diff API/Objects/UnitTest.cs @ 14:19fc7a733064

Re #198: Add slots with counts to units * Start testing unit * Add more mock objects * Make MockUnitType define its category
author IBBoard <dev@ibboard.co.uk>
date Fri, 23 Oct 2009 19:57:03 +0000
parents
children 1119b6f48e8e
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/API/Objects/UnitTest.cs	Fri Oct 23 19:57:03 2009 +0000
@@ -0,0 +1,25 @@
+// This file (UnitTest.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2009 IBBoard
+// 
+// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
+
+using System;
+using NUnit.Framework;
+using IBBoard.WarFoundry.API.Objects.Mock;
+
+namespace IBBoard.WarFoundry.API.Objects
+{
+	[TestFixture()]
+	public class UnitTest
+	{
+		[Test()]
+		public void TestAddSlotEquipmentAddsEquipmentSelection()
+		{
+			UnitEquipmentItem equip = new MockUnitEquipmentItem();
+			UnitType unitType = equip.EquipmentForUnit;
+			Unit unit = new Unit(unitType, new MockArmyCategory(unitType.MainCategory));
+			unit.SetEquipmentAmount(equip, WarFoundryCore.INFINITY);
+			Assert.AreEqual(WarFoundryCore.INFINITY, unit.GetEquipmentAmount(equip));
+			Assert.IsFalse(unit.GetEquipmentAmountIsRatio(equip));
+		}
+	}
+}