Mercurial > repos > IBDev-IBBoard.WarFoundry.API.Tests
diff API/Objects/RaceTests.cs @ 137:081b48413f6d
Re #140: Add equality methods to WarFoundry objects
* Add equality to Race, GameSystem and UnitType tests
* Create equality test for UnitCountRequirementData
Not all tests pass yet
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Tue, 26 Apr 2011 15:03:46 +0000 |
parents | 95dac00e9330 |
children | 3e4864e206ea |
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--- a/API/Objects/RaceTests.cs Mon Apr 25 15:09:54 2011 +0000 +++ b/API/Objects/RaceTests.cs Tue Apr 26 15:03:46 2011 +0000 @@ -1,64 +1,133 @@ -// This file (RaceTests.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2011 IBBoard +// This file (RaceTests.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2011 IBBoard // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; -using NUnit.Framework; -using IBBoard.WarFoundry.API.Objects.Mock; -using NUnit.Framework.SyntaxHelpers; -using IBBoard.WarFoundry.API.Objects.Requirement; -using System.Collections.Generic; +using NUnit.Framework; +using IBBoard.WarFoundry.API.Objects.Mock; +using NUnit.Framework.SyntaxHelpers; +using IBBoard.WarFoundry.API.Objects.Requirement; +using System.Collections.Generic; +using IBBoard.NUnit; +using System.Reflection; +using IBBoard.WarFoundry.API.Factories; namespace IBBoard.WarFoundry.API.Objects { [TestFixture()] - public class RaceTests + public class RaceTests : AbstractEqualityTest<Race> { + //FIXME We shouldn't duplicate these tests, but it is broken at the moment + [Test] + public void TestEquality() + { + Assert.AreEqual(GetObject(), GetSameObject()); + Assert.AreEqual(GetSameObject(), GetObject()); + } + + [Test] + public void TestInequality() + { + Assert.AreNotEqual(GetObject(), GetDifferentObject()); + Assert.AreNotEqual(GetSameObject(), GetDifferentObject()); + Assert.AreNotEqual(GetDifferentObject(), GetObject()); + Assert.AreNotEqual(GetDifferentObject(), GetSameObject()); + } + + [Test] + public void TestReflexiveEquality() + { + Assert.AreEqual(GetObject(), GetObject()); + Assert.AreEqual(GetSameObject(), GetSameObject()); + Assert.AreEqual(GetDifferentObject(), GetDifferentObject()); + } + + [Test] + public void TestOtherInequality() + { + MethodInfo[] methodInfo = GetType().GetMethods(); + Race obj = GetObject(); + + foreach (MethodInfo method in methodInfo) + { + if (method.Name.StartsWith("GetOtherDifferent")) + { + Race otherObj = (Race)method.Invoke(this, new object[0]); + Assert.AreNotEqual(obj, otherObj, "Objects equal for "+method.Name); + Assert.AreNotEqual(otherObj, obj, "Objects equal for "+method.Name); + } + } + } + + + + [Test()] public void TestRaceWithNoUnitTypesHasNoRequirements() - { + { Assert.That(new MockRace().GetRequirements(), Has.Count(0)); - } - - [Test()] - public void TestRaceWithOneUnitTypeHasNoRequirements() - { - MockRace race = new MockRace(); - race.AddUnitType(new MockUnitType()); - Assert.That(race.GetRequirements(), Has.Count(0)); + } + + [Test()] + public void TestRaceWithOneUnitTypeHasNoRequirements() + { + MockRace race = new MockRace(); + race.AddUnitType(new MockUnitType()); + Assert.That(race.GetRequirements(), Has.Count(0)); + } + + [Test()] + public void TestRaceWithOneUnitTypeWithOneRequirementHasOneRequirement() + { + MockRace race = new MockRace(); + MockUnitType unitType = new MockUnitType(); + UnitRequiresAtLeastNUnitsRequirement unitRequirement = new UnitRequiresAtLeastNUnitsRequirement(unitType); + unitType.AddRequirement(unitRequirement); + race.AddUnitType(unitType); + ICollection<IRequirement> raceRequirements = race.GetRequirements(); + Assert.That(raceRequirements, Has.Count(1)); + Assert.That(raceRequirements, Has.All.EqualTo(unitRequirement)); + } + + [Test()] + public void TestRaceWithTwoUnitTypesWithMultipleRequirementsHasMultipleRequirements() + { + MockRace race = new MockRace(); + MockUnitType unitType1 = new MockUnitType("type1", "Type 1"); + UnitRequiresAtLeastNUnitsRequirement unitRequirement1 = new UnitRequiresAtLeastNUnitsRequirement(unitType1); + unitType1.AddRequirement(unitRequirement1); + UnitRequiresNoMoreThanNOfUnitTypeRequirement unitRequirement2 = new UnitRequiresNoMoreThanNOfUnitTypeRequirement(unitType1); + unitType1.AddRequirement(unitRequirement2); + race.AddUnitType(unitType1); + MockUnitType unitType2 = new MockUnitType("type2", "Type 2"); + UnitRequiresAtLeastNUnitsRequirement unitRequirement3 = new UnitRequiresAtLeastNUnitsRequirement(unitType2); + unitType2.AddRequirement(unitRequirement3); + race.AddUnitType(unitType2); + ICollection<IRequirement> raceRequirements = race.GetRequirements(); + Assert.That(raceRequirements, Has.Count(3)); + Assert.That(raceRequirements, Has.Member(unitRequirement1)); + Assert.That(raceRequirements, Has.Member(unitRequirement2)); + Assert.That(raceRequirements, Has.Member(unitRequirement3)); } - [Test()] - public void TestRaceWithOneUnitTypeWithOneRequirementHasOneRequirement() + public override Race GetObject () { - MockRace race = new MockRace(); - MockUnitType unitType = new MockUnitType(); - UnitRequiresAtLeastNUnitsRequirement unitRequirement = new UnitRequiresAtLeastNUnitsRequirement(unitType); - unitType.AddRequirement(unitRequirement); - race.AddUnitType(unitType); - ICollection<IRequirement> raceRequirements = race.GetRequirements(); - Assert.That(raceRequirements, Has.Count(1)); - Assert.That(raceRequirements, Has.All.EqualTo(unitRequirement)); + DummyWarFoundryFactory factory = new DummyWarFoundryFactory(); + GameSystem gameSystem = new GameSystem("system", "system", factory); + return new Race("race", "race", gameSystem, factory); } - [Test()] - public void TestRaceWithTwoUnitTypesWithMultipleRequirementsHasMultipleRequirements() + public override Race GetSameObject () { - MockRace race = new MockRace(); - MockUnitType unitType1 = new MockUnitType("type1", "Type 1"); - UnitRequiresAtLeastNUnitsRequirement unitRequirement1 = new UnitRequiresAtLeastNUnitsRequirement(unitType1); - unitType1.AddRequirement(unitRequirement1); - UnitRequiresNoMoreThanNOfUnitTypeRequirement unitRequirement2 = new UnitRequiresNoMoreThanNOfUnitTypeRequirement(unitType1); - unitType1.AddRequirement(unitRequirement2); - race.AddUnitType(unitType1); - MockUnitType unitType2 = new MockUnitType("type2", "Type 2"); - UnitRequiresAtLeastNUnitsRequirement unitRequirement3 = new UnitRequiresAtLeastNUnitsRequirement(unitType2); - unitType2.AddRequirement(unitRequirement3); - race.AddUnitType(unitType2); - ICollection<IRequirement> raceRequirements = race.GetRequirements(); - Assert.That(raceRequirements, Has.Count(3)); - Assert.That(raceRequirements, Has.Member(unitRequirement1)); - Assert.That(raceRequirements, Has.Member(unitRequirement2)); - Assert.That(raceRequirements, Has.Member(unitRequirement3)); + DummyWarFoundryFactory factory = new DummyWarFoundryFactory(); + GameSystem gameSystem = new GameSystem("system", "system", factory); + return new Race("race", "race", gameSystem, factory); + } + + public override Race GetDifferentObject () + { + DummyWarFoundryFactory factory = new DummyWarFoundryFactory(); + GameSystem gameSystem = new GameSystem("system2", "another system", factory); + return new Race("race2", "other race", gameSystem, factory); } } }