Mercurial > repos > IBDev-IBBoard.WarFoundry.API.Tests
diff API/Objects/UnitTest.cs @ 14:19fc7a733064
Re #198: Add slots with counts to units
* Start testing unit
* Add more mock objects
* Make MockUnitType define its category
author | IBBoard <dev@ibboard.co.uk> |
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date | Fri, 23 Oct 2009 19:57:03 +0000 |
parents | |
children | 1119b6f48e8e |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/API/Objects/UnitTest.cs Fri Oct 23 19:57:03 2009 +0000 @@ -0,0 +1,25 @@ +// This file (UnitTest.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2009 IBBoard +// +// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. + +using System; +using NUnit.Framework; +using IBBoard.WarFoundry.API.Objects.Mock; + +namespace IBBoard.WarFoundry.API.Objects +{ + [TestFixture()] + public class UnitTest + { + [Test()] + public void TestAddSlotEquipmentAddsEquipmentSelection() + { + UnitEquipmentItem equip = new MockUnitEquipmentItem(); + UnitType unitType = equip.EquipmentForUnit; + Unit unit = new Unit(unitType, new MockArmyCategory(unitType.MainCategory)); + unit.SetEquipmentAmount(equip, WarFoundryCore.INFINITY); + Assert.AreEqual(WarFoundryCore.INFINITY, unit.GetEquipmentAmount(equip)); + Assert.IsFalse(unit.GetEquipmentAmountIsRatio(equip)); + } + } +}