diff API/Objects/Mock/MockNumericAmountUnitEquipmentItem.cs @ 19:9b23e72ba3cf

Re #198: Add equipment slots * Fix unit tests
author IBBoard <dev@ibboard.co.uk>
date Tue, 27 Oct 2009 20:00:54 +0000
parents 1119b6f48e8e
children d48e73488838
line wrap: on
line diff
--- a/API/Objects/Mock/MockNumericAmountUnitEquipmentItem.cs	Sat Oct 24 18:59:30 2009 +0000
+++ b/API/Objects/Mock/MockNumericAmountUnitEquipmentItem.cs	Tue Oct 27 20:00:54 2009 +0000
@@ -3,16 +3,21 @@
 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
 
 using System;
+using IBBoard.Limits;
 
 namespace IBBoard.WarFoundry.API.Objects.Mock
 {
 	public class MockNumericAmountUnitEquipmentItem : UnitEquipmentItem
 	{
-
-		public MockNumericAmountUnitEquipmentItem () : base(new MockEquipmentItem(), new MockUnitType())
+		
+		public MockNumericAmountUnitEquipmentItem () : this(5)
 		{
-			MaxPercentage = 100; //TODO: This seems odd - maybe IsRatio should be "!=0"
-			MaxNumber = WarFoundryCore.INFINITY;
+		}
+			
+
+		public MockNumericAmountUnitEquipmentItem (int limit) : base(new MockEquipmentItem(), new MockUnitType())
+		{
+			MaxLimit = new NumericSizeConstrainedLimit(limit);
 		}
 	}
 }