUnit(unitType, new MockArmyCategory(unitType.MainCategory)); | |
34 Assert.AreEqual(2, UnitEquipmentUtil.GetMaxEquipmentCount(unit, equip)); | |
35 } | |
36 } | |
37 } |